The Angband Ladder: Adrukh, Human Chaos-Warrior by <shawn.osullivan@gmail.com>

  [Z+Angband 0.3.2 Character Dump]

Name     : Adrukh               Age             17     STR:   38.7
Sex      : Male                 Height          67     INT:   29.0
Race     : Human                Weight         167     WIS:   27.2
Class    : Chaos-Warrior        Social Class    84     DEX:   37.4
Magic    : Chaos                                       CON:   27.8
Patron   : Eequor                                      CHR:   23.3

+ Skill         28     Level                34     Max Hit Points     469
% Deadliness   325     Experience       420497     Cur Hit Points     469
+ To AC         73     Max Exp          440701     Max SP (Mana)       89
  Base AC       48     Exp to Adv.       52003     Cur SP (Mana)       89
                       Gold             380816

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Excellent      Blows/Round : 6+1
Bows/Throw  : Good           Sensing     : Good           Shots/Round : 1.50
Saving Throw: Chaos Rank     Disarming   : Excellent      Avg.Dam./Rnd: 240
Stealth     : Superb         Magic Device: Superb         Infra-Vision: 30'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Maximum Level Reached:    59 (2950')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   27.7   0   2   9   38.7         3........33..
Int:   28.0   0   1   0   29.0         .............
Wis:   27.2   0   0   0   27.2         .............
Dex:   27.4   0   1   9   37.4         .16......3..1
Con:   26.8   0   2  -1   27.8         .........3..4
Chr:   27.3   0  -2  -2   23.3         ............2

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ..6....4..... 
Search :  .......4..... 
Infra  :  .....3....... 
Tunnel :  ............. 
Speed  :  ...........53 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ......+.+....
Elec  : ......+.+....
Fire  : +.....+.++...
Cold  : +.....+.+....
Poison: ......+.+....
Fear  : +............
Light : .............
Dark  : ............+
Shard : .............
Blind : .............
Conf  : ...+.........
Sound : ..........+..
Nether: .............
Nexus : .............
Chaos : +...........+
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .....+.......
Aura Elec: .....+.......
Aura Cold: .............
No Magic : .............
Free Actn: .........+...
SeeInvis.: .............
Hold Life: .............
Telepathy: ....+........
SlwDigstn: .............
Regen.   : .............
Levitate : ..+..........
PermLite : .....+.......
Mutate   : .............
Patron   : ............+
Good Luck: ....+........
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: +............
Pr Evil  : .......+.....
Pr Undead: .............
Pr Demon : .............
Pr Orc   : .............
Pr Troll : .......+.....
Pr Giant : .......+.....
Pr Dragon: .............
Cursed   : .............
AutoCurse: +............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 6489 enemies.


  [Top 10 deepest kills]

 1 Marilith                             Level 64 (3200')
 1 Mazfur, the Ancient Red Dragon       Level 63 (3150')
 1 Monastic lich                        Level 62 (3100')
 2 Death drake                          Level 61 (3050')
 1 Zirzar, the Death Knight Champion    Level 61 (3050')
 2 Ethereal dragon                      Level 60 (3000')
 2 Master lich                          Level 60 (3000')
 1 Emperor wight                        Level 60 (3000')
 1 Fire vampire                         Level 60 (3000')
 3 Spirit troll                         Level 60 (3000')


  [Mutations]

You have horns (dam. 2d6).
You occasionally stumble and drop things.
You are very sickly (-4 CON).
You have an extra pair of legs (+3 speed, -1 DEX).
Your skin is covered with warts (-2 CHR, +5 AC).


