The Angband Ladder: Maharth, Gnome Mage by Angrist

  [Angband 3.4.1 Character Dump]

 Name   Maharth                                  Self  RB  CB  EB   Best
 Sex    Male         Age             80   STR! 18/100  -1  -3 +12918/***
 Race   Gnome        Height          42   INT! 18/100  +2  +3 +13418/***
 Class  Mage         Weight          96   WIS! 18/100  +0  +0 +13018/***
 Title  ***WINNER*** Social  Well-liked   DEX! 18/100  +2  +0 +13518/***
 HP     884/884      Maximize         Y   CON! 18/100  +1  -2 +14018/***
 SP     384/384                           CHR! 18/100  -2  +1 +13818/***

 Level               50   Armor   [13,+142]     Saving Throw        100%
 Cur Exp        7061738   Fight   (+30,+20)     Stealth           Superb
 Max Exp        7061738   Melee   (+35,+45)     Fighting       Excellent
 Adv Exp       ********   Shoot   (+42,+11)     Shooting       Excellent
 MaxDepth  5050' (L101)   Blows    4.0/turn     Disarming            99%
 Game Turns     2905282   Shots      1/turn     Magic Device         136
 Standard Turns  450901   Infra     1330 ft     Perception       1 in 17
 Resting Turns   289365   Speed          29     Searching            22%
 Gold           2010329   Burden  287.3 lbs

 You are one of several children of a Gnome Beggar.  You are a well
 liked child.  You have green eyes, wavy brown hair, and an average
 complexion.


rAcid:...+....*+... Nexus:...+..+..+...
rElec:...+....++... Nethr:.........+...
rFire:...++...++*+. Chaos:....+........
rCold:...+.++.++... Disen:...++........
rPois:...+.....+... Feath:...+.........
rLite:.+.+....++... pFear:...++.+.++...
rDark:.+..+.+..++.. pBlnd:.............
Sound:............. pConf:.........+...
Shard:.......+..... pStun:.............

Light:.+.+.+...+... Tunn.:.............
Regen:.....+....... Speed:.++++.++...+.
  ESP:+........+... Blows:.............
Invis:+..+.+...++.. Shots:.............
FrAct:...+..+...+.+ Might:.+...........
HLife:......+.+.... S.Dig:...+......+..
Stea.:.+.....+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+..+..+ Aggrv:+..+.........


  [Character Equipment]

a) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 822 vs. animals, 822 vs. evil c
     1110 vs. orcs, 1110 vs. trolls, 1686 
     1686 vs. undead, and
     Sometimes c
     
b) the Long Bow of Fuianc (x6) (+12,+11) <+3, +1>
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     +3 intelligence, constitution, charisma, stealth, speed, shooting
     power.
     Branded with weak venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects doors and stairs nearby.
     Takes 181 to 199 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
     Radius 1 light.
c) a Granite Ring of Speed <+13>
     Found lying on the floor in
     
     +13 speed.
     Can be de
     
d) the Ring 'Dangonar' <+3, +1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +3 strength, intelligence, wisdom, dexterity, charisma, stealth,
     speed.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     nexus, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  Prevents paralysis. 
     Grants the ability to see invisible things.  Aggravates c
     nearby.  
     
     When activated, it restores your wisd
     Takes 240 to 266 turns to r
     Your chance o
     
     Radi
e) the Necklace of Regyth <+2>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +2 wisdom, constitution, speed.
     Provides resistance to fire, dark, chaos, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it magically renders you well-fed, curing any
     gastrointestinal problems.
     Takes 210 to 233 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
f) the Palantír of Halad [+35] <+3>
     Found lying on the floor in a pit at 4950 feet (level 99).
     
