The Angband Ladder: Ande, High-Elf Rogue by thapper

  [Angband 3.1.2v2 Character Dump]

 Name   Ande                                     Self  RB  CB  EB   Best
 Sex    Male         Age            104   STR:  18/93  +1  +2  +9 18/213
 Race   High-Elf     Height          99   INT! 18/100  +3  +1  +1 18/150
 Class  Rogue        Weight         209   WIS:     14  -1  -2  +8  18/10
 Title  Master Thief Social  Role model   DEX:  18/76  +3  +3  +9 18/***
 HP     756/984      Maximize         Y   CON! 18/100  +1  +1  +9 18/210
 SP     173/274                           CHR:  18/70  +5  -1  +4 18/150

 Level               46   Armor   [42,+131]     Saving Throw         97%
 Cur Exp        6131451   Fight   (+39,+28)     Stealth           Heroic
 Max Exp        6131451   Melee   (+49,+39)     Fighting       Legendary
 Adv Exp        6750000   Shoot   (+57,+14)     Shooting       Legendary
 MaxDepth   4900' (L98)   Blows      5/turn     Disarming           100%
 Game Turns      706433   Shots      2/turn     Magic Device         107
 Player Turns     87605   Infra       80 ft     Perception       1 in 12
 Active Turns     86105   Speed          10     Searching            35%
 Gold            326944   Burden  277.1 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:......+.*+... rConf:.............
rElec:......+..+... Sound:........+....
rFire:..*.+.+..+... Shard:.......+.....
rCold:*.....+..+... Nexus:.............
rPois:......+...... Nethr:.............
rFear:..+.....++... Chaos:........+....
rLite:+...+.....+.+ Disen:.............
rDark:....+........ S.Dig:..+..........
rBlnd:............. Feath:.............

Light:+...+....++.. Aggrv:.............
Regen:+.+.......... Stea.:......++.....
  ESP:..+......+... Sear.:.............
Invis:..+..+...+..+ Infra:+...........+
FrAct:..+.....+.+.. Tunn.:.............
HLife:....+........ Speed:..++.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) The Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] (+4)
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target cr
     eature.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 60.4 vs. orcs, 60.4 vs. creatures not
     resistant to cold, and 47 vs. others.
     
     Radius 1 light.
b) a Heavy Crossbow of Extra Shots (x4) (+18,+14) (+1)
     +1 shooting speed.
     
c) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 612 to 1200 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
d) a Ring of Speed (+8)
     +8 speed.
     
e) an Amulet of Devotion (+3)
     +3 wisdom, charisma.
     Provides resistance to fire, light, dark.
     Sustains wisdom, charisma.
     Sustains your life force.  
     
     Radius 1 light.
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Radius 3 light.
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
h) a Cloak of Aman [1,+20] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+24] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Set of Leather Gloves 'Cammithrim' (+4,+4) [1,+9]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Radius 1 light.
l) a Pair of Iron Shod Boots of Speed [3,+15] (+5)
     +5 speed.
     


  [Character Quiver]

n) 10 Arrows of Slay Demon (1d4) (+6,+4)
     Slays demons.
     
o) 21 Bolts of Lightning (1d5) (+19,+14)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 394.3 vs. creatures not resistant to
     electricity, and 131.4 vs. others.
     25% chance of breaking upon contact.
     
p) 8 Mithril Bolts of Venom (3d5) (+6,+6)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 365.4 vs. creatures not resistant to poison, 
     and 121.8 vs. others.
     25% chance of breaking upon contact.
     
q) 25 Seeker Bolts of Lightning (4d5) (+14,+17)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 546.9 vs. creatures not resistant to
     electricity, and 182.3 vs. others.
     25% chance of breaking upon contact.
     
r) 20 Seeker Bolts of Flame (4d5) (+8,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 441 vs. creatures not resistant to fire, and 
     147 vs. others.
     25% chance of breaking upon contact.
     
s) 10 Mithril Bolts of Flame (3d5) (+9,+10)
     Branded with flames.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 415.8 vs. creatures not resistant to fire, and 
     138.6 vs. others.
     25% chance of breaking upon contact.
     
t) 15 Bolts of Acid (1d5) (+15,+15)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 407 vs. creatures not resistant to acid, and 
     135.7 vs. others.
     25% chance of breaking upon contact.
     
u) 14 Mithril Bolts (3d5) (+7,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 121.8.
     25% chance of breaking upon contact.
     
v) 28 Arrows of Slay Demon (1d4) (+18,+13)
     Slays demons.
     
w) 11 Seeker Bolts of Frost (4d5) (+5,+7)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 415.8 vs. creatures not resistant to cold, and 
     138.6 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Incantations and Illusions]
c) 3 Books of Magic Spells [Sorcery and Evocations]
d) 4 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 3 Books of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 4 Books of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 29 Potions of Cure Critical Wounds
     
h) 6 Potions of Healing
     
i) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
j) 6 Scrolls of Teleport Level
k) a Rod of Healing
     Cannot be harmed by electricity.
     
