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The Angband Ladder: Menteloth, Half-Elf Ranger by <raist7@gmail.com>

  [Quickband 2.0.5 Character Dump]

 Name   Menteloth                         Self RB CB  EB   Best
 Sex    Male           Age     132 STR:     17 +2 +2  +4  18/70
 Race   Half-Elf       Height   87 INT:     14 +2 +2  +0     18
 Class  Ranger         Weight  193 WIS:     10 +2 +1  +3     16
 Title  Explorer       Status    2 DEX:     17 +2 +1  +6  18/80
 HP     331/331                    CON:     14 +2 +1  +2  18/10
 SP     50/50          Level    35 CHR:     10 +2 +0  +3     15

 GameTurn     1213425  Armor   [24,+80] Saving Throw        75%
 PlayerTurn    146166  Fight   (+11,+8) Stealth        Terrible
 Cur Exp       476272  Melee  (+19,+20) Fighting      Legendary
 Max Exp       476272  Shoot  (+26,+19) Shooting      Legendary
 Adv Exp       153728  Blows     4/turn Disarming           69%
 MaxDepth      550 ft  Shots     1/turn Magic Device         81
 Gold           14794  Speed         +6 Perception      1 in 22
 Burden       263 lbs  Infra      70 ft Searching           27%
 % Burden         87%

 You are descended from both Elves and Men. You bear a glorious
 destiny. You have a silver circlet about your locks. You have
 light grey eyes, straight black hair, and a fair complexion.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +  ++ +  +  
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2...2........        Str:  ....s........
 Int: .............        Int:  .............
 Wis: .........3...        Wis:  .............
 Dex: ...3..3......        Dex:  ...s........s
 Con: 2............        Con:  ....s.....s..
 Chr: .........3...        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+.+....        Blind:............. 
 Elec:+.......+....        Confu:.........+... 
 Fire:........+....        Sound:............. 
 Cold:........+....        Shard:......+...... 
 Pois:..+..........        Nexus:...........+. 
 Fear:....+........        Nethr:............. 
 Lite:+.........+..        Chaos:........+.... 
 Dark:+............        Disen:....+........ 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.......++....
Feath:...........+.        Sear.:.............
PLite:+.........+..        Infra:.............
Regen:.............        Aggr.:+............
Telep:.............        Speed:+.....+......
Invis:+....+.......        Blows:.............
FrAct:+...+.....+..        Shots:.............
HLife:.............        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {elec,light,dark - aggravate}
   It increases your strength and constitution by 2.  It
   increases your speed by 2.  It slays all evil creatures, and
   it is especially deadly against demons.  It is branded with 
   poison.  It provides resistance to lightning, light, and dark.
   It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things, but it
   also aggravates creatures around you.  It cannot be harmed by
   the elements.  It gives you 4 attacks per turn.  
   
   It was lying on the floor at a depth of 300 ft.
b) a Heavy Crossbow of Extra Might (x5) (+15,+19) (+1)
   It increases your shooting power by 1.  
   It was lying on the floor at a depth of 300 ft.
c) an Emerald Ring of Resist Poison
   It provides resistance to poison.  
   It was bought in a store.
d) a Pearl Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.
   
e) a Sea Shell Amulet of Weaponmastery (+2,+2) (+2)
   It increases your strength by 2.  It provides resistance to 
   fear and disenchantment.  It sustains your strength and 
   constitution.  It grants you immunity to paralysis.  
   It was lying on the floor at a depth of 300 ft.
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability
   to see invisible things.  It activates for magic mapping
   every 50+d50 turns.  It cannot be harmed by the elements.  
   It was dropped by Gorlim, Betrayer of Barahir at a depth of 550
   ft.
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {acid,shards}
   It increases your dexterity by 3.  It increases your speed by
   3.  It provides resistance to acid and shards.  It cannot be
   harmed by the elements.  
   It was dropped by Thrukur, Undead Dwarf Lord at a depth of 350
   ft.
h) a Cloak of Stealth [1,+5] (+2 stealth)
   It increases your stealth by 2.  
i) a Small Leather Shield of Elvenkind [2,+11] (+3 stealth) {RChaos}
   It increases your stealth by 3.  It provides resistance to 
   acid, lightning, fire, cold, and chaos.  It cannot be harmed
   by the elements.  
   It was lying on the floor at a depth of 400 ft.
j) The Metal Cap of Thengel [3,+12] (+3) {conf}
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
   It was lying on the floor at a depth of 300 ft.
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your 
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
   It was dropped by a Spirit naga at a depth of 350 ft.
l) a Pair of Metal Shod Boots of Stability [6,+3] {nexus,ffall}
   It provides resistance to nexus.  It makes you fall like a
   feather.  
   It was lying on the floor at a depth of 300 ft.