     +3 intelligence, dexterity, charisma.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     When activated, it maps the entire level and detect
     objects, traps, doors, and stairs.
     Takes 188 to 370 turns to r
     Your chance o
     
     Radi
g) the Robe 'Earath' [2,+18] <+4>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +4 dexterity, charisma, infravision, speed.
     Provides resistance to cold, dark, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it restores an item after disenchantment or
     damage.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
h) an Elven Cloak of Protection [6,+18] <+1>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +1 stealth, speed.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Wicker Shield of Orinie [2,+8] <+1>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +1 strength.
     Provides immunity to acid.
     Provides resistance to lightning, fire, cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, charisma.
     Sustains your life force.  
     
j) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) the Set of Leather Gloves of Cureb [1,+20] <+3>
     Found lying on the floor in a vault at 2050 feet (level 41).
     
     +3 constitution.
     Provides immunity to fire.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it grants cold resistance for d20+20 turns and creates
     a cold ball of damage 75.
     Takes 333 to 407 turns to recharge at your c
     Your chance of success is 96.
     
l) the Pair of Leather Boots of Varad [2,+18] <+7>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +7 constitution, speed.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 96.6%
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be 
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) a Book of Magic Spells [Incantations and Illusions]
     Can be 
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Can be 
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be har
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be har
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be har
     
h) a Book of Magic Spells [Tenser's Transformations]
     Cannot be har
     
i) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be har
     
j) 6 Copper Speckled Potions of Healing
     
     
k) 6 Icky Green Potions of *Healing*
     Can be destroyed by 
     
     It can be thro
     
l) 4 Puce Potions of Life
     Can be destroyed by 
     
     It can be thro
     
m) 14 Vermilion Potions of Restore Mana
     Can be 
     
n) a Zinc Rod of Probing
     Dropped by an Ancient white dra
     
     
     
o) 10 Nickel Rods of Healing
     Cannot be
     
p) 5 Nickel-Plated Rods of Drain Life
     Can be de
     
q) 10 Zinc Wands of Dragon's Flame (10 charges)
     Cannot be har
     
r) 7 Steel-Plated Wands of Dragon's Frost (24 charges)
     Cannot be har
     
s) 17 Iron Wands of Drain Life (45 charges)
     Can be de
     
t) 3 Pewter Wands of Annihilation (4 charges)
     Cannot be har
     
u) a Rosewood Staff of Healing (3 charges)
     Found lying on the floor of a special room at 49
     99).
     
     
     
v) 2 Pine Staves of the Magi (4 charges)
     Can be de
     
w) a Granite Ring of Speed <+12>
     Found lying on the floor in
     
     +12 speed.
     Can be de
     


  [Home Inventory]

a) the Ring of Narran <+3>
     Dropped by Saruman of Many Colours at 2250 feet (lev
     
     +3 wisdom, dexterity.
     Provides resistance to lightnin
     disenchantment.
     Cannot be har
     
b) Multi-Hued Dragon Scale Mail of Speed (-2) [45,+26] <+5>
     Found lying on the floor at 4950 feet (level 
     
     +5 speed.
     Provides resistance to acid, l
     Cannot be harme
     
c) the Bar Chain Mail 'Umenedaid' (-2) [45,+20] <+3>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +3 intelligence.
     Provides resistance to lightning, cold, light, nether.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a large frost b
     Takes 392 to 481 turns 
     Your chan
     
d) the Full Plate Armour 'Neiglas' (-1,+5) [62,+16] <+3>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +3 constitution.
     Provides resistance to fire, sound, shards, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it heals you a really large amount (35% of max 
     minimum 300HP), heals cut damage, and cures st
     blindness, and confusion.
     Takes 362 to 444 turns 
     Your chan
     
e) the Mithril Chain Mail of Amlain (-1) [28,+8] <+2>
     Dropped by Vecna, the Emperor Lich at 4900 feet (level 98).
     
