The Angband Ladder: Amragarn, Dunadan Ranger by Stan Belik

  [Angband 3.3.0 Character Dump]

 Name   Amragarn                                 Self  RB  CB  EB   Best
 Sex    Male         Age             67   STR! 18/100  +1  +2  +4 18/170
 Race   Dunadan      Height          79   INT! 18/100  +2  +2  +4 18/180
 Class  Ranger       Weight         187   WIS:  18/89  +2  +0  +4 18/149
 Title  Explorer     Social       Liked   DEX:  18/89  +2  +1  +4 18/159
 HP     -36/689      Maximize         Y   CON! 18/100  +3  +1  +6 18/200
 SP     192/192                           CHR! 18/100  +2  +1  +2 18/150

 Level               34   Armor    [60,+91]     Saving Throw         78%
 Cur Exp         714441   Fight   (+23,+16)     Stealth        Excellent
 Max Exp         714441   Melee   (+39,+28)     Fighting          Heroic
 Adv Exp         735000   Shoot   (+35,+15)     Shooting       Legendary
 MaxDepth   1750' (L35)   Blows    6.0/turn     Disarming            82%
 Game Turns     3382433   Shots      3/turn     Magic Device          79
 Standard Turns  396503   Infra        0 ft     Perception       1 in 11
 Resting Turns    17605   Speed           9     Searching            37%
 Gold            333443   Burden  181.0 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, and an average
 complexion.


rAcid:......+.+.+.. Nexus:......++.....
rElec:.+....+.+.... Nethr:.............
rFire:.+....+.+.... Chaos:.............
rCold:.+....+.+.... Disen:.............
rPois:............. Feath:..........+..
rLite:........+.... pFear:.............
rDark:........+.... pBlnd:........++...
Sound:............. pConf:.........+...
Shard:......+...... pStun:.............

Light:............. Tunn.:.............
Regen:....+........ Speed:.+.....+...+.
  ESP:............. Blows:+............
Invis:.........+... Shots:.+...........
FrAct:..+.......... Might:.+...........
HLife:............. S.Dig:.+...........
Stea.:.......+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You smite the Killer stag beetle.
> You have slain the Killer stag beetle.
> There is a wall in the way!
> The Greater basilisk breathes poison.
> You are poisoned!
> The Greater basilisk gazes at you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Greater basilisk gazes at you.
> *** LOW HITPOINT WARNING! ***
> The Greater basilisk misses you.
> *** LOW HITPOINT WARNING! ***
> You have no more Scrolls titled "ago dio pulus" of Phase Door (h).
> The Greater basilisk breathes poison.
> You die.

Killed by a Greater basilisk.

  [Character Equipment]

a) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2> {@w0}
     Found lying on the floor at 1100 feet (level 22).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 261.6 vs. animals, 306.6 vs. orcs, 306.6 vs.
     trolls, 306.6 vs. giants, 306.6 vs. dragons, and 217.2 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) an Opal Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
d) a Quartz Ring of Constitution <+4>
     Bought from a store.
     
     +4 constitution.
     Sustains constitution.
     
e) a Driftwood Amulet of Regeneration
     Found lying on the floor at 1450 feet (level 29).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel
     Found lying on the floor in a pit at 900 feet (level 18).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Radius 3 light.
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor at 1700 feet (level 34).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 85 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1600 feet (level 32).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by an Ancient white dragon at 1600 feet (level 32).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 106 to 209 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 11 to 19 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
l) a Pair of Leather Sandals of Speed [1,+7] <+7>
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     +7 speed.
     


