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The Angband Ladder: Harry Buzz II, High-Elf Assassin by buzzkill

  [Oangband 1.1.0u Character Dump]

 Name    : Harry Buzz II   Age                   518 STR      18/20
 Sex     : Male            Height                 76 INT      18/10
 Race    : High-Elf        Weight                193 WIS          7
 Class   : Assassin        Social Class           93 DEX         18
                                                     Con         15       16
                                                     CHR         13

 Max Hit Points      154   Level                19   Max SP (Mana)        12
 Cur Hit Points       -3   Experience         6164   Cur SP (Mana)         7
                           Max Exp            6164
        (Fighting)         Exp to Adv.        6900          (Shooting)
 Blows/Round           2   Gold                136   Shots/Round         1.0
 + to Skill            8   Max Depth            31   + to Skill            4
 Deadliness (%)       39   Base AC/+ To AC  11/ 14
                           Game Turn        121070

 Fighting    : Very Good   Stealth     : Heroic      Disarming   : Excellent
 Bows/Throw  : Very Good   Perception  : Very Good   Magic Device: Very Good
 Saving Throw: Very Good   Searching   : Very Good   Infravision : 0 feet

                            (Character Background)
          You are one of several children of a Teleri Prince.  You
          have light grey eyes, straight black hair, and a fair
          complexion.
          


  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
  Acid.............   0% Blind:.............
  Elec.............   0% Confu:.............   0%
  Fire.............   0% Sound:.............   0%
  Cold+............  45% Shard:.............   0%
  Pois.............   0% Nexus:.............   0%
  Fear.............      Nethr:.............   0%
  Lite............+  45% Chaos:.............   0%
  Dark............+  45% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:............+      Speed:.............
FrAct:.............      Might:.............
HLife:.............      Shots:.............


  [Specialty Abilities]

Unlight 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     17   1   2   0  18/20            .............
Int:     15   3   1   0  18/10            .............
Wis:     10  -1  -3   1      7            .........1...
Dex:     13   3   2   0     18            .............
Con:     15   1   0   0     16     15     .............
Chr:     10   5  -2   0     13            .............

  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You are paralyzed!
> The Ghoul misses you.
> *** LOW HITPOINT WARNING! ***
> The Ghoul hits you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned.
> The Ghoul touches you.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The Ghoul misses you.
> The Giant white rat misses you.
> The Wererat claws you.
> You die.
> Illegal object choice (equip)!


  [Character Equipment]

a) a Falchion of Freezing (2d4) (+5,+6)
b) a Sling (x2) (+1,+0)
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+2]
i) a Wicker Shield [2,+0]
j) a Barbut of Wisdom [4,+10] (+1)

         [Quiver]
0) 46 Lead Shots (1d5) (+0,+0)


  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses] {@m1@b1}
b) a Tome of Necromancy [Blood Novitiate] {@m3@b3}
c) 2 Rations of Food
d) a Puce Potion of Detect Invisible
e) a Scroll titled "gan creturs" of Phase Door
f) a Copper-Plated Rod of Trap Location
g) a Laurel Staff of Perception (17 charges)
h) a Laurel Staff of Perception (14 charges)
i) a Banyan Staff of Light (10 charges)
j) a Banyan Staff of Light (23 charges)
k) a Willow Staff of Dungeon Mapping (4 charges)
l) a Willow Staff of Dungeon Mapping (14 charges)
m) a Teak Staff of Object Location (11 charges)
n) a Balsa Staff of Trap Location (22 charges) {50% off}
o) a Long Sword (2d5) (+4,+4)


Harry Buzz II the High-Elf Assassin
Began the quest to kill Morgoth on 11/07/2008 at 01:50 PM