     +2 constitution, charisma.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, poison, light, dark,
     shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Sustains your life force.  
     
f) the Wicker Shield 'Niellach' [2,+17] <+3, +1>
     Found lying on the floor in a vault at 1850 feet (level 
     
     +3 infravision, speed.
     Provides resistance to acid, fire, 
     Cannot be harmed by aci
     Prevents p
     
     Radi
g) the Leather Shield 'Rumhalach' [8,+18] <+3>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     +3 strength, dexterity, charisma.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electrici
     
h) the Large Metal Shield 'Ibunien' [12,+47] <+1>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     +1 charisma.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it restores your wisdom.
     Takes 240 to 266 turns to recharge at your current s
     Your chance of success is 98.3%
     
i) the Large Metal Shield of Umaglaint [12,+25] <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 wisdom.
     +15% to searching.
     Provides immunity to fire.
     Provides resistance to lightning, cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it heals 60 hitpoints, cut damage, and cure
     stunning, poisoning, blindness, and confusio
     Takes 270 to 299 turns to rechar
     Your chance of su
     
j) the Golden Crown 'Mothimron' [0,+12] <+3>
     Found lying on the floor of a labyrinth at 3450 feet (level 69).
     
     +3 intelligence, wisdom, constitution, charisma.
     +15% to searching.
     Provides resistance to lightning.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) the Iron Helm 'Esgaid' [7,+12] <+5>
     Found lying on the floor in a pit at 4950 feet (level 99).
     
     +5 intelligence, charisma.
     +25% to searching.
     Provides immunity to acid.
     Provides resistance to fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 98.9%
     
l) the Steel Helm 'Dagollon' [9,+9] <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 wisdom, constitution, charisma.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electric
     
m) the Set of Caestus of Corod (+2,+3) [5,+21] <+4>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +4 strength, intelligence.
     Provides resistance to fire, shards.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 181 to 199 turns to recharge at your curren
     Your chance of success is 98.9%
     
n) the Main Gauche of Faldamar (5d5) (+14,+16)
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     Slays demons.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 344 vs. demons, and 214.4 vs. others.
     
o) the Cutlass of Elthath (1d8) (+16,+17) [+11] <+2>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +2 strength, intelligence, charisma.
     Slays evil creatures, trolls.
     *Slays* undead.
     Branded with lightning, frost.
     Provides immunity to fire.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 98.9%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 195.2 vs. evil creatures, 21
     214.8 vs. creatures not resistant 
     creatures not resis
     oth
     
p) the Long Sword 'Mired' (2d5) (+14,+12) [+11] <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 constitution, stealth, tunneling.
     Slays giants, dragons.
     Branded with lightning.
     Provides resistance to acid, lightning.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 212.8 vs. giants, 212.8 vs. dragons, 212.8
     vs. creatures not resistant to electricity, and 160 vs. others.
     
q) the Long Sword of Amros (2d5) (+8,+12) <+3>
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     +3 constitution, charisma, infravision.
     Slays demons, orcs.
     Branded with acid, flames.
     Provides resistance to acid, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 122 to 133 turns to recharge at your current speed.
     Your chance of success is 98.9%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 212.8 vs. demons, 212.8 vs. orcs, 212
     creatures not resistant to acid, 212.8 vs. 
     to fire, and 160 vs. other
     
r) the Zweihander of Oriqueth (3d6) (+7,+13) <+4, +1>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +4 intelligence, wisdom, speed.
     Branded with weak venom.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 234.4 vs. creatures not resistant to poison,
     and 187.2 vs. others.
     
     Radius 1 light.
s) the Awl-Pike of Tolion (1d8) (+11,+12)
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     Slays animals, undead.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, 
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 174
     154.8 vs.
     
t) the Pike of Imarmor (2d5) (+6,+14) [+6] <+3>
     Dropped by a Master thief at 1600 feet (level 32).
     
     +3 tunneling.
     Slays dragons.
     *Slays* demons.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, co
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round
     vs. 
     
u) the Broad Axe 'Baras' (4d6) (+11,+17) [+2] <+3, +1>
     Found lying on the floor in a vault at 2550 feet (level 51).
     
