The Angband Ladder: Shadow, High-Elf Assassin by Psi

  [FAangband 0.2.3 Character Dump]

 Name    : Shadow          Age                 520   Str      18/83    18/118
 Sex     : Male            Height               88   Int         16        18
 Race    : High-Elf        Weight              215   Wis          7         8
 Class   : Assassin        Social Class         44   DEX      18/50          
                                                     CON      18/54          
                                                     CHR      18/55          

 Max Hit Points      301   Level                30   Max SP (Mana)        15
 Cur Hit Points      -40   Experience       120572   Cur SP (Mana)         3
                           Max Exp          136000
        (Fighting)         Exp to Adv.      144000          (Shooting)    
 Blows/Round           3   Gold              97112   Shots/Round         1.1
 + to Skill           35                             + to Skill           45
 Deadliness (%)      134   Base AC/+ To AC  27/ 65   Deadliness (%)      117

                            (Character Abilities)
 Fighting    : Superb      Stealth     : Heroic      Disarming   : Superb   
 Bows/Throw  : Superb      Perception  : Very Good   Magic Device: Excellent
 Saving Throw: Very Good   Searching   : Very Good   Infra-Vision: 20 feet

                            (Character Background)
          You are one of several children of an Archer.  You have
          light blue eyes, wavy black hair, and a fair complexion.

  [Recent locations]

Current Location : Anfauglith Level 54
Previous Location: Anfauglith Level 52
Recall Point 1   : Ephel Brandir Level 0
Recall Point 2   : Sirion Vale Level 40
Recall Point 3   : Anfauglith Level 46
Recall Point 4   : Nargothrond Level 53

  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.............
 Elec:......+.+.... Confu:.............
 Fire:*.....+.+.... Sound:........+....
 Cold:......+.+.... Shard:......+......
 Pois:............. Nexus:......+......
 Fear:........+.... Nethr:.............
 Lite:.........+..+ Chaos:.............
 Dark:............+ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. M-Mas:.............
Feath:........+.... Stea.:...........+.
PLite:.........+... Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:+...........+ Speed:.............
FrAct:+.....+...+.. Might:.............
HLife:............. Shots:.............

  [Specialty Abilities]

Mana Burn 

  [Last Messages]

> You feel very weak.
> The Dreadmaster creates a mesmerising illusion.
> You are confused!
> You feel very good.
> You feel less confused now.
> You have 5 Blue Potions of Cure Critical Wounds (g).
> The Dreadmaster misses you. <3x>
> The Dreadmaster hits you.
> You feel very weak.
> The Dreadmaster hits you. <3x>
> You feel very weak.
> The Dreadmaster misses you.
> The Dreadmaster hurls a nether lance.
> You feel your life draining away!
> You die.

  [Character Equipment]

a) The Long Sword 'Narsil' (3d5) (+14,+17) [+10] (+4)
b) a Long Bow of Accuracy (x3) (+24,+10)
c) a Moonstone Ring of Skill (+18)
d) an Alexandrite Ring of Deadliness (+17)
e) a Jade Amulet of Intelligence (+3)
f) The Lamp of Gwindor
g) The Chain Mail (Dwarven) of the Mormegil (-2) [14,+15] (+2)
h) a Cloak [1,+5]
i) The Wicker Shield of Faure [2,+14]
j) a Metal Cap of Light [3,+8]
k) a Set of Steel Gauntlets of Free Action [3,+5]
l) a Pair of Metal Shod Boots of Stealth [4,+5] (+3 to stealth)

0) The Dagger 'Dethanc' (1d5) (+8,+5)
1) a Dagger of Melting (1d4) (+7,+6)
2) 15 Arrows (1d6) (+4,+5)

  [Character Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Blood Novitiate]
c) 11 Rations of Food
d) 3 Metallic Red Potions of Speed
e) a Sea-blue Potion of Heroism
f) 5 Gloopy Green Potions of Berserk Strength
g) 5 Blue Potions of Cure Critical Wounds
h) a Moldy Potion of Healing
i) 5 Lincoln Green Potions of Restore Life Levels
j) 7 Scrolls titled "evsarg ishsun" of Phase Door
k) 3 Scrolls titled "whonval oodgar" of Teleport Level
l) 4 Scrolls titled "biemic rok fid" of Word of Recall
m) 4 Scrolls titled "faapp dentem" of Recharging
n) 2 Scrolls titled "bitgar mon xro" of Holy Chant
o) 3 Scrolls titled "an stao nej" of Protection from Evil
p) 2 Nickel Wands of Stone to Mud (13 charges)
q) 2 Tombac Wands of Fire Bolts (17 charges)
r) a Molybdenum Wand of Shrapnel (5 charges)
s) an Elm Staff of Teleportation (10 charges)
t) a Cedar Staff of Perception (16 charges)
u) a Cedar Staff of Perception (3 charges)
v) a Throwing Hammer (2d4) (+6,+5)

