The Angband Ladder: Drider, Dwarf Priest by dhegler

  [Angband 3.1.2 Character Dump]

 Name   Drider                                   Self  RB  CB  EB   Best
 Sex    Male         Age             43   STR! 18/100  +2  -1  +8 18/190
 Race   Dwarf        Height          48   INT! 18/100  -3  -3  +3  18/70
 Class  Priest       Weight         146   WIS! 18/100  +2  +3  +5 18/200
 Title  Patriarch    Social   Respected   DEX:  18/83  -2  -1  +6 18/113
 HP     918/918      Maximize         Y   CON! 18/100  +2  +0  +9 18/210
 SP     377/377                           CHR! 18/100  -3  +2  +9 18/180

 Level               47   Armor   [38,+116]     Saving Throw        100%
 Cur Exp        4278462   Fight   (+33,+30)     Stealth             Good
 Max Exp        4278462   Melee   (+40,+43)     Fighting          Superb
 Adv Exp        4900000   Shoot   (+48,+18)     Shooting          Superb
 MaxDepth   3050' (L61)   Blows      4/turn     Disarming            69%
 Game Turns     1945257   Shots      4/turn     Magic Device          91
 Player Turns    226466   Infra       80 ft     Perception       1 in 17
 Active Turns    204679   Speed           9     Searching            38%
 Gold           1555642   Burden  148.6 lbs

 You are the only child of a Dwarven Thief.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.


rAcid:.+.+......... rConf:.............
rElec:*............ Sound:......+......
rFire:.+........... Shard:......+......
rCold:........+.++. Nexus:.+..+........
rPois:....+........ Nethr:.........+.+.
rFear:.......+..+.. Chaos:......+...+..
rLite:.........+... Disen:......+......
rDark:++........... S.Dig:+......+...+.
rBlnd:............+ Feath:.............

Light:+......+..... Aggrv:.......+.....
Regen:.........+... Stea.:....+........
  ESP:.........+... Sear.:....+........
Invis:.+........... Infra:....+.......+
FrAct:............. Tunn.:+......+....+
HLife:............. Speed:....+..+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) The Spear of Elanduir (6d6) (+7,+13) (+2)
     +2 tunneling.
     Provides immunity to lightning.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 111.4 vs. creatures not resistant to acid, and 
     66.5 vs. others.
     
     Radius 1 light.
b) The Short Bow of Ulinumar (x2) (+15,+18) (+3)
     +3 shooting speed.
     Provides resistance to acid, fire, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When aimed, it allows you to breathe lightning for 100 damage.
     Takes 209 to 380 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
c) a Ring of Slaying (+8,+6)
d) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Phial of Silomin (+3)
     +3 charisma.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Radius 3 light.
g) Balance Dragon Scale Mail (-2) [30,+19]
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Erahaldur (+8,+8) [1,+21] (+3)
     +3 strength, intelligence, constitution, charisma, tunneling, 
     speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Slows your metabolism.  Aggravates creatures nearby.  
     
     Radius 1 light.
i) The Wicker Shield of Gairyarn [2,+10] (+2)
     +2 strength, wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Metal Cap 'Mithor' [3,+18] (+3)
     +3 constitution.
     Provides resistance to light, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Speeds regeneration.  Grants telepathy.  
     
k) The Set of Caestus of Eariant (+0,+3) [2,+14] (+3)
     +3 strength, wisdom, dexterity, charisma.
     Provides resistance to cold, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Pair of Ethereal Slippers 'Gonil' [0,+10] (+3)
     +3 constitution, speed.
     Provides resistance to cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     


  [Character Quiver]

n) 16 Arrows of Venom (1d4) (+11,+5)
     Branded with venom.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 160.6 vs. creatures not resistant to poison, 
     and 53.5 vs. others.
     35% chance of breaking upon contact.
     
o) 23 Arrows of Slay Demon (1d4) (+8,+7)
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 173.2 vs. demons, and 57.7 vs. others.
     35% chance of breaking upon contact.
     