  [Character Equipment -- Quiver]

n) 57 Bolts (1d5) (+6,+6)
o) 17 Bolts (1d5) (+7,+4)
p) 10 Bolts (1d6) (+6,+6) {10% off}
q) 5 Bolts (1d5) (+5,+5)
r) 15 Bolts (1d5) (+6,+4)
s) 31 Bolts (1d5) (+3,+6)
t) 33 Bolts (1d5) (+5,+4)
u) 23 Bolts (1d5) {good}
v) 16 Seeker Bolts (4d5) (+0,+0)
   They were dropped by a Mind flayer at a depth of 550 ft.
w) 32 Mithril Bolts (3d5) (+0,+0)
   It cannot be harmed by acid or fire.  
   They were lying on the floor at a depth of 550 ft.


  [Character Inventory]

a) 2 Books of Druid Spells [Call of the Wild] {10% off}
b) 3 Books of Druid Spells [Environmental Adjurations]
c) 3 Books of Druid Spells [Commanding Nature]
d) 5 Books of Druid Spells [Lore of Engagement] {25% off}
e) 3 Books of Druid Spells [Radagast's Protections]
   It cannot be harmed by the elements.  
f) a Book of Druid Spells [Arda's Habitats]
   It cannot be harmed by the elements.  
   It was dropped by a Mature bronze dragon at a depth of 500 ft.
   
g) 5 Magenta Potions of Speed
h) 24 Pink Speckled Potions of Cure Critical Wounds
i) 9 Smoky Potions of Healing {10% off}
j) 4 Blue Speckled Potions of Restore Mana
k) 7 Oily Yellow Potions of Restore Life Levels
l) 2 Blue Potions of Enlightenment
m) 25 Scrolls titled "skibjor" of Phase Door
n) 16 Scrolls titled "arzerog nelg" of Teleportation
o) 2 Scrolls titled "skirog a tri" of Teleport Level
p) 9 Scrolls titled "oodklis micbit" of Word of Recall {10% off}
q) 2 Lead-Plated Rods of Curing
   It cannot be harmed by electricity.  
r) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed by 2.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
   It might have hidden powers.
   It was dropped by an Ice ogre at a depth of 550 ft.
s) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) {elec,blnd}
   It increases your searching by 1.  It slays orcs, trolls, and 
   giants.  It is branded with electricity.  It provides
   resistance to lightning and blindness.  It is blessed by the
   gods, slows your metabolism, and lights the dungeon around you.
   It cannot be harmed by the elements.  It gives you 4 attacks
   per turn.  
   
   It was lying on the floor at a depth of 350 ft.
t) a Ball-and-Chain (Defender) (2d4) (+17,+11) [+4] (+2 stealth)
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, fire, and cold.  It makes you fall like a
   feather and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  It gives you 4 attacks per
   turn.  
   It might have hidden powers.
   It was dropped by Maglor, Son of Feanor at a depth of 550 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)    + +     +  ++++++++   
       ?==""~[[[))]]||||///\\          ?==""~[[[))]]||||///\\  
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..........2..1...11.3...  Str:  ..........s.........s...
 Int:  ..4.....................  Int:  .ss.....................
 Wis:  ...............1....3...  Wis:  .s..................s...
 Dex:  ....2........12..11.....  Dex:  ....s...................
 Con:  ..........2..1...11.....  Con:  ..........s.....s.......
 Chr:  ..............2.3..3....  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ...+....++.............. Blind: ..........++............
 Elec: ...+....++.............. Confu: .....................+..
 Fire: ...+....++.........+.+.. Sound: ...................+....
 Cold: ...+..++++.............. Shard: ........................
 Pois: ....+.....+............. Nexus: ....+...................
 Fear: ..........+..+.++....... Nethr: ........................
 Lite: ...........+.+.......... Chaos: ........................
 Dark: ...........+....+....... Disen: .........+..............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ....+....+....+......+..
Feath: ..............+....+.... Sear.: ....+...................
PLite: ...........+.+..+....... Infra: ....+...................
Regen: ........................ Aggr.: ..........+.............
Telep: ........................ Speed: ....+...................
Invis: ...........+.+++.+++.... Blows: ........................
FrAct: ............+...+++.+... Shots: ........................
HLife: ................+...+... Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?==""~[[[))]]||||///\\          ?==""~[[[))]]||||///\\

