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The Angband Ladder: Imbar 2, Dwarf Paladin by murphy

  [Quickband 2.0.0 Character Dump]

 Name   Imbar 2                           Self RB CB  EB   Best
 Sex    Female         Age      37 STR:     17 +2 +3  +4  18/80
 Race   Dwarf          Height   49 INT:     10 -3 -3  +2      6
 Class  Paladin        Weight  125 WIS:     16 +2 +1  +1  18/20
 Title  Guardian       Status   75 DEX:     14 -2 +0  +0     12
 HP     -43/359                    CON:     16 +2 +2  +1  18/30
 SP     14/92          Level    32 CHR:     10 -3 +2  +0      9

 GameTurn      239329  Armor   [40,+59] Saving Throw        74%
 PlayerTurn     22386  Fight   (+3,+25) Stealth             Bad
 Cur Exp       118586  Melee   (+5,+33) Fighting         Heroic
 Max Exp       118586  Shoot  (+11,+17) Shooting         Heroic
 Adv Exp        36414  Blows     3/turn Disarming            4%
 MaxDepth      550 ft  Shots     1/turn Magic Device         58
 Gold            1495  Speed         -1 Perception      1 in 28
 Burden       191 lbs  Infra      90 ft Searching           29%
 % Burden         63%

 You are the only child of a Dwarven Priest. You are a well
 liked child. You have dark brown eyes, straight black hair, a
 one foot beard, and a dark complexion.


  [Last Messages]

> Lurtz the Uruk-Hai Captain misses you.
> You have 7 Mithril Bolts of Frost (3d6) (+3,+2) (q).
> Lurtz the Uruk-Hai Captain misses you.
> Lurtz the Uruk-Hai Captain hits you.
> You have 6 Mithril Bolts of Frost (3d6) (+3,+2) (q).
> The Mithril Bolt of Frost (3d6) (+3,+2) hits Lurtz the Uruk-Hai Captain.
> Lurtz the Uruk-Hai Captain cries out in pain.
> Lurtz the Uruk-Hai Captain fires a seeker bolt.
> You have 5 Mithril Bolts of Frost (3d6) (+3,+2) (q).
> You feel something roll beneath your feet.
> Illegal object choice (floor)!
> Lurtz the Uruk-Hai Captain fires a seeker bolt.
> You failed to get the spell off!
> Lurtz the Uruk-Hai Captain fires a seeker bolt.
> You die.

Killed by Lurtz the Uruk-Hai Captain.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)     + +  ++ 
      |}=="~[()]]                |}=="~[()]] 
      abcdefghijkl@              abcdefghijkl@
 Str: ......1...3..        Str:  ..s..........
 Int: ....2........        Int:  ....s........
 Wis: .........1...        Wis:  .........s...
 Dex: .............        Dex:  ..s..........
 Con: ......1......        Con:  ..s..........
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:........+....        Blind:............+ 
 Elec:........+....        Confu:....+........ 
 Fire:........+....        Sound:............. 
 Cold:........+....        Shard:.......+..... 
 Pois:+............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.............
Feath:.............        Sear.:....+........
PLite:.............        Infra:......+......
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:....+........        Blows:.............
FrAct:....+.+......        Shots:.............
HLife:.............        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]                |}=="~[()]]  

  [Character Equipment]

a) a Scimitar of the Elements (2d5) (+2,+8) {RPois BrandPois}
   It is branded with poison.  It provides resistance to poison.
   It gives you 3 attacks per turn.  
   
   It was dropped by Lugdush, the Uruk at a depth of 350 ft.
b) a Light Crossbow of Extra Might (x4) (+8,+17) (+1)
   It increases your shooting power by 1.  
   It was dropped by Smeagol at a depth of 300 ft.
c) a Diamond Ring of Robustness
   It sustains your strength, dexterity, and constitution.  
   It was dropped by a Quasit at a depth of 250 ft.
d) a Malachite Ring of Damage (+0,+14)
e) a Flint Stone Amulet of the Magi [+7] (+2)
   It increases your intelligence by 2.  It increases your 
   searching by 2.  It provides resistance to confusion.  It
   sustains your intelligence.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot
   be harmed by the elements.  
   It was lying on the floor at a depth of 450 ft.
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was dropped by a Death quasit at a depth of 500 ft.
g) Ribbed Plate Armour (Dwarven) (-3) [28,+19] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
   It was dropped by a Half-troll at a depth of 500 ft.
h) a Cloak of Protection [1,+10]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was dropped by Wormtongue, Agent of Saruman at a depth of 350
   ft.
i) a Large Metal Shield of Resistance [5,+12]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was dropped by a Ranger at a depth of 500 ft.
j) an Iron Helm of Wisdom [5,+5] (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  
   It was lying on the floor at a depth of 450 ft.
k) a Set of Leather Gloves of Power (+3,+3) [1,+6] (+3) {10% off}
   It increases your strength by 3.  
l) (nothing)