  [Home Inventory]

a) 10 Gloopy Green Potions of Berserk Strength
b) a Billon Rod of Recall
c) The War Hammer of Sirim (4d3) (+5,+8)
d) The Morning Star of Brondi (2d7) (+10,+10) (+3)

Shadow the High-Elf Assassin
Began the quest to kill Morgoth on 05/06/2007 at 08:07 PM
|   TURN  |      LOCATION        |LEVEL| EVENT
|       10|        Gondolin Town |  5  | Gained the Mana Burn specialty.
|     1795|        Gondolin Town |  5  | Killed The Complainer
|    13374|  West Beleriand  16  | 10  | Reached level 10
|    25323|       Amon Rudh  15  | 12  | Killed Ulfast, son of Ulfang
|        1|       Amon Rudh  15  | 12  | Found The War Hammer of Sirim
|    40414|       Amon Rudh  18  | 15  | Reached level 15
|    40944|       Amon Rudh  18  | 15  | Killed Mughash the Kobold Lord
|    79557|       Amon Rudh  21  | 18  | Killed Othrod, Lord of the Orcs
|   100267|         Brethil  20  | 19  | Found The Lamp of Gwindor
|   101816|         Brethil  20  | 20  | Reached level 20
|   128093|       Amon Rudh  22  | 21  | Killed Lug, the Hill Orc
|   132156|       Amon Rudh  22  | 21  | Killed Ulwarth, son of Ulfang
|   154721|       Amon Rudh  26  | 22  | Killed Brodda, the Easterling
|        1|       Amon Rudh  26  | 22  | Found The Long Sword 'Narsil'
|   182968|     Sirion Vale  32  | 25  | Reached level 25
|   192488|     Sirion Vale  36  | 25  | Killed Orcobal the Mighty
|   207917|       Amon Rudh  30  | 26  | Killed Orcogar, Son of Orcobal
|   210062|       Amon Rudh  30  | 26  | Killed Mim, Betrayer of Turin
|   210340|        Gondolin Town | 26  | Gained the Unlight specialty.
|   210082|       Amon Rudh  30  | 26  | Found The Dagger 'Dethanc'
|   229561|   Talath Dirnen  23  | 26  | Destroyed Joel Pomerantz, the 
|  continued...                  |     |  Spirit 
|   241126|     Nargothrond  32  | 27  | Destroyed Dave Laurence, the Wight
|   259166|     Nargothrond  43  | 28  | Killed The Thief of the Mountains
|   273614|     Nargothrond  52  | 28  | Destroyed Andy Astrand, the Mummy
|   296926|     Sirion Vale  32  | 29  | Killed Ibun, Son of Mim
|        1|     Sirion Vale  36  | 29  | Found The Chain Mail (Dwarven) of 
|  continued...                  |     |  the Mormegil 
|        1|     Sirion Vale  40  | 29  | Found The Morning Star of Brondi
|   320363|     Sirion Vale  40  | 30  | Reached level 30
|   321924|     Sirion Vale  40  | 30  | Killed Ulfang the Black
|   320152|     Sirion Vale  40  | 30  | Found The Wicker Shield of Faure
|   325845|      Anfauglith  46  | 30  | Killed Balcmeg, the Cave Orc
|   334047|      Anfauglith  52  | 30  | Killed Lokkak, the Ogre Chieftain
|   336390|      Anfauglith  54  | 30  | Killed by a Dreadmaster.
|   336390|      Anfauglith  54  | 30  | Killed on 05/11/2007 at 09:21 AM.

  [Birth and Cheat Options]

Adult: Use point based character generation      : no  (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Adult: Write notes file in savefile directory    : no  (adult_notes_save)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 6.5.2007 22:08
Last updated on 11.5.2007 10:25

Download this dump

11420. on the Ladder (of 18234)
260. on the FAangband Ladder (of 493)
67. for this player (out of 83)


Jump to latest

On 6.5.2007 22:08 Psi wrote:
First attempt at a diving FA character. Is there anyway to check turncount other than latest unique/artifact in the notes?

On 7.5.2007 02:30 Nick wrote:
View hall of fame in the ~ screens should do it.

And if you were _really_ diving, would you bother with Amon Rudh? :)

On 7.5.2007 04:48 HallucinationMushroom wrote:
Another way is file, show scores while you're playing.

On 7.5.2007 20:28 Psi wrote:
Thanks. I'll try that.

