The Angband Ladder: Ildrisa, High-Elf Rogue by Sirridan

  [Angband 3.1.2 dev (r1627) Character Dump]

 Name   Ildrisa                                  Self  RB  CB  EB   Best
 Sex    Female       Age            114   STR:  18/66  +1  +2  +8 18/176
 Race   High-Elf     Height          69   INT:  18/52  +3  +1  +2 18/112
 Class  Rogue        Weight         169   WIS:     17  -1  -2  +2     16
 Title  Sharper      Social   Respected   DEX:  18/81  +3  +3  +0 18/141
 HP     502/502      Maximize         Y   CON:  18/41  +1  +1  +5 18/111
 SP     136/136                           CHR:     16  +5  -1  +0  18/20


 Level               34   Armor   [23,+101]     Saving Throw         84%
 Cur Exp         768339   Fight   (+29,+21)     Stealth           Heroic
 Max Exp         768339   Melee   (+39,+41)     Fighting          Heroic
 Adv Exp         787500   Shoot   (+46,+13)     Shooting          Heroic
 MaxDepth   3350' (L67)   Blows      5/turn     Disarming           100%
 Turns           833656   Shots      1/turn     Magic Device      Heroic
 Gold            195668   Infra       40 ft     Perception        1 in 1
 Burden       150.5 lbs   Speed           4     Searching            70%

 You are the only child of a Noldorin Archer.  You have light grey
 eyes, wavy black hair, and a fair complexion.



rAcid:+.....+.+.... rConf:+........+...
rElec:......+.+.... Sound:.............
rFire:+.....+.+.... Shard:......++.....
rCold:......+.+.... Nexus:.............
rPois:...+......... Nethr:.............
rFear:+.......+.... Chaos:+............
rLite:+...........+ Disen:.............
rDark:+............ S.Dig:.............
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......++....
  ESP:....+........ Sear.:....+....+...
Invis:.........+..+ Infra:............+
FrAct:+.........+.. Tunn.:+............
HLife:......+...... Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
     +3 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, fear, light, dark, confusion, 
     chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 77.7 vs. demons, 77.7 vs. orcs, 77.7 vs.
     trolls, 77.7 vs. creatures not resistant to acid, 77.7 vs.
     creatures not resistant to fire, 100.3 vs. dragons, and 55.1 vs.
     others.
     
b) a Heavy Crossbow of Extra Might (x4) (+17,+13) (+1)
     +1 shooting power.
     
c) a Calcite Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Bloodstone Ring of Resist Poison
     Provides resistance to poison.
     
e) a Bone Amulet of ESP (+5)
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) The Phial of Galadriel {!!}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) a Robe of Permanence [2,+23]
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Stops experience drain.  
     
h) an Elven Cloak of Protection [6,+14] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Elvenkind [6,+6] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+9] (+4)
     +4 speed.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 20 Blue Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
f) 20 Hazy Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
g) 9 Scrolls titled "cunda flecto" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
h) 3 Scrolls titled "induccus" of Word of Recall {!*}
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
i) a Scroll titled "argo la sor" of Deep Descent {!*}
     When read, it transports you two or three levels below your maximu
     m dungeon depth.
     
j) 2 Scrolls titled "lensi apuga me" of *Destruction* {!*}
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
k) 4 Aluminum Rods of Treasure Location {!!}
     When activated, it detects gold and objects nearby.
     Takes 70 turns to recharge at your current speed.
     
l) a Mithril Rod of Recall {!!!*}
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 84 turns to recharge at your current speed.
     
m) 3 Rusty Wands of Stone to Mud (3 charges) {!*}
     
     When aimed, it turns rock into mud.
     
n) 2 Lead Wands of Teleport Other (1 charge)
     
     When aimed, it teleports a target monster away.
     
o) a Runed Staff of Mapping (5 charges) {!*}
     
     When activated, it maps the area around you.
     
p) a Walnut Staff of Teleportation (5 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
q) a Golden Staff of Speed (4 charges) {!*}
     
