The Angband Ladder: Corroder, Elemental Monster by chris

  [PosChengband 1.0.29 Character Dump]

 Name       : Corroder                     ========== Stats ==========
 Sex        : Male                               STR! :    18/210
 Personality: Mighty                             INT  :        16
 Race       : Elemental                          WIS  :        16
 Subrace    : Water Elemental                    DEX! :    18/***
 Class      : Monster                            CON  :    18/198
                                                 CHR  :        15

 Level      :       40                           HP   :   603/814
 Cur Exp    :  2047501                           SP   :       0/0
 Max Exp    :  2047501                           AC   :       132
 Adv Exp    :  2500000                           Speed:    +13+10

                                           ========== Skills =========
 Gold       :   771823                     Melee      : Legendary[40]
 Kills      :     4797                     Ranged     : Legendary[22]
 Uniques    :       67                     SavingThrow: Good
 Artifacts  :       42                     Stealth    : Very Good
                                           Perception : Bad
 Game Day   :       21                     Searching  : Poor
 Game Time  :    19:35                     Disarming  : Excellent
 Play Time  :    08:37                     Device     : Very Good

============================= Character Equipment =============================

a) a Diamond Edge (7d5) (+16,+15) (+4)
b) a Knight's Shield of Elvenkind [10,+13] (+2 to stealth) {Fe}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
d) The Ring of Hagen (+7,+9) (+1 to searching) {StSrIf;Sh;FaLv(St}
e) a Ring of Speed and Regeneration (+7) {Variant Maintainer}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2)
g) The Feanorian Lamp of Revelation (+4 to speed) {SpInDx;Sh}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li}
i) The Shadow Cloak 'Kraken' [6,+9] (+3 to stealth) {CnSlIf;El[E}
j) The Golden Crown of Moire, Queen of Rebma [0,+15] (+2)
k) The Set of Dragon Gloves 'Sting' [4,+22] (+2) {Dx;NtNx;Si}
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+10] (+2)


                        ]                                         ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.+..+  77%           Speed      : ....+.+....+#
 Elec       : .+.....++....  72%           Free Act   : ...+.......++
 Fire       : .+.....+.....  65%           See Invis  : .........++.+
 Cold       : .+.....+.....  65%           Warning    : .............
 Poison     : ............+  50%           SlowDigest : .............
 Light      : .......++....  65%           Regenerate : ....+....+...
 Dark       : ........+....  50%           Levitation : ...+.......++
 Confusion  : .......+.+..+  72%           Perm Lite  : .............
 Nether     : ..........+..  50%           Reflection : .............
 Nexus      : ..........+..  50%           Hold Life  : .............
 Sound      : .......+.....  50%           Sust Str   : ...+.........
 Shards     : ...+..+......  65%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : ..+..........  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : .+..........#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ........+.... 5d6+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...

                        ]                                         ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : +............                Infravision: ...+....+....  90'
 Quake      : .............                Stealth    : .++.....+..+.
 Vampiric   : .............                Searching  : ...+.........
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

                        ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ...1...2.2.2.  18/80  4  0  2  7 18/210
        INT : ......4......  18/18 -4  0 -2  2     16
        WIS : .............  18/58 -4  0 -2 -2     16
        DEX!: ..3...42..2..  18/90  2  0  0 11 18/***
        CON : ........32...  18/98  4  0  1  5 18/198
        CHR : .............     15  1  0  1 -2     15

==================================== Melee ====================================

 Hand #1: a Diamond Edge (7d5) (+16,+15) (+4)               Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 16 + 101 = 117                                     25 92%
 To Dam : 15 + 54 = 69                                       50 88%
 Blows  : 5                                                  75 85%
 Damage                                                     100 81%
 Crits  : 1.14x + 1.11                                      125 78%
 Normal : 492 (395-590) [1.39x]                             150 74%
                                                            175 71%
                                                            200 67%


