The Angband Ladder: Mighty Mudflinger, Zombie Weaponmaster by Arjen

  [Chengband 0.0.60 Character Dump]

                          Name  : Mighty Mudflinger

 Sex      : Male             Age               127   STR :  18/195
 Race     : Zombie           Height             72   INT :      15
 Class    : Weaponmaster     Weight            114   WIS :      10
                             Social Class        3   DEX!:  18/180
 Subspec  : Diggers          Align         Neutral   CON :  18/137
 Spec     : Mattocks                                 CHR :      12

 Right hand      (+14,+48)   Hit point     -3/ 721   Fighting   : Legendary[22]
 Left hand        (-1,+27)   SP (Mana)      0/   0   Bows/Throw : Legendary[20]
 Blows/Round           8+8                           SavingThrow: Legendary[2]
 AverageDmg/Rnd    420+252   Level              40   Stealth    : Good
                             Experience    1930047
 Shooting        (+65,+17)   Max Exp       1930047   Perception : Fair
 Multiplier          x3.45   Exp to Adv    2250000   Searching  : Good
 Shots/Round          1.00   Gold           395881   Disarming  : Excellent
                                                     MagicDevice: Superb
 AC              [22,+124]   Time     Day 16  8:05
 Speed            (+12+10)   Play time    13:35:55   Infra-Vision: 20 feet


                         (Character Background)
          You were created by a Wizard.  You have slime green eyes,
          mangy dark purple hair, and white leprous skin.



          ...You were killed by Eibra the Water Dragon on level 62 of
          Dragon's lair.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Zombie        STR :  18/85  2  3  2  4 18/195         .......2...2.
 Class : Weaponmaster  INT :  18/26 -6 -1 -2  3     15         ........12...
 Level : 40            WIS :     14 -6 -1 -1  4     10         2........2...
 Hits  : -3/721        DEX!: 18/110  1  1  0  5 18/180         ..2...2...1..
 Mana  : 0/0           CON :  18/77  4  1  1  0 18/137         .............
                       CHR :     10 -3  0  0  5     12         ..2....2..1..
         \\}=="~[(]]]             \\}=="~[(]]]                 \\}=="~[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : ....+...+.++#
 Elec  : .......+.....    Nether: ..+.........+    FreeAction: ...........+.
 Fire  : .......+.....    Nexus : .......+.....    SeeInvisi.: +...........+
 Cold  : .......+....+    Chaos : .......+.....    Hold Life : ......+.....+
 Poison: ............+    Disnch: ......+......    Warning   : .............
 Light : .............    Fear  : ............#    SlowDigest: ............+
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .......+.+...    AuFire: .............    Levitation: .............
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : ........+....    AuCold: .............    Cursed    : .............

             \\                 \\}=="~[(]]]                   \\}=="~[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .........+...    Add Blows   : +............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : ++...........
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+..+.
 Slay Anim.: +..    ESP Demon : .............    Add Search  : ......+.+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: .+.    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .....+.......
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : +............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> You are getting hungry.
> You absorb mana of the wand as your energy.
> You are no longer hungry.
> You have 10 charges remaining.
> You see a Wand of Frost Bolts.
> You dig a hasty grave and toss in an Ice troll Corpse.
> You have an Ice troll Corpse.
> You feel righteous!
> You feel like a hero!
> You feel yourself moving much faster!
> You see a Wand of Frost Bolts.
> There is a granite wall blocking your way.
> You have removed the pile of rubble.
> Eibra the Water Dragon breathes acid.
> Your Chain Mail of Arvedui is unaffected!
> One of your Scrolls of Teleportation (d) was destroyed!
> You have 23 Potions of Cure Critical Wounds {25% off}.
> You feel much better.
> You have 22 Potions of Cure Critical Wounds {25% off}.
> You feel much better.
> You miss Eibra the Water Dragon. <x2>
> You hit Eibra the Water Dragon. <x2>
> You miss Eibra the Water Dragon.
> You hit Eibra the Water Dragon. <x5>
> You miss Eibra the Water Dragon. <x3>
> You hit Eibra the Water Dragon.
> You miss Eibra the Water Dragon.
> You hit Eibra the Water Dragon.
> Eibra the Water Dragon breathes acid.
> Hey - I've got lawyers.
> Goodbye, Mudflinger!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  58
    Yeek cave       : level   6
   !Labyrinth       : level  18
    Dragon's lair   : level  62
    Castle          : level  48


