The Angband Ladder: Dimor, Human Ranger by Angrist

  [Angband 3.4.1 Character Dump]

 Name   Dimor                                    Self  RB  CB  EB   Best
 Sex    Male         Age             20   Str:     10  +0  +0  +0     10      9
 Race   Human        Height          73   INT:     12  +0  +2  +0     14
 Class  Ranger       Weight         202   WIS:     14  +0  -2  +5     17
 Title  Tracker      Social  Role model   DEX:     18  +0  +1  +0  18/10
 HP     -4/209       Maximize         Y   CON:     12  +0  -1  +0     11
 SP     18/18                             CHR:     11  +0  +1  +0     12

 Level               24   Armor    [16,+40]     Saving Throw         54%
 Cur Exp          14416   Fight    (+19,+3)     Stealth             Fair
 Max Exp          14416   Melee   (+31,+22)     Fighting          Superb
 Adv Exp          16250   Shoot    (+20,+5)     Shooting          Heroic
 MaxDepth   1550' (L31)   Blows    1.0/turn     Disarming            49%
 Game Turns      385197   Shots      2/turn     Magic Device          57
 Standard Turns   34818   Infra        0 ft     Perception       1 in 24
 Resting Turns    17864   Speed          -3     Searching            24%
 Gold              2360   Burden   91.6 lbs

 You are the first child of a Royal Blood Line.  You are a credit to
 the family.  You have blue eyes, wavy brown hair, and a dark
 complexion.


rAcid:......+.+.+.. Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:............. Feath:..........+..
rLite:+............ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:..+.......... Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The 3-headed hydra conjures up scary horrors.
> You avoid the effects!
> The 3-headed hydra conjures up scary horrors.
> You avoid the effects!
> the 3-headed hydra bites you.
> the 3-headed hydra misses you.
> the 3-headed hydra bites you.
> You have 17 Scrolls titled "lestro defecum" of Phase Door (i).
> Your feel your head clear.
> You have 2 Gloopy Green Potions of Restore Mana (g).
> the Snaga hits you.
> You feel yourself moving faster!
> You have a Purple Potion of Speed (h).
> the Snaga hits you.
> You die.

Killed by a Snaga.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor of a cavern at 1450 feet (level 29).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 b
     Average damage/round: 31.9 vs.
     resistant to c
     
     Radi
b) a Long Bow (x3) (+1,+5)
     Found lying on the fl
     
     Can be de
     
c) a Lapis Lazuli Ring of See Invisible
     Bought from a store.
     
     Can be destroyed by 
     Grants the a
     
d) a Corundum Ring of Accuracy (+13,+0)
     Bought from a 
     
     Can be de
     
e) a Silver Amulet of Wisdom <+5>
     Found lying on the f
     
     +5 wisdo
     Susta
     
f) a Lantern (14499 turns) <+2>
     Cannot be h
     
     Radi
g) a Robe of Resistance [2,+9]
     Found lying on the floor at 1200 feet (level 24).
     
     Provides resistance to acid, lightning, fi
     Cannot be harmed by acid, ele
     
h) (nothing)
i) a Wicker Shield of Resistance [2,+11]
     Found lying on the floor at 1200 feet (level 24).
     
     Provides resistance to acid, lightning, fi
     Cannot be harmed by acid, ele
     
j) a Hard Leather Cap [2,+2]
     Found lying on the f
     
     Can be 
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 10 to 17 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
l) a Pair of Steel Shod Boots of Free Action [7,+2]
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     


  [Character Quiver]

n) 5 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 45.8.
     35% chance of breaking upon
     
o) 31 Arrows (1d4) (+3,+4)
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 70.4.
     35% chance of breaki
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be 
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) a Book of Magic Spells [Incantations and Illusions]
     Can be 
     
d) 15 Rations of Food
     
     
e) 2 Grey Mushrooms of Second Sight
     
     
f) 2 Black Mushrooms of Clear Mind
     Dropped by a Cutpurse at 13
     
     
     
g) 2 Gloopy Green Potions of Restore Mana
     Can be 
     
h) a Purple Potion of Speed
     Can be 
     
i) 17 Scrolls titled "lestro defecum" of Phase Door
     Bought from a 
     
     Can be de
     
j) 14 Scrolls titled "nus inequano" of Identify
     Can be de
     
k) 3 Scrolls titled "spenus" of Aggravate Monster {squelch}
     Dropped by a Soldier
     