  [Character Equipment -- Quiver]

n) 49 Bolts (1d5) (+0,+0)
o) a Bolt (1d5) (+1,+6)
   It was dropped by Lotho Pimple in the town.
p) 23 Bolts (1d5) (+3,+2)
   They were dropped by Boldor, King of the Yeeks at a depth of 500
   ft.
q) 5 Mithril Bolts of Frost (3d6) (+3,+2)
   It is branded with frost.  It cannot be harmed by acid, fire, 
   or cold.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings] {10% off}
d) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
e) 2 Orange Potions of Speed
f) a Pungent Potion of Restore Life Levels
g) 18 Scrolls titled "sehbie cre" of Phase Door
h) 14 Scrolls titled "wedbek garglen" of Teleportation
i) 2 Scrolls titled "um sna seeuni" of Teleport Level
j) 4 Scrolls titled "urwerg uala" of Word of Recall
k) 5 Scrolls titled "snavom appwun" of Identify {10% off}
l) a Scroll titled "agsun comphe" of *Identify*
   It was lying on the floor at a depth of 550 ft.
m) a Scroll titled "ulkther er" of Enchant Armor
n) a Scroll titled "val dansnik" of Object Detection
o) a Platinum Rod of Trap Location
p) an Ivory Staff of Teleportation (7 charges)
   It was lying on the floor at a depth of 450 ft.
q) a Hawthorn Staff of Perception (10 charges)
r) a Rosewood Staff of Curing (7 charges)
   It was dropped by a Werebear at a depth of 450 ft.
s) a Large Leather Shield of Resist Elements [4,+7]
   It provides resistance to cold.  It cannot be harmed by cold.
   
t) a Beaked Axe (2d6) (+0,+0)
   It gives you 3 attacks per turn.  
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       -____==]|                       -____==]|               
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  .......ss...............
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........+............... Blind: ........................
 Elec: ........+............... Confu: ........................
 Fire: ........+............... Sound: ........................
 Cold: ........+............... Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: .......+................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........+...............
Feath: ........+............... Sear.: ........................
PLite: .......+................ Infra: ........................
Regen: ........+............... Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ......+.+............... Blows: ........................
FrAct: .....+.++............... Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       -____==]|                       -____==]|

  [Home Inventory]

a) an Aluminum-Plated Rod of Disarming
   It was dropped by a Thunder drake at a depth of 500 ft.
b) a Cedar Staff of Object Location (2 charges)
c) a Cedar Staff of Object Location (5 charges)
d) a Sycamore Staff of the Magi (2 charges)
   It was lying on the floor at a depth of 500 ft.
e) a Maple Staff of Speed (2 charges)
   It was dropped by a Stone giant at a depth of 450 ft.
f) an Onyx Ring of Free Action
   It grants you immunity to paralysis.  
   It was dropped by a Cave troll at a depth of 450 ft.
g) a Calcite Ring of See Invisible
   It grants you the ability to see invisible things.  
   It was lying on the floor at a depth of 500 ft.
h) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your 
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 450 ft.
i) a Short Sword (Defender) (1d8) (+10,+4) [+5] (+3 stealth)
   It increases your stealth by 3.  It provides resistance to 
   acid, lightning, fire, and cold.  It sustains your 
   constitution.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and 
   the ability to see invisible things.  It cannot be harmed by
   the elements.  It gives you 3 attacks per turn.  
   
   It was dropped by Wormtongue, Agent of Saruman at a depth of 350
   ft.

Imbar 2 the Dwarf Paladin
Began the quest to kill Saruman on 04/11/2011 at 07:22 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     6915|   100 |  5  | Reached level 5
|    16207|   250 | 10  | Reached level 10
|    20935|   100 | 10  | Killed Bullroarer the Hobbit
|    26373|   100 | 11  | Killed Grip, Farmer Maggot's dog
|    38529|   300 | 15  | Reached level 15
|    45399|   300 | 18  | Killed Smeagol
|    54654|   200 | 20  | Reached level 20
|    54764|   200 | 20  | Killed Ufthak of Cirith Ungol
|    61983|   350 | 21  | Killed Wormtongue, Agent of Saruman
|    67351|   350 | 24  | Killed Orfax, Son of Boldor
|    70628|   400 | 25  | Reached level 25
|    81242|   500 | 26  | Killed Angamaite of Umbar
|    97080|   500 | 28  | Killed Ugluk, the Uruk
|   102541|   200 | 28  | Killed Brodda, the Easterling
|   103961|   200 | 28  | Killed Lagduf, the Snaga
|   117049|   350 | 29  | Killed Lugdush, the Uruk
|   125784|  Town | 29  | Killed Lotho Pimple
|   142205|   300 | 29  | Killed Grishnakh, the Hill Orc
|   144672|   400 | 29  | Killed Gorbag, the Orc Captain
|   148834|   500 | 29  | Found Long Sword 'Elvagil'
|   161065|   450 | 30  | Reached level 30
|   207294|   450 | 31  | Killed Wolf, Farmer Maggot's dog
|   212656|   450 | 31  | Found Set of Leather Gloves 'Cammithrim'
|   229291|   500 | 31  | Killed Boldor, King of the Yeeks
============================================================
|   239329|   550 | 32  | Killed by Lurtz the Uruk-Hai Captain.
|   239329|   550 | 32  | Killed on 04/15/2011 at 05:51 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.4.2011 07:59
Last updated on 16.4.2011 14:16

Download this dump

2. on the Competition No.101 Ladder (of 7)

Comments

Jump to latest

On 15.4.2011 08:04 murphy wrote:
a nice xbow from smeagol and a defender from wormy got Imbar 2 off to a great start

On 16.4.2011 14:26 murphy wrote:
lost to lurtz, due to bit of bad luck and a bit of inexperience. leading him into a mud room was a tactical error, didnt realize he was native to mud

On 16.4.2011 22:44 Antoine wrote:
Never wrestle with a pig in the mud... all that will happen is you will get muddy and the pig will like it

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