     +3 dexterity, constitution, charisma.
     Branded with frost.
     Provides resistance to light, chaos.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 270 to 299 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 345.
     and 219.6 
     
     Radi
v) the Great Hammer of Culina (8d1) (+12,+12) [+2] <+2>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +2 strength, charisma.
     Slays animals, orcs, trolls.
     *Slays* demons.
     Provides resistance to acid, lightning, dark, nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 204.8 vs. animals, 240.4 vs. orcs, 240.4 vs.
     trolls, 311.6 vs. demons, and 169.6 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1623    100'    2   Reached level 2
      8610    150'    2   Killed Grip, Farmer Maggot's dog
      8610    150'    3   Reached level 3
      9792    150'    4   Reached level 4
     12224    150'    5   Reached level 5
     17033    100'    5   Killed Fang, Farmer Maggot's dog
     17033    100'    6   Reached level 6
     27983    250'    7   Reached level 7
     32865    250'    8   Reached level 8
     47720    350'    9   Reached level 9
     55511    350'   10   Reached level 10
     65191    500'   11   Reached level 11
     71951    500'   12   Reached level 12
     80102    600'   13   Reached level 13
     90350    600'   14   Reached level 14
    103490    650'   15   Reached level 15
    126027     50'   16   Reached level 16
    189973      0'   16   Killed Farmer Maggot
    509035    750'   16   Killed Bullroarer the Hobbit
    510138    800'   16   Killed Ulfast, Son of Ulfang
    510138    800'   17   Reached level 17
    518065    800'   17   Killed Wormtongue, Agent of Saruman
    519299    800'   18   Reached level 18
    896121    850'   18   Killed Nár, the Dwarf
    902191    850'   18   Killed Mughash the Kobold Lord
    902579    850'   19   Reached level 19
    914160    850'   19   Killed Orfax, Son of Boldor
    921271    900'   20   Reached level 20
    934406    900'   20   Killed Brodda, the Easterling
    934498    900'   21   Reached level 21
   1092955    950'   21   Killed Gorbag, the Orc Captain
   1097177    950'   22   Reached level 22
   1142008    950'   22   Killed Sméagol
   1161691    900'   23   Reached level 23
   1169685    950'   23   Killed Ufthak of Cirith Ungol
   1182353    950'   23   Killed Grishnákh, the Hill Orc
   1185497    950'   23   Killed Boldor, King of the Yeeks
   1185497    950'   24   Reached level 24
   1193641    900'   24   Killed Sangahyando of Umbar
   1200866   1000'   24   Killed Lagduf, the Snaga
   1219298   1000'   25   Reached level 25
   1325273   1000'   26   Reached level 26
   1428090   1050'   27   Reached level 27
   1475089   1050'   27   Killed Golfimbul, the Hill Orc Chief
   1527934   1050'   27   Killed Lugdush, the Uruk
   1543083   1100'   27   Killed Shagrat, the Orc Captain
   1560772   1200'   27   Killed Angamaitë of Umbar
   1568443   1200'   28   Reached level 28
   1575114   1200'   28   Killed Ibun, Son of Mîm
   1661932   1300'   28   Killed Khîm, Son of Mîm
   1670102   1300'   28   Killed Uglúk, the Uruk
   1675459   1300'   28   Killed Draebor, the Imp