     Can be de
     
l) a Lead Rod of Treasure Location
     Found lying on the fl
     
     Can be de
     
m) 3 Bronze Rods of Curing
     Can be de
     
n) a Bronze Wand of Lightning Bolts (10 charges)
     Found lying on the flo
     
     Can be de
     
o) 2 Platinum Wands of Stinking Cloud (19 charges)
     Can be de
     
p) a Silver Wand of Stone to Mud (7 charges)
     Found lying on the flo
     
     Can be de
     
q) a Molybdenum Wand of Teleport Other (6 charges)
     Dropped by an Ogre chie
     
     Can be de
     
r) a Silver-Plated Wand of Heal Monster (12 charges) {squelch}
     Dropped by a Bandit 
     
     Can be de
     
s) a Diamond Ring of Escaping <+4>
     Found lying on the floor of a cavern at 1050 
     
     +4 speed.
     Can be destroyed by electri
     Makes you afraid o
     spe
     
t) an Amethyst Ring of Damage (+0,+8)
     Found lying on the flo
     
     Can be de
     
u) a Jasper Ring of Soulkeeping
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by electricity.
     Sustains strength, intelligenc
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1020     50'    2   Reached level 2
      1020     50'    3   Reached level 3
      3596     50'    4   Reached level 4
     10886    100'    4   Killed Grip, Farmer Maggot's dog
     10886    100'    5   Reached level 5
     17105     50'    6   Reached level 6
     27176    250'    7   Reached level 7
     36797    450'    7   Killed Wormtongue, Agent of Saruman
     36797    450'    8   Reached level 8
     36797    450'    9   Reached level 9
     46499    450'   10   Reached level 10
     51162    550'   10   Killed Brodda, the Easterling
     51162    550'   11   Reached level 11
     56702    550'   12   Reached level 12
     70127    700'   13   Reached level 13
     73548      0'   13   Killed Farmer Maggot
     87947    850'   14   Reached level 14
     95498    900'   14   Killed Angamaitë of Umbar
     95498    900'   15   Reached level 15
     95498    900'   16   Reached level 16
    114962   1000'   17   Reached level 17
    117138   1050'   17   Killed Ulfast, Son of Ulfang
    118364   1100'   17   Killed Lagduf, the Snaga
    118364   1100'   18   Reached level 18
    135290   1200'   19   Reached level 19
    189853   1200'   19   Killed Sangahyando of Umbar
    189853   1200'   20   Reached level 20
    196138   1250'   20   Killed Grishnákh, the Hill Orc
    196138   1250'   21   Reached level 21
    197712   1300'   21   Killed Nár, the Dwarf
    242959   1400'   22   Reached level 22
    260261   1450'   22   Found the Rapier 'Forasgil'
    278089   1450'   23   Reached level 23
    279643   1450'   23   Found the Set of Gauntlets 'Paurnen'
    281392   1500'   23   Reached level 23
    338917    400'   23   Killed Mughash the Kobold Lord
    341993    450'   23   Killed Fang, Farmer Maggot's dog
    359638    750'   24   Reached level 24
    376093   1150'   24   Reached level 24
    377929   1100'   24   Killed Bullroarer the Hobbit


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.7.2014 14:46
Last updated on 9.7.2014 17:35

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15162. on the Ladder (of 18930)
5553. on the Angband Ladder (of 6477)
17. for this player (

Comments

Jump to latest

On 9.7.2014 15:30 mahilewets@gmail.com wrote:
At what level of the dungeon should I play?

On 9.7.2014 15:59 Angrist wrote:
The game seemed very easy, but with 29 levels I barely left alive.

On 9.7.2014 17:35 Angrist wrote:
My scroll of word of recall had disappeared, I scoured the levels in search of a scroll and stumbled upon the hydra

On 13.7.2014 17:44 jford_2505@hotmail.com wrote:
At that depth always carry a minimum 5 ?WoR

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