  [Character Equipment]

a) The Trident of Hunger (2d12) (+10,+100%) (+3) {cursed}
   You have full knowledge of this item.  It increases your strength by +3. 
   It drains life from your foes.  It is especially deadly against natural
   creatures.  It provides resistance to fire, cold, fear and chaos.  It
   becomes cursed randomly.  It provides protection from natural creatures. 
   It cannot be harmed by the elements.  You found it on the floor on dungeon
   level 43.  
b) a Long Bow of Buckland (x4) (+6,+30%) (+1)
   It increases your dexterity by +1.  It provides 1 extra shots per turn. 
   It fires missiles with extra might.  It cannot be harmed by acid or fire. 
   It was dropped by a Ancient white dragon in a quest (level 48).  
c) a Granite Ring of Agility [+7] (+6)
   It can be activated for restore dexterity every 100-200 turns if it is
   being worn.  It increases your dexterity and stealth by +6.  It sustains
   your dexterity.  It allows you to levitate.  It cannot be harmed by the
   elements.  You bought it in a Silver Jeweler in Inbel.  
d) a Tanzanite Ring of Confusion Resistance
   It provides resistance to confusion.  You bought it in a Silver Jeweler in
   Inbel.  
e) a Coral Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It gives telepathic powers.  You bought it in a Silver Jeweler in
   Inbel.  
f) The Incandescent Globe of Sawall (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your infravision by 30 feet.  It provides permanent light.  It
   produces a fiery sheath and an electric sheath.  It cannot be harmed by
   the elements.  It was dropped by a Moon beast on dungeon level 50.  
g) a Multi-Hued Dragon Scale Mail (-2) [30,+4] {25% off}
   It can be activated for breathe multi-hued (840) every 25-50 turns if it
   is being worn.  It provides resistance to acid, electricity, fire, cold
   and poison.  It cannot be harmed by the elements.  You bought it in a
   Heavy Armoury in Inbel.  
h) an Elven Cloak of Warding [4,+6] (+4)
   You have full knowledge of this item.  It increases your stealth and
   perception by +4.  It provides protection from evil monsters, trolls and
   giants.  It cannot be harmed by the elements.  You bought it in a Deep
   Warrior Hall in Inbel.  
i) a Shield of Resistance [6,+9]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   You bought it in a Advanced Armoury in Ortir View.  
j) an Iron Crown of Might [0,+10] (+3)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +3.  It sustains your strength, dexterity
   and constitution.  It provides immunity to paralysis.  It provides
   resistance to fire.  It cannot be harmed by acid.  You bought it in a
   Advanced Milliner in Inbel.  
k) a Set of Cesti of Power (+3,+15%) [5,+9] (+3)
   You have full knowledge of this item.  It increases your strength by +3. 
   It provides resistance to sound.  It cannot be harmed by acid.  You bought
   it in a Advanced Armoury in Ienmith.  
l) a Pair of Hard Leather Boots of Speed [3,+9] (+5)
   It increases your speed by +5.  It cannot be harmed by acid.  It was
   dropped by a Forest troll on dungeon level 41.  


  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos]
b) 4 Chaos Spellbooks [Chaos Mastery]
c) a Chaos Spellbook [Chaos Channels]
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 41.  
d) 5 Ichor Potions of Healing {10% off}
e) 10 Scrolls titled "isherk juash" of Teleportation {25% off}
f) 29 Scrolls titled "garnep xuxuman" of Satisfy Hunger {5% off}
g) a Gold Rod of Perception
h) 3 Zinc-Plated Rods of Recall
i) a Silver-Plated Rod of Enlightenment
j) a Hexagonal Rod of Curing
k) a Palladium Rod of Alchemy
l) 3 Titanium Rods of Lightning Balls
m) a Carbon Steel Rod of Fire Balls
n) 3 Tungsten-Plated Rods of Cold Balls
o) a Tungsten-Plated Wand of Dragon's Breath (7 charges)
p) a Crystal Wand of Nova Bursts (9 charges)
q) an Aspen Staff of Perception (24 charges)
r) a Walnut Staff of Detection (26 charges)
s) a Charred Staff of Curing (12 charges)
t) a Balsa Staff of Holiness (3 charges)
u) 23 Rounded Pebbles of Hurt Dragon (2d2) (+7,+55%)
   It is especially deadly against dragons.  They were given to you as a
   reward for killing a local enemy in Forras.  