l) 4 Rods of Teleport Other
m) 2 Rods of Recall
     Cannot be harmed by electricity.
     
n) 2 Rods of Identify {!!}
     Cannot be harmed by electricity.
     
o) 4 Wands of Teleport Other (12 charges)
     
p) 3 Staves of *Destruction* (4 charges)
     
q) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
r) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 60.5.
     
s) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Slays evil creatures, undead, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 79.1 vs. evil creatures, 93.2 vs. undead, 93.2
     vs. orcs, 93.2 vs. trolls, 93.2 vs. giants, 93.2 vs. dragons, and 
     64.9 vs. others.
     
t) The Mattock of Nain (2d8) (+12,+18) (+6 searching)
     +6 strength, infravision, tunneling.
     +30% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it turns rock into mud.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 82.5 vs. orcs, 82.5 vs. trolls, 82.5 vs.
     giants, 82.5 vs. dragons, and 61.6 vs. others.
     
u) 28 Seeker Arrows of Slay Giant (4d4) (+13,+12)
     Slays giants.
     


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Mana
f) a Scroll of Banishment
g) 10 Scrolls of *Destruction*
h) a Staff of the Magi (3 charges)
     
i) a Ring of Slaying (+9,+9)
j) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 678 to 1350 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
k) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Radius 3 light.
l) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
m) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Cloak of the Magi [1,+14] (+2)
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
o) a Leather Shield of Preservation [6,+13]
     Provides resistance to fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
q) a Pair of Mithril Shod Boots of Stability [7,+13]
     Provides resistance to nexus.
     Cannot be harmed by acid.
     Feather Falling.  
     
r) a Mace of Disruption of Slay Orc (5d8) (+13,+15)
     Slays undead, orcs.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 130.8 vs. undead, 130.8 vs. orcs, and 75 vs.
     others.
     
s) a Long Bow of Extra Might (x4) (+13,+21) (+1)
     +1 shooting power.
     
t) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 63 to 120 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
u) 24 Arrows of Slay Dragon (1d4) (+12,+15)
     Slays dragons.
     
v) 10 Arrows of Slay Evil (1d4) (+10,+14)
     Slays evil creatures.
     
w) 13 Seeker Arrows of Venom (4d4) (+8,+8)
     Branded with venom.
     