p) 14 Arrows of Slay Dragon (1d4) (+6,+3)
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 148 vs. dragons, and 49.3 vs. others.
     35% chance of breaking upon contact.
     
q) 31 Arrows of Slay Demon (1d4) (+12,+8)
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 179.5 vs. demons, and 59.8 vs. others.
     35% chance of breaking upon contact.
     
r) 20 Seeker Arrows of Flame (4d4) (+7,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 233.1 vs. creatures not resistant to fire, and 
     77.7 vs. others.
     35% chance of breaking upon contact.
     
s) 29 Seeker Arrows of Wounding (4d4) (+16,+14)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 88.2.
     35% chance of breaking upon contact.
     
t) 19 Arrows of Slay Evil (1d4) (+10,+8)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 119.7 vs. evil creatures, and 59.8 vs. others.
     35% chance of breaking upon contact.
     
u) 21 Seeker Arrows of Lightning (4d4) (+6,+9)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 233.1 vs. creatures not resistant to
     electricity, and 77.7 vs. others.
     35% chance of breaking upon contact.
     
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook] {@m1}
b) 4 Holy Books of Prayers [Words of Wisdom] {@m2}
c) 4 Holy Books of Prayers [Chants and Blessings] {@m3}
d) 4 Holy Books of Prayers [Exorcism and Dispelling] {@m4}
e) a Holy Book of Prayers [Ethereal Openings] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Purifications and Healing] {@m7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 14 Potions of Cure Critical Wounds
     
i) 2 Potions of Healing
     
j) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) a Potion of Restore Mana
l) 2 Staves of Speed (13 charges)
     
m) a Ring of Protection [+15]


  [Home Inventory]

a) 5 Potions of Restore Mana
b) 2 Staves of Speed (7 charges)
     
c) a Robe of Permanence [2,+22]
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
d) The Cloak of Mardhel [1,+20] (+2)
     +2 constitution, tunneling.
     Provides resistance to fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) The Fur Cloak of Oionath [3,+17] (+4)
     +4 charisma.
     Provides resistance to lightning, fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) The Large Metal Shield of Gantil [8,+20]
     Provides resistance to fear, dark, nexus, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 57 to 95 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Radius 1 light.
g) The Golden Crown of Anarwe [0,+11] (+4)
     +4 intelligence.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Radius 1 light.
h) a Pair of Steel Shod Boots of Speed [6,+9] (+5)
     +5 speed.
     
i) The Dagger of Anaxe (1d4) (+12,+12) [+1] (+4)
     +4 dexterity, charisma, tunneling.
     Slays undead.
     *Slays* dragons.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid, electricit
     y, fire, cold and poison for 1d20+20 turns.
     Takes 209 to 380 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 51 vs. undead, 51 vs. creatures not resistant
     to acid, 56.3 vs. dragons, and 45.6 vs. others.
     
j) The Rapier of Arsil (2d6) (+6,+13) (+3) {@w0}
     +3 wisdom.
     *Slays* dragons.
     Branded with acid, venom.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 68.5 vs. creatures not resistant to acid, 68.5
     vs. creatures not resistant to poison, 83.5 vs. dragons, and 53.5
     vs. others.
     
k) The Cutlass of Hithaldo (1d8) (+13,+13) (+2)
     +2 wisdom, constitution.
     Slays evil creatures.
     Provides resistance to lightning, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 56.4 vs. evil creatures, 61.3 vs. creatures
     not resistant to acid, and 51.4 vs. others.
     
l) The Tulwar 'Gunas' (2d4) (+7,+18) (+4)
     +4 strength.
     Slays orcs, dragons.
     Provides resistance to lightning, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it grants temporary resistance to acid for 1d10+10 
     turns.
     Takes 38 to 60 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 71.1 vs. orcs, 71.1 vs. dragons, 71.1 vs.
     creatures not resistant to acid, and 60.2 vs. others.
     
m) The Scimitar of Amrannir (6d2) (+7,+13) [+6] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity, charisma.
     Blessed by the gods.  
     