  [Home Inventory - Ortir View]

a) a Sapphire Ring of See Invisible
   It allows you to see invisible monsters.  You bought it in a Silver
   Jeweler in Inbel.  
b) a Rhodonite Ring of Slaying (+14,+40%)
c) a Soapstone Ring of Resist Fire and Cold [+4]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  It was dropped by a Thief in Inbel.  
d) a Coral Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It provides resistance to confusion.  It was dropped by a Nether
   wraith in a quest (level 54).  
e) a Law Dragon Scale Mail (-2) [30,+17]
   It can be activated for breathe sound/shards (750) every 30-60 turns if it
   is being worn.  It provides resistance to sound and shards.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 41.  
f) The Hagaromo 'Tenyo's Despair' [2,+20] (+4)
   You have full knowledge of this item.  It can be activated for heavenly
   blessing and heal (500) every 1000 turns if it is being worn.  It
   increases your stealth by +4.  It sustains all your stats.  It provides
   resistance to acid, electricity, fire, cold, poison and magical darkness. 
   It allows you to levitate.  It cannot be harmed by the elements.  It was
   dropped by Mazfur, the Ancient Red Dragon in a quest (level 59).  
g) an Iron Crown of the Magi [0,+4] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It increases your maximum sp by 2 per level.  It sustains
   your intelligence and wisdom.  It provides resistance to fire.  It gives
   telepathic powers.  You bought it in a Advanced Milliner in Inbel.  
h) a Steel Helm of Seeing [6,+5] (+4)
   You have full knowledge of this item.  It increases your perception by +4. 
   It increases your infravision by 40 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters and gives telepathic
   powers.  You bought it in a Advanced Milliner in Inbel.  
i) a Two-Handed Sword (Pattern Weapon) (3d6) (+9,+55%) (+2)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +2.  It is especially deadly against demons,
   the undead and evil monsters.  It provides immunity to paralysis.  It
   provides resistance to blindness and life draining.  It allows you to see
   invisible monsters.  It provides protection from evil monsters, the undead
   and demons.  You bought it in a Deep Swordsman in Inbel.  
j) The Diamond Edge 'Underwhelming' (8d5) (+10,+55%) (+1)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It increases your wisdom by +1.  It produces chaotic effects.  It is
   very sharp and can cut your foes.  It is especially deadly against evil
   monsters and natural creatures.  It provides resistance to electricity. 
   It provides permanent light.  It provides protection from natural
   creatures and evil monsters.  It cannot be harmed by the elements.  You
   bought it in a Deep Swordsman in Inbel.  


  [Home Inventory - Inbel]

a) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by Angamaite of Umbar in a quest (level 38).  
b) The Chain Mail of Command (-2) [14,+15] (+2)
   You have full knowledge of this item.  It can be activated for mass charm
   every 600 turns if it is being worn.  It increases your strength and
   charisma by +2.  It provides resistance to acid, electricity, fire, cold,
   bright light and shards.  It cannot be harmed by the elements.  You found
   it in a vault on dungeon level 54.  
c) The Hard Leather Cap of Thranduil [2,+10] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to fear and blindness.  It gives
   telepathic powers.  It cannot be harmed by the elements.  You found it in
   a vault on dungeon level 54.  
d) The Halberd of the Purgatory (3d11) (+14,+85%) (+3)
   You have full knowledge of this item.  It increases your strength,
   constitution, stealth and perception by +3.  It does extra damage from
   frost.  It is especially deadly against giants.  It provides resistance to
   acid, electricity and cold.  It is perfectly balanced for throwing.  It
   allows you to levitate.  It provides protection from giants.  It cannot be
   harmed by the elements.  It was dropped by a Ancient green dragon on
   dungeon level 51.  


  [Spells]

You have learned 15 spells and/or improvements.

You have 3 tier-1 slots (levels 2-11) remaining.
You have 0 tier-2 slots (levels 2-21) remaining.
You have 2 tier-3 slots (levels 2-31) remaining.
You have 5 tier-4 slots (levels 2-41) remaining.
You have 5 tier-5 slots (levels 2-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Magic Missile                     1       4%     +40%  specialized
Flash of Light                    3       5%       0%  
Blink                             2       5%       0%  
Mana Burst                        5       4%     +40%  specialized


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Teleport Self                     9       5%       0%  
Beam of Energy                   16       8%       0%  
Teleport Other                   20      35%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Dispel Traps                     14       5%       0%  
Disintegrate                     15       5%       0%  
Consume Magic                     3       5%       0%  
Energize Item                    25      21%       0%  


  [Quests]

====Active quests==== 

Defeat the undead camp south-east of Ayabur.  