  [Character Quiver]

n) 10 Arrows (1d4) (+4,+6)
     Dropped by a Ghoul at 1450 feet (level 29).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 217.8.
     35% chance of breaking upon contact.
     
o) 72 Arrows (1d4) (+0,+0) {f1}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 162.
     35% chance of breaking upon contact.
     
p) 13 Arrows of Frost (1d4) (+7,+5)
     Dropped by Draebor, the Imp at 1450 feet (level 29).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 417 vs. creatures not resistant to cold, and
     208.5 vs. others.
     35% chance of breaking upon contact.
     
q) 13 Arrows of Slay Undead (1d4) (+9,+12)
     Found lying on the floor in a pit at 1550 feet (level 31).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 546.9 vs. undead, and 273.3 vs. others.
     35% chance of breaking upon contact.
     
r) 16 Arrows (1d4) (+6,+4)
     Dropped by a Small kobold at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 199.2.
     35% chance of breaking upon contact.
     
s) 13 Arrows (1d4) (+6,+6)
     Dropped by an Acolyte at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 217.8.
     35% chance of breaking upon contact.
     
t) 23 Arrows of Wounding (1d4) (+10,+15)
     Dropped by M�m, Betrayer of Turin at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 304.2.
     35% chance of breaking upon contact.
     
u) 16 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 162.
     35% chance of breaking upon contact.
     
v) 20 Arrows of Acid (1d4) (+11,+8)
     Found lying on the floor of a special room at 1750 feet (level
     35).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 477.3 vs. creatures not resistant to acid,
     and 238.5 vs. others.
     35% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
     Bought from a store.
     
     
     
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2}
     
     
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3}
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4}
     
     
e) 14 Clotted Red Potions of Cure Critical Wounds
     
     
f) 9 Pungent Potions of Enlightenment
     
     
g) 8 Indigo Potions of Speed
     
     
h) a Zirconium Rod of Probing
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     
     
i) a Copper-Plated Rod of Cold Balls
     Found lying on the floor at 1450 feet (level 29).
     
     
     
j) 2 Cast Iron Rods of Curing
     
     
k) a Zinc-Plated Rod of Teleport Other
     
     
l) an Ivory Rod of Recall
     Dropped by a Black orc at 1100 feet (level 22).
     
     Cannot be harmed by electricity.
     
m) a Magnesium Rod of Identify {@z2}
     Dropped by a Mage at 1600 feet (level 32).
     
     Cannot be harmed by electricity.
     
n) 3 Teak Staves of Teleportation (25 charges)
     
     
o) a Quartzite Ring of Strength <+5>
     Dropped by a Cave ogre at 1750 feet (level 35).
     
     +5 strength.
     Sustains strength.
     
p) Red Dragon Scale Mail (-2) [24,+15]
     Dropped by a Water troll at 1750 feet (level 35).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Hard Leather Cap of Seeing [2,+6] <+5>
     Dropped by a Spirit naga at 1750 feet (level 35).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
r) a Shovel of Digging (1d2) (+3,+5) <+3> {@w0}
     Dropped by a Cave ogre at 1450 feet (level 29).
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 120 vs. creatures not resistant to acid, and
     104.5 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
     Bought from a store.
     
     
     
b) 7 Books of Magic Spells [Conjurings and Tricks] {@m2}
     
     
c) 8 Books of Magic Spells [Incantations and Illusions] {@m3}
     
     
d) 79 Clotted Red Potions of Cure Critical Wounds
     
     
e) 11 Light Brown Potions of Healing
     
     
f) 2 Cloudy Potions of *Healing*
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
g) 6 Red Potions of Restore Life Levels
     
     
h) 3 Platinum Rods of Treasure Location {@z1}
     
     
i) a Bronze Rod of Restoration
     Found lying on the floor at 1700 feet (level 34).
     
     Cannot be harmed by electricity.
     
j) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
k) a Leather Shield of Elvenkind [8,+13] <+1>
     Dropped by an Acolyte at 1350 feet (level 27).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Pair of Leather Boots of Radagast [2,+11] <+5, +3, +1>
     Dropped by a Gallant at 850 feet (level 17).
     