   1690005   1350'   28   Killed Lokkak, the Ogre Chieftain
   1714803   1400'   28   Killed Beorn, the Shape-Changer
   1717542   1400'   28   Found the Cloak 'Onien' (LOST)
   1725214   1400'   28   Killed Azog, King of the Uruk-Hai
   1725412   1400'   29   Reached level 29
   1736950   1400'   29   Killed Uldor the Accursed
   1757741   1400'   29   Found the Set of Gauntlets of Hador (LOST)
   1823941   1500'   29   Killed Ulwarth, Son of Ulfang
   1851098   1550'   30   Reached level 30
   1883790   1550'   30   Killed Mîm, Betrayer of Turin
   1884351   1550'   30   Found the Katana of Perdor (LOST)
   1938161   1600'   31   Reached level 31
   1972534   1600'   31   Killed The Queen Ant
   2011887   1550'   31   Killed Lorgan, Chief of the Easterlings
   2032481   1600'   31   Killed Bolg, Son of Azog
   2055995   1600'   31   Killed Bill the Stone Troll
   2078435   1650'   32   Reached level 32
   2089584   1600'   32   Found the Pair of Ethereal Slippers 'Ortal' (LOST)
   2094455   1650'   32   Killed Quaker, Master of Earth
   2128045   1600'   32   Killed Ulfang the Black
   2130903   1600'   32   Found the Pike of Imarmor
   2150794   1700'   32   Killed Adunaphel the Quiet
   2150794   1700'   33   Reached level 33
   2159044   1700'   33   Killed Medusa, the Gorgon
   2169093   1700'   33   Found the Whip of Belin (LOST)
   2170698   1700'   33   Killed Castamir the Usurper
   2170724   1700'   33   Found the Amulet of Dollos (LOST)
   2171002   1700'   33   Found the Mace of Anost (LOST)
   2173703   1700'   33   Found the Star of Turion (LOST)
   2182968   1750'   33   Killed Bert the Stone Troll
   2190235   1750'   33   Killed Tom the Stone Troll
   2194699   1750'   33   Killed Vargo, Tyrant of Fire
   2194699   1750'   34   Reached level 34
   2216458   1800'   34   Found the Phial of Eanered (LOST)
   2220525   1750'   34   Found the Set of Gauntlets 'Athormo' (LOST)
   2258248   1750'   34   Found the Large Metal Shield 'Ibunien'
   2266956   1800'   34   Found the Main Gauche of Faldamar
   2271741   1750'   35   Reached level 35
   2280309   1750'   35   Killed Ariel, Queen of Air
   2284547   1750'   36   Reached level 36
   2313523   1750'   36   Found the Great Axe 'Heron' (LOST)
   2321088   1750'   36   Killed Rogrog the Black Troll
   2348675   1750'   37   Reached level 37
   2352009   1750'   37   Found the Leather Shield 'Rumhalach'
   2352248   1750'   37   Found the Awl-Pike of Tolion
   2360441   1850'   37   Killed Gorlim, Betrayer of Barahir
   2363814   1850'   37   Found the Set of Gauntlets of Celeg (LOST)
   2378382   1850'   37   Killed Uvatha the Horseman
   2383285   1850'   37   Found the Wicker Shield 'Niellach'
   2383800   1850'   37   Killed Akhorahil the Blind
   2384649   1850'   37   Found the Great Axe of Adolmal (LOST)
   2397028   1850'   38   Reached level 38
   2403668   1800'   38   Killed Atlas, the Titan
   2409477   1900'   38   Killed Itangast the Fire Drake
   2416345   1950'   38   Killed Eöl, the Dark Elf
   2417756   1950'   38   Killed Kavlax the Many-Headed
   2424020   1900'   39   Reached level 39
   2438543   1950'   39   Killed Waldern, King of Water