Defeat the troll camp north-east of Gaerran.  

Defeat the orc camp north-east of Ienmith.  

Defeat the troll camp east of Ienmith.  

Defeat the orc camp east of Forras.  

Defeat the giant camp west of Ayabur.  

Defeat the troll camp north of Gathme.  

Defeat the orc camp south-east of Ienmith.  

Defeat the troll camp south-west of Forras.  

Defeat the orc camp east of Forras.  

Defeat the troll camp east of Ienmith.  

Defeat the orc camp south of Forras.  

Defeat the orc camp north-west of Edhmaeg Town.  

Defeat the giant camp north-west of Aelcul Watch.  

Defeat the troll camp north of Gathme.  

Defeat the troll camp north of Andul Town.  

From a Courier in Buzdul Town (Danger level 0):
   Carry a message to Fanelath the Pugilist in Gurthrant Town.  

From a Courier in Yaveram (Danger level 0):
   Carry a message to Parrish the Chosen in Buzdul Town.  

From a Warriors' Guild in Gaerann (Danger level 6):
   Several bats have been terrorizing the area north-east of Gaerann.  Discover
their
den and slay them all.  

From a Castle in Inbel (Danger level 9):
   It seems that some women have been seen in the area south-east of Inbel. 
Discover their
stronghold and slay them all.  

From a Warriors' Guild in Inbel (Danger level 14):
   It seems that some wolves have been spreading evil in the area south of
Inbel.  Discover
their den and destroy them all.  

From a Castle in Gurthrant Town (Danger level 15):
   Kill Wormtongue, Agent of Saruman, who is guarding dungeon level 15. 

From a Keep in Ortir View (Danger level 16):
   A Giant white tick has been spotted in the area north-east of Ortir View. 
Track it
to its hideout and kill it.  

From a Keep in Aelcul Watch (Danger level 16):
   Clear 1 level of a certain mine north-east of Aelcul Watch.  

From a Town Hall in Gaerann (Danger level 17):
   Clear 1 level of a certain mine near Inbel.  

From a Thieves' Guild in Buzdul Town (Danger level 17):
   Clear 1 level of a certain mine north-west of Buzdul Town.  

From a Keep in Gaerran (Danger level 20):
   A Zombified orc and its minions have been lurking in the area near Gaerran. 
Find their den and exterminate them.  

From a Warriors' Guild in Forras (Danger level 20):
   A group of elves have been rampaging the area east of Forras.  Discover their
hideout
and kill them all.  

From a Castle in Dagfar Keep (Danger level 21):
   Eardae, the Zombified Orc and his legion have been lurking in the area
south-east of
Dagfar Keep.  Find his home and slay him.  

From a Keep in Buzdul Town (Danger level 21):
   Kill one Vlasta, who is guarding dungeon level 21. 

From a Thieves' Guild in Ienmith (Danger level 25):
   A number of religious fanatics have been rampaging the area north-east of
Ienmith. 
Discover their hole and terminate them all.  (3 levels)  

From a Keep in Forras (Danger level 27):
   An Uruk and his minions have been discovered in the area north-west of
Forras.  Find
their lair and slay them.  

From a Keep in Ercal (Danger level 30):
   Kill the 5 Paladins that are guarding dungeon level 30. You have killed 2.

From a Warriors' Guild in Ercal (Danger level 36):
   Lots of demons have been lurking in the area near Ercal.  Discover their
stronghold
and exterminate them all.  

From a Thieves' Guild in Inbel (Danger level 40):
   Clear 3 levels of a certain tower dungeon south-west of Inbel.  

From a Keep in Yaveram (Danger level 45):
   Lots of terrors of the deep have been killing people in the area west of
Ercal. 
Discover their lair and kill them all.  

From a Keep in Gathme (Danger level 52):
   A Greater mummy and its minions have been spreading evil in the area
north-east of
Ercal.  Find their stronghold and kill them.  

From a Castle in Kalthor Town (Danger level 54):
   Kill Loge, Spirit of Fire.  

