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The Angband Ladder: Luthien II, High-Elf Mage by Quendus

  [Angband 3.0.8 Character Dump]

 Name   Luthien II                               Self  RB  CB  EB   Best
 Sex    Female            Age       125   STR! 18/100  +1  -5  +0  18/60
 Race   High-Elf          Height     92   INT! 18/100  +3  +3 +11 18/270
 Class  Mage              Weight    199   WIS! 18/100  -1  +0  +7 18/160
 Title  Warlock           Status     63   DEX! 18/100  +3  +1 +13 18/270
 HP     -48/683           Maximize    Y   CON! 18/100  +1  -2 +13 18/220
 SP     121/283                           CHR! 18/100  +5  +1  +0 18/160

 Level           37       Armor    [27,+75]     Saving Throw      Heroic
 Cur Exp    1504156       Fight    (+14,+3)     Stealth           Superb
 Max Exp    1504156       Melee   (+29,+18)     Fighting       Excellent
 Adv Exp    1610000       Shoot   (+26,+20)     Shooting       Excellent
 MaxDepth   2150 ft       Blows      4/turn     Disarming         Superb
 Turns    115718884       Shots      1/turn     Magic Device   Legendary
 Gold        405783       Infra      110 ft     Perception     Excellent
 Burden   129.4 lbs       Speed           9     Searching           Good

 You are one of several children of a Telerin Warrior.  You have light
 green eyes, wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+++.... Blind:.........+...
 Elec:........+.... Confu:......+....+.
 Fire:+.......+.... Sound:.............
 Cold:........+.... Shard:.............
 Pois:....+.+...... Nexus:....+........
 Fear:............. Nethr:........+..+.
 Lite:+...........+ Chaos:...........+.
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:....+..++....
Feath:+............ Sear.:....+........
PLite:+............ Infra:+...+........
Regen:............. Tunn.:.............
Telep:.........+... Speed:+...+..+.....
Invis:+...........+ Blows:.............
FrAct:...........+. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You drop a Broad Sword of Slay Orc (2d5) (+7,+5) (n).
> You have no more Broad Swords of Slay Orc (2d5) (+7,+5) (n).
> You drop a Long Sword of Extra Attacks (2d5) (+8,+7) (+1) (n).
> You have no more Long Swords of Extra Attacks (2d5) (+8,+7) (+1) (n).
> You drop a Katana of Fury (3d4) (+11,+16) (+1) (n).
> You have no more Katanas of Fury (3d4) (+11,+16) (+1) (n).
> You were wielding The Katana 'Aglarang' (8d4) (+2,+0) (+5) (n).
> You are wielding The Spear of Orome (4d6) (+15,+15) (+4) (a).
> You feel yourself slow down.
> You see a Puce Potion of Dexterity.
> The Great Wyrm of Chaos magically summons ancient dragons!
> The Great Ice Wyrm tries to cast a spell, but fails.
> The Great Wyrm of Chaos breathes disenchantment.
> Your Heavy Crossbow of Power (b) was disenchanted!
> You die.


  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4)
   It increases your intelligence by 4.  It increases your infravision 
   and speed by 4.  It slays animals and giants.  It is branded with 
   fire.  It provides resistance to fire and light.  It is blessed by
   the gods, makes you fall like a feather, and lights the dungeon
   around you.  It grants you the ability to see invisible things.  It
   activates for stone to mud every 5 turns.  It cannot be harmed by
   the elements.  
b) a Heavy Crossbow of Power (x4) (+12,+20)
c) a Jet Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.
   
d) a Jet Ring of Constitution (+6)
   It increases your constitution by 6.  It sustains your constitution.
   
e) a Ruby Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination
   every 10+d10 turns.  It cannot be harmed by the elements.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates
   for door and trap destruction every 10 turns.  It cannot be harmed
   by the elements.  
h) The Cloak 'Holcolleth' [1,+9] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It
   activates for sleep II every 55 turns.  It cannot be harmed by the
   elements.  
i) a Large Leather Shield of Elvenkind [4,+8] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
j) The Hard Leather Cap of Thranduil [2,+6] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
k) a Set of Gauntlets of Agility [2,+2] (+5)
   It increases your dexterity by 5.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to 
   confusion, nether, and chaos.  It sustains your constitution.  It
   grants you immunity to paralysis.  It activates for remove fear and
   cure poison every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k!v}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4!d!k!v}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6!d!k!v}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!d!k!v}
   It cannot be harmed by the elements.  
h) 4 Viscous Pink Potions of Speed
i) 12 Metallic Green Potions of Healing
j) a Brown Potion of Restore Mana
k) 2 Shimmering Potions of Restore Life Levels
l) a Scroll titled "to tor so figo" of Banishment
m) an Aluminum-Plated Rod of Drain Life {@z1}
n) The Katana 'Aglarang' (8d4) (+2,+0) (+5)
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
o) 17 Bolts (1d5) (+0,+0) {@f1}