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Wormtongue, Agent of Saruman             (Dungeon level:   2) - level 11
  Warg problem                             (Danger  level:   5) - level 11
  Grishnakh, the Hill Orc                  (Dungeon level:   4) - level 12
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 13
  Hobbes the Tiger                         (Dungeon level:   8) - level 13
  Mauhur, the Orc Captain                  (Dungeon level:  10) - level 15
  The Variant Maintainer                   (Dungeon level:  12) - level 15
  The Ghost 'Q'                            (Dungeon level:  14) - level 16
  Shagrat, the Orc Captain                 (Dungeon level:  16) - level 16
  Lugdush, the Uruk                        (Dungeon level:  18) - level 18
  Orc Camp                                 (Danger  level:  15) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  Dark Elven Lords Quest                   (Danger  level:  25) - level 22
  Red Helm, the King of Bear               (Dungeon level:  20) - level 29
  The Ultimate Dungeon Cleaner             (Dungeon level:  22) - level 29
  Lord Borel of Hendrake                   (Dungeon level:  24) - level 29
  The Mimic's Treasure                     (Danger  level:  25) - level 29
  Gachapin                                 (Dungeon level:  26) - level 29
  Ulfang the Black                         (Dungeon level:  28) - level 29
  King Koopa                               (Dungeon level:  30) - level 30
  Loge, Spirit of Fire                     (Dungeon level:  32) - level 30
  Jasra, Brand's Mistress                  (Dungeon level:  34) - level 30
  Vapor Quest                              (Danger  level:  25) - level 31
  Logrus Master                            (Danger  level:  25) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 33
  Eol, the Dark Elven Smith                (Dungeon level:  36) - level 33
  Smaug the Golden                         (Dungeon level:  38) - level 33
  Scatha the Worm                          (Dungeon level:  40) - level 34
  Ghatanothoa                              (Dungeon level:  42) - level 34
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 34
  The Lonely Mountain                      (Danger  level:  45) - level 34
  Madame Debby                             (Dungeon level:  46) - level 35
  Santa Claus                              (Dungeon level:  48) - level 35
  Shudde M'ell                             (Dungeon level:  50) - level 35
  Ancalagon the Black                      (Dungeon level:  52) - level 36
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  Vlad Dracula, Prince of Darkness         (Dungeon level:  56) - level 39

< Failed Quest >
  Kenshirou the Fist of the North Star     (Dungeon level:  54) - level 36
  Bast, Goddess of Cats                    (Dungeon level:  58) - level 40


 Arena: 28 Victories


  [Defeated Monsters]

You have defeated 5569 enemies including 101 unique monsters in total.

< Unique monsters top 10 >
  Vlad Dracula, Prince of Darkness         (level  63)
  Ancalagon the Black                      (level  58)
  Petshop                                  (level  54)
  The Phoenix                              (level  54)
  Shudde M'ell                             (level  54)
  Eihort, the Thing in the Labyrinth       (level  53)
  Khamul the Easterling                    (level  53)
  Santa Claus                              (level  52)
  Madame Debby                             (level  51)
  Fafner the Dragon                        (level  47)


  [Virtues]

Your alighnment : Neutral

You are a champion of Unlife.
You are the polar opposite of Honour.
You have strayed from the path of Valour.
You are a champion of Justice.
You are an enemy of Patience.
You are the living embodiment of Temperance.
You have sinned against Sacrifice.
You are the living embodiment of Harmony.


  [Weaponmaster Abilities]

You gain +13 tunneling when wielding a digger.
You gain an AC bonus depending on the number of adjacent walls when wielding
Mattocks.


