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The Angband Ladder: Smell, High-Elf Warrior by <nathan.elrod@gmail.com>

  [Angband 3.3.0 Character Dump]

 Name   Smell                                    Self  RB  CB  EB   Best
 Sex    Male         Age            130   STR! 18/100  +1  +5  +5 18/210
 Race   High-Elf     Height          79   Int:     15  +3  -2  +2     18     17
 Class  Warrior      Weight         187   Wis:     17  -1  -2  +2     16     15
 Title  Commando     Social      Feared   DEX! 18/100  +3  +2  +3 18/180
 HP     458/458      Maximize         Y   CON:  18/46  +1  +2  +5 18/126
 SP     0/0                               CHR:  18/82  +5  -1  +7 18/192

 Level               35   Armor    [62,+89]     Saving Throw         75%
 Cur Exp         836013   Fight   (+26,+18)     Stealth        Excellent
 Max Exp         836013   Melee   (+38,+34)     Fighting       Legendary
 Adv Exp         900000   Shoot   (+33,+13)     Shooting       Legendary
 MaxDepth   2000' (L40)   Blows    5.8/turn     Disarming            70%
 Game Turns     3488314   Shots      1/turn     Magic Device          64
 Standard Turns  319267   Infra       70 ft     Perception       1 in 24
 Resting Turns     5697   Speed      Normal     Searching            27%
 Gold            131058   Burden  168.1 lbs

 You are one of several children of a Telerin Mage.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:.......++.... Nexus:.............
rElec:............. Nethr:+............
rFire:.......+..+.. Chaos:.............
rCold:+......+..... Disen:.............
rPois:...+......... Feath:.............
rLite:......+.....+ pFear:+...........+
rDark:+.....+...... pBlnd:.........+...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:....+.....+.. Speed:.............
  ESP:............. Blows:.............
Invis:.........+..+ Shots:.............
FrAct:......++...+. Might:.+...........
HLife:............. S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Character Equipment]

a) the Bastard Sword of Eowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor at 1650 feet (level 33).
     
     +4 strength, charisma.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 337.5 vs. animals, 337.5 vs. evil creatures,
     401.6 vs. giants, 529.7 vs. undead, and 273.4 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+7,+13) <+1>
     Dropped by a Spirit naga at 2000 feet (level 40).
     
     +1 shooting power.
     
c) a Ring of Constitution <+4>
     Bought from a store.
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
e) an Amulet of Regeneration
     Bought from a store.
     
     Speeds regeneration.  
     
f) the Phial of Galadriel
     Found lying on the floor at 1100 feet (level 22).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.6%
     
     Radius 3 light.
g) Pseudo-Dragon Scale Mail (Dwarven) (-2) [32,+31] <+1, +3>
     Found under some rubble at 1650 feet (level 33).
     
     +1 strength, constitution.
     +3 infravision.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by a Dreadmaster at 1950 feet (level 39).
     
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 94.6%
     
i) a Large Metal Shield of Resist Acid [12,+9]
     Found lying on the floor at 1900 feet (level 38).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by an Uruk at 1950 feet (level 39).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 92.9%
     
k) the Set of Gauntlets 'Paurhach' [3,+10]
     Found lying on the floor at 1750 feet (level 35).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 95.0%
     
l) a Pair of Steel Shod Boots of Free Action [7,-2]
     Found lying on the floor at 1600 feet (level 32).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 16 Bolts (1d5) (+7,+6)
     Dropped by a Shadow at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 114.4.
     25% chance of breaking upon contact.
     
o) 24 Bolts (1d5) (+5,+5)
     Found under some rubble at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 108.1.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 11 Rations of Food
     
     
b) a Mushroom of Vigor
     Bought from a store.
     
     
     
c) 77 Potions of Cure Critical Wounds
     
     
d) 7 Potions of Restore Life Levels
     
     
e) 5 Potions of Speed
     
     
f) 11 Potions of Boldness
     
     
g) a Scroll of Teleportation
     Dropped by a Snaga at 2000 feet (level 40).
     