x) 29 Seeker Arrows of Venom (4d4) (+6,+8)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2575    100'    2   Reached level 2
      4526    150'    3   Reached level 3
      8673    200'    4   Reached level 4
      8803    200'    4   Killed Grip, Farmer Maggot's dog
     13517    300'    5   Reached level 5
     15383    350'    6   Reached level 6
     15696    350'    7   Reached level 7
     20228    400'    8   Reached level 8
     25420    450'    9   Reached level 9
     27464    450'    9   Killed Mughash the Kobold Lord
     31973    450'   10   Reached level 10
     34786    500'   11   Reached level 11
     39342    500'   12   Reached level 12
     48931    600'   12   Killed Bullroarer the Hobbit
     49573    600'   12   Killed Ulfast, Son of Ulfang
     49573    600'   13   Reached level 13
     54232    600'   14   Reached level 14
     54312    600'   14   Killed Lagduf, the Snaga
     56004      0'   14   Killed Farmer Maggot
     64241    650'   15   Reached level 15
     70691    750'   16   Reached level 16
     73456    800'   16   Killed Golfimbul, the Hill Orc Chief
     74159    800'   16   Killed Fang, Farmer Maggot's dog
     82821    850'   17   Reached level 17
     92711    950'   18   Reached level 18
    103418   1100'   19   Reached level 19
    116350   1200'   20   Reached level 20
    127057   1350'   21   Reached level 21
    133295   1400'   22   Reached level 22
    153555      0'   23   Reached level 23
    171556   1550'   24   Reached level 24
    180625   1600'   25   Reached level 25
    218226   1600'   25   Found The Chain Mail of Arvedui (LOST)
    224262   1700'   26   Reached level 26
    228921   1700'   27   Reached level 27
    233815   1700'   27   Killed Ugluk, the Uruk
    241319   1750'   28   Reached level 28
    248498   1850'   28   Killed Wormtongue, Agent of Saruman
    280881   2150'   29   Reached level 29
    281686   2150'   29   Found The Augmented Chain Mail of Caspanion
    298789   2250'   29   Found The Dagger 'Nimthanc' (LOST)
    309573   2350'   30   Reached level 30
    314445   2350'   30   Killed Angamaite of Umbar
    314460   2350'   30   Found The Phial of Galadriel (LOST)
    333710   2650'   30   Killed Lokkak, the Ogre Chieftain
    342261   2600'   31   Reached level 31
    351350   2700'   31   Killed Ji Indur Dawndeath
    363100   2800'   31   Found The Set of Leather Gloves 'Cammithrim'
    369281   2800'   32   Reached level 32
    384889   2950'   33   Reached level 33
    403001   3150'   33   Killed Beorn, the Shape-Changer
    403064   3150'   33   Found The Hard Leather Cap of Thranduil (LOST)
    408428   3150'   33   Found The Amulet of Carlammas
    412495      0'   34   Reached level 34
    422038   3200'   34   Killed Ibun, Son of Mim
    423789   3250'   34   Killed Lugdush, the Uruk
    436520   3400'   34   Found The Set of Gauntlets 'Pauraegen' (LOST)
    436820   3400'   34   Found The Lucerne Hammer 'Turmil'
    439247   3400'   34   Found The Iron Helm of Dor-Lomin
    453357   3450'   35   Reached level 35
    465640   3400'   35   Killed Ulfang the Black
    497467   3600'   35   Found The Quarterstaff 'Eriril' (LOST)
    499012   3650'   35   Killed Shagrat, the Orc Captain
    506049   3750'   35   Killed Itangast the Fire Drake
    506870   3800'   36   Reached level 36
    510085   3850'   36   Killed Vargo, Tyrant of Fire
    517203   3900'   36   Found The Small Metal Shield of Thorin
    519787   3950'   36   Found The Full Plate Armour of Isildur
    529578   3950'   36   Killed The Queen Ant
    536441   4050'   36   Found The Steel Helm of Hammerhand
    538018   4050'   37   Reached level 37
    546450   4050'   37   Killed Rogrog the Black Troll
    554504   4100'   36   Killed Uldor the Accursed
    567362   4200'   36   Killed Smeagol
    568004   4200'   36   Killed Brodda, the Easterling
    572377   4200'   38   Reached level 38
    572707   4200'   38   Killed Lorgan, Chief of the Easterlings
    576871   4250'   38   Found The Palantir of Westernesse
    584205   4350'   38   Found The Spear of Melkor (LOST)
    584639   4350'   38   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    594012   4400'   39   Reached level 39
    594895   4400'   39   Found The Large Metal Shield of Anarion (LOST)
    597824   4400'   39   Found The Lochaber Axe 'Mundwine' (LOST)
    606059   4500'   39   Killed Smaug the Golden
    613246   4600'   40   Reached level 40
    614299   4650'   40   Killed Harowen the Black Hand
    617396   4700'   40   Killed Akhorahil the Blind
    625761   4750'   40   Killed Mim, Betrayer of Turin
    626856   4750'   40   Killed Quaker, Master of Earth
    627312   4750'   40   Found The Mattock of Nain
    628592   4750'   40   Killed Ar-Pharazon the Golden
    629286   4750'   40   Found The Katana 'Aglarang'
    643242   4850'   40   Killed Bill the Stone Troll
    647936   4900'   40   Found The Heavy Crossbow of Umbar
    649601   4900'   41   Reached level 41
    654477   4900'   41   Found The Whip of Gothmog (LOST)
    657373   4850'   41   Found The Mithril Chain Mail 'Belegennon'
    661817   4850'   42   Reached level 42
    673883   4900'   42   Found The Ring of Power 'Narya'
    680674   4850'   43   Reached level 43
    686506   4850'   43   Killed Saruman of Many Colours
    686653   4850'   43   Found The Executioner's Sword 'Crisdurian'
    687513   4850'   43   Killed Fundin Bluecloak
    690387   4900'   43   Killed Khim, Son of Mim
    690629   4900'   43   Killed Bert the Stone Troll
    692096   4900'   44   Reached level 44
    692102   4900'   44   Found The Star of Elendil
    692209   4900'   44   Killed Qlzqqlzuup, the Emperor Quylthulg
    693272   4850'   44   Killed Kavlax the Many-Headed
    695222   4850'   44   Found The Ring of Barahir (LOST)
    696111   4850'   45   Reached level 45
    696695   4850'   45   Found The Amulet of Ingwe
    696930   4850'   45   Found The Pair of Steel Shod Boots of Thror (LOST)
    698942   4850'   45   Killed Lungorthin, the Balrog of White Fire
    698966   4850'   45   Found The Leather Shield of Celegorm (LOST)
    705513   4850'   46   Reached level 46


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.6.2010 21:58
Last updated on 13.6.2010 13:02

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6691. on the Ladder (of 18936)
2895. on the Angband Ladder (of 6482)
6. for this player (

Comments

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On 10.6.2010 21:58 thapper wrote:
My best Angband character ever. Right now I'm just hanging around 97-98 to look for better gear and hopefully kill some uniques.


On 16.6.2010 09:41 thapper wrote:
YASD, got over confident after killing Sauron and thought I could take on Vecna at the entrance of a room. And I didn't even give up after 30 Us got summoned...

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Lantir V, L46 High-Elf Rogue
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Gorp, L46 Human Rogue
2962nd in Angband (3.0.1) by <cdaddario27@aol.com> (71%)

Rast, L46 Half-Troll Rogue winner
2912th in Angband (3.0.9ef) by PowerDiver (71%)

Snurre, L46 Kobold Rogue
2936th in Angband (3.1.2v2) by Siggesigge (71%)

Finulin, L46 Gnome Rogue
2930th in Angband (v3.3.2) by fruviad (71%)

Balibalo, L46 Hobbit Rogue
2943rd in Angband (v3.3.2) by <LeCalim> (71%)



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