The Angband Ladder: Hugo$oul 806, Possessor Monster by HugoTheGreat2011

  [PosChengband 3.0.3 Character Dump]
              ***LOSER***

 Name       : Hugo$oul 806                 ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Combat                             INT  :         5
 Race       : Possessor                          WIS  :         8
 Subrace    : Shuten-douji, King Ogre of         DEX  :     18/94
 Class      : Monster                            CON  :    18/110
                                                 CHR  :        15

 Level      :       33                           HP   :    -2/534
 Cur Exp    :   656228                           SP   :       0/0
 Max Exp    :   656228                           AC   :       128
 Adv Exp    :   687500                           Speed:        +8

                                           ========== Skills =========
 Gold       :    28049                     Melee      : Legendary[15]
 Kills      :     5716                     Ranged     : Legendary[10]
 Uniques    :       72                     SavingThrow: Heroic
 Artifacts  :       28                     Stealth    : Fair
                                           Perception : Bad
 Game Day   :       14                     Searching  : Poor
 Game Time  :     6:15                     Disarming  : Excellent
 Play Time  :    07:00                     Device     : Good


============================= Character Equipment =============================

a) a Mirror Shield [10,+17]
c) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {Angband 42}
d) a Ring of Combat (+0,+5) (+1) {Cn}
e) a Ring of Combat (+0,+9) {Camelot 29, Forest troll}
f) a Barbarian Talisman (+1) {Dx;Fe[M}
g) The Stone of Lore {Angband 24, Angamaite of Umbar}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Ca}
i) a Fur Cloak of Aman [3,+14] (+3 to speed) {Di}
j) a Metal Cap of the Troll (+0,+3) [3,+11] (+1)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Angband 42}
l) a Pair of Dragon Boots [5,+10] {CoNtNx}


              [ }=="*[(]]]                              [ }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.....  50%           Speed      : ........+...+
 Elec       : .......+....+  65%           Free Act   : ..........+..
 Fire       : ............+  50%           See Invis  : .............
 Cold       : .......+...+.  65%           Warning    : .............
 Poison     : ............+  50%           SlowDigest : .............
 Light      : +........-...   0%           Regenerate : .........+...
 Dark       : .............   0%           Levitation : .............
 Confusion  : ..+....+.....  65%           Perm Lite  : .............
 Nether     : ...........+.  50%           Reflection : +............
 Nexus      : ...........+.  50%           Hold Life  : .............
 Sound      : .......+.....  50%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .......+.....  50%           Sust Wis   : .............
 Disenchant : ........+....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ............+ 4d5+2          Anti Magic : .....+.......
 Aura Cold  : .............                Telepathy  : .............


              [ }=="*[(]]]                              [ }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : ........+....
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              [ }=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ..3....2.12.. 18/109 13  0  1  8 18/***
        INT : .........1...     11 -4  0 -1 -1      5
        WIS : .............     11 -2  0 -1  0      8
        DEX : .....1.2.....  18/44  1  0  1  3  18/94
        CON : ...1......2..     17  9  0  0  3 18/110
        CHR : .............     13  2  0  0  0     15


==================================== Melee ====================================

 Attack : Your Hit (10d11)                                  Accuracy
 Weight : 35.0 lbs                                           AC Hit
 To Hit : 35 + 29 = 64                                       25 91%
 To Dam : 12 + 45 = 57                                       50 86%
 Blows  : 3.47                                               75 81%
 Damage                                                     100 77%
 Crits  : 1.22x + 1.98                                      125 72%
 Normal : 454 (242-666)                                     150 68%
                                                            175 63%
                                                            200 58%


=================================== Shooting ==================================

 Shooting: The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
 Range   : 160'
 Shots   : 0.75
 Mult    : 6.00x
 To Hit  : 10 + 21 = 31
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    0   0% Lvl 52
Berserk               13    9   0% 


=================================== Dungeons ==================================

 Angband         : level  44
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Anti-magic cave : level  41

 You were killed by a Djinni on level 44 of Angband.

 Last Message: Can't you take a joke?