   2440167   1950'   39   Found the Long Sword of Amros
   2443101   1950'   39   Killed Ji Indur Dawndeath
   2454858   2000'   39   Found the Steel Helm 'Dagollon'
   2460635   2000'   39   Found the Dagger of Agast (LOST)
   2463239   2000'   39   Found the Hard Leather Cap of Anden (LOST)
   2465846   2000'   39   Found the Cutlass of Elthath
   2467981   2000'   39   Found the Pair of Leather Boots of Varad
   2468946   2000'   39   Found the Elfstone of Tundos (LOST)
   2469525   2000'   40   Reached level 40
   2472435   2000'   40   Killed The Lernaean Hydra
   2476212   2000'   40   Found the Ethereal Cloak 'Galith' (LOST)
   2492350   2000'   40   Killed The Balrog of Moria
   2514646   2000'   40   Found the Set of Caestus of Corod
   2515600   2000'   40   Found the Small Metal Shield of Hargor (LOST)
   2518612   2000'   40   Found the Spear of Dolos (LOST)
   2522265   2000'   40   Found the Flail of Anahia (LOST)
   2523202   2000'   40   Found the Large Metal Shield of Umaglaint
   2523624   2000'   40   Found the Morning Star 'Anasta' (LOST)
   2530195   2000'   40   Found the Great Axe of Oronaen (LOST)
   2532692   2000'   40   Killed Tselakus, the Dreadlord
   2534645   2000'   40   Found the Long Sword 'Mired'
   2534981   2000'   40   Killed Scatha the Worm
   2534981   2000'   41   Reached level 41
   2546478   2000'   41   Killed Shelob, Spider of Darkness
   2565311   2050'   41   Found the Set of Leather Gloves of Cureb
   2575209   2050'   41   Found the Lochaber Axe of Essil (LOST)
   2577318   2050'   41   Found the Metal Brigandine Armour 'Arwennas' (LOST)
   2578356   2050'   41   Found the Bastard Sword of Gosse (LOST)
   2581773   2050'   41   Killed Ar-Pharazôn the Golden
   2620783   2150'   42   Reached level 42
   2624196   2150'   42   Found the Bar Chain Mail 'Umenedaid'
   2627054   2250'   42   Killed Saruman of Many Colours
   2627088   2250'   42   Found the Ring of Narran
   2633249   2250'   42   Killed Smaug the Golden
   2633266   2250'   42   Found the Lucerne Hammer 'Elthal' (LOST)
   2633655   2250'   42   Found the Short Sword of Daian (LOST)
   2636196   2300'   42   Found the Arkenstone 'Marathith' (LOST)
   2648532   2300'   42   Killed Harowen the Black Hand
   2651061   2300'   43   Reached level 43
   2654305   2250'   43   Killed The Phoenix
   2660289   2350'   43   Found the Pick of Gwend (LOST)
   2662774   2350'   43   Killed Feagwath, the Undead Sorcerer
   2674615   2550'   44   Reached level 44
   2675294   2550'   44   Killed Baphomet the Minotaur Lord
   2678378   2550'   44   Killed Arien, Maia of the Sun
   2678884   2550'   44   Killed Dwar, Dog Lord of Waw
   2680595   2500'   44   Killed Ren the Unclean
   2680657   2500'   44   Found the Awl-Pike 'Mandeldar' (LOST)
   2693125   2550'   44   Found the Mattock of Fuinir (LOST)
   2693141   2550'   44   Found the Dagger of Ephel (LOST)
   2693234   2550'   44   Found the Short Bow 'Lohador' (LOST)
   2693705   2550'   44   Found the Jewel of Yatalach (LOST)
   2694561   2550'   44   Killed Fundin Bluecloak
   2695209   2550'   44   Found the Zweihander of Oriqueth
   2695391   2550'   44   Found the Broad Axe 'Baras'
