The Angband Ladder: Vaseron, Hobbit Druid by Roch

  [NPPComp114 0.1.14 Character Dump]


You have killed 269 of 675 monster races.
You have 406 of 675 monster races left to kill.

 Name   Vaseron                           Self RB CB  EB   Best
 Sex    Female         Age      23 STR:     12 -2 -2  +3     11
 Race   Hobbit         Height   31 INT:     17 +2 +3  +6 18/100
 Class  Druid          Weight   50 WIS:  18/26 +1 +3  +2  18/86
 Title  Earth Warder   Status   43 DEX:     12 +3 -2  +0     13
 HP     -25/151                    CON:     13 +2 -1  +0     14
 SP     4/102          Level    29 CHR:     15 +1 +1  +0     17

 GameTurn      955949  Armor    [6,+21] Saving Throw        79%
 PlayerTurn     84821  Fight    (+0,+0) Stealth          Superb
 Cur Exp        84904  Melee    (+5,+6) Fighting           Good
 Max Exp        84904  Shoot    (+0,+0) Shooting      Very Good
 Adv Exp        20096  Blows     1/turn Disarming            7%
 MaxDepth     1900 ft  Shots     1/turn Magic Device         93
 Gold           74691  Speed     Normal Perception       1 in 9
 Burden        72 lbs  Infra      60 ft Searching           38%
 % Burden         55%

 You are one of several children of a Hobbit Tavern Owner. You
 are a credit to the family. You have blue-gray eyes, straight
 auburn hair, and a very dark complexion.


  [Last Messages]

> You are covered with frost!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You have found 510 gold pieces worth of emeralds.
> You have 2 Scrolls titled "khotox vivish" of Phase Door (f).
> You have found 415 gold pieces worth of garnets.
> The Frost giant hits you!
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> The Frost giant hits you!
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> The Frost giant hits you!
> You are covered with frost!
> You die.

Killed by a Frost giant.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   ++   + +  
      |}=="~ ( ]                 |}=="~ ( ]  
      abcdefghijkl@              abcdefghijkl@
 Str: ..3..........        Str:  ..s..........
 Int: ...3...1.2...        Int:  ...s...s.....
 Wis: .........2...        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:....+........        Blind:.........+... 
 Elec:.............        Confu:.........+... 
 Fire:+............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.....+.+.....
Feath:.............        Sear.:.........+...
PLite:.............        Infra:.............
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:.........+...        Blows:.............
FrAct:.......+.....        Shots:.............
HLife:............+        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~ ( ]                 |}=="~ ( ]   

  [Character Equipment]

a) The Well-balanced Dagger 'Narthanc' (2d4) (+5,+6)
   It is branded with fire.  It provides resistance to fire.  It 
   can be thrown hard and fast.  It activates for fire bolt
   (9d8) every 8+d8 turns.  It cannot be harmed by the elements.
   It gives you one attack per turn.  
   
   It was dropped by a Snaga at a depth of 1200 ft.
b) a Long Bow (x3) (+0,+0)
c) a Tortoise Shell Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
   
d) a Pearl Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your 
   intelligence.  
e) a Crystal Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
   
f) a Brass Lantern of Stealth (9667 turns) (+1)
   It increases your stealth by 1.  It cannot be harmed by fire.
   
g) (nothing)
h) a Cloak of the Magi [1,+11] (+1) {FrAct}
   It increases your intelligence by 1.  It increases your 
   stealth by 1.  It sustains your intelligence.  It grants you 
   immunity to paralysis.  It cannot be harmed by acid.  
i) (nothing)
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your searching by 2.  It provides resistance to blindness and 
   confusion.  It grants you the ability to see invisible things.
   It activates for detection every 55+d55 turns.  It cannot be
   harmed by the elements.  
   It was dropped by an unknown monster at a depth of 1550 ft.
k) (nothing)
l) (nothing)


  [Character Equipment -- Quiver]

n) 6 Arrows of Frost (1d4) (+15,+10)
   It is branded with frost.  It cannot be harmed by cold.  
o) 5 Arrows of Flame (1d4) (+12,+4)
   It is branded with fire.  It cannot be harmed by fire.  
p) 25 Arrows (1d4) (+7,+5)
q) 21 Arrows (1d4) (+5,+6)


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild]
b) a Book of Druid Spells [Environmental Adjurations]
c) a Book of Druid Spells [Commanding Nature]
d) a Book of Druid Spells [Melian's Reformations]
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 1700 ft.
e) 5 Orange Potions of Cure Critical Wounds {25% off}
f) 2 Scrolls titled "khotox vivish" of Phase Door
g) 4 Scrolls titled "iv nagval" of Teleportation
h) 4 Scrolls titled "hacomp valflit" of Teleport Level {40% off}
i) a Mithril Rod of Recall
   It cannot be harmed by electricity.  
j) a Chromium Rod of Teleport Other
k) 3 Zinc-Plated Rods of Lightning Bolts (1 charging)
   It cannot be harmed by electricity.  
l) a Tin-Plated Wand of Teleport Other (2 charges)
m) a Silver-Plated Wand of Stinking Cloud (7 charges)
n) a Mithril-Plated Wand of Lightning Balls (5 charges)
   It cannot be harmed by electricity.  
o) 2 Brass Wands of Wonder (22 charges)
   It cannot be harmed by the elements.  
p) a Redwood Staff of Teleportation (6 charges) {25% off}
q) an Oak Staff of Object Location (14 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ??,!???--_==~)||/}{{{           ??,!???--_==~)||/}{{{   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: .............++......... Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ...............+........ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ........................ Blows: ........................
FrAct: ...........+............ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ??,!???--_==~)||/}{{{           ??,!???--_==~)||/}{{{