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 10
  Orc Camp                                 (Danger  level:  15) - level 20
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 22
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  The Sewer                                (Danger  level:  15) - level 27
  Logrus Master                            (Danger  level:  25) - level 27
  Orfax, Son of Boldor                     (Dungeon level:   6) - level 29
  The Ghost 'Q'                            (Dungeon level:  12) - level 29
  Doom Quest 1                             (Danger  level:  15) - level 29
  The Hoard                                (Dungeon level:  24) - level 29
  Scatha the Worm                          (Dungeon level:  38) - level 32
  Shuten-douji, King Ogre of Ooe-Mountain  (Dungeon level:  44) - level 33

< Failed Quest >
  Nothing.


 Arena: 27 Victories


============================== Defeated Monsters ==============================

You have defeated 5716 enemies including 72 unique monsters in total.

< Unique monsters top 20 >
  Shuten-douji, King Ogre of Ooe-Mountain  (level  47)
  Ghatanothoa                              (level  46)
  Zoth-Ommog                               (level  45)
  Scatha the Worm                          (level  44)
  Kokuo, Raou's Steed                      (level  40)
  Scylla                                   (level  39)
  Giganto the Gargantuan                   (level  38)
  The Queen Ant                            (level  37)
  The Greater Hell Magic Mushroom Were-Quylthulg (level  36)
  Pip, the Braver from Another World       (level  35)
  The Minotaur of the Labyrinth            (level  35)
  Ulfang the Black                         (level  34)
  Fasolt the Giant                         (level  33)
  Tom the Stone Troll                      (level  33)
  Arthur Pendragon                         (level  32)
  Shelob, Spider of Darkness               (level  32)
  Sir Lancelot                             (level  30)
  The Hoard                                (level  30)
  Sir Gawain                               (level  29)
  Gachapin                                 (level  29)


=================================== Virtues ===================================

Your alighnment : Evil

You are the polar opposite of Compassion.
You are the polar opposite of Honour.
You are somewhat virtuous in Patience.
You are a champion of Justice.
You are a champion of Temperance.
You are very virtuous in Sacrifice.
You are an enemy of Valour.
You are the living embodiment of Diligence.


============================= Character Inventory =============================

a) 9 Pieces of Elvish Waybread {50% off}
b) 5 Potions of Speed
c) 33 Potions of Cure Critical Wounds
d) 9 Potions of Curing
e) 25 Scrolls of Teleportation {25% off}
f) 3 Rods of Trap Location {25% off}
g) 10 Rods of Door/Stair Location
h) 3 Rods of Recall (1 charging)
i) 4 Rods of Illumination
j) a Rod of Detection
k) a Rod of Monster Location
l) a Rod of Escaping
m) a Ring of Protection [+10] {Dk}
n) an Elemental Charm {AcElFiCo}
o) Balance Dragon Scale Mail (-2) [40,+14] {Angband 33, ground}
p) Double Ring Mail of the Uruk-hai (-1,+1) [15,+7] (+1) {Fe}
q) an Iron Crown of Celestial Protection [0,+9] {DkBl}
r) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Nx, Angband 37}
s) The Metal Cap 'Dal-i-Thalion' [3,+15] (+3) {Cn;NxFe;SiLv}


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Mushrooms of Cure Serious Wounds
b) 4 Potions of Detect Invisible
c) 8 Potions of Speed
d) 2 Potions of Berserk Strength {50% off}
e) a Potion of Healing
f) a Potion of Life
g) 3 Potions of Resistance
h) 3 Scrolls of Phase Door
i) a Scroll of Teleport Level
j) 5 Scrolls of Remove Curse
k) a Scroll of Mundanity
l) 7 Scrolls of Light

 ( page 2 )
a) 3 Scrolls of Object Detection
b) 2 Scrolls of Door/Stair Location
c) 6 Scrolls of Holy Chant
d) 5 Scrolls of Protection from Evil
e) a Scroll of Rune of Protection
f) a Scroll of Genocide
g) 2 Rods of Teleport Other
h) a Rod of Disarming
i) a Rod of Drain Life
j) a Rod of Stone to Mud
k) a Wand of Stinking Cloud (14 charges)
l) a Wand of Disintegrate (3 charges)