  [Character Equipment]

a) The Mattock 'Ray Storm' (1d8) (+21,+14) (+2 attacks)
b) a Mattock of Digging (1d8) (+9,+12) (+6)
c) The Short Bow of Robin Hood (x3) (+15,+17) (+2)
d) a Ring of Damage (+16)
e) a Ring of Speed (+8)
f) an Amulet of Anti-Magic
g) The Feanorian Lamp 'Planaria' (+2 to searching)
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
i) The Cloak of Merry (+1,+1) [1,+7] (+1)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%]
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+8] (+1)
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+8] (+2)


  [Character Inventory]

a) 22 Potions of Cure Critical Wounds {25% off}
b) 2 Potions of Healing {!k!q}
c) 3 Potions of Curing
d) 18 Scrolls of Teleportation
e) 9 Scrolls of Identify
f) a Scroll of *Destruction* {!*}
g) 3 Rods of Recall
h) 2 Rods of Detection
i) a Rod of Teleport Other
j) a Wand of Sleep Monster (10 charges)
k) Cord Armour [6,-3] {cursed}
l) an Ice troll Corpse
m) 13 Bat of Gorgoroth Corpses


  [Home Inventory]

 ( page 1 )
a) Book of Kendo [Gorinnosho]
b) 3 Song Books [Harps of Rivendell]
c) 2 Crusade Spellbooks [Exorcism and Dispelling]
d) 3 Daemon Spellbooks [Demonthoughts]
e) 4 Craft Spellbooks [Note of Acting Master]
f) 5 Trump Spellbooks [Trumps of Doom]
g) 4 Death Spellbooks [Black Channels]
h) 2 Chaos Spellbooks [Chaos Channels]
i) 6 Nature Spellbooks [Nature's Gifts]
j) 5 Sorcery Spellbooks [Pattern Sorcery]
k) 3 Life Spellbooks [Book of the Unicorn]
l) 16 Potions of Speed {!k!q}

 ( page 2 )
a) 5 Potions of Berserk Strength
b) 5 Potions of Healing {!k!q}
c) 8 Potions of *Healing* {!k!q}
d) 2 Potions of Self Knowledge
e) 11 Potions of Resistance {!k!q}
f) a Potion of Curing
g) 2 Scrolls of Rune of Protection
h) 4 Scrolls of *Destruction* {!*}
i) 3 Scrolls of Genocide {!*}
j) 2 Rods of Illumination
k) a Rod of Healing
l) a Rod of Disarming

 ( page 3 )
a) 2 Rods of Drain Life
b) a Staff of *Destruction* (4 charges)
c) a Ring of Flames [+12]
d) a Ring of Ice [+11]
e) a Ring of Accuracy (+17)
f) a Ring of Confusion Resistance
g) a Ring of Chaos Resistance
h) a Ring of Extra Attacks (+1 attack)
i) The Amulet of Carlammas (+2)
j) an Amulet of Anti-Magic
k) an Amulet of Resistance
l) an Amulet of Spell Power (-4) <+30%>

 ( page 4 )
a) The Pendant of Gogo (+4)
b) The Phial of Galadriel (+1 to searching)
c) The Stone of Lore
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
e) The Full Plate Armour of Isildur [25,+25] (+2)
f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
g) The Cloak of Sad Giant [1,+7] (+3)
h) a Shadow Cloak of Thievery [6,+13] (+2 to speed)
i) The Large Leather Shield of Celegorm [6,+20]
j) a Dragon Shield [8,+14]
k) The Steel Helm of Hammerhand [6,+20] (+3)
l) a Dragon Helm [8,+13]

 ( page 5 )
a) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2)
b) a Pair of Hard Leather Boots of Thievery [3,+4] (+2 to speed)
c) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
d) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
e) The Scimitar 'Soulsword' (2d5) (+10,+11) (+2 attacks)
f) a Poison Needle (1d1) (+0,+0) {!k}
g) a Wizardstaff of Extra Attacks (1d2) (+3,+6) (+2 attacks)
h) The Gnomish Shovel 'Angel's Love Song' (1d2) (+16,+15) (+1)
i) a Dwarven Shovel of Digging (1d3) (+7,+6) (+4)
j) a Pick (1d3) (+6,+7) (+1)
k) a Pick of Digging (1d3) (+9,+5) (+3)
l) an Orcish Pick of Digging (1d3) (+8,+8) (+3)