  [Home Inventory]

a) 3 Scrolls titled "ornun vomood" of *Identify*
b) a Jasper Ring of Alertness
   It sustains your intelligence and wisdom.  
   It was dropped by a Young black dragon at a depth of 300 ft.
c) a Bloodstone Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your 
   intelligence.  
   It was dropped by a Young red dragon at a depth of 550 ft.
d) a Mother-of-Pearl Amulet of Resistance
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 500 ft.
e) an Amber Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, 
   searching, infravision, and speed by 2.  It provides
   resistance to poison and nexus.  It sustains your dexterity.  
   
   It was bought in a store.
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was lying on the floor at a depth of 250 ft.
g) Dragon Scale Mail (White) (-1) [5,+19]
   It provides resistance to cold.  It makes you native to
   terrains made of ice.  It activates for cold resistance
   (10+d10 turns) and breathe frost (100) every 100+d100 turns.  
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 300 ft.
h) Mature Dragon Scale Mail (White) (-2) [12,+19]
   It provides resistance to cold.  It makes you native to
   terrains made of ice.  It activates for cold resistance
   (10+d10 turns) and breathe frost (200) every 200+d200 turns.  
   It cannot be harmed by the elements.  
   It was dropped by Rogrog the Black Troll at a depth of 350 ft.
   
i) Augmented Chain Mail of Resistance (-2) [16,+9]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 350 ft.
j) a Small Metal Shield of Elvenkind [3,+13] (+3 stealth) {RDisen}
   It increases your stealth by 3.  It provides resistance to 
   acid, lightning, fire, cold, and disenchantment.  It cannot
   be harmed by the elements.  
   It was dropped by a Mature blue dragon at a depth of 400 ft.
k) The Large Leather Shield of the Haradrim [4,+15] (+2) {pois,fear,blnd}
   It increases your strength and constitution by 2.  It
   provides resistance to poison, fear, and blindness.  It
   sustains your strength and constitution.  It aggravates
   creatures around you.  It activates for berserk rage (50+d50
   turns) every 50 turns.  It cannot be harmed by the elements.  
   
   It was dropped by Lurtz the Uruk-Hai Captain at a depth of 550
   ft.
l) a Jewel Encrusted Crown of Night and Day [0,+14]
   It provides resistance to light, dark, and blindness.  It 
   lights the dungeon around you.  It grants you the ability to
   see invisible things.  It cannot be harmed by acid.  
   It was dropped by Lurtz the Uruk-Hai Captain at a depth of 550
   ft.
m) a Pair of Metal Shod Boots of Free Action [6,+5]
   It grants you immunity to paralysis.  
n) The Small Sword 'Stink' (1d6) (+7,+8) (+1) {fear,light}
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs.  It provides resistance to fear and light.  It 
   lights the dungeon around you.  It grants you the ability to
   see invisible things.  It makes you native to terrains made
   of forest.  It activates for stinking cloud (12) every 30+d30
   turns.  It cannot be harmed by the elements.  It gives you 4
   attacks per turn.  
   
   It was dropped by Cerevas the Deranged at a depth of 350 ft.
o) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2)
   It increases your dexterity and charisma by 2.  It increases
   your stealth by 2.  It slays orcs and trolls.  It makes you
   fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  It
   gives you 4 attacks per turn.  
   