 ( page 3 )
a) a Staff of Remove Curse (6 charges)
b) a Staff of Starlight (10 charges)
c) 2 Staffs of Enlightenment (2x 11 charges)
d) a Staff of Speed (6 charges)
e) a Ring of Archery (+13,+0) (+2) {Xs}
f) a Ring of Protection {PoCfFe;Si(St}
g) 2 Elemental Ring {FiCo}
h) a Ring of Protection [+13] {(StInCnCh}
i) a Ring of Combat (+0,+3) (+2) {Cn;Fe}
j) a Ring of Combat (+2) {StCn}
k) a Ring of Combat (+9,+0) (+2) {Cn}
l) an Elemental Ring {El}

 ( page 4 )
a) an Elemental Ring {Fi}
b) a Ring of Combat (+2,+0) (+1)
c) a Ring of Protection [+8] {Si}
d) a Ring of Combat (+1) {Dx}
e) a Ring of Protection [+4] {Si}
f) a Ring of Combat (+0,+3)
g) an Amulet of the Magi (+4 to searching) {Sr;EsDmFaSi}
h) an Amulet (Defender) [+5] {ElFiCo;FaSi}
i) a Dwarven Necklace (+6) {If;Di, Tengu Swords quest}
j) a Sacred Pendant [+12] {FaSiRgBs}
k) a Barbarian Talisman (+1) {Dx;-In;Fe}
l) a Barbarian Talisman (+1) {St}

 ( page 5 )
a) The Amulet of Grip (+1)
b) The Phial 'Firefly' (+1 to searching) {CnSr(Cn}
c) The Phial of Galadriel (+1 to searching)
d) Blue Dragon Scale Mail (-2) [40,+10] {Angband 40}
e) White Dragon Scale Mail (-2) [40,+19] {Camelot 30, ground}
f) White Dragon Scale Mail (-2) [40,+10] {Orc cave 22, Uruk}
g) Chain Mail of Elvenkind (-2) [14,+4] (+1 to stealth) [-5%] {cursed, -Bl;Di}
h) Double Ring Mail of Elvenkind (-2) [15,+18] (+3 to stealth) {So}
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {So, Angband 33,
Variant Maintainer}
j) The Soft Leather Armour of Icarus [4,+5] {PoDkNtFe}
k) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
l) Stone and Hide Armour of Elvenkind (-1) [15,+13] (+3 to stealth) {Po}

 ( page 6 )
a) The Cloak of Revelation [1,+7] (+2 to stealth) {cursed, CnSl;-Wi;-So[C}
b) The Cloak 'Colluin' [1,+15] {Angband 40, ground}
c) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Angband 32, Dark elven mage}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {Orc cave 22, ground}
e) an Elven Cloak of Stealth [4,+10] (+5 to stealth)
f) The Small Leather Shield 'Dal-i-Thalion' [3,+18] (+1 to infravision)
{StIf;CoCa}
g) a Small Metal Shield (Orcish) (+1,+4) [5,+12] (+1) {Fi}
h) a Large Metal Shield of Elemental Protection [8,+4] {AcEl}
i) an Iron Crown of Seeing [0,+8] (+3 to searching) {~L}
j) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
k) The Metal Cap of Icarus [3,+21] (+4 to stealth) {ChSl;SoNx}
l) The Metal Cap of Thengel [3,+12] (+3) [+15%]

 ( page 7 )
a) The Iron Helm 'Holhenneth' [5,+10] (+2) {Camelot 29, Small iron chest}
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {Angband 21}
d) a Set of Gauntlets of the Thief (+3,-3) [2,+8] (+4)
e) The Set of Gauntlets of Corwin [2,+15] (+4) {Camelot 29}
f) a Set of Dragon Gloves [4,+10] {Li}
g) a Pair of Soft Leather Boots of Levitation [2,+6] (+2) {-St;Nt}
h) a Pair of Soft Leather Boots of Levitation [2,+8]
i) a Pair of Hard Leather Boots of Levitation [3,+7] {Nx}
j) a Pair of Hard Leather Boots of Levitation [3,+5] {Fe}
k) a Pair of Hard Leather Boots of Stealth [3,+4] (+3 to stealth)
l) a Pair of Metal Shod Boots of Levitation [6,+5] (+1) {cursed, -WiDx;-Ac;Bl}