=================================== Shooting ==================================

 Shooting: The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
 Range   : 180'
 Shots   : 2.00
 Mult    : 3.54x
 To Hit  : 20 + 54 = 74
 To Dam  : 22 (Multiplier Applies)
 Xtra Dam: 25 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Acid Strike            5    5   0% 
Acid Bolt             12    7   0% dam 15d8
Elemental Rage        17   10   0% 
Water Bolt            23   15   0% dam 17d15
Water Ball            32   19   0% dam 195
Healing Bath          35    0   3% heal 220
Water Gate            40   50  19% 


================================ Last Messages ================================

> You hit the Great Ice Wyrm.
> You are suddenly very cold!
> You miss the Great Ice Wyrm.
> The Great Ice Wyrm claws you.
> The Great Ice Wyrm gets zapped!
> The Great Ice Wyrm claws you.
> The Great Ice Wyrm gets zapped!
> The Great Ice Wyrm misses you.
> The Great Ice Wyrm bites you.
> You are covered with frost!
> The Great Ice Wyrm gets zapped!
> Target Selected.
> You hit the Great Ice Wyrm.
> You are suddenly very cold!
> You miss the Great Ice Wyrm.
> You hit the Great Ice Wyrm.
> You are suddenly very cold!
> You hit the Great Ice Wyrm.
> You are suddenly very cold!
> You stand your ground!
> You miss the Great Ice Wyrm.
> The Great Ice Wyrm flees in terror!
> Target Selected.
> You miss the Great Ice Wyrm.
> You hit the Great Ice Wyrm.
> You are suddenly very cold!
> You miss the Great Ice Wyrm.
> You hit the Great Ice Wyrm.
> It was a superb hit!
> You have slain the Great Ice Wyrm.
> You feel something roll beneath your feet. <x3>


=================================== Dungeons ==================================

 Angband         : level  24
 Camelot         : level  30
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
 Numenor         : level  57
 Lonely Mountain : level  39

 Now, you are exploring level 60 of Dragon's lair.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 11
  Orc Camp                                 (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 24
  The Variant Maintainer                   (Dungeon level:  12) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Vapor Quest                              (Danger  level:  25) - level 27
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  The Barrow Downs                         (Danger  level:  35) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 29
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 33

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 4797 enemies including 67 unique monsters in total.

< Unique monsters top 20 >
  Madame Debby                             (level  51)
  Charybdis                                (level  49)
  Fangorn                                  (level  47)
  Ghatanothoa                              (level  46)
  The Stormbringer                         (level  45)
  Scatha the Worm                          (level  44)
  Judge Death                              (level  44)
  Kokuo, Raou's Steed                      (level  40)
  Moire, Queen of Rebma                    (level  39)
  Kavlax the Many-Headed                   (level  39)
  Mother Hydra                             (level  38)
  Father Dagon                             (level  38)
  Mandor, Master of the Logrus             (level  38)
  Rogrog the Black Troll                   (level  36)
  Botei-Building, the Emperor              (level  36)
  The Greater Hell Magic Mushroom Were-Quylthulg (level  36)
  Lord Borel of Hendrake                   (level  36)
  The Minotaur of the Labyrinth            (level  35)
  Ishikawa Goemon                          (level  33)
  Tom the Stone Troll                      (level  33)


=================================== Virtues ===================================

Your alighnment : Chaotic

You are very virtuous in Sacrifice.
You are virtuous in Justice.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are an enemy of Valour.
You have sinned against Patience.
You are a bitter enemy of Diligence.
You are the polar opposite of Compassion.


