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The Angband Ladder: Dante, Dunadan Warrior by Darksshades

  [Angband 3.1.1 dev Character Dump]

 Name   Dante                                    Self  RB  CB  EB   Best
 Sex    Male         Age             59   Str:     18  +1  +5  +0  18/60  18/50
 Race   Dunadan      Height          85   INT:     10  +2  -2  +0     10
 Class  Warrior      Weight         167   WIS:     10  +2  -2  +0     10
 Title  Swordsman    Social     Outcast   DEX:     15  +2  +2  +0  18/10
 HP     -3/122       Maximize         Y   CON:     14  +3  +2  +0  18/10
 SP     0/0                               CHR:     13  +2  -1  +0     14


 Level               12   Armor     [25,+1]     Saving Throw         36%
 Cur Exp           1198   Fight     (+2,+3)     Stealth             Fair
 Max Exp           1198   Melee     (+5,+6)     Fighting          Superb
 Adv Exp           1530   Shoot     (+2,+0)     Shooting          Superb
 MaxDepth    500' (L10)   Blows      2/turn     Disarming            41%
 Turns           102300   Shots      0/turn     Magic Device        Good
 Gold              1475   Infra       10 ft     Perception       1 in 35
 Burden        84.7 lbs   Speed      Normal     Searching            17%

 You are one of several children of a Townsman.  You are the black
 sheep of the family.  You have brown eyes, straight brown hair, and an
 average complexion.


rAcid:............. rConf:.............
rElec:............. Sound:.............
rFire:............. Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:..+..........

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:....+........
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> Brodda, the Easterling hits you.
> You hit Brodda, the Easterling.
> Brodda, the Easterling hits you.
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you.
> You hit Brodda, the Easterling.
> It was a superb hit!
> Brodda, the Easterling hits you.
> Brodda, the Easterling misses you.
> Illegal object choice (inven)!
> There is a high pitched humming noise.
> You feel a sudden stirring nearby!
> You have a Scroll of Aggravate Monster (g).
> Brodda, the Easterling hits you.
> You die.

Killed by Brodda, the Easterling.

  [Character Equipment]

a) a Broad Sword (2d5) (+3,+3)
     Combat info:
     2 blows/round.
     Average damage/hit: 12.4.
     
b) (nothing)
c) a Ring of Feather Falling
     Feather Falling.  
     
d) (nothing)
e) an Amulet of Infravision (+1)
     +1 infravision.
     
f) a Wooden Torch (4819 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
g) Chain Mail (-2) [14,+0]
h) a Cloak [1,-1]
i) a Wicker Shield [2,+0]
j) a Hard Leather Cap [2,+0]
k) a Set of Gauntlets [3,+0]
l) a Pair of Iron Shod Boots [3,+0]


  [Character Inventory]

a) 8 Rations of Food
     
b) 2 Slime Molds
     
c) 2 Mushrooms of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
d) a Potion of Resist Cold
     When drunk, it grants temporary resistance to cold for 1d10+10 tur
     ns.
     
e) 3 Scrolls of Trap Detection
     When read, it detects traps nearby.
     
f) 3 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
g) a Scroll of Aggravate Monster
     When read, it awakens all nearby sleeping monsters and hastens all 
     monsters within line of sight.
     
h) a Scroll of Trap/Door Destruction
     When read, it destroys all traps and doors surrounding you.
     
i) a Rod of Door/Stair Location
     When activated, it detects doors and stairs nearby.
     Takes 70 turns to recharge.
     
j) a Rod of Trap Location (charging)
     When activated, it detects traps nearby.
     Takes 50 turns to recharge.
     
k) a Ring of Searching (+2)
     +10% to searching.
     
l) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
m) 5 Wooden Torches (5000 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
n) a Wooden Torch (0 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
o) 2 Lanterns (7500 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
p) a Pair of Leather Boots [2,+0]


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3125     50'    2   Reached level 2
     17021    100'    2   Killed Fang, Farmer Maggot's dog
     17021    100'    3   Reached level 3
     18091    100'    4   Reached level 4
     32537    150'    5   Reached level 5
     42580    150'    6   Reached level 6
     43672    200'    6   Killed Grip, Farmer Maggot's dog
     49894    250'    7   Reached level 7
     67071    400'    8   Reached level 8
     72021    400'    9   Reached level 9
     78427    400'   10   Reached level 10
     86311    400'   11   Reached level 11
    100495    500'   12   Reached level 12


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.5.2010 03:45

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11982. on the Ladder (of 12815)
3527. on the Angband Ladder (of 3777)

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On 10.5.2010 03:45 Darksshades wrote:
My little brother character.

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