From a Thieves' Guild in Forras (Danger level 55):
   Find the relic 'Zarcuthra', which is hidden in a ruin, west of Forras.  

From a Keep in Romiath Watch (Danger level 56):
   Kill the 5 Ancient green dragons that are guarding dungeon level 56. You
have
killed 0.

From a Cathedral in Buzdul Town (Danger level 68):
   Kill the 2 Dreadmasters that are guarding dungeon level 68. You have killed
0.

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Completed/failed quests==== 

From a Keep in Ienmith (Danger level 12):
   Kill Brodda, the Easterling, who is guarding dungeon level 12. (Killed)

From a Warriors' Guild in Yaveram (Danger level 15):
   Kill 5 Orc shamans.  (Killed)

====Finished quests==== 

Defeat the orc camp east of Ercal.  (Finished)

(Danger level 5):  A Creeping silver coins has been lurking in the area
south-west of
Inbel.  Track it to its hideout and slay it.  (Finished)

(Danger level 7):  Robin Hood, the Outlaw has been killing people in the area
north-west of
Ortir View.  Track him to his stronghold and kill him.  (Finished)

(Danger level 7):  Too many bats have been discovered in the area north-east of
Forras. 
Discover their hideout and destroy them all.  (Finished)

(Danger level 9):  A Nurgling has been lurking in the area near Aelcul Watch. 
Track it to its
hideout and slay it.  (Finished)

(Danger level 9):  Mughash the Kobold Lord and his followers have been spreading
evil in the
area near Ienmith.  Find his lair and kill him.  (Finished)

(Danger level 10):  A Novice warrior has been troubling the area north of Buzdul
Town.  Track
him to his stronghold and exterminate him.  (Finished)

(Danger level 12):  The Borshin has been spreading evil in the area north-east
of Gurthrant
Town.  Track it to its hideout and destroy it.  (Finished)

(Danger level 13):  Kill 5 Skeleton orcs.  (Finished)

(Danger level 15):  A Baby red dragon has been running amok in the area near
Gaerann.  Track it to its lair and kill it.  (Finished)

(Danger level 16):  A Killer brown beetle has been rampaging the area north of
Uzbuz.  Track it
to its stronghold and kill it.  (Finished)

(Danger level 16):  Golfimbul, the Hill Orc Chief and his gang have been
rampaging the area west
of Kalthor Town.  Find his stronghold and slay him.  (Finished)

(Danger level 16):  Some wolves have been terrorizing the area north-west of
Forras.  Discover
their stronghold and kill them all.  (Finished)

(Danger level 17):  A Dark elven priest and his followers have been rampaging
the area near
Dagfar Keep.  Find their lair and slay them.  (Finished)

(Danger level 17):  A King cobra has been hiding in the area north of Forras. 
Track it to its
hideout and destroy it.  (Finished)

(Danger level 17):  A Zombified orc has been spreading evil in the area
south-east of Forras. 
Track it to its stronghold and destroy it.  (Finished)

(Danger level 17):  A Dark elven priest and his gang have been killing people in
the area near
Forras.  Find their hideout and terminate them.  (Finished)

(Danger level 19):  We have heard that a number of elves have been terrorizing
the area east of
Buzdul Town.  Discover their hideout and kill them all.  (Finished)

(Danger level 24):  A Quasit has been seen in the area south-west of Buzdul
Town.  Track it to
its den and destroy it.  (Finished)

(Danger level 26):  Shagrat, the Orc Captain and his followers have been
troubling the area
north-west of Kalthor Town.  Find his lair and terminate him.  (Finished)

(Danger level 27):  Clear 2 levels of a certain lair south-east of Ercal. 
(Finished)

(Danger level 28):  A number of spiders have been terrorizing the area near
Romiath Watch.  Discover their stronghold and slay them all.  (Finished)

(Danger level 28):  An Uruk and his minions have been spotted in the area
north-west of Uzbuz. 
Find their hideout and destroy them.  (Finished)

(Danger level 28):  An Orc captain and his legion have been running amok in the
area south-west
of Ercal.  Find their den and kill them.  (Finished)

