The Angband Ladder: Shamal, Arabic Naturalist by <conrad_zaar@yahoo.ca>

  [Steamband 0.4.1 Character Dump]

 Name   Shamal                                   Self  abcdefghijkl@   Best
 Sex    Male           Age            30  MUS:    199  3...2........   249
 Race   Arabic         Height         64  AGI:    270  ...s.........   270
 Class  Naturalist     Weight        250  VIG:    276  3............   306
 Title  Sup. Natur.    Status         54  SCH:    285  .............   285
 WP     -6/29          MaxDepth  Lev  40  EGO:    391  .............   391
 SP     28/131         Preserve        Y  CHR:    260  .............   260

 Level           24       Armor     [38,+22]     Saving Throw      Tolerable
 Cur Exp      25086       Blows       1/turn     Stealth                 Bad
 Max Exp      25086       Shots       5/turn     Fighting             Heroic
 Adv Exp      26250       Infra        70 ft     Shooting                Bad
                                                 Disarming         Tolerable
          Stat     Skill     Equip.    Total     Magic Device            Bad
 Melee   (+2,+3)   (+1,+1)  (+1,+12)  (+4,+16)   Perception        Favorable
 Shoot   (+2,+0)   (+0,+0)   (+4,+3)   (+6,+3)   Searching         Favorable

     You are one of several children of a Ship Captain. You are
     a credit to the family. You have green eyes, straight black
     hair, and an average complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:+............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.........+...    No Magic:.............
     Vorpal:.............    Free Act:+............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.........+...   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:+........+...    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:.............
  Resistances:
  Fire :26% ............+.  Acid :13% ............+.
  Erth :26% ............+.  Poisn:13% ............+.
  Air  :62% ............+.  Light:10% .........+....
  Water:26% ............+.  Dark :40% +........+....
  Elec :43% ..+.........+.
  Ice  :53% +......+....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()] ]              /}=="~[()] ]              /}=="~[()] ]

  [Last Messages]

> The Brown Bear claws you!
> * low hitpoint warning! 0/253 *
> *** LOW WOUNDPOINT WARNING! 8/29 ***
> The Brown Bear bites you!
> * low hitpoint warning! 0/253 *
> *** LOW WOUNDPOINT WARNING! 5/29 ***
> You stab the Brown Bear.
> The Brown Bear misses you. <2x>
> You have 17 Humming Micrograph Mechanisms of Etheric Travel {25% off} (h).
> The Hulking Automaton hits you!
> * low hitpoint warning! 0/253 *
> *** LOW WOUNDPOINT WARNING! 0/29 ***
> The Hulking Automaton misses you.
> The Hulking Automaton hits you!
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
   Neophyte Combat 20
   Standard Combat 19
   Advanced Combat  1
   Accurate Strike  1
    Vicious Strike  1
      Martial Arts  1
 Neophyte Firearms  1
          Throwing  1
     Blunt Weapons  2
             Flora 20
             Fauna 20
         Elemental 20
    Earth's Hearth 20
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices  1
         Wind Lore 20
      Wind Mastery  9
 Elemental Defense 13
         Toughness  1


  [Steamware & Mutations]

 You can see your surroundings from the air. 
 You can create a giant cyclone of air. 
 You have alpha level enhanced eyesight (60' infra).
 You have beta level dermal plating (+20 ac -1 speed).


  [Character Equipment]

a) a Glaive (Lunar) (2d6|5) (+1,+12) [8,+0] <+3, +1>
b) a .32 Revolver (x2) (+4,+3)
c) a Topaz Ring of Resist Lightning
d) a Fluorite Ring of Sustain Agility
e) a Silver Amulet of Muscle <+2>
f) a Brass Lantern [3] <Fuel: 4386>
g) a Hunter's Uniform [14,+2]
h) a Fur Cloak [3,-1]
i) a Pair of Trousers [2,-1]
j) The Green-tinted Glasses of Auguste Dupin [8,+1] <+8>
l) a Pair of Half-boots [3,+0]


  [Character Inventory]

a) 8 Flasks of oil
b) 2 "Parker's best" Tonics of Speed
c) 25 "Morrison's Sure Cure" Tonics of Cure Serious Wounds {25% off}
d) a "Betula Beer" Tonic of Light Refresh Spirit
e) The Book [The Return of Sherlock Holmes]
f) The Book [The Invisible Man]
g) 20 Aluminum-Plated Aerophone Mechanisms of Phase Door {25% off}
h) 17 Humming Micrograph Mechanisms of Etheric Travel {25% off}
i) 7 Gold-Plated Gyronet Mechanisms of Returning
j) an Ironwood Tool of Structural Analysis (17 charges)
k) a Pair of Pantaloons [4,+0]


  [Home Inventory]

2 "Parker's best" Tonics of Speed
a Humming Micrograph Mechanism of Etheric Travel
6 Gold-Plated Gyronet Mechanisms of Returning
a Strange Tool of Etheric Travel (12 charges)
a Quarterstaff (1d9|5) (+0,+0) [9,+0]


  [Current Quest]

To fulfill your task, you must destroy 10 Selenite Sustenance Engines on dungeon
level 39.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.12.2007 03:54

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15039. on the Ladder (of 18935)
206. on the Steamband Ladder (of 319)
34. for this player (

Comments

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On 29.12.2007 03:54 conrad_zaar@yahoo.ca wrote:
This was a decidedly avoidable death, but I was getting impatient with the character: it seemed almost impossible to beat any reasonably tough opponents. He would cast a powerful attack spell that cost about 80% of his spellpoints and then have to wait around to recover, by which time whatever he was attacking would have healed itself anyway.

On 29.12.2007 18:08 valis@oook.cz wrote:
Hi! Great to see a Steamband dump!

I see you had some difficulties handling some of the monsters. Your equipment is a little light, but that shouldn't really present a problem - the key to the naturalist is to use their low level powers that stick around turn after turn. Casting candle flame four or five times before heading into melee combat -- or perhaps multiple blizzards. Each individual one doesn't do much damage, but when six or ten are all triggering at the same time - it makes it easier to take things out in melee.

Keep posting those steam dumps! :-)

On 30.12.2007 00:36 conrad_zaar@yahoo.ca wrote:
I had a lot of fun with blizzards at a distance, but I'm not sure I ever used the candle flame power. In regular Angband I tend to prefer warriors, so my spellcasting strategies may be wonky. I've started up an Asiatic Adventurer, so we'll see how that goes.

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