     +5 infravision.
     +3 stealth.
     +1 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
n) a Pair of Steel Shod Boots of Stability [7,+6]
     Bought from a store.
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
o) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1750 feet (level 35).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 212 vs. creatures not resistant to cold, and
     159.5 vs. others.
     
p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Found under some rubble at 1600 feet (level 32).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 13 to 22 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 212 vs. creatures not resistant to
     electricity, and 159.5 vs. others.
     
q) the Rapier 'Forasgil' (1d6) (+13,+19)
     Dropped by a Gallant at 650 feet (level 13).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 208 vs. animals, 226.5 vs. creatures not
     resistant to cold, and 189.5 vs. others.
     
     Radius 1 light.
r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by an Ogre at 1450 feet (level 29).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 154.5.
     
s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found in a chest from 1350 feet (level 27).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 221.3 vs. orcs, 221.3 vs. trolls, and 159.9
     vs. others.
     
t) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10> {cursed}
     Dropped by Bill the Stone Troll at 1700 feet (level 34).
     
     Heavily cursed.
     -10 speed.
     Slays undead.
     *Slays* dragons.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 123.2 vs. undead, 123.2 vs. creatures not
     resistant to poison, 211.2 vs. dragons, and 35.7 vs. others.
     
u) the Halberd 'Osondir' (3d5) (+16,+12) <+3, +2>
     Found under some rubble at 1600 feet (level 32).
     
     +3 strength, wisdom.
     +2 charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 271 vs. undead, 271 vs. giants, 271 vs.
     creatures not resistant to fire, and 181.6 vs. others.
     
v) the Beaked Axe of Hurin (3d6) (+12,+15) <+2>
     Found lying on the floor in a pit at 1550 feet (level 31).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 153 to 304 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     4.3 blows/round.
     With +4 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 292 vs. trolls, 292 vs. dragons, 292 vs.
     creatures not resistant to acid, 392.3 vs. demons, and 191.8 vs.
     others.
     
     Radius 1 light.
w) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 320.2 vs. demons, 320.2 vs. orcs, 320.2 vs.
     trolls, and 191.3 vs. others.
     
x) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by an Apprentice at 1400 feet (level 28).
     