   2696110   2550'   44   Found the Steel Helm of Carant (LOST)
   2697131   2550'   44   Found the Necklace of Regyth
   2703159   2550'   44   Found the Wicker Shield of Orinie
   2703183   2550'   44   Found the Set of Gauntlets of Cardir (LOST)
   2703256   2550'   44   Found the Large Metal Shield of Berethil (LOST)
   2709007   2550'   44   Found the Steel Helm of Minquene (LOST)
   2711104   2600'   45   Reached level 45
   2712229   2600'   45   Found the Long Bow of Fuianc
   2719958   2900'   45   Killed Hoarmurath of Dir
   2719993   2900'   45   Found the Quarterstaff of Oionwe (LOST)
   2721438   3050'   45   Killed Radagast the Brown
   2723706   3150'   45   Killed Ossë, Herald of Ulmo
   2725711   3300'   45   Killed The Mouth of Sauron
   2727681   3450'   45   Found the Golden Crown 'Mothimron'
   2728977   3550'   45   Killed The Cat Lord
   2730454   3550'   46   Reached level 46
   2734879   3550'   46   Killed Glaurung, Father of the Dragons
   2738176   3500'   46   Killed Qlzqqlzuup, the Emperor Quylthulg
   2742983   3550'   46   Killed Thuringwethil, the Vampire Messenger
   2747374   4550'   46   Killed Polyphemus, the Blind Cyclops
   2749308   4550'   46   Killed Pazuzu, Lord of Air
   2752031   4500'   46   Killed Maeglin, the Traitor of Gondolin
   2753111   4550'   46   Killed Omarax, the Eye Tyrant
   2753543   4500'   46   Killed Huan, Wolfhound of the Valar
   2753543   4500'   47   Reached level 47
   2753959   4550'   47   Killed Cantoras, the Skeletal Lord
   2754580   4550'   47   Killed Ancalagon the Black
   2760481   4550'   47   Killed Khamûl, the Black Easterling
   2762054   4550'   47   Killed Draugluin, Sire of All Werewolves
   2769781   4500'   47   Killed Lungorthin, the Balrog of White Fire
   2775434   4500'   47   Killed Carcharoth, the Jaws of Thirst
   2780020   4650'   47   Killed Ungoliant, the Unlight
   2782462   4700'   47   Killed Kronos, Lord of the Titans
   2782462   4700'   48   Reached level 48
   2784789   4750'   48   Killed Gothmog, the High Captain of Balrogs
   2796068   4850'   48   Killed The Tarrasque
   2804532   4900'   48   Killed Vecna, the Emperor Lich
   2804557   4900'   48   Found the Mithril Chain Mail of Amlain
   2806643   4950'   48   Found the Iron Helm 'Esgaid'
   2812511   4950'   48   Killed Sauron, the Sorcerer
   2812520   4950'   48   Found the Ring 'Dangonar'
   2816811   4950'   48   Found the Ring of Elote (LOST)
   2828935   4900'   49   Reached level 49
   2834849   4950'   49   Found the Great Hammer of Culina
   2835321   4950'   49   Found the Robe 'Earath'
   2841351   4900'   49   Killed The Witch-King of Angmar
   2842367   4900'   49   Found the Lucerne Hammer of Nindeb (LOST)
   2842744   4900'   49   Found the Large Metal Shield of Elthrin (LOST)
   2851135   4950'   49   Found the Full Plate Armour 'Neiglas'
   2853321   4950'   49   Found the Pair of Leather Boots of Valin (LOST)
   2870757   4950'   49   Found the Palantír of Halad
   2892892   5000'   49   Killed Morgoth, Lord of Darkness
   2892892   5000'   50   Reached level 50
   2893513   5000'   50   Found the Mighty Hammer 'Grond'
   2893518   5000'   50   Found the Massive Iron Crown of Morgoth