 ( page 8 )
a) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1)
b) a Dagger (Armageddon) (3d5) (+16,+18)
c) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {Anti-magic cave 40,
Ghatanothoa}
d) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed)
e) a Tanto (Chaos) (1d5) (+3,+9) {El}
f) The Rapier 'Quickthorn' (1d7) (+27,+9) (+2 to speed) {Camelot 29}
g) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Cf}
h) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+1 attack)
i) a Tulwar of Freezing (4d4) (+7,+10) (+1) <-5%> {-ChMd}
j) a Scimitar of Morgul (2d5) (+22,+23) [+2]
k) a Bastard Sword of Westernesse (3d4) (+8,+8) (+1)
l) The Flamberge of the Borg (3d7) (+14,+9) (+4 to stealth) {Sl;Sd|P/TZ, Camelot
34, ground}

 ( page 9 )
a) an Executioner's Sword of Venom (4d5) (+5,+5)
b) a Blade of Chaos of Slay Evil (6d5) (+7,+8)
c) a Poison Needle (1d1) (+0,+0)
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Angband 25, Hagen}
e) a Trident of *Slay* Undead (1d8) (+6,+7) (+2)
f) a Trident (Death) (1d8) (+9,+8)
g) a Pike (Pattern) (2d5) (+9,+11) (+2) {Fe}
h) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {Camelot 29, Gachapin}
i) a Glaive (Armageddon) (4d7) (+7,+5) (+1) {-St}
j) The Glaive of Osric (2d6) (+17,+19) (+3) <-15%> {cursed, Ch;-Md;-Sh|VM/DL}
k) a Nunchaku of Westernesse (2d3) (+11,+5) (+1)
l) a Tetsubo of Gondolin (2d7) (+11,+15)

 ( page 10 )
a) a Mattock of Dissolving (2d8) (+6,+7) (+3)
b) a Sling of Extra Might (x3) (+7,+4) {Ca}
c) The Sling of the Shogun (x2) (+17,+18) {Po;Xs, Camelot 29, ?Sir Kay}
d) The Sling of Hatred (x3) (+19,+16) {Xm}
e) a Light Crossbow of Extra Might (x5) (+13,+11) {Nt}
f) a Heavy Crossbow of Extra Might (x5) (+12,+14) {Bl}
g) a Harp (+2) {cursed}
h) 20 Steel Bolts of Hurt Evil (3d5) (+5,+4) (150/112)
i) 20 Arrows of Frost (1d4) (+5,+4)
j) The Black Arrow of Bard (8d4) (+30,+19)
k) The Corpse of Wolf, Farmer Maggot's dog
l) The Corpse of Brodda, the Easterling

 ( page 11 )
a) The Corpse of Bloodfang the Wolf
b) The Corpse of Lousy, the King of Louses
c) The Corpse of Hobbes the Tiger
d) The Corpse of Meng You, the Brother of Meng Huo
e) The Corpse of Lady Zhurong, the Avatar of Flame Spirit
f) 2 Sasquatch Corpses
g) The Corpse of Ugluk, the Uruk
h) The Corpse of Hagen, Son of Alberich
i) The Corpse of Sangahyando of Umbar
j) The Corpse of Ulwarth, Son of Ulfang
k) a Camelot Knight Corpse
l) a Deep one Corpse

 ( page 12 )
a) The Corpse of Gachapin
b) a Logrus master Corpse
c) an Unicorn Corpse


==================================== Museum ===================================

 ( page 1 )
a) The Corpse of Fang, Farmer Maggot's dog
b) a Giant spider Corpse
c) 3 Vorpal bunny Corpses
d) a Dweller on the threshold Corpse
e) a Stone giant Corpse
f) 4 Huorn Corpses
g) a Dark elven lord Corpse
h) a White crocodile Corpse



