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The Angband Ladder: Drerimar, Ent Alchemist by <apvargo@indiana.edu>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Drerimar               Age                318       STR: 18/160       
 Sex   : Neuter                 Height              69       INT! 18/100       
 Race  : Ent                    Weight              80       WIS:     14       
 Class : Alchemist              Social Class        14       DEX! 18/140       
 Body  : Player                                              CON! 18/***       
 God   : Nobody                                              CHR! 18/110       
                                                                               
 + To Melee Hit          48 Level             31    Max Hit Points       665   
 + To Melee Damage       71 Experience    315397    Cur Hit Points       665   
 + To Ranged Hit         44 Max Exp       315397    Max SP (Mana)        296   
 + To Ranged Damage      19 Exp to Adv.   360000    Cur SP (Mana)        296   
   AC                 42+75 Gold          556449                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  16d4+284  
 Stealth     : Bad          Magic Device: Legendary[20]Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          brown skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 19 (950')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1839 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 20th Quelle of the 2890th year of the third age.
 You have been adventuring for 34 days.

                    adefkmnopsuxz{|@            
        Add Str   : .4........8.....            
        Add Wis   : .........3......            
        Add Dex   : .4..4...........            
        Add Con   : .4..............            
        Add Chr   : .........3......            
        Add Stea. : 3...............            
        Add Sear. : 3...............            
        Add Speed : ...............+            
        Chaotic   : +...............            
        Slay Evil : +...............            
        Slay Orc  : .+..............            
        Slay Troll: .+..............            
        Slay Giant: .+..............            
        Kill Drag.: +...............            
        Acid Brand: .+..............            
        Elec Brand: +...............            
        Sust Str  : .......+........            
        Sust Int  : ........+.......            
        Sust Wis  : ........+.......            
        Sust Dex  : ................            
        Sust Con  : ........+.......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : ++......+.......            
        Hold Life : .......+........            
        Res Acid  : .+..............            
        Imm Elec  : .......*........            
        Imm Fire  : .......+*.......            
        Imm Cold  : .......*........            
        Res Pois  : ....+...........            
        Res Fear  : .....+..........            
        Res Lite  : ..+.............            
        Res Dark  : +.+.............            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : +...............            
        Res Shard : ..........+.....            
        Res Neth  : +...............            
        Res Nexus : +..........+....            
        Res Chaos : +.....+.........            
        Res Disen : ......+.........            
        Aura Fire : .......+........            
        Levitate  : ...........+....            
        See Invis : .+.............+            
        Digestion : +..............+            
        Regen     : +...............            
        Activate  : +...+.+.........            
        Teleport  : +...............            
        Fly       : +.....+.........            
        Orc.ESP   : .+.............+            
        Troll.ESP : .+.............+            
        Dragon.ESP: +...............            
        Giant.ESP : .+..............            
        Evil.ESP  : ...............+            

Skills (points left: 49)
 - Combat                                        01.000 [0.700]
	  . Weaponmastery                               00.700 [0.700]
	  . Barehand-combat                             00.000 [0.200]
	  . Boulder-throwing                            00.000 [0.600]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         35.949 [0.900]
	  . Magic-Device                                37.250 [1.250]
	  - Geomancy                                    00.000 [0.500]
	 	  . Fire                                      00.000 [0.100]
	 	  . Water                                     00.000 [0.100]
	 	  . Air                                       00.000 [0.100]
	 	  . Earth                                     00.000 [0.100]
	  . Meta                                        00.000 [0.500]
	  . Conveyance                                  00.000 [0.100]
	  . Divination                                  00.000 [0.500]
	  . Temporal                                    00.000 [0.100]
	  . Mind                                        00.000 [0.100]
	  . Nature                                      00.000 [0.100]
	  . Necromancy                                  00.000 [0.100]
	  . Runecraft                                   00.000 [0.700]
	  . Thaumaturgy                                 00.000 [0.100]
	  . Alchemy                                     35.400 [0.800]
 - Spirituality                                  01.000 [0.800]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
	  . Symbiosis                                   01.000 [0.300]

Abilities
 * Perfect casting
 * Tree walking


  [Fates]

You may find a Ring of Weakness on level 19.
You are fated to meet a Kobold on level 12.
You are fated to find a Scroll of Identify on level 10.


  [Character Equipment]