   It was dropped by a Mature white dragon at a depth of 400 ft.
p) a Long Sword (Holy Avenger) (2d5) (+6,+6) [+1] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It is
   blessed by the gods.  It grants you the ability to see
   invisible things.  It gives you 4 attacks per turn.  
   It might have hidden powers.
   It was lying on the floor at a depth of 300 ft.
q) The Long Sword 'Gwendohil' (3d5) (+10,+15) [+10] (+3) {fear,dark,hlife}
   It increases your charisma by 3.  It is especially deadly
   against undead.  It provides resistance to fear, dark, and 
   life draining.  It sustains your constitution.  It is blessed
   by the gods and lights the dungeon around you.  It grants you 
   immunity to paralysis.  It activates for starlight (10d8)
   every 10 turns.  It cannot be harmed by the elements.  It
   gives you 4 attacks per turn.  
   
   It was lying on the floor at a depth of 300 ft.
r) a Trident of Westernesse (1d8) (+11,+13) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you 4 attacks per turn.  
   
   It was dropped by a Stone troll at a depth of 350 ft.
s) a Beaked Axe of Westernesse (2d6) (+8,+8) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you 4 attacks per turn.  
   
   It was dropped by a Two headed ogre at a depth of 350 ft.
t) The Halberd 'Osondir' (3d5) (+7,+9) (+3) {fire,sound}
   It increases your charisma by 3.  It slays giants and undead.
   It is branded with fire.  It provides resistance to fire and 
   sound.  It makes you fall like a feather.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
   
   It was dropped by Wormtongue, Agent of Saruman at a depth of 250
   ft.
u) The War Hammer of Throt (5d3) (+2,+15) (+3) {hlife,heal}
   It increases your strength and wisdom by 3.  It slays undead 
   and all evil creatures.  It provides resistance to life
   draining.  It sustains your strength and wisdom.  It grants
   you immunity to paralysis.  It activates for heal (500) every
   300 turns.  It cannot be harmed by the elements.  It gives
   you 4 attacks per turn.  
   
   It was lying on the floor at a depth of 350 ft.
v) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) {fire,conf}
   It increases your stealth by 2.  It slays all evil creatures.
   It is branded with fire.  It provides resistance to fire and 
   confusion.  It activates for confuse monster every 15 turns.  
   It cannot be harmed by the elements.  It gives you 4 attacks
   per turn.  
   
   It was lying on the floor at a depth of 300 ft.