================================ Last Messages ================================

> You have no more Chain Mails of Elvenkind (-2) [14,+4] (+1 to stealth) [-5%]
>  {cursed, -Bl;Di}.
> That command does not work in stores. <x2>
> You feel your life energies returning.
> You failed to use the rod properly. <x3>
> The air about you becomes charged...
> Autosaving the game...
> You feel yourself yanked downwards!
> It casts Light Speed.
> It invokes a darkness storm.
> You are blind!
> You stand your ground!
> You have 33 Potions of Cure Critical Wounds.
> You feel much better.
> You can see again.
> It concentrates on its body.
> It starts moving faster.
> The Djinni misses you. <x2>
> The Djinni is ticked off!
> It casts Light Speed.
> It invokes a darkness storm.
> You are blind!
> You feel scared.
> You dastardly villain!
> You struggle to maintain possession of your current body!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> It hits you.
> You struggle to maintain possession of your current body!
> What a noble sacrifice!
> Can't you take a joke?
> Goodbye, Hugo$oul 806!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1145f8c8027cd8ef"]


Posted on 9.1.2014 02:56
Last updated on 11.1.2014 22:09

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On 9.1.2014 02:56 HugoTheGreat2011 wrote:
Clvl: 13
Body: Swordsman
Play time: 0:16
Game day 1 - Game time: 22:56

Mean looking mercenary (clvl 4 - 5)
-> Novice warrior (clvl 5 - 10)
-> Wormtongue, Agent of Saruman (clvl 10 - 13)
-> Swordsman (clvl 13 - now)

Got lucky early on. Finding a Trident (Death) + Swordsman body = 129 VAMPIRIC Normal damage at only clvl 13 at 16 minutes from the start.

I have to be careful not to screw up this run because Kenshirou is a wanted corpse this time around. Kenshirou = *a lot* fun. I know this from experience.

On 9.1.2014 07:28 HugoTheGreat2011 wrote:
Clvl: 22
Body: Sasquatch
Location: Morivant
Play time: 1:00
Game day 5 - Game time: 6:36

Mean looking mercenary (clvl 4 - 5)
-> Novice warrior (clvl 5 - 10)
-> Wormtongue, Agent of Saruman (clvl 10 - 13)
-> Swordsman (clvl 13 - 16)
-> Uruk (clvl 16 - 18)
-> Forest troll (clvl 18 - 21)
-> Sasquatch (clvl 21 - now)

1 hour mark:
Ok, I'm getting somewhere with this. Currently at clvl 22 with 117 AC (!!) doing 132 Vampiric normal damage using the sasquatch's body. The 132 is not impressive, but Vampirism helps a lot! Completed a couple town quests...Orc Camp, Old Man Willow, Tengu Swords quest, and Mimic quest. Found a handful of artifact/ego items:

1) a Fur Cloak of Aman [3,+14] (+3 to speed) {Di}
-Has +3 bonus to Speed
-Has Disenchantment resistance
-Found during ?Mimic quest

2) The Metal Cap of Icarus [3,+21] (+4 to stealth) {ChSl;SoNx}
-Nice +4 bonus to CHR and Stealth
-Has resistances to Nexus and Sound
-Found during ?Mimic quest

3) a Set of Gauntlets of the Thief (+3,-3) [2,+7] (+4)
-Damage penalty doesn't faze
-the big +4 DEX bonus makes up for it

4) a Bastard Sword of Westernesse (3d4) (+8,+8) (+1)
-Good weapon that I could be using already

5) a Tulwar of Freezing (4d4) (+7,+10) (+1) <-5%> {-ChMd}
-Nice increase in the weapon dice

6) a Dwarven Necklace (+6) {If;Di, Tengu Swords quest}
-Another source of Disenchantment resistance

I have until clvl 25 to play as the Sasquatch.

Next stops:
Dark elven lords
DQ1
Minotaur of the Labyrinth

Once clvl hits 25, I have to get a Water troll or Deep one...the usual deal.

On 10.1.2014 05:35 HugoTheGreat2011 wrote:
Clvl: 27
Body: Eldrak
Location: Morivant
Play time: 1:45
Game day: 8 - Game time: 0:22

-> Sasquatch (clvl 21 - 25)
-> Water troll (clvl 25 - 27)
-> Eldrak (clvl 27 - now)

Currently at clvl 27, using Eldrak, with 130 AC and 242 Normal damage with a Tulwar of Freezing (4d4). I wanted some fun with the Eldrak defense before switching to the Deep one I have available at home.