a) a Chaotic Shadow Blade of the Thunderlords (4d4) (+21,+26) (+3 to stealth)
{.}
        It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and searching by 3.  It does
    extra damage from electricity.  It produces chaotic effects.  It is a
    great bane of dragons.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to dark, sound
    , nether, nexus and chaos.  It allows you to fly.  It allows you to
    sense the presence of dragons.  It slows your metabolism.  It speeds
    your regenerative powers.  It induces random teleportation.  It cannot
    be harmed by acid.  It cannot be harmed by electricity.  It cannot be
    harmed by fire.  
    You made it yourself.
d) an Acidic Small Metal Boomerang of Westernesse (1d8) (+17,+19) (+4)
    It increases your strength, dexterity and 
    constitution by 4.  It does extra damage from acid.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It provides immunity to paralysis.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs, trolls and 
    giants.  It can resist being shattered by morgul beings.  It cannot be
    harmed by acid.  
    You made it yourself.
e) an Indestructible Ring of Light and Darkness Resistance
    It provides resistance to light and dark.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
f) an Indestructible Ring of Damage (+18)
    It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
k) an Amulet of the Serpents [+7] (+4)
    It can be activated for venom breathing every
    40+d60 turns if it is being worn. It increases your dexterity by 4.  
    It provides resistance to poison.  
    You made it yourself.
m) a Feanorian Lamp of Fearlessness
    It provides light (radius 3) forever.  It makes
    you completely fearless.  It cannot be harmed by fire.  
    You made it yourself.
n) Chaos Dragon Scale Mail (-2) [30,+19]
o) The Fur Cloak 'Elent' [3,+3]
    It sustains your strength.  It provides immunity 
    to electricity and cold.  It provides resistance to life draining, 
    electricity, fire and cold.  It produces a fiery sheath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the General Store.
p) The Small Leather Shield of Faldanach [2,+7]
    It sustains your intelligence, 
    wisdom and constitution.  It provides immunity to fire.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Armoury.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.
u) a Set of Leather Gloves of Power (+1,+3) [1,+7] (+8)
    It increases your strength by 8.  It provides resistance 
    to shards.  
    You made it yourself.
x) a Pair of Hard Leather Boots of Stability [3,+10]
    It provides resistance to nexus.  It allows you
    to levitate.  
    You made it yourself.
z) a Disenchanter eye (56 hp) {Bif}
{) (nothing)
|) Climbing Set


  [Character Inventory]

a) The Gem of Fire {*Destruction*}
    It can be activated for Destruction.  
    You found it in the remains of a Black ooze on level 18 of The Old Forest.
b) 14 Potions of Detonations {Death In A Bottle}
c) 31 Potions of Healing {Corona}
d) a Fireproof Scroll of Word of Recall {Flight 380}
    
    It cannot be harmed by fire.  
    You made it yourself.
e) a Scroll of Word of Recall
f) 25 Scrolls of Satisfy Hunger {Boiled Eggs}
g) 92 Scrolls of Nothing
h) a Mithril Rod of Trap Location (160/160) {Metal Detector}
i) a Wand of Noxious Cloud (173 charges) {Crowd Control}
j) a Fireproof Staff of Teleportation (108 charges) {Blinking Stick}
    It cannot be harmed by fire.  
    You made it yourself.
k) a Fireproof Staff of Recovery (959 charges) {Bandaids}
    It cannot be harmed by fire.  
    You made it yourself.
l) a Fireproof Staff of Vision (108 charges) {Contact Lens}
    It cannot be harmed by fire.  
    You made it yourself.
m) a Fireproof Staff of Identify (450 charges) {Encyclopedia}
    It cannot be harmed by fire.  
    You made it yourself.
n) a Fireproof Staff of Genocide (19 charges) {War Crimes}
    It cannot be harmed by fire.  
    You made it yourself.
o) 69 Empty Bottles
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Filthy Rag of Erufin (-45,-70) [1,+7](20%)
    It increases your hit points by 20%.  It sustains 
    your wisdom and constitution.  It provides resistance to acid, 
    electricity, confusion and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
b) The Battle Axe of Aranamion (2d8) (+8,+9)
    It can be wielded two-handed.  It
    provides light (radius 1) forever.  It does extra damage from acid.  
    It is very sharp and make your foes bleed.  It is especially deadly
    against dragons.  It is especially deadly against giants.  It is a
    great bane of demons.  It strikes at undead with holy wrath.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
c) The Morning Star of Menendi (2d6) (+11,+7) (+3)
    It increases your intelligence, 
    dexterity, charisma and ability to tunnel by 3.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
d) a Dwarven Shovel of Digging (1d3) (+5,+3) (+9)
    It increases your ability to tunnel by 9.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
e) 99 Essences of Poison
f) 99 Essences of Explosion
g) 99 Essences of Teleport
h) 91 Essences of Cold
i) 93 Essences of Fire
j) 93 Essences of Acid
k) 99 Essences of Life
l) 99 Essences of Confusion
m) 99 Essences of Light
n) 99 Essences of Chaos
o) 91 Essences of Time
p) 99 Essences of Magic
q) 55 Essences of Magic
r) 3 Essences of Extra Life
s) 78 Essences of Darkness
t) 99 Essences of Knowledge
u) 99 Essences of Force
v) 93 Essences of Lightning
w) 91 Essences of Mana



Posted on 9.6.2003 01:40
Last updated on 9.6.2003 07:58

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10741. on the Ladder (of 18448)
1957. on the ToME Ladder (of 3133)
9. for this player (out of 19)

Related screenshot:
Pointless Homemade Randart

Comments

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On 9.6.2003 01:40 apvargo@indiana.edu wrote:
This Tree just learned how to make potions of experience. Now to find a cheap and abundant source of extra life essences... :P

On 9.6.2003 07:58 apvargo@indiana.edu wrote:
I really need to find a !oWisdom before I hit level 35. I think I have enough magic essences saved up for when I get the Artifact Creation ability. I think my equipment is acceptable for now, though I would like to find the rest of the ego lamps.

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