The Angband Ladder: Andi2, Human Warrior by <william.hamaker@verzion.net>

  [Angband 3.3.0 Character Dump]

 Name   Andi2                                    Self  RB  CB  EB   Best
 Sex    Neuter       Age             18   STR:     17  +0  +5  +2  18/60
 Race   Human        Height          86   INT:     10  +0  -2  +0      8
 Class  Warrior      Weight         250   WIS:      5  +0  -2  +3      6
 Title  Myrmidon     Social       Liked   DEX! 18/100  +0  +2  +2 18/140
 HP     339/339      Maximize         Y   CON:     17  +0  +2  +2  18/30
 SP     0/0                               CHR:      8  +0  -1  +3     10

 Level               30   Armor    [31,+74]     Saving Throw         48%
 Cur Exp          76725   Fight   (+16,+17)     Stealth             Fair
 Max Exp          76725   Melee   (+22,+28)     Fighting          Heroic
 Adv Exp         100000   Shoot   (+26,+14)     Shooting          Heroic
 MaxDepth   1600' (L32)   Blows    4.0/turn     Disarming            59%
 Game Turns      621780   Shots      1/turn     Magic Device          40
 Standard Turns   59519   Infra        0 ft     Perception       1 in 38
 Resting Turns     4779   Speed          -1     Searching            14%
 Gold             24526   Burden  180.1 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight auburn hair, and an average
 complexion.


rAcid:....+...+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:........+....
rCold:......+.+.... Disen:.............
rPois:............. Feath:...........+.
rLite:..........+.. pFear:..+.........+
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:..........+.. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:+.........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:..+.....+.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) a Katana of Westernesse (3d5) (+6,+11) <+2>
     Dropped by a Ghoul at 1550 feet (level 31).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 230.8 vs. orcs, 230.8 vs. trolls, 230.8 vs.
     giants, and 154 vs. others.
     
b) a Long Bow of Power (x3) (+10,+14)
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13).
     
     
     
c) a Ring of the Dog (+3,+3) [-3] <-1>
     Dropped by a Young white dragon at 1600 feet (level 32).
     
     -1 stealth.
     Provides protection from fear.
     
d) a Ring of Damage (+0,+6)
     Dropped by a Forest troll at 1300 feet (level 26).
     
     
     
e) an Amulet of Resist Acid
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) the Phial of Galadriel
     Dropped by Angamait� of Umbar at 1350 feet (level 27).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Radius 3 light.
g) White Dragon Scale Mail (-2) [14,+10]
     Dropped by a Black orc at 1100 feet (level 22).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+4]
     Found lying on the floor at 900 feet (level 18).
     
     
     
i) a Leather Shield of Elvenkind [8,+17] <+2>
     Dropped by N�r, the Dwarf at 850 feet (level 17).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 600 feet (level 12).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by a Kobold at 300 feet (level 6).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Radius 1 light.
l) a Pair of Iron Shod Boots of Stability [4,+15]
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 25 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 50.5.
     35% chance of breaking upon contact.
     
o) 14 Arrows (1d4) (+5,+7)
     Found lying on the floor of a labyrinth at 1200 feet (level 24).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.9.
     35% chance of breaking upon contact.
     
p) 18 Arrows of Wounding (1d4) (+4,+10)
     Found under some rubble at 1400 feet (level 28).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 81.1.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Mushroom of Vigor
     
     
b) 19 Potions of Cure Serious Wounds
     
     
c) 32 Potions of Cure Critical Wounds
     
     
d) a Potion of Healing
     Dropped by a Master yeek at 900 feet (level 18).
     
     
     
e) 4 Potions of Neutralize Poison
     
     
f) a Potion of Restore Life Levels
     Found lying on the floor at 1550 feet (level 31).
     
     
     
g) a Potion of Speed
     
     
h) 3 Scrolls of Phase Door
     
     
i) 5 Scrolls of Teleportation {!*}
     
     
j) 3 Scrolls of Remove Curse
     
     
k) 20 Scrolls of Satisfy Hunger
     
     
l) a Scroll of Deep Descent {!*}
     Found lying on the floor at 1600 feet (level 32).
     