Menteloth the Half-Elf Ranger
Began the quest to kill Saruman on 04/12/2012 at 11:25 AM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    21934|   100 |  4  | Killed Grip, Farmer Maggot's dog
|    28159|   100 |  5  | Reached level 5
|    32026|   100 |  6  | Killed Fang, Farmer Maggot's dog
|   110973|   100 |  8  | Killed Wolf, Farmer Maggot's dog
|   117551|   100 |  8  | Killed Smeagol
|   122597|   100 |  9  | Killed Bullroarer the Hobbit
|   129699|  Town |  9  | Killed Lotho Pimple
|   141846|   150 | 10  | Reached level 10
|   181962|   150 | 14  | Killed Lagduf, the Snaga
|   205474|   150 | 15  | Reached level 15
|   220624|   200 | 18  | Killed Boldor, King of the Yeeks
|   237068|   250 | 19  | Killed Wormtongue, Agent of Saruman
|   237905|   250 | 19  | Killed Golfimbul, the Hill Orc Chief
|   241503|   250 | 20  | Reached level 20
|   245591|   250 | 20  | Found Halberd 'Osondir'
|   266792|   300 | 25  | Reached level 25
|   272750|   300 | 25  | Killed Illitha, Dark Elf Sorceress
|   272870|   300 | 25  | Killed Nar, the Dwarf
|   295695|   300 | 25  | Killed Mughash the Kobold Lord
|   303630|   300 | 25  | Killed Bolg, Son of Azog
|   330980|   300 | 26  | Killed Shagrat, the Orc Captain
|   342149|   300 | 26  | Killed Gorbag, the Orc Captain
|   375845|   300 | 26  | Killed Orfax, Son of Boldor
|   436591|   300 | 27  | Found Metal Cap of Thengel
|   467558|   300 | 28  | You enter the Greater vault ("Roundabouts One")
|   525758|   300 | 29  | You enter the Greater vault ("Hourglass")
|   529196|   300 | 29  | Killed Khim, Son of Mim
|   535519|   300 | 29  | Killed Ugluk, the Uruk
|   542730|   300 | 29  | Killed Grishnakh, the Hill Orc
|   570892|   300 | 29  | Found Long Sword 'Gwendohil'
|   585025|   300 | 29  | Killed Angamaite of Umbar
|   633203|   300 | 29  | Killed Nugrush, the Goblin Lobber
|   643280|   300 | 29  | Found Short Sword 'Dagmor'
|   684439|   300 | 29  | Found Long Sword 'Anguirel'
|   685901|   300 | 29  | Found Flail 'Totila'
|   706730|   250 | 29  | Found Phial of Galadriel
|   713080|   250 | 30  | Reached level 30
|   719375|   350 | 30  | Found Set of Leather Gloves 'Cammithrim'
|   769706|   350 | 30  | Killed Beorn, the Shape-Changer
|   776458|   350 | 31  | Killed Cerevas the Deranged
|   786063|   350 | 31  | Found Small Sword 'Stink'
|   803743|   350 | 31  | Killed Sangahyando of Umbar
|   810751|   350 | 31  | Killed Ibun, Son of Mim
|   813278|   350 | 31  | Found Broad Sword 'Aeglin'
|   842884|   350 | 31  | Found War Hammer of Throt
|   857722|   350 | 31  | Destroyed Thrukur, Undead Dwarf Lord
|   861059|   350 | 31  | Found Leather Scale Mail 'Thalkettoth'
|   943230|   400 | 32  | Killed Bill the Stone Troll
|   977463|   400 | 32  | Killed Mim, Betrayer of Turin
|   995740|   350 | 33  | Killed Lokkak, the Ogre Chieftain
|  1012191|   350 | 33  | Killed Rogrog the Black Troll
|  1051432|   400 | 34  | Found Long Sword 'Elvagil'
|  1055333|   400 | 34  | Killed Lugdush, the Uruk
|  1097468|   550 | 34  | Killed Lurtz the Uruk-Hai Captain
|  1097503|   550 | 34  | Killed Uldor the Accursed
|  1098983|   550 | 34  | Found Well-balanced Dagger 'Nimthanc'
|  1099133|   550 | 34  | Found Large Leather Shield of the Haradrim
|  1099705|   550 | 34  | Killed Kavlax the Many-Headed
|  1109871|   550 | 35  | Reached level 35
|  1109871|   550 | 35  | Killed Gorlim, Betrayer of Barahir
|  1109878|   550 | 35  | Found Star of Elendil
|  1187590|   550 | 35  | Killed Brodda, the Easterling
|  1202985|   550 | 35  | Found Small Sword 'Sting'
|  1204559|   550 | 35  | Killed Maglor, Son of Feanor
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.4.2012 21:21

Download this dump

5931. on the Ladder (of 12050)
24. on the Quickband Ladder (of 109)
Third best for this player (out of 3)

Comments

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On 16.4.2012 21:21 raist7@gmail.com wrote:
Hmm, first _serious_ try in Quickband after some early deaths to get a feeling. Unfortunately, this guy died on the last level by some breaths offscreen (was avoidable, as usual). Turncounts are still far too high, I need to play a little more aggressive. Lurz was pretty easy (apart lots of HP, he has not really a lot to counter, so you just heal and hack). I also learned, that I should much less aim for a maximised char than in traditional Angband, not all resistances seem to be really crucial...

On 17.4.2012 05:46 Antoine wrote:
You do seem well ready for the final fight

On 17.4.2012 05:46 Antoine wrote:
How did you find the half-elf race?

On 17.4.2012 08:41 raist7@gmail.com wrote:
As said, unfortunately I died soon after because of a stupid breath (yes, I should have teleported).

Half-Elf is fun, because you encounter crowds of monsters, but it took me a few tries to get them to a reasonable high level, the initial ones died all early due to some nasty encounters.

And the Ranger played too much as a warrior in critical situations. Will likely try a hack-and-slash character next, mages seem a little in a disadvantage, because you can't build up Int to high enough levels to survive extended fights...

On 17.4.2012 09:48 Antoine wrote:
Caster classes are definitely harder

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