     
     
h) 4 Scrolls of Teleport Level
     
     
i) a Rod of Curing
     
     
j) a Rod of Disarming
     
     
k) a Rod of Recall
     Cannot be harmed by electricity.
     
l) a Hard Leather Cap [2] {ego}
     Dropped by a Mature red dragon at 2000 feet (level 40).
     
     You do not know the full extent of this item's powers.
     
m) a Pike (2d5) {ego}
     Dropped by a Young gold dragon at 2000 feet (level 40).
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 103.
     


  [Home Inventory]

a) 2 Potions of Dexterity
     
     
b) 45 Potions of Cure Critical Wounds
     
     
c) 85 Potions of Cure Critical Wounds
     Bought from a store.
     
     
     
d) a Potion of *Healing*
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
e) 60 Potions of Restore Life Levels
     
     
f) 42 Scrolls of Phase Door
     
     
g) 13 Scrolls of Enchant Weapon To-Hit
     
     
h) 4 Scrolls of Enchant Weapon To-Dam
     
     
i) 2 Scrolls of Enchant Armour
     
     
j) 2 Scrolls of *Enchant Weapon*
     
     
k) 9 Scrolls of Remove Curse
     
     
l) a Scroll of *Remove Curse*
     Bought from a store.
     
     
     
m) 22 Scrolls of Satisfy Hunger
     
     
n) 43 Scrolls of Recharging
     Bought from a store.
     
     
     
o) a Rod of Detection
     Bought from a store.
     
     Cannot be harmed by electricity.
     
p) a Rod of Recall
     Cannot be harmed by electricity.
     
q) a Rod of Identify (charging)
     Bought from a store.
     
     Cannot be harmed by electricity.
     
r) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found under some rubble at 2000 feet (level 40).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
s) a Cloak of Protection [1,+16]
     Dropped by a Water troll at 1950 feet (level 39).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Large Metal Shield of Resist Cold [12,+8]
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
u) the Metal Cap of Celebrimbor [3,+18] <+3, +2>
     Found lying on the floor of a cavern at 1950 feet (level 39).
     
     +3 charisma.
     +2 intelligence, dexterity.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 1300 feet (level 26).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
w) the Main Gauche of Azaghal (2d5) (+12,+14)
     Dropped by Mīm, Betrayer of Turin at 1750 feet (level 35).
     
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 358.2 vs. dragons, and 205.8 vs. others.
     
x) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Dropped by an Ice troll at 1950 feet (level 39).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 249.6 vs. animals, 249.6 vs. evil creatures,
     284 vs. undead, 284 vs. orcs, and 215.2 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2122     50'    2   Reached level 2
     19647     50'    3   Reached level 3
     48170    100'    4   Reached level 4
     50685    100'    4   Killed Grip, Farmer Maggot's dog
     53408    100'    5   Reached level 5
     58283    100'    5   Killed Fang, Farmer Maggot's dog
     85243    100'    6   Reached level 6
    119154    150'    7   Reached level 7
    155207    100'    8   Reached level 8
    200932    200'    9   Reached level 9
    230015    200'   10   Reached level 10
    292710    250'   11   Reached level 11
    320721    300'   11   Killed Bullroarer the Hobbit
    363129    300'   12   Reached level 12
    364705      0'   12   Killed Farmer Maggot
    401681    350'   12   Killed Mughash the Kobold Lord
    421281    350'   13   Reached level 13
    429621    350'   13   Killed Lagduf, the Snaga
    442065    350'   14   Reached level 14
    496510    350'   15   Reached level 15
    558417    350'   16   Reached level 16
    573017    400'   16   Killed Wormtongue, Agent of Saruman
    650842    400'   16   Killed Smeagol
    668236    400'   17   Reached level 17
    697851    400'   18   Reached level 18
    710653    400'   19   Reached level 19
    726732    400'   20   Reached level 20
    757584    400'   21   Reached level 21
    786800    450'   21   Killed Brodda, the Easterling
    880875    550'   21   Killed Orfax, Son of Boldor
    945982    650'   22   Reached level 22
    948739    650'   22   Killed Boldor, King of the Yeeks
    950862    650'   22   Killed Golfimbul, the Hill Orc Chief
    994355    750'   22   Killed Ulfast, Son of Ulfang
   1018751    700'   23   Reached level 23
   1167334    800'   24   Reached level 24
   1232348    850'   25   Reached level 25
   1235581    850'   25   Killed Ufthak of Cirith Ungol
   1299132    900'   25   Killed Nar, the Dwarf
   1301964    900'   25   Found the Long Sword 'Elvagil' (LOST)
   1393363    900'   25   Killed Angamaite of Umbar
   1494559    900'   26   Reached level 26
   1555542    900'   26   Killed Grishnakh, the Hill Orc
   1610993    900'   26   Killed Gorbag, the Orc Captain
   1692970   1000'   26   Killed Bolg, Son of Azog
   1710072   1050'   26   Killed Lugdush, the Uruk
   1723481   1050'   27   Reached level 27
   1922774   1100'   27   Found the Phial of Galadriel
   2001491   1100'   28   Reached level 28
   2034881   1150'   28   Killed Shagrat, the Orc Captain
   2241504   1150'   28   Found the Iron Helm of Gorlim (LOST)
   2315832   1200'   28   Found the Rapier 'Forasgil' (LOST)
   2331078   1250'   28   Killed Ibun, Son of Mim
   2351316   1250'   28   Killed Sangahyando of Umbar
   2366836   1250'   28   Killed Khim, Son of Mim
   2375593   1250'   29   Reached level 29
   2381998      0'   29   Reached level 29
   2400345   1300'   29   Found the Metal Cap of Thengel
   2406510   1300'   29   Found the Dagger 'Nimthanc' (LOST)
   2460871      0'   29   Reached level 29
   2474900      0'   29   Reached level 29
   2652792   1650'   30   Reached level 30
   2667074   1650'   30   Found the Bastard Sword of Eowyn
   2701885   1750'   30   Killed Ugluk, the Uruk
   2703657   1750'   30   Killed Uldor the Accursed
   2730425   1750'   30   Killed Beorn, the Shape-Changer
   2756167   1750'   31   Reached level 31
   2765981   1750'   31   Found the Set of Gauntlets 'Paurhach'
   2770759   1750'   31   Killed Lokkak, the Ogre Chieftain
   2831766   1750'   31   Killed Mim, Betrayer of Turin
   2831828   1750'   31   Found the Main Gauche of Azaghal
   2900233   1850'   31   Reached level 31
   2939594   1850'   32   Reached level 32
   2988549   1850'   32   Killed Ulwarth, Son of Ulfang
   3003101   1900'   32   Killed Bill the Stone Troll
   3031998   1900'   32   Killed Castamir the Usurper
   3032296   1950'   32   Found the Set of Gauntlets 'Paurnen' (LOST)
   3042155   1950'   32   Killed The Queen Ant
   3042538   1950'   33   Reached level 33
   3042980   1950'   33   Found the Dagger 'Narthanc' (LOST)
   3058200   2000'   33   Found the Scimitar 'Haradekket'
   3072770   2000'   33   Found the Leather Scale Mail 'Thalkettoth'
   3090606   2000'   33   Killed Azog, King of the Uruk-Hai
   3094089   2000'   33   Reached level 33
   3125785   1950'   33   Killed Tom the Stone Troll
   3151827   1950'   34   Reached level 34
   3170748   1950'   34   Reached level 34
   3179519   1950'   34   Reached level 34
   3186874   1950'   34   Reached level 34
   3190737   1950'   34   Found the Broad Sword 'Aeglin' (LOST)
   3194279      0'   34   Reached level 34
   3222813   1950'   34   Reached level 34
   3250478   1950'   34   Found the Short Sword 'Sting'
   3261312   1950'   34   Found the Iron Helm 'Holhenneth'
   3276115   1950'   34   Found the Cutlass 'Gondricam' (LOST)
   3337952   1950'   34   Killed Adunaphel the Quiet
   3340413   1950'   35   Reached level 35
   3351184   1950'   35   Reached level 35
   3378723   1950'   35   Found the Cloak of Thingol
   3417743   1950'   35   Reached level 35
   3421840   1950'   34   Killed Uvatha the Horseman
   3421840   1950'   35   Reached level 35
   3457574   1950'   35   Found the Metal Cap of Celebrimbor


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 20.11.2011 23:18

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