Notable finds:
1) a Ring of Combat (+0,+3) (+2) {Cn;Fe}
-a Decent Ring of Combat with Fear resistance and +2 CON bonus

2) a Barbarian Talisman {[M}
-Source of Anti-Magic
-will need to start carrying this

I'm heading to the Orc Cave now to demolish Azog and his troops.

On 10.1.2014 06:41 HugoTheGreat2011 wrote:
Clvl: 29
Body: Eldrak
Location: Morivant
Play time: 2:30
Game day 9 - Game time: 4:48

Currently at clvl 29, using same Eldrak, with 132 AC (could be higher) and 296 Normal damage (my highest up to now) with that Tulwar of Freezing (4d4). Completed the the Orc cave as expected. I had a close call with starvation at Orc Cave 22. The annoying gremlins ate all of my good. I stayed a bit too long because of a Special feeling. I couldn't find the artifact and kept looking for it, even when starved. Once the RED weak status showed and the HP started dropping, I recalled out and got food. After completing the Orc cave, I took a few trips to the Anti-magic cave. I had a somewhat tough encounter with Ghatanothoa. I had to stay hasted and take some swipes at him. In a matter of time, he was dead.

Notable finds:
1) a Metal Cap of the Kobold (+0,+4) [3,+4] (+2) {Anti-magic cave, Balance drake}
-This is giving me the needed increase in melee damage
-Extra Poison resistance
-Dropped by a balance drake in Anti-magic cave 40

2) White Dragon Scale Mail (-2) [40,+10] {Orc cave 22, Uruk}
-Dropped by a Uruk in Orc cave 22

3) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {Anti-magic cave 40, Ghatanothoa}
-Lone source of Darkness resistance
-Good damage

4) The Cloak of Merry (+1,+1) [1,+7] (+1) {Orc cave 22, ground}
-Extra Confusion Resistance
-Found in Orc Cave 22 (but not in the same special level when Hugo$oul 806 nearly starved to death!!)

At this point, I'm taking a break from the Anti-magic cave before something stupid happens. I will most likely go to Angband and swiped down more foes. I'll consider taking the Camelot soon as well. I think 130+ AC and ~300 normal damage will be sufficient against the Camelot Knights, even at a "slow" +3 Speed.

I have look out for the resistances. The missing Fire/Elec/Acid Resistances could mean instadeath anyday!

Not yet finding the Stone of Lore is lame!

On 11.1.2014 07:54 HugoTheGreat2011 wrote:
Clvl: 30
Body: Deep one
Location: Morivant
Play time: 4:08
Game day 12 - Game time: 0:50

-> Eldrak (clvl 27 - 30)
-> Deep one (clvl 30 - now)

Currently at clvl 30 doing 217 'Vampiric' Normal damage with a Trident (Death). It took me up to the ~4 hour mark to get to clvl 30. Progress is rather slow. 217 normal damage is not that great unlike that of Hugo$oul 527 or Hugo$oul 793. But hey, it's 217 VAMPIRIC normal damage. I completed the Forest. Dove into Angband and made random trips to the Anti-magic cave. At clvl 30, I had to switch to a Deep one because I needed the extra speed even though this meant a big AC drop.

I had a close call with a patch of Chaos tiles that went out of control on a 'special' level at Angband 24. I think it was those Chaos tiles guarding the artifact. I never found the artifact that caused the feeling.

On the bright side, I found a handful of cool stuff on other levels:

1) The Stone of Lore {Angband 24, Angamaite of Umbar}
-?Found this on same special level at Angband 24

2) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {So, Angband 33, Variant Maintainer}
-Dropped by Variant Maintainer in Angband 33
-I was lucky to get Sound Resistance on this

3) Balance Dragon Scale Mail (-2) [40,+14] {Angband 33, ground}
-This caused Angband 33 to have a 'very dangerous level' feeling

4) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Angband 25, Hagen}
-Always comes in handy against monsters that breath or cast powerful darkness storms

At this point, I think it's time to take on the Camelot Knights. HP > 400 + VAMPIRIC Normal damage + extra +10 Speed means it shouldn't be that bad.