     When activated, it hastens you for 2d10+20 turns.
     Takes 209 to 380 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 76.6 vs. creatures not resistant to acid, and 
     56.6 vs. others.
     
     Radius 1 light.
n) The Broad Sword of Anonde (2d5) (+9,+12) (+2)
     +2 wisdom, dexterity.
     Slays undead.
     *Slays* demons.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 65.8 vs. undead, 65.8 vs. creatures not
     resistant to acid, 79.2 vs. demons, and 52.3 vs. others.
     
o) The Spear of Talain (2d6) (+8,+21)
     Slays trolls, giants.
     Branded with venom.
     Provides resistance to acid, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 75 vs. trolls, 75 vs. giants, 75 vs. creatures
     not resistant to acid, 75 vs. creatures not resistant to poison, 
     and 60.1 vs. others.
     
p) The Spear of Helda (4d6) (+12,+15) [+5] (+3)
     +3 constitution.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 91.7 vs. creatures not resistant to acid, and 
     61.4 vs. others.
     
q) The Battle Axe of Celen (2d8) (+11,+18) (+3)
     +3 dexterity.
     Branded with lightning.
     Provides resistance to light, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 80.1 vs. creatures not resistant to acid, 80.1
     vs. creatures not resistant to electricity, and 60.1 vs. others.
     
r) The Great Axe of Denwend (5d4) (+9,+12) (+3)
     +3 strength, wisdom, tunneling.
     Slays evil creatures, undead.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 79.8 vs. evil creatures, 94.2 vs. undead, 94.2
     vs. creatures not resistant to acid, and 65.4 vs. others.
     
s) The Flail of Sheler (2d6) (+22,+16) (+5)
     +5 wisdom.
     +25% to searching.
     *Slays* demons.
     Provides resistance to acid, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 74 vs. creatures not resistant to acid, 89.8
     vs. demons, and 58.2 vs. others.
     
t) The Quarterstaff of Andir (3d9) (+14,+10) [+2]
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 93.8 vs. creatures not resistant to acid, and 
     60.2 vs. others.
     
u) The Great Hammer of Orithunen (9d1) (+13,+12) [+7] (+2)
     +2 strength, constitution.
     Slays animals.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 69.1 vs. animals, 79.3 vs. creatures not
     resistant to acid, and 59 vs. others.
     
v) The Great Hammer of Hirin (8d1) (+10,+13) [+4] (+2)
     +2 constitution.
     Provides resistance to fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 74 vs. creatures not resistant to acid, and 
     55.9 vs. others.
     
