The Angband Ladder: Mannar, Gnome Mage by Quendus

  [Angband 3.1.2v2 Character Dump]

 Name   Mannar                                   Self  RB  CB  EB   Best
 Sex    Female       Age             68   STR:     17  -1  -5  +5     16
 Race   Gnome        Height          35   INT:     18  +2  +3  +0  18/50
 Class  Mage         Weight          75   WIS:     10  +0  +0  +0     10
 Title  Spellbinder  Social     Unknown   DEX:     11  +2  +1  +7  18/30
 HP     -22/164      Maximize         Y   CON:     17  +1  -2  +0     16
 SP     38/51                             CHR:     12  -2  +1  +0     11

 Level               25   Armor    [21,+48]     Saving Throw         65%
 Cur Exp          23364   Fight     (+3,+1)     Stealth           Superb
 Max Exp          24738   Melee    (+9,+12)     Fighting            Good
 Adv Exp          27125   Shoot     (+8,+5)     Shooting            Good
 MaxDepth   1850' (L37)   Blows      1/turn     Disarming            61%
 Game Turns      225503   Shots      1/turn     Magic Device          94
 Player Turns     21361   Infra       80 ft     Perception       1 in 17
 Active Turns     10564   Speed          -2     Searching            22%
 Gold             13570   Burden  143.8 lbs

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and a very fair complexion.


rAcid:......+...... rConf:.............
rElec:............. Sound:.............
rFire:............. Shard:.............
rCold:+............ Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:+............ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:+............ Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:............. Infra:....+.......+
FrAct:............+ Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Necromancer cries out in pain.
> The Necromancer hits you.
> The Necromancer cries out in pain.
> The Necromancer hits you.
> The Necromancer screams in pain.
> The Necromancer flees in terror!
> The Necromancer casts a nether bolt.
> You feel your life draining away!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have 13 Potions of Cure Critical Wounds (g).
> The Necromancer casts a nether bolt.
> You feel your life draining away!
> You die.

Killed by a Necromancer.

  [Character Equipment]

a) The Long Sword of Valadori (2d5) (+6,+11) [+11] (+2)
     +2 dexterity.
     *Slays* dragons.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 9 to 14 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     Combat info:
     1 blow/round.
     With an additional 7 strength and 4 dex you would get 2 blows
     With an additional 0 strength and 7 dex you would get 2 blows
     Average damage/hit: 44.1 vs. dragons, and 18.9 vs. others.
     
b) a Sling (x2) (+5,+5)
c) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
d) a Ring of Strength (+1)
     +1 strength.
     Sustains strength.
     
e) an Amulet of Infravision (+4)
     +4 infravision.
     
f) a Lantern (1527 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour of Resist Acid [6,+8]
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+7] (+3 stealth)
     +3 stealth.
     
i) a Leather Shield [6,+5]
j) a Hard Leather Cap [2,+0]
k) a Set of Gauntlets of Agility [3,+8] (+5)
     +5 dexterity.
     
l) a Pair of Iron Shod Boots of Stealth [3,+7] (+2)
     +2 stealth.
     


  [Character Quiver]

n) 19 Rounded Pebbles (1d2) (+4,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 23.2.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!k!v}
e) 5 Flasks of oil
     Branded with flames.
     
f) 6 Potions of Cure Serious Wounds
     
g) 13 Potions of Cure Critical Wounds
     
h) a Potion of Enlightenment
i) a Potion of Resist Cold
j) a Potion of Resist Poison
k) 10 Scrolls of Phase Door
l) 3 Scrolls of Word of Recall
m) a Scroll of Holy Prayer
n) a Rod of Fire Balls
o) a Wand of Magic Missile (9 charges)
     
p) a Staff of Healing (2 charges)
     
q) a Ring of Reckless Attacks (+5,+4) [-18]
r) a Ring of Delving (+3)
     +3 tunneling.
     
s) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
t) a Cutlass (Holy Avenger) (1d8) (+13,+4) [+4] (+2)
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     1 blow/round.
     With an additional 6 strength and 6 dex you would get 2 blows
     Average damage/hit: 14.7 vs. evil creatures, 19.4 vs. undead, 19.4
     vs. demons, and 10 vs. others.
     
u) a Scimitar (4d2) (+2,+2)
     Combat info:
     1 blow/round.
     Average damage/hit: 9.5.
     
v) a War Hammer (3d3) (+3,+5)
     Combat info:
     1 blow/round.
     With an additional 6 strength and 6 dex you would get 2 blows
     Average damage/hit: 12.5.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6794    100'    2   Reached level 2
     13317    100'    3   Reached level 3
     17648    150'    3   Killed Grip, Farmer Maggot's dog
     20238    150'    4   Reached level 4
     28316    200'    5   Reached level 5
     36372    350'    6   Reached level 6
     41607    400'    7   Reached level 7
     49559    400'    8   Reached level 8
     53980    400'    9   Reached level 9
     64090    400'   10   Reached level 10
     66538    450'   11   Reached level 11
     68648    500'   12   Reached level 12
     78854    500'   13   Reached level 13
     93982    600'   14   Reached level 14
    101465    650'   15   Reached level 15
    118250    800'   16   Reached level 16
    127860    800'   17   Reached level 17
    140934    950'   18   Reached level 18
    144346   1000'   18   Found The Long Sword of Valadori
    155851   1200'   19   Reached level 19
    163124   1350'   20   Reached level 20
    174000   1450'   21   Reached level 21
    181371   1550'   22   Reached level 22
    190998   1650'   22   Killed Ufthak of Cirith Ungol
    190998   1650'   23   Reached level 23
    204681   1700'   23   Killed Shagrat, the Orc Captain
    204681   1700'   24   Reached level 24
    212158   1750'   24   Killed Wormtongue, Agent of Saruman
    218964   1850'   25   Reached level 25


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.9.2010 02:41

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14733. on the Ladder (of 18931)
5438. on the Angband Ladder (of 6478)
23. for this player (

Comments

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On 3.9.2010 02:41 Quendus wrote:
Had a good run with this one thanks to a rod of fire bolts found on DL4 (!). Evil necromancer ended it early because instead of finishing him off quickly I decided to be safe and use !CCW to make sure I'd survive another one... should have checked the monster memory for damage. Also, !CCW still needs to be a lot more powerful.

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