(Danger level 30):  A Disenchanter beast has been rampaging the area near
Gaerran.  Track it to
its home and slay it.  (Finished)

(Danger level 30):  A Thief and his followers have been terrorizing the area
near Forras.  Find
their lair and slay them.  (Finished)

(Danger level 32):  A Lizard king and his followers have been rampaging the area
south-east of
Uzbuz.  Find their den and kill them.  (Finished)

(Danger level 36):  A Green wraith has been seen in the area south of Ayabur. 
Track it to its
lair and kill it.  (Finished)

(Danger level 36):  Kill one Lesser hell-beast, who is guarding dungeon level
36. (Finished)

(Danger level 38):  Angamaite of Umbar and his legion have been seen in the
area
south of Kalthor Town.  Find his home and terminate him.  (Finished)

(Danger level 40):  Recently, religious fanatics have been lurking in the area
south-west of
Forras.  Discover their den and terminate them all.  (Finished)

(Danger level 40):  Some spirits have been troubling the area south-west of
Ercal.  Discover
their hideout and kill them all.  (Finished)

(Danger level 41):  A number of fire-breathers have been troubling the area
north-west of
Yaveram.  Discover their lair and kill them all.  (Finished)

(Danger level 43):  Find the relic of Hunger, which is hidden in a mine,
north-west of Ayabur. 
(Finished)

(Danger level 46):  A Young gold dragon has been lurking in the area south-east
of Romiath
Watch.  Track it to its hideout and exterminate it.  (Finished)

(Danger level 48):  We have heard that a number of freezing monsters have been
seen in the area
south-east of Romiath Watch.  Discover their hideout and kill them all. 
(Finished)

(Danger level 50):  A Half-troll and his followers have been rampaging the area
south of Romiath
Watch.  Find their abode and kill them.  (Finished)

(Danger level 53):  A Doom drake and its gang have been running amok in the area
north-west of
Ayabur.  Find their den and slay them.  (Finished)

(Danger level 54):  A Cave troll and his followers have been discovered in the
area south-east
of Romiath Watch.  Find their den and terminate them.  (Finished)

(Danger level 58):  A Grey wraith and its legion have been discovered in the
area west of Buzdul
Town.  Find their hideout and terminate them.  (Finished)

(Danger level 63):  An Ancient red dragon and its legion have been rampaging the
area north-west
of Ayabur.  Find their home and slay them.  (Finished)



  [Message Log (last 50 messages)]

Your weapon drains life from the Nixie!
You hit the Nixie.
You do 41 damage (-40 remaining).
You have slain the Nixie.
You cannot run in that direction.
You are no longer full.
I see no up staircase here.
You cannot run in that direction.
Cancelled. <4x>
You hit the Panther.
You do 36 damage (-3 remaining).
You have slain the Panther.
You discover something unusual in the wilderness.
Cancelled. <2x>
Autosaving the game...
Cancelled.
You hit the Large white snake.
You do 58 damage (-47 remaining).
You have slain the Large white snake.
Cancelled. <3x>
The Newt misses you. <2x>
Cancelled.
You discover something unusual in the wilderness.
Cancelled. <4x>
You failed to get the spell off!
The Giant white dragon fly dies.
You get in a shield bash!
You do 55 damage (35 remaining).
The Mongbat appears confused.
You strike the Mongbat.
You do 56 damage (-21 remaining).
You have slain the Mongbat.
Cancelled. <8x>
You cannot run in that direction.
Cancelled.
You are getting hungry.
The Copperhead snake wakes up.
You are full!
In your pack: 29 Scrolls titled "garnep xuxuman" of Satisfy Hunger {5% off}
(f).
You hack at the Copperhead snake.
You do 59 damage (-45 remaining).
You have slain the Copperhead snake.
Cancelled. <3x>
Illegal aim direction! <2x>
Autosaving the game...
Cancelled.
You cannot run in that direction. <3x>
You failed to unlock the door.
The door is unlocked.
There is a wall blocking your way. <6x>



Posted on 16.5.2009 20:33

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10027. on the Ladder (of 18940)
41. on the Z+Angband Ladder (of 120)
4. for this player (

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