w) The Short Bow 'Losta' (x4) (+10,+9) (+2)
     +2 strength, infravision, shooting power.
     Provides resistance to poison, light, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Aggravates creatures nearby.  
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 250 to 459 turns to recharge at your current speed.
     Your chance of success is 95.3%
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7204     50'    2   Reached level 2
     25336     50'    3   Reached level 3
     36047    100'    4   Reached level 4
     47447    100'    5   Reached level 5
     50537    100'    5   Killed Fang, Farmer Maggot's dog
     57683    100'    6   Reached level 6
     71625    150'    7   Reached level 7
     74947    150'    7   Killed Grip, Farmer Maggot's dog
     93810    200'    8   Reached level 8
    108340    250'    9   Reached level 9
    129777    250'   10   Reached level 10
    142751    250'   10   Killed Smeagol
    158289    300'   11   Reached level 11
    175900      0'   11   Killed Farmer Maggot
    181246    300'   12   Reached level 12
    204825    350'   13   Reached level 13
    218889    400'   13   Killed Wormtongue, Agent of Saruman
    232762    450'   14   Reached level 14
    260585    500'   15   Reached level 15
    290417    550'   16   Reached level 16
    292681    550'   16   Killed Mughash the Kobold Lord
    292718    550'   16   Found The Phial of Silomin
    308713    550'   17   Reached level 17
    346675    650'   18   Reached level 18
    379163    700'   19   Reached level 19
    406183    750'   20   Reached level 20
    415621    750'   20   Killed Brodda, the Easterling
    429983    750'   21   Reached level 21
    460616    750'   21   Killed Shagrat, the Orc Captain
    464378    750'   22   Reached level 22
    475631    750'   22   Killed Ufthak of Cirith Ungol
    481647    750'   22   Killed Boldor, King of the Yeeks
    481647    750'   23   Reached level 23
    481796    750'   23   Found The Wicker Shield of Gairyarn
    484758    750'   23   Killed Orfax, Son of Boldor
    507984    900'   23   Killed Ibun, Son of Mim
    507984    900'   24   Reached level 24
    547772    950'   25   Reached level 25
    590192   1000'   25   Killed Nar, the Dwarf
    623236   1100'   26   Reached level 26
    635469   1100'   26   Killed Lugdush, the Uruk
    657104   1200'   26   Killed Azog, King of the Uruk-Hai
    660649   1200'   26   Killed Ulfast, Son of Ulfang
    660719   1200'   26   Found The Dagger of Silman (LOST)
    674508   1200'   27   Reached level 27
    679133   1200'   27   Killed Sangahyando of Umbar
    689051   1250'   27   Killed Gorbag, the Orc Captain
    691175   1300'   27   Killed Grishnakh, the Hill Orc
    696526   1350'   27   Found The Halberd of Bringor (LOST)
    717910   1350'   27   Killed Ulwarth, Son of Ulfang
    750824   1350'   28   Reached level 28
    756069   1350'   29   Reached level 29
    773137   1450'   29   Found The Ball-and-Chain of Turuin (LOST)
    776899   1450'   29   Killed Angamaite of Umbar
    824056   1500'   30   Reached level 30
    839392   1550'   30   Killed Khim, Son of Mim
    890647   1650'   30   Found The Bastard Sword 'Harauril' (LOST)
    915071   1650'   31   Reached level 31
    962107   1650'   31   Found The Pair of Ethereal Slippers 'Gonil'
    983149   1750'   31   Killed Beorn, the Shape-Changer
   1012702   1750'   31   Killed Lokkak, the Ogre Chieftain
   1013263   1750'   32   Reached level 32
   1017348   1750'   32   Killed Draebor, the Imp
   1019751   1750'   32   Found The Rapier of Arsil
   1071298   1800'   33   Reached level 33
   1076036   1800'   33   Killed Bill the Stone Troll
   1080115   1800'   33   Killed Bullroarer the Hobbit
   1103176   1850'   33   Found The Iron Helm of Hianfar
   1129071   1900'   33   Killed The Queen Ant
   1138671   1900'   34   Reached level 34
   1146477   1900'   34   Killed Uldor the Accursed
   1158768   1900'   34   Killed Vargo, Tyrant of Fire
   1183447   1950'   34   Killed Golfimbul, the Hill Orc Chief
   1196610   1950'   34   Killed Lagduf, the Snaga
   1198600   1950'   34   Killed Ugluk, the Uruk
   1216469   2000'   35   Reached level 35
   1218692   2000'   34   Killed Lorgan, Chief of the Easterlings
   1260825   2100'   35   Found The Metal Cap 'Mithor'
   1285959   2100'   35   Found The Fur Cloak of Oionath