 ( page 6 )
a) a Dwarven Pick of Digging (1d4) (+10,+6) (+6)
b) a Dwarven Pick of Digging (1d4) (+7,+7) (+4)
c) a Mattock (1d8) (+4,+5) (+2) {!k}
d) a Mattock (1d8) (+6,+1) (+2) {!k}
e) a Mattock of Burning (1d8) (+10,+10) (+2) {!k}
f) 21 Seeker Arrows (6d4) (+5,+3) (139/139)
g) The Black Arrow of Bard (8d4) (+30,+19) (212/212)
h) 37 Giant fire ant Corpses


  [Museum]

 ( page 1 )
a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}


  [Check Sum: "0710eb8557c3d59fec"]


Posted on 24.8.2011 13:53
Last updated on 24.8.2011 17:47

Download this dump

8237. on the Ladder (of 18941)
188. on the Chengband Ladder (of 491)
41. for this player (

Comments

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On 24.8.2011 13:53 Arjen wrote:
the 0.0.57 digging zombie is dead. This one is alive and even reached the Old Castle. Moving through it went pretty smooth and now I'm one hell of a digger richer. :D I'm going to start training dualwield now. At lvl 40 with the +ea bonus my damage will skyrocket. (I hope!) :p

But where are all the nice gear artifact? :) I'm fully equiped with Hobbit Arts.

On 24.8.2011 17:43 Arjen wrote:
Well, that was a bad idea... I blame the lack of nice ubergear. ;) I need more experience with stronger monsters and what are smart moves to do. This one wasn't one.

Ow and I hate the teleport to through walls trick... It makes the 'barriage' skill kinda useless as you just get puled out of your nicely made fort. I really needed that amulet of anti-magic. It makes the game a lot tougher for me... ^^ O well, nxt! Let's see if I can get to the Old Castle again.

On 24.8.2011 18:16 sdff@asfesf.com wrote:
Maybe the anti-teleport amulet in the Tengu and death sword quest is a staple piece of kit from now on.

On 24.8.2011 18:17 sdff@asfesf.com wrote:
Maybe the anti-teleport amulet in the Tengu and death sword quest is a staple piece of kit from now on.

On 24.8.2011 18:18 Arjen wrote:
Hmm, good idea. Easy to get amulet untill you find an anti-magic amulet (which works perfectly too)

On 25.8.2011 02:33 dzhang wrote:
BTW, I typically wouldn't quaff !oCCW in LoS of big baddies like Eibra. !oCCW is for when you Teleport/Phase Door out of their LoS to top up to max HP, then re-engage them.

At least for me, fights usually go like:

1. See Monster.
2. Make sure other strong monsters aren't nearby.
3. Buff and approach.
4. Fight until 40% health.
5. Teleport or Phase Door, depending on local terrain.
6. Quaff !oCCW until full HP.
7. Goto 3.

On 25.8.2011 08:28 Arjen wrote:
I don't think i was in LoS when quaffing, just a few steps further in my tunnel. But nxt time I will also bring some source of double res when I attack it again. I think that was the big mistake. He did too much damage. I will need to find/create better fightingspots where I can use phasedoor. Now i was next to a big room, so a Phase Door was a certain death option I think.

On 28.8.2011 22:36 chris wrote:
>Ow and I hate the teleport to through walls trick... It makes the 'barriage' skill kinda useless as you just get puled out of your nicely made fort. I really needed that amulet of anti-magic.

OK, I toned it down a little bit in 61. Monsters won't start doing this until L60 and they need to be a bit closer for it to work.

There aren't that many monsters left who can do it.
Unique Angels, a few annoying high undead (Shadowlords, Archliches and Black Reavers), the very annoying amberite clan, some big quylthulgs, and another dozen or so high uniques.

My main goal was to add some spice to the end game, not to make the mid-game more deadly ... Sorry about that.

On 29.8.2011 15:24 Arjen wrote:
Cool, thanks for tuning it down, it really bugged me as sorc/DE sorc/DE shades/GM thiefs all coudld just teleport you out. I downloaded .61 imediatly. Starting a Dagger Hobbit. Time to find Power Throwing items. :)

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