============================= Character Inventory =============================

a) 32 Rations of Food
b) 3 Potions of Speed {!k!q}
c) 41 Potions of Curing
d) 29 Scrolls of Teleportation {25% off}
e) a Scroll of Destruction {!*}
f) a Scroll of Mass Genocide {!*}
g) 2 Rods of Perception {@z7!s!d!k!!}
h) a Rod of Recall {@zr!s!d!k!!}
i) 6 Rods of Illumination {@z5!s!d!k}
j) 3 Rods of Detection {@z3!s!d!k!!}
k) 9 Wands of Teleport Other (108 charges) {@at!s!d!k}
l) 15 Wands of Stone to Mud (140 charges) {@am!s!d!k}
m) 2 Staffs of Enlightenment (2x 10 charges) {@um}
n) a Staff of Speed (5 charges) {@us}
o) a Staff of Speed (4 charges) {@us}
p) The Amulet of Faramir (+12,+0) (+3)
q) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
r) The Jewel Encrusted Crown of Thunder [0,+26] (+2 to speed)
s) The Pike 'Skullbuster' (4d6) (+14,+15) (+2)


================================ Home Inventory ===============================

 ( page 1 )
a) 13 Mushrooms of Restoring {!E}
b) 20 Rations of Food
c) 12 Pieces of Elvish Waybread
d) 43 Potions of Speed {!k!q}
e) 18 Potions of Resist Heat {!k!q}
f) 31 Potions of Resist Cold {!k!q}
g) 41 Potions of Cure Critical Wounds {75% off}
h) 18 Potions of Healing {!k!q}
i) 2 Potions of *Healing* {!k!q}
j) a Potion of Life {!k!q}
k) 18 Potions of Restore Life Levels
l) 5 Potions of Enlightenment

 ( page 2 )
a) 5 Potions of Self Knowledge {!k}
b) 13 Potions of Resistance {!k!q}
c) 12 Potions of Curing
d) 3 Potions of New Life {!*!*}
e) 39 Scrolls of Teleportation {25% off}
f) 7 Scrolls of *Identify*
g) a Scroll of Remove Curse {25% off}
h) 4 Scrolls of *Remove Curse*
i) a Scroll of *Enchant Armor*
j) 5 Scrolls of Mundanity
k) 6 Scrolls of Protection from Evil
l) 7 Scrolls of Rune of Protection {25% off}

 ( page 3 )
a) 11 Scrolls of Destruction {!*}
b) 2 Scrolls of Genocide {!*}
c) a Scroll of Mass Genocide {!*}
d) a Scroll of Madness
e) 11 Rods of Trap Location {@z1!s!d!k}
f) 3 Rods of Door/Stair Location {@z2!s!d!k}
g) 6 Rods of Illumination {@z5!s!d!k}
h) a Rod of Enlightenment
i) 2 Rods of Teleport Other
j) a Rod of Disarming
k) 3 Rods of Stone to Mud
l) 2 Rods of Monster Location {@z4!s!d!k}

 ( page 4 )
a) a Staff of Perception (21 charges) {@u1}
b) 3 Staffs of Perception (3x 21 charges) {@u1!s!d!k}
c) a Staff of Perception (18 charges) {@u1!s!d!k}
d) a Staff of Perception (17 charges)
e) 6 Staffs of Enlightenment (6x 11 charges) {@um}
f) 3 Staffs of Enlightenment (3x 10 charges) {@um}
g) a Staff of Enlightenment (9 charges) {@um}
h) 3 Staffs of Curing (3x 8 charges)
i) a Staff of Curing (7 charges)
j) a Staff of Healing (3 charges)
k) a Staff of Speed (7 charges) {@us}
l) a Staff of Speed (6 charges)

 ( page 5 )
a) 2 Staffs of Destruction (2x 5 charges)
b) a Staff of Destruction (4 charges)
c) a Ring of Damage (+14)
d) 2 Rings of Damage (+12)
e) a Ring of Damage (+9)
f) a Ring of Slaying (+9,+12)
g) a Ring of Slaying (+6,+6)
h) 4 Rings of Shard Resistance
i) a Ring of Warning {~Evil}
j) a Ring of Might (+3)
k) a Ring of Resistance
l) an Amulet of Resistance

