The Angband Ladder: Quel, Dwarf Paladin by Dragonboneman

  [Angband 3.0.9 Character Dump]

 Name   Quel                                     Self  RB  CB  EB   Best
 Sex    Male              Age        48   Str:  18/78  +2  +3  +4 18/168 18/144
 Race   Dwarf             Height     43   INT:  18/92  -3  -3  +0  18/32
 Class  Paladin           Weight    144   WIS:  18/89  +2  +1  +3 18/149
 Title  Guardian          Status     48   Dex:  18/99  -2  +0  +2  18/99  18/69
 HP     -43/650           Maximize    Y   Con:  18/99  +2  +2  +6 18/199 18/169
 SP     200/208                           CHR:  18/97  -3  +2  +0  18/87

 Level           35       Armor    [35,+75]     Saving Throw      Superb
 Cur Exp     630937       Fight   (+21,+18)     Stealth              Bad
 Max Exp     684457       Melee   (+40,+31)     Fighting          Heroic
 Adv Exp     697500       Shoot   (+33,+18)     Shooting          Superb
 MaxDepth   2650 ft       Blows      3/turn     Disarming      Very Good
 Turns      3799736       Shots      1/turn     Magic Device      Superb
 Gold        134060       Infra       50 ft     Perception          Poor
 Burden   176.8 lbs       Speed      Normal     Searching           Fair

 You are one of two children of a Dwarven Warrior.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:............+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+.+....
 Cold:......+...... Shard:.......+.....
 Pois:...+......... Nexus:...........+.
 Fear:......+...... Nethr:.............
 Lite:............. Chaos:.............
 Dark:+............ Disen:........+....

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:.............
PLite:+............ Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:.............
Invis:+............ Blows:.............
FrAct:+.........+.. Shots:.............
HLife:........+.... Might:.............


  [Last Messages]

> The Time hound (offscreen) breathes time.
> The Sasquatch dies.
> The Frost giant cries out in pain.
> You feel life has clocked back.
> *** LOW HITPOINT WARNING! ***
> The Master mystic concentrates on his wounds.
> The Master mystic looks REALLY healthy!
> The Time hound (offscreen) breathes time.
> The Frost giant cries out in pain.
> You're not as hale as you used to be...
> *** LOW HITPOINT WARNING! ***
> The Time hound (offscreen) breathes time.
> The Frost giant screams in pain.
> You feel life has clocked back.
> You die.


  [Character Equipment]

a) a Two-Handed Sword of Gondolin (3d6) (+19,+13)
   It slays orcs, trolls, dragons, and demons.  It provides resistance
   to dark.  It usually provides light of radius 1.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by acid or fire.  
b) a Long Bow of Power (x3) (+12,+18)
c) a Gold Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.
   
d) a Bloodstone Ring of Resist Poison
   It provides resistance to poison.  
e) an Amber Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Phial of Galadriel (charging)
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, and 
   sound.  It cannot be harmed by the elements.  
h) a Cloak of Protection [1,+12]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) a Large Metal Shield of Preservation [5,+12]
   It provides resistance to sound, disenchantment, and life draining.  
   It sustains your strength, dexterity, and constitution.  It cannot
   be harmed by the elements.  
j) a Steel Helm of Telepathy [6,+9]
   It grants you the power of telepathy.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Stability [3,+9]
   It provides resistance to nexus.  It makes you fall like a feather.  
   


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) 4 Red Mushrooms of Restoring
i) 21 Crimson Potions of Heroism
j) 4 Chartreuse Potions of Berserk Strength
k) 3 Orange Speckled Potions of Healing
l) 2 Blue Speckled Potions of Restore Mana
m) 2 Scrolls titled "scundum novus" of Phase Door
n) 18 Scrolls titled "vensecto aculo" of Teleportation
o) 9 Scrolls titled "suo exser" of Teleport Level
p) 2 Aluminum-Plated Rods of Recall {!*}
   It cannot be harmed by electricity.  
q) a Steel-Plated Rod of Teleport Other
r) a Sycamore Staff of Teleportation (4 charges)
s) an Ivory Staff of Speed (3 charges)
t) a Two-Handed Flail (Holy Avenger) (3d6) (+11,+19) [+2] (+3)
   It increases your wisdom by 3.  It slays demons, undead, and all
   evil creatures.  It provides resistance to fear.  It sustains your 
   charisma.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
u) 14 Arrows of Flame (1d4) (+9,+10)
   It is branded with fire.  It cannot be harmed by fire.  
v) 12 Arrows of Slay Evil (1d4) (+11,+10)
   It slays all evil creatures.  


  [Home Inventory]

a) a Purple Speckled Potion of *Healing*
b) a Blue Potion of Life
c) 10 Scrolls titled "suo exser" of Teleport Level
d) 22 Scrolls titled "trio deo indo" of Enchant Weapon To-Hit
e) 4 Scrolls titled "rum verogo hor" of Enchant Weapon To-Dam
f) 2 Scrolls titled "alaudes se no" of *Destruction*
g) 3 Scrolls titled "ca abeo talis" of Banishment
h) 4 Iron Wands of Teleport Other (31 charges)
i) a Lapis Lazuli Ring of Strength (+5)
   It increases your strength by 5.  It sustains your strength.  
j) a Lapis Lazuli Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
k) a Tortoise Shell Ring of Damage (+12)
l) an Ivory Amulet of Weaponmastery (+3,+3) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It
   grants you immunity to paralysis.  
m) Bronze Dragon Scale Mail (-2) [30,+4]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
o) a Cloak of Stealth [1,+9] (+1 to stealth)
   It increases your stealth by 1.  
p) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
q) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
r) a Long Sword (Blessed) (2d5) (+7,+10) (+3)
   It increases your wisdom by 3.  It is blessed by the gods.  It
   grants you the power of telepathy.  
s) a Long Sword (Blessed) (2d5) (+7,+7) (+2)
   It increases your wisdom by 2.  It is blessed by the gods.  It
   grants you the ability to see invisible things.  
t) a Two-Handed Sword of *Slay Evil* (3d6) (+7,+12) (+2)
   It increases your wisdom by 2.  It slays all evil creatures.  It is
   blessed by the gods and slows your metabolism.  
u) a Broad Axe (Blessed) (2d6) (+6,+9) (+2)
   It increases your wisdom by 2.  It is blessed by the gods.  It
   grants you immunity to paralysis.  
v) a Great Axe of Slay Evil (4d4) (+5,+8)
   It slays all evil creatures.  
w) a Morning Star (Blessed) (2d6) (+4,+8) (+2)
   It increases your wisdom by 2.  It provides resistance to life
   draining.  It is blessed by the gods.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.9.2007 02:13

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9607. on the Ladder (of 18940)
3980. on the Angband Ladder (of 6485)
10. for this player (

Comments

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On 19.9.2007 02:21 Dragonboneman wrote:
I had a feeling I'd get done in by nasty Hounds in this game, although I expected to teleport into the middle of a pack rather than get blasted by an offscreen pack without getting to do anything about it. I was in a room, I think the breaths came from a corridor to the south.
Tip for the day - turn autocentre on!

On 19.9.2007 18:00 djabanete@gmail.com wrote:
Heh, 63 is pretty deep for a character with bad stealth and no speed =)

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