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations] {@m8!d1k!v}
   It cannot be harmed by the elements.  
b) 3 Light Green Mushrooms of Restoring
c) a Grey Speckled Potion of *Healing*
d) 3 Brown Potions of Restore Mana
e) a Gloopy Green Potion of Enlightenment
f) 4 Scrolls titled "la de ago duco" of *Identify*
g) a Scroll titled "to tor so figo" of Banishment
h) a Carnelian Ring of Free Action
   It grants you immunity to paralysis.  
i) a Ruby Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
j) a Garnet Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.
   
k) an Opal Ring of Accuracy (+9)
l) a Rhodonite Ring of Damage (+12)
m) a Silver Amulet of Charisma (+6)
   It increases your charisma by 6.  It sustains your charisma.  
n) a Flint Stone Amulet of Sustenance
   It provides resistance to life draining.  It sustains all your
   stats.  It slows your metabolism.  It cannot be harmed by the
   elements.  
o) a Brass Amulet of Regeneration
   It speeds your regeneration.  
p) Double Chain Mail (Dwarven) (-2) [16,+20] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  
q) Leather Scale Mail of Elvenkind (-1) [11,+20] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
r) The Cloak 'Colluin' [1,+15]
   It provides resistance to acid, lightning, fire, cold, and poison.  
   It activates for resistance (20+d20 turns) every 111 turns.  It
   cannot be harmed by the elements.  
s) a Golden Crown of Might [0,+12] (+1)
   It increases your strength, dexterity, and constitution by 1.  It
   sustains your strength, dexterity, and constitution.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
t) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5)
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but
   it also aggravates creatures around you.  It cannot be harmed by the
   elements.  
u) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and giants.
   It is branded with electricity.  It provides resistance to lightning 
   and blindness.  It is blessed by the gods, slows your metabolism, 
   and lights the dungeon around you.  It cannot be harmed by the
   elements.  
v) a Morning Star of Gondolin (2d6) (+10,+12)
   It slays orcs, trolls, dragons, and demons.  It provides resistance
   to dark.  It makes you fall like a feather and lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to
   see invisible things.  It cannot be harmed by acid or fire.  
w) a Light Crossbow of Extra Shots (x3) (+9,+14) (+1)
   It increases your shooting speed by 1.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): yes (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.2.2008 11:57
Last updated on 8.2.2008 01:42

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7536. on the Ladder (of 16741)
2899. on the Angband Ladder (of 5362)
15. for this player (out of 29)

Comments

Jump to latest

On 5.2.2008 11:57 Quendus wrote:
The RNG is going to kill this character, *hard*. GDSM on the floor at 800 feet is just ridiculous, and I've had a lot of other quite surprising pieces of luck. Half of them involved shops, but even excluding those I find it hard to believe the stuff this mage has at this stage of the game.

On 5.2.2008 18:34 Quendus wrote:
I found Arvedui?
At the moment it shaves off quite a lot of my spell points, and I'm not facing shards or nexus very much, so I'm keeping the Elvenkind on.

On 6.2.2008 10:53 Quendus wrote:
I love it when I get Mordy's early :)

On 6.2.2008 16:00 Quendus wrote:
Wooooo, level 30, the first troll pit, and a couple of neat artifacts. Now I can cast recall from my ood Mordenkainen's :D

On 8.2.2008 01:42 Quendus wrote:
So, a seraph came along and started wading through my pile of items picking them up. Naturally enough, I dispatched it and started putting them all neatly back...
Then the great wyrm of chaos that I was gradually working out how to kill creeped up on me and one-shotted me. Would have been avoided if it had been polite and waited for me to finish doing boring item-pushing, since I tend to do movement in such situations by rapid keypressing.

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