     
     
m) 3 Rods of Door/Stair Location {@z8}
     
     
n) 2 Rods of Trap Location {@z5}
     
     
o) 3 Rods of Light {@z3}
     
     
p) 2 Wands of Teleport Other (14 charges) {@a4}
     
     
q) a Staff of Teleportation (6 charges) {!*}
     Found lying on the floor of a special room at 1600 feet (level
     32).
     
     
     
r) 7 Staves of Identify (26 charges) {@u1}
     
     
s) a Ring of Delving <+4>
     Dropped by a Cave orc at 700 feet (level 14).
     
     +4 tunneling.
     
t) a Pair of Leather Sandals of Free Action [1,+5]
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     Prevents paralysis.  
     
u) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1400 feet (level 28).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 190 vs. orcs, 190 vs. trolls, and 140.1 vs.
     others.
     
v) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by a Forest troll at 1500 feet (level 30).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 176.8 vs. evil creatures, 202.1 vs. orcs,
     202.1 vs. trolls, 202.1 vs. giants, and 151.5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     12109     50'    2   Reached level 2
     16777     50'    3   Reached level 3
     20813    100'    4   Reached level 4
     25784    100'    4   Killed Grip, Farmer Maggot's dog
     25784    100'    5   Reached level 5
     34547    100'    6   Reached level 6
     45074    100'    7   Reached level 7
     57054    150'    8   Reached level 8
     59604    150'    8   Killed Fang, Farmer Maggot's dog
     66060    200'    9   Reached level 9
    100180    200'   10   Reached level 10
    120462    300'   10   Found the Set of Leather Gloves 'Cammithrim'
    120575    300'   10   Killed Mughash the Kobold Lord
    120575    300'   11   Reached level 11
    120849    300'   12   Reached level 12
    136114    350'   13   Reached level 13
    159083    400'   14   Reached level 14
    165011    400'   15   Reached level 15
    181897    450'   16   Reached level 16
    186514    450'   17   Reached level 17
    202482    450'   18   Reached level 18
    204502    450'   18   Killed Wormtongue, Agent of Saruman
    212202    450'   19   Reached level 19
    218374    450'   20   Reached level 20
    229159    450'   21   Reached level 21
    246795    600'   21   Killed Bullroarer the Hobbit
    250056    600'   21   Found the Metal Cap of Thengel
    256492    600'   21   Killed Lagduf, the Snaga
    268912    650'   22   Reached level 22
    272116    650'   22   Killed Golfimbul, the Hill Orc Chief
    283104    650'   22   Killed Orfax, Son of Boldor
    292085    700'   22   Killed Grishnakh, the Hill Orc
    292771    700'   22   Killed Brodda, the Easterling
    299875    750'   23   Reached level 23
    324213    800'   23   Killed Ulfast, Son of Ulfang
    326240    850'   23   Killed Nar, the Dwarf
    326240    850'   24   Reached level 24
    333487    850'   24   Killed Smeagol
    345043    900'   24   Killed Boldor, King of the Yeeks
    353437    900'   25   Reached level 25
    393225   1050'   25   Killed Lugdush, the Uruk
    394212   1050'   25   Killed Shagrat, the Orc Captain
    409299   1100'   26   Reached level 26
    447622   1150'   27   Reached level 27
    457400   1200'   27   Killed Ugluk, the Uruk
    462078   1250'   27   Reached level 27
    509729   1350'   27   Killed Angamaite of Umbar
    509742   1350'   27   Found the Phial of Galadriel
    518848   1400'   28   Reached level 28
    521959   1400'   28   Found the Long Sword 'Elvagil'
    523130   1400'   28   Killed Khim, Son of Mim
    557248   1500'   28   Found the Broad Axe 'Barukkheled'
    563774   1500'   29   Reached level 29
    565076   1500'   29   Killed Gorbag, the Orc Captain
    604403   1600'   29   Killed Lokkak, the Ogre Chieftain
    618206   1600'   30   Reached level 30


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 17.8.2011 18:19

Download this dump

9. on the Competition No.107 Ladder (of 20)

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On 17.8.2011 18:19 william.hamaker@verzion.net wrote:
Not a great turncount but still alive. Closest call was going downstairs into the middle of 20 dark hounds and with constant blinding I couldn't read teleport scroll to get a way. Used up a speed potion to escape.

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