     When activated, it hastens you for 2d10+20 turns.
     
r) 21 Bolts of Slay Demon (1d5) (+4,+7)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 358.8 vs. demons, and 119.6 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
     
     When eaten, it restores all your stats.
     
b) 2 Mushrooms of Debility
     
     When eaten, it restores some mana but also drains either your stre
     ngth or constitution.
     
c) 24 Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
d) 24 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) a Potion of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
g) 20 Scrolls of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
     
h) 27 Scrolls of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
     
i) a Wand of Drain Life (4 charges)
     
     When aimed, it drains up to 150 hit points of life from a target c
     reature.
     
j) a Ring of Acid [+12]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 71 to 140 turns to recharge at your current speed.
     
k) The Amulet of Carlammas (+2)
     +2 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) Augmented Chain Mail of Elvenkind (-2) [16,+16] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) Metal Brigandine Armour of Elvenkind (-3) [20,+15] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) Soft Leather Armour of Elvenkind [4,+17] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) an Iron Crown of Telepathy [0,+11]
     Grants telepathy.  
     
q) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Pair of Steel Shod Boots of Stability [6,+10]
     Provides resistance to nexus.
     Feather Falling.  
     
s) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 71.8 vs. trolls, 71.8 vs. dragons, 71.8 vs.
     creatures not resistant to acid, 95.1 vs. demons, and 48.5 vs.
     others.
     
     Radius 1 light.
t) a Morning Star (Blessed) (2d6) (+8,+10) (+2)
     +2 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 36.7.
     
u) 25 Seeker Arrows of Venom (4d4) (+13,+15)
     Branded with venom.
     
v) 28 Seeker Arrows of Slay Dragon (4d4) (+14,+9)
     Slays dragons.
     
w) 21 Mithril Arrows of Venom (3d4) (+13,+10)
     Branded with venom.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8149    100'    1   Killed Grip, Farmer Maggot's dog
      8149    100'    2   Reached level 2
      8149    100'    3   Reached level 3
      8179    100'    3   Killed Fang, Farmer Maggot's dog
      8179    100'    4   Reached level 4
     27271    150'    5   Reached level 5
     35161    200'    6   Reached level 6
     44400    350'    7   Reached level 7
     47718    350'    8   Reached level 8
     52504    400'    9   Reached level 9
     56951    400'   10   Reached level 10
     62616    500'   11   Reached level 11
     72134    550'   12   Reached level 12
     87794    600'   13   Reached level 13
    102082    600'   14   Reached level 14
    104084    600'   14   Killed Golfimbul, the Hill Orc Chief
    105932    600'   15   Reached level 15
    123639      0'   15   Killed Farmer Maggot
    148864    850'   16   Reached level 16
    161389    850'   17   Reached level 17
    163730    850'   17   Killed Wormtongue, Agent of Saruman
    163761    850'   17   Found The Dagger 'Narthanc' (LOST)
    182149    950'   18   Reached level 18
    202055   1000'   19   Reached level 19
    210739   1050'   20   Reached level 20
    217892   1050'   21   Reached level 21
    229043   1000'   21   Killed Boldor, King of the Yeeks
    235433   1000'   21   Killed Shagrat, the Orc Captain
    235433   1000'   22   Reached level 22
    239653   1000'   22   Found The Morning Star 'Firestar' (LOST)
    261996   1050'   22   Killed Ufthak of Cirith Ungol
    267187   1050'   23   Reached level 23
    267377   1050'   23   Killed Grishnakh, the Hill Orc
    281014   1150'   23   Found The Dagger 'Nimthanc' (LOST)
    301870   1400'   24   Reached level 24
    318567   1450'   24   Killed Azog, King of the Uruk-Hai
    318588   1450'   24   Found The Soft Leather Armour 'Hithlomir'
    320040   1450'   25   Reached level 25
    332168   1500'   25   Found The Beaked Axe of Hurin
    361955   1650'   26   Reached level 26
    381393   1700'   26   Found The Halberd 'Osondir' (LOST)
    395995   1700'   26   Killed Tom the Stone Troll
    402448   1750'   26   Killed Lagduf, the Snaga
    405782   1750'   27   Reached level 27
    446382   1900'   28   Reached level 28
    453073   1950'   28   Killed Angamaite of Umbar
    475172   2050'   28   Killed Beorn, the Shape-Changer
    477716   2050'   29   Reached level 29
    493780      0'   29   Found The Phial of Galadriel
    504273   2100'   29   Killed Khim, Son of Mim
    518270   2100'   29   Killed Lokkak, the Ogre Chieftain
    522418   2150'   29   Killed Brodda, the Easterling
    542672   2150'   30   Reached level 30
    567477   2200'   30   Killed Ibun, Son of Mim
    589951   2200'   30   Found The Set of Gauntlets 'Paurhach' (LOST)
    590162   2200'   31   Reached level 31
    592062   2200'   31   Killed Lorgan, Chief of the Easterlings
    602328   2200'   31   Killed Lugdush, the Uruk
    610888   2200'   31   Killed Bolg, Son of Azog
    622327   2200'   31   Found The Cloak of Thorongil (LOST)
    630061   2200'   31   Found The Iron Helm 'Holhenneth'
    648824   2300'   31   Killed Sangahyando of Umbar
    652524   2300'   31   Killed Ren the Unclean
    660627   2350'   31   Killed Mughash the Kobold Lord
    678396   2400'   32   Reached level 32
    680419   2400'   32   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    682576   2450'   32   Killed Uvatha the Horseman
    694522   2450'   32   Killed The Queen Ant
    733532   2550'   32   Found The Set of Leather Gloves 'Cambeleg'
    736437   2550'   32   Found The Metal Cap of Thengel
    750002   2650'   33   Reached level 33
    779572   2950'   33   Killed Rogrog the Black Troll
    779606   2950'   33   Found The Amulet of Carlammas
    799555   3100'   33   Found The Leather Shield of Celegorm
    802626   3150'   34   Reached level 34
    821657   3250'   34   Killed Smeagol
    825138   3350'   34   Killed Itangast the Fire Drake
    825784   3350'   34   Killed Ulwarth, Son of Ulfang
    828683   3350'   34   Found The Great Axe of Durin