  [Home Inventory]

a) a Book of Druid Spells [Environmental Adjurations]
b) 2 Books of Druid Spells [Lore of Engagement] {25% off}
c) a White Spotted Mushroom of Restoring
d) 2 Gold Potions of Healing
e) 20 Scrolls titled "iv nagval" of Teleportation
f) 26 Scrolls titled "hacomp valflit" of Teleport Level {40% off}
g) 2 Scrolls titled "fu jo compkho" of *Identify*
h) a Cast Iron Rod of Frost Bolts
i) 3 Silver Wands of Magic Missile (44 charges)
j) a Redwood Staff of Teleportation (8 charges) {25% off}
k) an Engagement Ring of Protection [+18]
l) a Tiger Eye Ring of Free Action
   It grants you immunity to paralysis.  
m) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Khim, Son of Mim at a depth of 1400 ft.
n) a Large Leather Shield of Resist Elements [4,+7] {RAcid}
   It provides resistance to acid.  It cannot be harmed by acid.
   
   It was dropped by Smeagol at a depth of 150 ft.
o) a Long Sword of the Elements (2d5) (+8,+5) {RAcid BrandAcid}
   It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by acid.  It gives you one attack per turn.  
   
   
   It was dropped by Golfimbul, the Hill Orc Chief at a depth of
   650 ft.
p) a Scimitar of the Elements (2d5) (+2,+13) {RFire BrandFire}
   It is branded with fire.  It provides resistance to fire.  It
   cannot be harmed by fire.  It gives you one attack per turn.  
   
   
   It was dropped by Bullroarer the Hobbit at a depth of 450 ft.
q) a Glaive of *Slays* (2d6) (+9,+6) {KillDragon}
   It is especially deadly against dragons.  It gives you one
   attack per turn.  
   
r) a Light Crossbow of Accuracy (x3) (+14,+5)
s) 9 Bolts of Acid (1d5) (+4,+10)
   It is branded with acid.  It cannot be harmed by acid.  
t) 23 Bolts (1d5) (+3,+4)
   They were dropped by Golfimbul, the Hill Orc Chief at a depth of
   650 ft.
u) 32 Arrows (1d4) (+5,+3)

Vaseron the Hobbit Druid
Began the quest to kill Morgoth on 11/27/2011 at 02:49 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    22243|   150 |  5  | Reached level 5
|    28143|   150 |  6  | Killed Fang, Farmer Maggot's dog
|    55757|   100 |  7  | Killed Grip, Farmer Maggot's dog
|    61686|   150 |  8  | Killed Wolf, Farmer Maggot's dog
|    85333|   450 | 10  | Reached level 10
|   153838|   150 | 12  | Killed Smeagol
|   183190|  Town | 12  | Killed Lotho Pimple
|   264569|   450 | 14  | Killed Brodda, the Easterling
|   305484|   800 | 15  | Reached level 15
|   361313|   400 | 16  | Killed Mughash the Kobold Lord
|   372977|   450 | 16  | Killed Bullroarer the Hobbit
|   395594|   450 | 17  | Killed Wormtongue, Agent of Saruman
|   419903|  Town | 17  | ! wis 90% off
|   422006|   650 | 17  | Killed Golfimbul, the Hill Orc Chief
|   482218|   900 | 20  | Reached level 20
|   512164|  1200 | 22  | Killed Grishnakh, the Hill Orc
|   517373|  1200 | 22  | Found The Well-balanced Dagger 'Narthanc'
|   579666|  1600 | 25  | Reached level 25
|   664174|  1450 | 26  | !chr
|   676290|  1400 | 26  | Killed Gorbag, the Orc Captain
|   700746|  1400 | 26  | Killed Khim, Son of Mim
|   701283|  1400 | 26  | Found The Phial of Galadriel
|   745683|  1500 | 27  | Killed Ulfast, Son of Ulfang
|   764362|  1400 | 27  | Killed Ulwarth, Son of Ulfang
|   767564|  1400 | 27  | Killed Orfax, Son of Boldor
|   785575|  1500 | 27  | Killed Uldor the Accursed
|   804960|  1550 | 27  | Killed Lagduf, the Snaga
|   807105|  1550 | 27  | Found The Iron Helm 'Holhenneth'
|   925161|  1750 | 29  | ! wis
|   946276|  1800 | 29  | ! con
============================================================
|   955949|  1900 | 29  | Killed by a Frost giant.
|   955949|  1900 | 29  | Killed on 12/04/2010 at 09:28 AM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.11.2011 09:49
Last updated on 1.12.2011 07:44

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8. on the Competition No.114 Ladder (of 18)

Comments

Jump to latest

On 29.11.2011 09:49 Roch wrote:
Sloooow going.

On 29.11.2011 20:35 nppangband wrote:
Good start, though. Finding a couple stat-gain potions will help out a great deal.

On 29.11.2011 21:01 Roch wrote:
Thanks -- yes a little strength in particular would help this character. I had a close call with a black night who took me down to 0 hp. I couldn't teleport because I was bleeding, so I took a chance on a ccw, which got me to a next turn when I could teleport. Whew! I haven't played druids much -- is it true that there is no phase or teleport spell in their books?

On 29.11.2011 22:16 nppangband wrote:
They get some in the dungeon spellbooks. But that is supposed to be their one of thier weaknesses. They are supposed to have great offensive and defensive/healing spells, and below average utility spells. They do have some combat spells that can be used to great effect, but it is just a different set of tactics than a traditional mage or priest.

On 30.11.2011 10:42 Roch wrote:
Holhenneth (Lagduf) is most welcome after a couple of confusion scrapes.

On 1.12.2011 06:43 Roch wrote:
Melian's and phase door, yay! And a ring of strength to speed me up a little.

On 1.12.2011 07:44 Roch wrote:
Live by the phase, die by the phase.

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