My plan is to pick up at least unlight - I may forgo the third speciality though. Sadly the game is no longer going quite so fast - I've managed to double my turncount whilst only dropping a couple of DLs. I am really struggling for kit so have nipped into the wilderness in the hope of a quick few vaults but no luck yet. Still I was very pleased with how quickly I got into AR so I'm not giving up yet.

On 8.5.2007 10:51 Psi wrote:
Maybe shouldn't have wasted my time in the wilderness, though I did pick up the lamp which will serve me until I get unlight and a [3,+15] Helm of Light which has improved my AC a lot! Othrod dropped a dagger of melting which is my new best friend (no idea what the randart war hammer can do, but three blows with my branded weapon seems a lot more effective in practice). These minor boosts are enough to convince me it is time to start dropping down AR again - currently CL21/DL22.

Btw the 20-30k wasted turns between W Berleriand 16 and getting to AR16 were due to the inaccessability of the AR entrance in AR15. On recalling and finding yet another staircase embedded in rock I tested out my one unID'd wand to find it was Stone to Mud - otherwise I dread to think how many turns I could have wasted... Can the AR entrance please be guaranteed to be on a path?

On 9.5.2007 09:46 Psi wrote:
Really must update this dump...

Had a game-changing moment in the 20-30 mins I've played since yesterday. As suggested before I decided to dive again and dropped from DL22 to DL27. I made the mistake of illuminating a room containing two Gaveronian Huntsladies (my detect evil doesn't show them of course!) - they opened fire and if I'd been hit by one more arrow I would be dead. I read a ?oTel next turn and soon took an upstaircase - I know that isn't in the spirit of diving but it was the only way out without crossing the huntsladies which would probably have been fatal. As it happens I started the next level a few squares from Brodda. I dropped him and he dropped Narsil! I seem to find that sword earlier every game!

I now have a quandry. My offence is suddenly quite useful, but my armour is terrible - the only ego stuff I have is a helm of light and sandals of slow descent! If I had some more rAcid I'd be tempted to go for Mim - though is it worth risking Narsil against his disenchants? I'll see what AR28-30 bring but then I'm tempted to start heading north to Angband and seek my fortune there.

On 9.5.2007 09:48 Psi wrote:
Should have said: CL23/DL27 ~150-160k turns

On 9.5.2007 22:57 Psi wrote:
I had skipped Mim whilst I waited for more appropriate equipment and consumables to show up. However I now have another source of rAcid and finally another !oSpeed has shown up so I am tempted to give him a bash - though I may use the HA spear rather than Narsil!

CL26/DL40 turncount: ~210k (and it is getting seriously scary at that depth without rBlind or rConf!)

On 10.5.2007 01:24 Nick wrote:
This is really impressive. I think I'll have to try a diving Rogue soon.

On 10.5.2007 11:42 Psi wrote:

Couldn't resist having a crack at Mim straight after the dump and sure enough he wasn't much of a problem with Mana Burn and with me buffed to the hilt (though sadly I couldn't get a ?PfE which might have saved a few disenchants). As with Quiet Jim, I took unlight as my next speciality.

I then headed north towards Angband, but it all got really messy in the Fens - though I just survived! Then in the desert I was struggling to hit the monsters never mind kill them - CL26/DL46! Therefore I've had to take the decision to raid Nargothrond instead (too many hounds in T-I-G!). Currently diving there - turncount 235k.

On 10.5.2007 19:07 Psi wrote:
Finally got rBase! - though it took me until DL53. Had to TL from that level after it got very nasty and I had single figure HP at one point... now CL29/DL54 tc 280+K

On 11.5.2007 09:33 Psi wrote:
At an odd point of the game. I'm not powerful enough to dive deeper, so I'm having to hang around the Sirion Vale looking for kit and stat potions before I can get going again. I'd prefer to hang out in the desert, but I'm worried about the rubbles affect on my turncount!

I now have a recall point at Nar54 so I can quickly go for Glaurung once I get a source of rPois.

On 11.5.2007 10:25 Psi wrote:
Oops. Judging on the previous couple of rounds of combat, I was sure I could survive another one. Stupid thing was I was never going to kill him in that round either.

On 11.5.2007 10:27 Psi wrote:
Ah now I see the last messages, he sneaked in a nether lance - no wonder. I really wasn't thinking taking on a dreadmaster at this stage. Wish a source of TA had shown up by then...

On 11.5.2007 11:28 Nick wrote:
Tough luck - impressive effort, though. I've been trying a few diving rogues, with no luck so far.

On 11.5.2007 11:35 Psi wrote:
In retrospect it was stupid though. I'd sensed a vault and had already waded through the rubble and despatched two phantoms at great cost and did not want the effort to be wasted. Should have realised it is better to be alive than dead. Oh well there is always next time!

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