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The Angband Ladder: MCU-73, Automata Sportsman by <sjwarkentin@fastmail.fm>

  [Steamband 0.3.0pre Character Dump]

 Name   MCU-73                                   Self  EB    Best
 Sex    Male              Age       125   MUS:    508  +3    538
 Race   Automata          Height    102   AGI:    400  +4    440
 Class  Sportsman         Weight    167   VIG:    744  +4    784
 Title  Hunter            Status     13   SCH:    136  +2    156
 HP     -14/637                           EGO:    108  +3    138
 SP     105/105           Preserve    Y   CHR:    128  +4    168

 Level           26       Armor     [32,+24]     Saving Throw      Tolerable
 Cur Exp      33144       Fight     (+9,+10)     Stealth          First-rate
 Max Exp      33646       Melee    (+12,+21)     Fighting         First-rate
 Adv Exp      46250       Shoot      (+9,+3)     Shooting       Legendary[1]
                          Blows       4/turn     Disarming              Poor
 Gold         29962       Shots       1/turn     Magic Device            Bad
                                                 Perception          Abyssal
 Burden   217.7 lbs       Infra         0 ft     Searching               Bad

     You are a robot. You are made from steel. You became
     intelligent gradually. You have silver disks for eyes, a
     cylindrical torso, and an cylindrical head.



   Disarming Traps  3
      Using Device  3
      Saving Throw  6
           Stealth  5
         Searching  2
   Searching Freq.  1
           Digging  1
    Systems Cypher 17
    Utility Cypher 11
   Neophyte Combat  7
   Standard Combat 11
   Accurate Strike  6
    Vicious Strike  4
 Neophyte Firearms 15
 Standard Firearms 15
 Advanced Firearms 10
           Pistols  5
            Rifles  5
          Shotguns  1
     Accurate Shot  6
      Vicious Shot  6
          Throwing  1
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1


  [Last Messages]

> It mumbles.
> You hear many things appear nearby.
> It is destroyed.
> It mumbles.
> You hear many things appear nearby.
> It mumbles.
> It tries to cast a spell, but fails. <2x>
> It mumbles.
> It starts moving faster.
> It mumbles, and you hear puzzling noises.
> It is destroyed.
> It mumbles.
> You are hit by something strange!
> You keep hold of your life force!
> You die.


  [Character Equipment]

a) a Rapier (Holy) (1d6) (+3,+11) [+1] (+1)
     It sustains your vigor.
b) a .30 Lever-Action Carbine (x3) (+0,+3)
c) a Silver Ring of See Invisible
d) an Emerald Ring of Protection [+10]
e) an Obsidian Amulet of Resist Acid
f) a Brass Lantern (with 8662 turns of light)
     It provides light (radius 2) when fueled.
g) a Tin Torso [10,+4] (+1)
h) a Fur Cloak [3,+0]
i) a Large Leather Shield [4,+0]
j) a Tin Head [5,+0] (+1)
k) a Pair of Tin Arms [5,+5] (+1)
l) a Pair of Tin Legs [5,+0] (+1)


  [Character Inventory]

a) an Enigmatic Device [Detective's Kit]
b) 5 Flasks of oil
c) 10 "Copper Photophonic" Mechanisms of Phase Door
d) 11 "Brass Aetherscope" Mechanisms of Teleportation
e) 3 "Clanking Stereophonic" Mechanisms of Word of Recall
f) 14 "Silver-Plated Radiograph" Mechanisms of Identify
g) 8 "Rusty Stereodyne" Mechanisms of Satisfy Hunger
h) a Platinum Apparatus of Trap Location
i) a Nickel-Plated Ray Gun of Toxic Orb (8 charges)
j) a Maple Tool of Object Location (19 charges)
k) a Bamboo Tool of Detect Invisible (14 charges)
l) a Filthy Rag of Inviolability to the Elements [1,+4]
m) a Fancy Silk Vest [3,+3] (+1)
n) a Cutlass (1d7) (+4,+4)
o) a Walking Stick (1d3) (+3,+5)
p) a Bowie Knife (4d2) (+0,+0)
q) a War Hammer (3d3) (+0,+4)
r) a .25 Derringer (x2) (+5,+3)
s) a .30 Lever-Action Carbine (x3) (+3,+3)
t) a .45 Martini-Henry Rifle (x3) (+1,+0)
u) a .22 Bolt Action Rifle (x2) (+4,+1)
v) 50 Rifle bullets (2d11) (+0,+0)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.5.2003 21:19
Last updated on 28.5.2003 19:47

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9391. on the Ladder (of 12642)
162. on the Steamband Ladder (of 272)
20. for this player (out of 33)

Comments

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On 22.5.2003 21:19 sjwarkentin@fastmail.fm wrote:
Bound and determined to get an automata up there. So far so good....

On 28.5.2003 19:37 sjwarkentin@fastmail.fm wrote:
I didn't really intend to scum lynch mob members...there was already a room and a half full of them when i got there. By the time I cleared them out I had jumped up 10 levels. Still trying to unlock new skills and one racial skill that is still at 100% fail

On 28.5.2003 19:47 sjwarkentin@fastmail.fm wrote:
Blah! @#%&ing gremlins! No staff of tele either...of course that would require device skill. I know what you're going to say...balance the character a little better. I still don't know what nether bolts are doing on level 13...besides I'm supposed to be able to resist being an automata. What gives?

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