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 241.3 vs. creatures not resistant to fire,
     and 174.9 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5706     50'    2   Reached level 2
     11143     50'    3   Reached level 3
     15666     50'    4   Reached level 4
     20540     50'    5   Reached level 5
     36533    100'    5   Killed Grip, Farmer Maggot's dog
     40822    100'    6   Reached level 6
     52002    100'    7   Reached level 7
     74703    100'    8   Reached level 8
     84889    100'    8   Killed Fang, Farmer Maggot's dog
    124294    200'    9   Reached level 9
    132858    250'   10   Reached level 10
    140717    150'   11   Reached level 11
    251676    300'   12   Reached level 12
    258954    300'   12   Killed Bullroarer the Hobbit
    294799    100'   13   Reached level 13
    398965    350'   13   Killed Smeagol
    399567    350'   14   Reached level 14
    496655    300'   15   Reached level 15
    579579    350'   16   Reached level 16
    685998      0'   16   Killed Farmer Maggot
    718555    350'   17   Reached level 17
    747625    450'   17   Killed Wormtongue, Agent of Saruman
    808557    500'   18   Reached level 18
    814645    500'   18   Killed Brodda, the Easterling
    853877    550'   19   Reached level 19
    867752    550'   19   Killed Orfax, Son of Boldor
    874945    550'   19   Killed Lagduf, the Snaga
    904272    500'   20   Reached level 20
   1004916    550'   21   Reached level 21
   1009618    550'   21   Killed Mughash the Kobold Lord
   1126113    650'   21   Killed Nar, the Dwarf
   1127387    650'   22   Reached level 22
   1137137    650'   22   Killed Golfimbul, the Hill Orc Chief
   1213624    650'   22   Found the Rapier 'Forasgil'
   1249405    650'   23   Reached level 23
   1418690    700'   24   Reached level 24
   1419102    700'   24   Killed Ufthak of Cirith Ungol
   1456731    700'   24   Found the Dagger 'Narthanc' (LOST)
   1564361    750'   25   Reached level 25
   1620365    800'   25   Killed Boldor, King of the Yeeks
   1691732    800'   25   Killed Ulfast, Son of Ulfang
   1767554    850'   25   Found the Pair of Leather Boots of Radagast
   1875051    900'   26   Reached level 26
   1893176    900'   26   Found the Phial of Galadriel
   1940271   1000'   26   Killed Grishnakh, the Hill Orc
   2014960   1100'   27   Reached level 27
   2037741   1100'   27   Found the Rapier 'Careth Asdriag'
   2061801   1100'   27   Killed Ugluk, the Uruk
   2083551   1100'   27   Killed Lugdush, the Uruk
   2085033   1100'   27   Found the Metal Cap of Thengel
   2178009   1150'   27   Killed Shagrat, the Orc Captain
   2179688   1150'   28   Reached level 28
   2218885   1150'   28   Killed Gorbag, the Orc Captain
   2286236   1300'   28   Killed Ibun, Son of Mim
   2304863   1350'   28   Killed Khim, Son of Mim
   2348096   1350'   28   Killed Bolg, Son of Azog
   2391269   1350'   28   Killed Angamaite of Umbar
   2407570   1350'   29   Reached level 29
   2429208   1350'   29   Killed Ulfang the Black
   2437768   1350'   29   Killed Sangahyando of Umbar
   2462817   1350'   29   Found the Long Sword 'Elvagil'
   2471833   1350'   29   Found the Set of Gauntlets 'Paurnen'
   2484172   1400'   29   Found the Morning Star 'Firestar'
   2574489   1450'   29   Found the Hard Leather Armour of Himring
   2579850   1450'   30   Reached level 30
   2581257   1450'   30   Killed The Queen Ant
   2599457   1450'   30   Killed Draebor, the Imp
   2599551   1450'   30   Found the Chain Mail of Arvedui
   2645162   1450'   30   Killed Beorn, the Shape-Changer
   2658194   1450'   30   Killed Ulwarth, Son of Ulfang
   2662783   1450'   30   Found the Cutlass 'Gondricam'
   2715189   1500'   31   Reached level 31
   2716264   1500'   31   Killed Uldor the Accursed
   2739940   1550'   31   Reached level 31
   2742480   1550'   31   Found the Short Bow of Amras
   2742796   1550'   31   Found the Battle Axe of Balli Stonehand
   2763813   1550'   31   Found the Beaked Axe of Hurin
   2765765   1550'   31   Killed Azog, King of the Uruk-Hai
   2832250   1600'   31   Killed Tom the Stone Troll
   2859681   1600'   31   Killed Mim, Betrayer of Turin
   2880041   1600'   31   Found the Leather Shield of Celegorm
   2881056   1600'   32   Reached level 32
   2930922   1600'   32   Found the Halberd 'Osondir'
   2933731   1600'   32   Found the Iron Helm 'Holhenneth'
   2954581   1600'   32   Found the Dagger 'Dethanc'
   3050505   1600'   33   Reached level 33
   3054986   1650'   33   Found the Quarterstaff 'Eriril' (LOST)
   3055667   1650'   33   Killed Lokkak, the Ogre Chieftain
   3127784   1700'   33   Killed Bill the Stone Troll
   3127791   1700'   33   Found the Zweihander 'Mormegil'
   3182517   1700'   33   Found the Cloak 'Colannon'
   3254374   1700'   34   Reached level 34
   3306789   1750'   34   Found the Dagger 'Nimthanc'


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 17.9.2011 21:34

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9886. on the Ladder (of 18940)
4073. on the Angband Ladder (of 6485)
Second best for this player (

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On 17.9.2011 21:34 Stan Belik wrote:
Crying over my keyboard...

That was my first character who was able to get that far... Almost got all of his stats maxed out when a greater basilisk (have never seen one before) suddenly appeared and killed him before I could estimate the threat it posed... Guess, it'll be my most feared monster next time :)

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