 ( page 6 )
a) an Amulet of Magic Device Mastery (+2) <+10%>
b) The Incandescent Light of Yeduson (+3 to infravision)
c) The Phial of Galadriel (+1 to searching)
d) The Star of Elendil (+1 to speed)
e) The Stone of Lore
f) The Sorcerer's Stone (+2)
g) The Stone of Chaos
h) The Double Chain Mail 'White Diamond' (-2) [16,+20] (+2 to speed)
i) The Splint Mail 'Ever-Faithful' (-2) [19,+19] (+4) {WiCh;AcCoShNt;Rg(Wi}
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Cf}
k) The Cloak 'Smoke Ball' [1,+19] (+2) {Dx;LiCa[F}
l) The Large Leather Shield of Celegorm [6,+20] {Cf}

 ( page 7 )
a) The Golden Crown of Amber [0,+15] (+3)
b) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Fe}
c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
d) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
e) a Set of Gauntlets of Magic Mastery [2,-2] (+2) <+10%>
f) The Set of Gauntlets 'Blessed Fusion' [2,+26] {AcFiLiDk;FaSiHlLvLu}
g) The Set of Gauntlets 'Pauraegen' [2,+7]
h) The Set of Gauntlets 'Paurhach' [2,+7]
i) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {Lv}
j) an Executioner's Sword (Crusade) (4d5) (+9,+16) [+4] (+4) {(St}
k) a Zweihander (Wild) (1d24) (+9,+11) {Sh;Sd}
l) a Blade of Chaos (6d5) (+0,+0)

 ( page 8 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) a Poison Needle (1d1) (+0,+0)
c) The Sling 'Bonebreaker' (x2) (+11,+13) (+2) {St;SoCa;Xs}
d) The Long Bow of Yoichi (x4) (+40,+13) (+4)
e) 18 Sheaf Arrows (2d4) (+5,+4) (134/268)
f) 28 Seeker Arrows (6d4) (+5,+2) (163/326)
g) 31 Seeker Arrows (6d4) (+6,+6) (177/354)
h) 26 Seeker Arrows (6d4) (+7,+5) (173/346)
i) The Black Arrow of Bard (8d4) (+30,+19) (240/480) {@f1=g}
j) The Corpse of Kokuo, Raou's Steed {Wanted!k!k!k}


==================================== Museum ===================================

 ( page 1 )
a) a Wooden Statue of a Greater Cyber Wyrm Angel Daemon Lich



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "46f2aff1658dd3d8ec"]


Posted on 2.7.2013 01:42
Last updated on 4.7.2013 01:20

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8225. on the Ladder (of 18940)
605. on the PosChengband Ladder (of 2395)
271. for this player (

Comments

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On 2.7.2013 01:46 chris wrote:
[CL17:DL18] 01:10
Nothing is worse than knowing the stats you will need for the next melee blow, choosing the correct stat to boost, and coming up a few 1/100ths shy of your goal. I mean, 18 to 18/17 on Str when all I needed for 50% more power was a measly 18/20? Frustrating!

But the RNG shows mercy, showering me with a 1 in 1,000,000 early stat potion of strength and 3 attacks at last ... Now, what do I need for 4? 18/60 Dex? Should be a cakewalk ... :D

On 2.7.2013 02:56 chris wrote:
[CL24:Azog] 02:02
A scroll of rune of protection works nicely against Azog ... That's well worth remembering! I picked Dex for my boost, but seeing how poorly it jumped I'm wishing I picked Con instead.

Now, time for my CL25 evolution so I can teach these pesky monsters who's who!

On 2.7.2013 15:25 chris wrote:
[CL25:Variant Maintainer] 02:34
Oh! The Variant Maintainer loves me! A true kindred spirit, I guess: Ring of Speed and Regeneration (+7)!!!

To celebrate, I killed Nami but only got (corroding) boots of free action. Since I wanted to sell those, I timed my recall, dropped the boots on the ground, and proceeded to chuck them towards the armory. After a half dozen tosses, I picked them up and sprinted in for the untarnished sale!

