The Angband Ladder: Fingwind, Dunadan Paladin by darkdrone

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Fingwind                                 Self  RB  CB  EB   Best
 Sex    Male         Age             69   STR:     16  +1  +3  +0  18/20
 Race   Dunadan      Height          85   INT:     10  +2  -3  +0      9
 Class  Paladin      Weight         210   WIS:     16  +2  +1  +0  18/10
 Title  Keeper       Social     Outcast   DEX:     16  +2  +0  +0     18
 HP     103/103      Maximize         Y   CON:     16  +3  +2  +0  18/30
 SP     13/13                             CHR:     10  +2  +2  +0     14


 Level                8   Armor      [7,+5]     Saving Throw         41%
 Cur Exp            518   Fight     (+4,+3)     Stealth             Fair
 Max Exp            518   Melee    (+10,+8)     Fighting          Superb
 Adv Exp            602   Shoot     (+4,+0)     Shooting       Very Good
 MaxDepth     400' (L8)   Blows      2/turn     Disarming            29%
 Turns            52399   Shots      1/turn     Magic Device   Very Good
 Gold               371   Infra        0 ft     Perception       1 in 35
 Burden       104.0 lbs   Speed      Normal     Searching            15%

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 very fair complexion.


rAcid:..???.....??. rConf:..???.....??.
rElec:..???.....??. Sound:..???.....??.
rFire:+.???.....??. Shard:..???.....??.
rCold:..???.....??. Nexus:..???.....??.
rPois:..???.....??. Nethr:..???.....??.
rFear:..???.....??. Chaos:..???.....??.
rLite:..???.....??. Disen:..???.....??.
rDark:..???.....??. S.Dig:.............
rBlnd:..???.....??. Feath:..???.....??.

PLite:..???.....??. Aggrv:.............
Regen:............. Stea.:.............
  ESP:..???.....??. Sear.:.............
Invis:..???.....??. Infra:..???.....??.
FrAct:..???.....??. Tunn.:..???.....??.
HLife:..???.....??. Speed:..???.....??.
ImpHP:............. Blows:..???.....??.
ImpSP:............. Shots:..???.....??.
 Fear:..???.....??. Might:..???.....??.


  [Character Equipment]

a) a Rapier of Flame (1d6) (+6,+5)
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 18.8 vs. creatures not resistant to fire, and 
     11.7 vs. others.
     
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (4356 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
g) a Robe [2,+0]
h) a Cloak [1,+0]
i) a Wicker Shield [2,+3]
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 5 Rations of Food
     
b) 2 Flasks of oil
     Branded with flames.
     
c) 14 Potions of Cure Light Wounds
     
     When drunk, it heals you a small amount (15% of your wounds, minim
     um 15HP), heals some cut damage, makes you a little less confused, 
     and cures blindness.
     
d) 2 Potions of Slime Mold Juice
     
e) a Scroll of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
f) 2 Scrolls of Magic Mapping
     When read, it maps the area around you.
     
g) a Wand of Magic Missile (4 charges)
     
     When aimed, it fires a magic missile with damage 3d4.
     
h) a Wand of Slow Monster (8 charges)
     
     When aimed, it attempts to magically slow a single monster.
     
i) a Wand of Light (12 charges)
     
     When aimed, it lights up part of the dungeon in a straight line.
     
j) a Wand of Wonder (16 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates random and unpredictable effects.
     
k) a Cedar Staff
     You do not know the full extent of this item's powers.
     
     It can be activated.
     
l) an Obsidian Ring
     You do not know the full extent of this item's powers.
     
m) a Zircon Ring
     You do not know the full extent of this item's powers.
     
n) 3 Wooden Torches (5000 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
o) a Lantern (7500 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
p) a Robe [2,+0]
q) a Mace (2d4) (-1,-4)
     Combat info:
     1 blow/round.
     Average damage/hit: 4.
     
r) a Mace (2d4) {magical}
     You do not know the full extent of this item's powers.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 8.2.
     
s) a Maul (4d4) {magical}
     You do not know the full extent of this item's powers.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 13.7.
     
t) 26 Rounded Pebbles (1d2) {ego}
     You do not know the full extent of this item's powers.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4340    100'    2   Reached level 2
      5481    100'    2   Killed Fang, Farmer Maggot's dog
      5481    100'    3   Reached level 3
      9116    100'    4   Reached level 4
      9577    100'    4   Killed Grip, Farmer Maggot's dog
     16780    150'    5   Reached level 5
     26031    250'    6   Reached level 6
     32353    300'    7   Reached level 7
     42386    350'    8   Reached level 8


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.9.2009 08:10

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29. on the Competition No.75 Ladder (of 32)

Comments

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On 27.9.2009 08:10 darkdrone wrote:
so far so good, very low escape methods, one good weapon. the heavier damage maul is good .. but i'll wait till it id's ... so far I got magical weapons with NEGATIVES. wonder what the {ego} ammo is .. still havent got a launcher to try!

On 27.9.2009 08:11 darkdrone wrote:
without any means to ID ... I'm wary of those rings...

On 27.9.2009 11:00 murphy wrote:
you can get some id info on the ammo just by throwing it at a monster. works for weapons too!

On 2.10.2009 22:50 Ghen wrote:
nice, throwing weapons. I'll be doing that just for sport :)

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