The Angband Ladder: Exemplary Iggy I, Elf Ranger by Malak Darkhunter

  [NPPMoria 7.0.0 Character Dump]

 Name   Exemplary Iggy I                  Self        EB   Best
 Sex    Male           Age     135 STR:     18        +2  18/20
 Race   Elf            Height   59 INT:  18/10        +0  18/10
 Class  Ranger         Weight   52 WIS:     11        +0     11
 Title  Tracker (6th)  Status   32 DEX:     17        +0     17
 HP     -26/153                    CON:     15        +0     15
 SP     25/31          Level    22 CHR:     13        +0     13

 GameTurn      403276  Armor    [21,+7] Saving Throw        58%
 PlayerTurn     38180  Fight    (+2,+3) Stealth            Good
 Cur Exp        11853  Melee  (+10,+12) Fighting         Superb
 Max Exp        12402  Shoot    (+2,+0) Shooting         Heroic
 Adv Exp         1587  Blows     1/turn Disarming            5%
 MaxDepth     1450 ft  Shots     0/turn Magic Device         60
 Gold            1010  Speed     Normal Perception      1 in 28
 Burden       104 lbs  Infra      50 ft Searching           32%
 % Burden         43%

 You are one of several children  of a Green-Elf  Ranger.   You
 have light grey eyes,  wavy  black hair, and a fair complexion.



  [Last Messages]

> You hit the Human Zombie.
> The Human Zombie hits you.
> You have been given a graze.
> You hit the Vampire.
> You are no longer bleeding.
> The Vampire hits you.
> The Vampire touches you!
> You feel your life draining away!
> You miss the Vampire.
> The Vampire misses you.
> The Vampire hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Vampire touches you!
> You die.

Killed by a Vampire.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +           
      /    ~(()] ]               /    ~(()] ]
      abcdefghijkl@              abcdefghijkl@
 Str: 2............        Str:  s............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  ............s
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid .............        rBlnd ............. 
rElec .............                            
rFire .............                            
rCold .............                            
                                               
                                               
                                               
                                               
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .............
Feath .............        Sear. .............
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis +............        Blows .............
FrAct .............        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      /}   ~(()] ]               /}   ~(()] ] 

  [Character Equipment]

a) a Halberd (Holy Avenger) (3d4) (+8,+9) (+2)
   It increases your strength by 2.  It slays undead and all
   evil creatures.  It sustains your strength.  It is blessed by
   the gods.  It grants you the ability to see invisible things.
   It cannot be harmed by the elements.     It gives you one
   attack per turn.  
   
   It was dropped by a Forest Wight at a depth of 1200 ft.
b) a Light Crossbow (x3) (+2,+2)
   
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (7065 turns)
g) Leather Scale Mail (-1) [11,+0]
h) a Cloak [1,-1]
i) a Small Leather Shield [2,+0]
   It was dropped by Smeagol at a depth of 150 ft.
j) an Iron Helm [5,+4]
k) (nothing)
l) a Pair of Soft Leather Boots [2,+3]


  [Character Equipment -- Quiver]

n) 25 Bolts (1d5) (+0,+0)
   


  [Character Inventory]

a) a Book of Magic Spells [Beginners-Magick]
b) a Book of Magic Spells [Magick I]
c) a Book of Magic Spells [Magick II] {10 pct off}
d) a Piece of Elvish Waybread
e) 2 Flasks of Oil
f) a Lead Wand of Teleport Away (0 charges)
g) a Lead Wand of Teleport Away (8 charges)
h) a Quartzite Ring of Increase To-Hit (+11,+0)
i) a Glaive of Morgul (2d6) (+1,-5)
   It slays undead.  It is branded with poison.  It provides
   resistance to life draining.  It grants you the ability to
   see invisible things, but it also aggravates creatures around
   you and drains experience.     It gives you one attack per
   turn.  
   

[Your Home Is Empty]

Exemplary Iggy I the Elf Ranger
Began the quest to kill The Balrog of Moria on 08/24/2013 at 05:23 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    47424|    50 |  5  | Reached level 5
|    61878|   150 |  6  | Killed Smeagol
|   139126|   550 | 10  | Reached level 10
|   202035|   950 | 15  | Reached level 15
|   291528|  1250 | 20  | Reached level 20
============================================================
|   403276|  1450 | 22  | Killed by a Vampire.
|   403276|  1450 | 22  | Killed on 09/01/2013 at 09:19 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : no  (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : no  (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : yes (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: yes (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.8.2013 20:41
Last updated on 2.9.2013 03:21

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9. on the Competition No.144 Ladder (of 14)

Comments

Jump to latest

On 1.9.2013 04:34 Malak Darkhunter wrote:
Dove very aggressively to 1250' , my gear sucks so stopping to find a better weapon and a better bow, and hopefully a few stat potions. found a holy avenger longsword for sell in the shop damage dice of 3d9, not sure if this is a bug or not, but to bad I couldn't purchase it.

On 1.9.2013 05:25 Malak Darkhunter wrote:
found a weak powered HA weapon, which should give me enough offense to survive and explore at this depth, now I need to find some resits, looking for stat potions.

On 1.9.2013 14:28 nppangband wrote:
Just watch out for ghosts and banshees.

On 2.9.2013 03:28 Malak Darkhunter wrote:
trying to quickly id weapons got stuck with a heavily cursed weapon of morgul, after many many enchant weapon scrolls was able to break the curse but was in the dungeon and ran out of escapes and consumables, wont make the mistake of again. On another note, It looks like uncursed weapons of morgul could possibly be quite powerful. They provide resistance to life draining and are branded with poison, for testing purposes I am curious as to how powerful these weapons could potentialy be in nppmoria if enchanted up to max capabilities., with the lack of life draining resistance and no artifacts in the game this weapons might potentialy be unique useful weapons against undead in the right circumstance with the added ability to slay undead, and see invisible.

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