On 2.7.2013 16:08 HugoTheGreat2011 wrote:
Who is Nami? I.e., is she one of the original Hengband characters.

On 2.7.2013 19:15 chris wrote:
Why, don't you know? She is your mate! (Yes, she is from Hengband ... She is always generated friendly to the player, but I find her well worth killing :)

On 2.7.2013 19:18 chris wrote:
[CL27:Arena Acquirement] 03:21
Its been awhile since I scammed an acquirement out of the arena, but this one paid off mightily. Dragon gloves were laying on the ground near the stairs for a *huge* AC bonus. And Yoichi came from the scroll for my final attack. Probably, I should check out shooting damage, though Water Bolts are creeping into usability.

Thranduil showed up a while ago, dropped by something insignificant on some shallow, boring level. Man, this guy gets all the luck :)

On 2.7.2013 19:51 HugoTheGreat2011 wrote:
Question:
If you or anyone fails a town quest, does that mean no more quests from that location in PosCheng? Example: My High-Elven Rune-Knight character (Fingolfin) failing Sewer quest means no Logrus Master or Vault quests forevRt?

On 2.7.2013 20:08 chris wrote:
Yes, if you fail a quest then you have proven yourself unworthy! At least in the eyes of that particular quest monger ... He won't waste time trusting such important tasks to you in the future!

[CL29:Barrow Downs] 03:59
I sold out for Sting, and then, seeing that I still got all my 7 attacks even without Yoichi (Nether resist from sling), I decided to undertake the Barrow Downs. There, my crazy luck accelerated, and I picked up Soulsword. Sure, I miss the Soulsword of yore, and an extra 1d hardly equals +2 attacks, but its still a darn fine (early game) weapon.

Now, I've been trying to get down to stat gain in the Lonely Mountain but keep getting sidetracked. Armed with a much improved dragon slayer, I just want to get a few Con before seeking out Moire. I know all about her favorite haunts and should have no problems tracking her down :)

On 3.7.2013 00:10 chris wrote:
[CL31:DL36] 04:46
I think I will make Reforging a bit more affordable ... It now costs at least 250,000gp but only charges 10x the source objects base cost.

But a bit of warning: It is the final creation that gets scored when determining whether or not the result meets the power of the original. What this means is that you really do not want to pick a destination object significantly more powerful than the original. I went with my dragon gloves [4, +21] {Nx} which are fairly powerful to begin with. Had I chosen a weaker, more affordable source, it may have picked up no teleport to compensate the power levels! I went with Sting, which was the best I could afford after purging my home, and the result is OK. But really, Thranduil or Hagen would have worked better. I'll just need to wait for the gold and use it on my Shadow Cloak ...

On 3.7.2013 03:53 chris wrote:
[CL35:DL56] 06:17
I'm hanging out in Numenor, which is probably the best place for my elemental form. I move quickly thru water, though I'm still a bit fragile at the moment. Nevertheless, I've managed a couple Fastitocalons, Madame Debby and a Bile Wyrm, so I'm not doing too badly (with no healing to speak of).

I reforged Hagen at last, and don't laugh, shards resists is just what I need! If I could gather patience, shooters seem to score to high and I might get a nice reforge from either Yoichi or Belthronding.

On 4.7.2013 01:20 chris wrote:
[CL40:DL60] 08:37
Reforging is fantastically addictive ... I keep wanting to rush my reforge attempts as soon as I get enough gold for a mediocre artifact, rather than waiting longer for something good. And while I'm really tempted to reforge into my Diamond Edge, I'm not so sure that will work out so good unless I start with something very nice. Perhaps Amber? But its not like I'm eager to lose that ... Probably I should do an amulet of telepathy (I need to find one first) or magic mastery instead?

I balanced out the Water Elementals flooding effects a bit (1.0.29). Now, it is not so easy to flood out an ASC!

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