============================================================
                        CHAR.
|   TURN  |  LOCATION  |LEVEL| EVENT
============================================================
|       10|       Town |  1  | Gained the Unlight specialty.
|    24694| Level   3  |  5  | Reached level 5
|    27241|       Town |  5  | Killed Bill Ferny
|    45900| Level   2  |  5  | Killed Lotho Pimple
|    69887| Level  13  | 10  | Reached level 10
|    86637| Level  22  | 15  | Reached level 15
============================================================
|   121070| Level  31  | 19  | Killed by a Wererat.
|   121070| Level  31  | 19  | Killed on 11/18/2008 at 04:43 PM.
============================================================
============================================================

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 18.11.2008 18:01
Last updated on 18.11.2008 22:45

Download this dump

29. on the Competition No.61 Ladder (of 53)

Comments

Jump to latest

On 18.11.2008 18:10 buzzkill wrote:
The first Harry II, died without a post, so here, in essence, is the 2nd Harry II. I turned auto-scum off, and it seems to be helping so far. I wasn't immediately set upon by hounds. I killed some Black Ogres and found the cursed Leather Scale that I'm wearing and a Barbut of Wisdom. Reached CL16. I actually been able to explore this level a little. This is a nice change from the usual frantic teleporting to avoid instant death.

HA HA - I ran the spell check and found that I had mispelled 'Black Ogres', it suggested correcting it with 'Black Orgies'.

On 18.11.2008 18:55 buzzkill wrote:
On my 2nd recall, it dies, welcome to Level 17. Only my second of 6 Harrys to make it to Level 17. Got rid of my cursed Leather Scale in town. Picked up the Falchion of Freezing (2 blows, 24 per blow) on my 1st recall. Picked up Object Location and Trap Location in town. Now maybe I can start to build a kit. The very first object I detected was a cursed Dagger.

On 18.11.2008 19:19 buzzkill wrote:
Still working my 2nd recall. The Cloud Giant dies, welcome to Level 18. I almost had to abandon this trip when a Hardened Warrior pelted me with 2 Seeker Bolts for about 120 HP damage. Haven't improved my kit at all. I did find some cursed Hard Leather Boots though. My Sling is still my most useful weapon.

Did I mention that I'm playing with disconnected stairs, it doesn't seem to mention it in the dump.

On 18.11.2008 22:14 buzzkill wrote:
Working my 3rd recall. The Grave Wight dies, welcome to Level 19. I had to abandon my 2nd recall when a Corvid of Shadow shrieked for help. That may have been an overreaction on my part, but I was getting really nervous. No real improvement to my kit yet, though the Staff of Dungeon Mapping does help. Do you know that it doesn't detect secret doors? I didn't. I did pick up a 2nd Staff of Light, a 2nd Staff of Perception (always comes in handy) and an un-ID'd Long Sword (2d5).

On 18.11.2008 23:05 buzzkill wrote:
So goes Harry Buzz II. Killed by a Wererat. Of course, it was the Corvid of Shadow, once again, haunting me, making me afraid and alerting the Dungeon Level 31 to my presence. I Phased away from the Corvid and landed on a pit trap. I read Recall in this darkened room. It was then and there that the Shadow Drake slowed me. I couldn't stay there, so I teleported... into a small gathering of undead. I slayed one Maddened Weasel, then a Skeleton Kobold, with magic bolts. I was still slowed when the Ghoul approached. I Phased Door again, but not far enough. I found myself with under 50 HP and face to face with another Ghoul. Only one Scroll of Phase Door left, but now I sped up. I was no longer slowed. There was a glimmer of hope. With no other enemies in sight I decided to take one step. One step away from the Ghoul before Phasing for the last time. One step, trying to stretch every resource, gain every turn I could until the recall kicked in. IN SHORT, IT WAS A BAD DECISION. I stepped onto a gas trap. I don't know if the gas caused confusion or paralysis. It doesn't really matter. I was instantly surrounded, and now I'm dead.

On 18.11.2008 23:07 buzzkill wrote:
Number 12 on the ladder at time of death.

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