   1304521   2100'   36   Reached level 36
   1306560   2100'   36   Found The Set of Caestus of Eariant
   1322282   2100'   36   Killed Rogrog the Black Troll
   1332458   2150'   36   Killed Waldern, King of Water
   1336860   2150'   36   Found The Great Axe of Denwend
   1339637   2150'   36   Killed Medusa, the Gorgon
   1343141   2150'   36   Found The Dagger of Anaxe
   1354646   2150'   36   Killed Bert the Stone Troll
   1358014   2150'   36   Killed Kavlax the Many-Headed
   1361707   2150'   37   Reached level 37
   1425635   2200'   37   Killed Eol, the Dark Elf
   1425635   2200'   38   Reached level 38
   1429784   2200'   38   Killed Quaker, Master of Earth
   1454084   2200'   38   Found The Broad Sword of Anonde
   1458088   2200'   38   Found The Battle Axe of Celen
   1458435   2200'   38   Killed Mim, Betrayer of Turin
   1474238   2200'   39   Reached level 39
   1476931   2200'   39   Found The Mattock of Celduil (LOST)
   1497425   2200'   39   Killed Castamir the Usurper
   1529810   2250'   39   Found The Great Hammer of Hirin
   1543785   2350'   40   Reached level 40
   1573357   2300'   40   Found The Great Hammer of Orithunen
   1592589   2400'   40   Found The Quarterstaff of Andir
   1608407   2400'   40   Killed Itangast the Fire Drake
   1623670   2450'   40   Killed Scatha the Worm
   1632422   2450'   41   Reached level 41
   1642691   2450'   41   Found The Metal Scale Mail 'Mogrost' (LOST)
   1653461   2500'   41   Found The Short Bow of Ulinumar
   1670694   2500'   41   Killed Ariel, Queen of Air
   1675510   2550'   41   Found The Pick 'Fuindos' (LOST)
   1688770   2550'   41   Killed Ren the Unclean
   1688885   2550'   41   Killed Adunaphel the Quiet
   1701927   2600'   42   Reached level 42
   1718524   2600'   42   Killed Gorlim, Betrayer of Barahir
   1720177   2600'   42   Killed Harowen the Black Hand
   1738674   2700'   42   Killed The Phoenix
   1749445   2700'   42   Found The Large Metal Shield of Gantil
   1750914   2700'   42   Found The Short Bow 'Losta'
   1758764   2700'   42   Killed Smaug the Golden
   1758764   2700'   43   Reached level 43
   1763200   2700'   43   Found The Spear of Helda
   1775615   2650'   43   Killed Fundin Bluecloak
   1783325   2700'   43   Found The Tulwar 'Gunas'
   1787075   2650'   43   Killed Ji Indur Dawndeath
   1813874   2700'   44   Reached level 44
   1818469   2700'   44   Killed Saruman of Many Colours
   1837122   2750'   45   Reached level 45
   1845224   2750'   45   Found The Cloak of Mardhel
   1846803   2750'   45   Found The Flail of Sheler
   1853409   2750'   45   Found The Jewel of Nulith (LOST)
   1858774   2800'   45   Killed Ulfang the Black
   1861552   2850'   45   Found The Spear of Talain
   1862164   2850'   45   Found The Scimitar of Amrannir
   1875922   2900'   45   Found The Cutlass of Hithaldo
   1877423   2900'   46   Reached level 46
   1892112   2900'   46   Killed The Lernaean Hydra
   1903670   2900'   46   Killed Baphomet the Minotaur Lord
   1922781   2950'   46   Found The Cloak of Erahaldur
   1936076   3050'   46   Found The Spear of Elanduir
   1936655   3050'   47   Reached level 47
   1937171   3050'   47   Found The Golden Crown of Anarwe


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.3.2010 17:28

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6521. on the Ladder (of 18915)
2811. on the Angband Ladder (of 6466)
Third best for this player (

Comments

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On 25.3.2010 17:28 dhegler wrote:
Does anyone have any comments on how to better utilize my equipment? I have a glut of artifacts building up... I am relatively invincible at the dungeon levels I am at, barring any annoying summoners with HEAL, like the master mystic. A bit more speed and I could them down quick enough before they heal and summon too much.

On 26.3.2010 07:40 PowerDiver wrote:
Anaxe and Hithaldo and Gunas and Amrannir and Anonde and Celen and Orithunen and Hirin appear pointless to me. It's easy to misread a dump, but do any of them compare to a 4d6 spear or to an immunity or to a significant con or wis boost?


On 26.3.2010 11:43 dhegler wrote:
Thanks, I just sold them all to make room my new artifacts. I'll post another dump soon...

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