On 11.1.2014 07:55 HugoTheGreat2011 wrote:
That's 217 VAMPIRIC Normal damage. :)

On 11.1.2014 10:13 HugoTheGreat2011 wrote:
Clvl: 31
Body: Eldrak
Location: Angband 37
Play time: 5:30
Game day: 13 - Game time: 4:17

-> Deep one (clvl 30 - 31)
-> Ulfang the Black (clvl 31)
-> Eldrak (clvl 31 - now)

Currently at clvl 13, possessing an Eldrak doing 436 Normal damage (while Berserk) with a Scimitar of Morgul (2d5) (+22,+23) [+2]. Events were rather interesting since last time. I completed the Camelot. Took Sir Gawain, Sir Lancelot, Sir Galahad, and Sir Kay before Camelot 35. Took out King Arthur and Sir Gareth at Camelot 35. With the Camelot done, I wandered in Angband a bit more. I possessed Ulfang's body at clvl 31. But using this was rather a mistake because the Speed was a lot slower than the Deep one. Ulfang had no spells either. Somewhere, I found an Eldrak, swiped it, and it dropped a body. So, I'm back to using the Eldrak again, which is great for defense + more damage, but its Speed sucks compared to the Deep one.

Just now, in Angband 37, I located (by Thranduil's telepathy), used a !Berserk, and pressed down the key to fight the Greater Hell Magic Mushroom Were-Quylthulg among a patch of Deep ones. Oh yeah, I was using that Scimitar of Morgul. Stars went down fast. That mobile 'Q' thing didn't die yet and then...*POOF*... Fasolt and a Death Drake show up out of nowhere and my HP quickly drops to the 100s and I get a big RED WARNING. Whoa! Very bad situation! I tried to use one Teleportation scroll with 50% Failure and you'd guess it...it FAILED! After that, I was getting pummeled even more and then suddenly...

> The Greater Hell Magic Mushroom Were-Quylthulg teleports you away.

It happened...

That mobile 'Q' unique teleported AWAY me to safety and I survived!!!! *CRAZY* close call, even worse when I was in danger of getting ejected from the Eldrak!

Just after that, I just had to stop playing and take a break. *Me looks at the equipment* I'm using a Scimitar of Morgul...that kind of explains it...Aggravation.

Anyhow, here are the notable finds:
1) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Angband 37}
-I need to check if this has a good random Resistance this time
-That telepathy is a godsend

2) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {Camelot 29, Gachapin}
-Another source of telepathy

3) a Set of Leather Gloves of the Giant (-2,+7) [1,+7] (+1) {Morivant '2'}
-Gives extra melee damage

4) a Ring of Combat (+0,+9) {Camelot 29, Forest troll}
-It's about time I got something better than +5 to damage

5) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Ca}
-Has Chaos Resistance

6) an Amulet (Defender) [+5] {ElFiCo;FaSi}
-Has a good set of resistances + Free Action + See invisible

7) The Sling of the Shogun (x2) (+17,+18) {Po;Xs, Camelot 29, ?Sir Kay}
-This randart Sling is rather good
-Has Poison resistance + high modifiers

8) The Set of Gauntlets of Corwin [2,+15] (+4) {Camelot 29}
-Might use later if I need the extra CON

As said earlier, I'm taking a break. When I return, I'll try to be more careful and take care of the unfinished business with that Greater Hell Magic Mushroom Were-Quylthulg + Fasolt + Death drake + the Deep ones + whatever goons are on that Angband level. I might switch back to the Deep one soon. There's a Deep one corpse on the level already.

On 11.1.2014 22:09 HugoTheGreat2011 wrote:
What the hell. I seriously think Jack of Shadows is OP for his level. :(

On 11.1.2014 22:30 chris wrote:
Yeah, Jack sucks :(

I could move him deeper where he belongs, but then he would be worse since the damage of darkness storms is indexed to monster level. At the moment, he is a +40 speed monster with a 218 + 10d10 damage darkness storm.

You could hang out in then anti-magic caves until you can handle him (i.e., not insta-die) and this typically requires darkness resistance and telepathy combined with a willingness to flee every time you see him.

On 12.1.2014 04:13 HugoTheGreat2011 wrote:
What is the calculation for Jack's Darkness storms?

On 12.1.2014 12:57 chris wrote:
Dam = L*4 + 50 + 10d10

L is the monsters level (For Jack, this is 42). So Jack is doing about 270 a pop which is why you really, really need to resist dark versus that guy.

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