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.8.2009 09:33
Last updated on 30.8.2009 22:41

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9832. on the Ladder (of 18915)
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Comments

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On 29.8.2009 09:33 Sirridan wrote:
Woot, doing quite well!

Found a greater vault at dl20, read a teleport level which threw me back to 19. Turns out it was a good thing, before trying to get in the vault, I saved my file so I can mess with it using my savefile debugger later. Anyway after getting sent to 19 I found another vault, nothing special on it really. Later on another vault, nothing special either, and one more somewhere in the 30's, nexus hounds sent me up a level.

Lucky with stat potions and buying them. 4 attacks with my axe, and very good stealth. Going to dive around level 40-44 to get !aug

On 30.8.2009 03:38 Sirridan wrote:
Upgrade to 5 blows, and Legendary stealth... ah I love stealth so much...

On 30.8.2009 08:05 Sirridan wrote:
Troll pit, very easy even at -1 speed most of the time (I eventually dropped a lance to get back up to speed... should have but still.)

2 new ring flavors, both junk. SI and Mouse.

Ring flavors and types left:

con
speed
bodykeeping
rpoison
flames
acid
ice
lightning
slaying
dog
open wounds
reckless attacks
barahir
tulkas
vilya
narya
nenya
one ring


alexandrite
bloodstone
bronze
gold
jade
marble
mithril
obsidian
quartz
rhondite
silver
turquoise
plain gold

On 30.8.2009 22:41 Sirridan wrote:
Still going down, hoping to find good gear and a speed ring.

Otherwise resists are very well covered. My biggest hole is Sound now, nether isn't too worrisome yet, although I am in instadeath range for it, I just detect the big nether users.

Would like more con as well, but getting there. Down I go, next stop 75!

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