The Angband Ladder: sergvk I, Dwarf Priest by <sergey.ptz@gmail.com>

  [Angband 3.0.9 Character Dump]

 Name   sergvk I                                 Self  RB  CB  EB   Best
 Sex    Male              Age        48   STR! 18/100  +2  -1  +2 18/130
 Race   Dwarf             Height     46   INT! 18/100  -3  -3  +2  18/60
 Class  Priest            Weight    146   WIS! 18/100  +2  +3  +5 18/200
 Title  Prophet           Status     78   DEX! 18/100  -2  -1  +0  18/70
 HP     753/753           Maximize    Y   CON! 18/100  +2  +0  +7 18/190
 SP     312/332                           CHR! 18/100  -3  +2  +3 18/120

 Level           42       Armor    [26,+76]     Saving Throw   Legendary
 Cur Exp    2399584       Fight    (+10,+9)     Stealth             Good
 Max Exp    2399584       Melee   (+32,+34)     Fighting          Superb
 Adv Exp    2520000       Shoot   (+21,+14)     Shooting          Superb
 MaxDepth   2500 ft       Blows      3/turn     Disarming      Excellent
 Turns      2468239       Shots      1/turn     Magic Device      Heroic
 Gold        892720       Infra       50 ft     Perception          Fair
 Burden   164.8 lbs       Speed          18     Searching           Fair

 You are one of two children of a Dwarven Priest.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+++.+.. Blind:............+
 Elec:.+....+.+.... Confu:.........+...
 Fire:.+..+.+.+.... Sound:.............
 Cold:++....+.+.... Shard:.............
 Pois:..+.......... Nexus:.............
 Fear:+............ Nethr:......+......
 Lite:+.......+.... Chaos:.............
 Dark:........+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:......++.....
Feath:..........+.. Sear.:.............
PLite:+............ Infra:.............
Regen:++........... Tunn.:.............
Telep:............. Speed:+......+...+.
Invis:+............ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
   It increases your speed by 10.  It slays trolls, undead, and all
   evil creatures, and is especially deadly against demons.  It is
   branded with frost.  It provides resistance to cold, fear, and light.
   It usually provides light of radius 4.  It is blessed by the gods, 
   slows your metabolism, and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for frost ball (100) every 40 turns.  It cannot be harmed
   by the elements.  
b) The Short Bow of Amrod (x2) (+11,+14) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Tiger Eye Ring of Resist Poison
   It provides resistance to poison.  
d) an Azurite Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.
   
e) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance to fire.
   It activates for protection from evil every 225+d225 turns.  It
   cannot be harmed by the elements.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Metal Scale Mail of Elvenkind (-2) [13,+9] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
h) The Cloak 'Holcolleth' [1,+9] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It
   activates for sleep II every 55 turns.  It cannot be harmed by the
   elements.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and 
   dark.  It cannot be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurnen' [2,+15]
   It provides resistance to acid.  It makes you fall like a feather.  
   It activates for acid bolt (5d8) every 5+d5 turns.  It cannot be
   harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+8] (+6)
   It increases your speed by 6.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@G1@b1@p1!k!d!v}
b) 4 Holy Books of Prayers [Words of Wisdom] {@G2@b2@p2!k!d!v}
c) 9 Holy Books of Prayers [Chants and Blessings] {@G3@b3@p3!k!d!v}
d) 5 Holy Books of Prayers [Exorcism and Dispelling] {@G4@b4@p4!k!d!v}
e) 2 Holy Books of Prayers [Ethereal Openings] {@G5@b5@p5!k!d!v}
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights] {@G6@b6@p6!k!d!v}
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Purifications and Healing] {@G7@b7@p7!k!d!v}
   It cannot be harmed by the elements.  
h) 7 Shimmering Potions of Speed {!*}
i) 3 Violet Speckled Potions of Cure Critical Wounds
j) a Metallic Red Potion of Healing
k) 2 Scrolls titled "posto ficedo" of *Identify*
l) 8 Runed Rods of Disarming
m) a Moonstone Ring of Flames [+13]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
n) an Adamantite Ring of Ice [+14]
   It provides resistance to cold.  It activates for cold resistance
   (20+d20 turns) and cold ball (75) every 50+d50 turns.  It cannot be
   harmed by cold.  
o) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It
   sustains your intelligence, wisdom, and constitution.  It activates
   for restore life levels every 150 turns.  It cannot be harmed by the
   elements.  
p) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It cannot be harmed by the elements.  It might have
   hidden powers.


  [Home Inventory]

a) 47 Holy Books of Prayers [Beginners Handbook] {@G1@b1@p1!k!d!v}
b) 9 Holy Books of Prayers [Words of Wisdom] {@G2@b2@p2!k!d!v}
c) 33 Holy Books of Prayers [Chants and Blessings] {@G3@b3@p3!k!d!v}
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@G4@b4@p4!k!d!v}
e) 27 Violet Speckled Potions of Cure Critical Wounds
f) 18 Metallic Red Potions of Healing
g) 7 Misty Potions of *Healing*
h) 18 Gloopy Green Potions of Restore Mana
i) 6 Scrolls titled "posto ficedo" of *Identify*
j) 4 Runed Staffs of Speed (21 charges)
k) a Turquoise Ring of Speed (+8)
   It increases your speed by 8.  
l) a Flint Stone Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
m) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
n) Double Chain Mail (Dwarven) (-2) [16,+12] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  
o) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the
   elements.  
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
q) a Cloak of Protection [1,+19]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
r) a Jewel Encrusted Crown of Might [0,+10] (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   sustains your strength, dexterity, and constitution.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
s) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
t) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It cannot be harmed by the elements.  It might have hidden powers.
u) The Set of Gauntlets 'Pauraegen' [2,+15]
   It provides resistance to lightning.  It usually provides light of
   radius 4.  It activates for lightning bolt (4d8) every 6+d6 turns.  
   It cannot be harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.11.2007 10:37
Last updated on 8.11.2007 19:49

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7744. on the Ladder (of 18931)
3338. on the Angband Ladder (of 6478)
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Comments

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On 3.11.2007 10:37 sergey.ptz@gmail.com wrote:
The first char in 3.0.9, so I've started the counter (I) from the beginning :)

Just after cleaning Divisi. Now have Ringil and some other nice artifacts :)

On 3.11.2007 10:40 sergey.ptz@gmail.com wrote:
Don't think that I don't have vital resistances ... they present, but right now I'm not in the town, and all *Identify* scrolls are in my home inventory.

On 8.11.2007 19:49 sergey.ptz@gmail.com wrote:
Arrrgh! I was so self-confident during last trips, so this death is more or less predictable. Who could imagine, that Lesser Titan from gianst pit will summon Uriel, and Uriel will breath fire, when I have only <500HP :) (of course, there were no double resistances, because ... who could imagine? :)) As I have said, very predictable end of character.

Next time I'll have to be more careful.

On 8.11.2007 19:53 sergey.ptz@gmail.com wrote:
Oops ... It looks like I haven't made character's dump after his death, so it's a little bit old dump. Ok, everybody now can think that this char is dead. Because he is dead. :)

On 8.11.2007 21:15 Paffa wrote:
RNG strikes again..

Scroll down this page a little, there's a link to mark this character as dead.

On 14.11.2007 18:12 sergey.ptz@gmail.com wrote:
Well ... actually I cannot find a link you're talking about. Maybe it's because I am not a registered user in here ... One more reason for registration :)

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