The Angband Ladder: CarlPickle, High-Elf Ranger by will_asher

  [Angband 3.0.9 Character Dump]

 Name   CarlPickle                               Self  RB  CB  EB   Best
 Sex    Male              Age       118   STR:     16  +1  +2  +2  18/30
 Race   High-Elf          Height     82   INT:     17  +3  +2  +0  18/40
 Class  Ranger            Weight    189   WIS:     10  -1  +0  +0      9
 Title  Guide             Status     39   Dex:     16  +3  +1  +0  18/20  18/10
 HP     -1/226            Maximize    Y   CON:     14  +1  +1  +2     18
 SP     43/43                             CHR:     14  +5  +1  +0  18/20

 Level           28       Armor    [26,+56]     Saving Throw      Superb
 Cur Exp     111264       Fight    (+2,+12)     Stealth           Superb
 Max Exp     111264       Melee    (+6,+18)     Fighting          Superb
 Adv Exp     115000       Shoot   (+12,+17)     Shooting       Legendary
 MaxDepth    Lev 28       Blows      3/turn     Disarming      Excellent
 Turns      3239551       Shots      2/turn     Magic Device      Heroic
 Gold         87554       Infra       60 ft     Perception     Excellent
 Burden   173.5 lbs       Speed          -1     Searching      Excellent

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.........+...
 Elec:........+.... Confu:.............
 Fire:........+.... Sound:.............
 Cold:+.......+.... Shard:........+....
 Pois:...+......... Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ Stea.:.......++..+.
Feath:............. Sear.:.........+...
PLite:............. Infra:......+......
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:.........+..+ Blows:.............
FrAct:......+...... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Black knight hits you. <4x>
> The Warg bites you.
> You miss the Black knight.
> You hit the Black knight. <2x>
> The Black knight points at you, incanting terribly!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Warg misses you.
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight misses you. <2x>
> The Warg misses you.
> The Black knight misses you.
> The Black knight hits you.
> You die.


  [Character Equipment]

a) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be
   harmed by the elements.  
b) a Short Bow of Power (x2) (+10,+17)
c) a Granite Ring of Damage (+9)
d) a Jasper Ring of Resist Poison
   It provides resistance to poison.  
e) an Amber Amulet of Slow Digestion
   It slows your metabolism.  
f) The Phial of Galadriel {troll pit L28}
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Metal Scale Mail (Dwarven) (-2) [13,+16] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  
h) a Cloak of Stealth [1,+8] (+3 to stealth)
   It increases your stealth by 3.  
i) a Large Leather Shield of Elvenkind [4,+15] (+1 to stealth) {small vault L2}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
j) an Iron Helm of Seeing [5,+7] (+3 to searching)
   It increases your searching by 3.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.  
k) (nothing)
l) a Pair of Hard Leather Boots of Stealth [3,+8] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Pieces of Elvish Waybread {@E2}
e) a Flask of oil
f) 3 Dark Red Potions of Speed {@q7=g}
g) 7 Smoky Potions of Cure Critical Wounds {@q1=g}
h) a Metallic Red Potion of Healing {@q9=g}
i) 8 Scrolls titled "fultus co niam" of Phase Door {@r1=g}
j) a Scroll titled "inveo ilis pra" of Teleportation {@r9=g !*}
k) 2 Scrolls titled "his ilicum" of Teleport Level {@r8=g}
l) 6 Scrolls titled "excis sanis" of Word of Recall {@r3=g !*}
m) 20 Scrolls titled "hui progo" of Identify {@r2=g}
n) 3 Tungsten Rods of Trap Location {@z3}
o) 4 Ivory Rods of Light {@z4}
p) an Iron Rod of Acid Bolts {@z5}
q) a Silver-Plated Wand of Teleport Other (8 charges)
r) an Aluminum-Plated Wand of Cold Balls (6 charges)
   It cannot be harmed by cold.  
s) a Spruce Staff of Teleportation (7 charges) {@u9 !*}
t) a Glaive (2d6) (+2,+5)
u) 50 Arrows (1d4) (+5,+5) {@f2=g}
v) 98 Arrows (1d4) (+0,+0) {@f1=g}
w) 20 Iron Shots (1d4) (+3,+2)


  [Home Inventory]

a) 8 Books of Magic Spells [Magic for Beginners]
b) 9 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices] {black market}
   It cannot be harmed by the elements.  
e) 8 Pieces of Elvish Waybread {@E2}
f) 51 Dark Red Potions of Speed {@q7=g}
g) 3 Metallic Red Potions of Healing {@q9=g}
h) 27 Scrolls titled "inveo ilis pra" of Teleportation {@r9=g !*}
i) 48 Scrolls titled "his ilicum" of Teleport Level {@r8=g}
j) 4 Scrolls titled "quennas" of *Identify*
k) a Scroll titled "fugnam" of Recharging
l) a Silver-Plated Wand of Teleport Other (8 charges)
m) 2 Spruce Staffs of Teleportation (14 charges) {@u9 !*}
n) a Silver Staff of Speed (6 charges) {@u7}
o) a Bloodstone Ring of Slow Digestion
   It slows your metabolism.  
p) a Jet Ring of Free Action
   It grants you immunity to paralysis.  
q) Balance Dragon Scale Mail (-2) [30,+10]
   It provides resistance to sound, shards, chaos, and disenchantment.  
   It activates for breathe balance (250) every 300+d300 turns.  It
   cannot be harmed by the elements.  
r) a Metal Cap [3,+3]
s) a Broad Sword (Defender) (2d5) (+5,+5) [+7] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your dexterity.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
t) 24 Arrows (1d4) (+8,+5)
u) 91 Arrows (1d4) (+0,+0)
v) 29 Mithril Arrows (3d4) (+0,+0)
   It cannot be harmed by acid or fire.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.11.2007 23:22
Last updated on 14.11.2007 18:57

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12904. on the Ladder (of 18931)
4980. on the Angband Ladder (of 6478)
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Comments

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On 13.11.2007 23:22 will_asher wrote:
having a little problems with carrying weight, maybe I should switch back to the dwarven armor for the +2 STR.

On 13.11.2007 23:26 will_asher wrote:
wait.. I was getting 3 blows with this rapier earlier, I guess that makes my decision about armor for now 'cause apparently I need the strength from the dwarven armor for my third blow. I'll keep the scale mail for after I get some more strength.

On 13.11.2007 23:28 will_asher wrote:
..I mean I'll keep the dragon scale mail for later, of course. Forgot for a second that my dwarven armor was also scale mail..

On 14.11.2007 18:57 will_asher wrote:
A black knight and some wargs. Usually they are no problem. I don't get it.

On 14.11.2007 19:34 Paffa wrote:
You're slowed, more than one monster is adjacent to you and black knight's curse does surprisingly big damage when it succeeds.


-1, that hurts :D

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