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 19.7.2014 17:57
Last updated on 30.7.2014 11:09

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4928. on the Ladder (of 18930)
1858. on the Angband Ladder (of 6477)
Third best for this player (

Related screenshots:
Ungoliant
Tarrasque

Comments

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On 19.7.2014 18:06 Angrist wrote:
Expect the appearance of anything in the store with the resistance.

On 19.7.2014 20:39 Angrist wrote:
When I need to get dungeon books?

On 20.7.2014 16:17 Angrist wrote:
I met Ancient gold dragon, and the resistance to the sound I have not. Does my armor will reduce damage from his breath or he will kill me right?

On 20.7.2014 17:35 Angrist wrote:
Nothing could take from a vault, though interrupted most monsters. Mim Betrayer of Turin greatly disturbed me, had to leave the level.

On 24.7.2014 15:53 Angrist wrote:
Will I destroy Gorlim Betrayer of Barahir? And by what means do it better?

On 24.7.2014 18:44 Angrist wrote:
Now I'm struggling with Maia of the Sun. She breathes plasma almost every turn. And I have a few Potions of Healing. Better to leave this fight? Or is there something what a good tactic?

On 24.7.2014 19:06 krazyhades wrote:
Dungeon books: there's no "need to get them" time, but they will make your life easier when they show up (except for Tenser's Transformations, which is nearly worthless for mage)

Ancient gold: breath is not reduced by armor. Only Acid damage can be reduced to as much as 50% by having all of your armor slots covered

Gorlim: You definitely couldn't fight him, so destroying him is fine. He will appear again later.

Maia of the Sun: VERY dangerous even with immunity to fire, since plasma causes stunning which causes your spells to fail more often.

On 24.7.2014 21:27 Angrist wrote:
I gained speed and health. Now I think you can go to the L40 and below.

On 25.7.2014 12:04 Angrist wrote:
I am in vault. There superb treasures. And in a single cell is Fundin Bluecloak. I want to kill him. Dangerous?

On 25.7.2014 19:00 Sylverdin wrote:
Be careful of Fundin's blind ability and his summoning of other monsters. I took him out without much difficulty with a Dwarf Priest, but he did summon some nasties including hounds that were not much fun. You should be fine with him if you're careful.

On 25.7.2014 19:05 Angrist wrote:
Help me understand, please, what are the things to wear. And I never have enough space in the inventory, what items can be put?

On 26.7.2014 06:24 Sylverdin wrote:
I would swap your current amulet with the amulet of Trickery. It gives you more speed and more bonuses without giving up very much.

On 26.7.2014 15:23 Angrist wrote:
What to do with this pile of artifacts?

On 27.7.2014 18:51 Angrist wrote:
I can now go to fight with the most powerful unique monsters? I think I became too self-confident, do not want to die because of overconfidence.

On 28.7.2014 20:43 Angrist wrote:
Can not find Kelek's Grimoire of Power. Vaults are now protected terrible summoners. Banishment without barely surviving. Down to level 80 and below? Or simply hope to find on the floor?

On 28.7.2014 20:51 krazyhades wrote:
Most likely to the last book on the floor at level 90 and deeper, or in a vault earlier. It's always possible to find it very early, but I recommend 90.

On 28.7.2014 23:08 Angrist wrote:
Thank you, I quickly found the book at L90. Now I have problems only with potions of healing.

On 29.7.2014 22:27 Angrist wrote:
All unique monsters are dead. Please give tips on how to equip before the last fight. What are the things you need to replace?

On 29.7.2014 22:59 krazyhades wrote:
Holy crap those boots are nice!

You will definitely need more *Healing* or *Life* potions, because you need to make sure you never go below 600 HP, which is the damage of Manastorm. Of course if other monsters are also in line of sight, you need to be able to survive their damage in addition to a possible manastorm. The rods are nice but unless they are 100% you will need to be careful.

You will probably also need more Restore Mana.

You need +30 speed after Haste Self, but more than that is not very helpful. You have 94% saving throw, so Morgoth's Brain Smashing spell has a 6% chance to slow you...make sure you cure that effect immediately, or you risk 600+600=1200 damage in one turn!!

Your main source of damage is probably going to be Mana Storm and possibly Rift (when you need to move him out of line of sight). The best way to fight Morgoth is to use *Destruction* on as much of the level as possible so that Phase Door is very likely to move you out of sight. Large open spaces are very bad to fight in because Phase Door is unlikely to move you out of the room and because there is a lot of space for summoned monsters to occupy.

You will use Banishment, Mass Banishment, and Destruction to deal with summons. Make sure you teleport away Morgoth (and then detect to make sure he is not still in range!) before using Destruction. He will reappear eventually if he is Destroyed, but it takes many game turns and he will be full hp.

You will use Phase to break line of sight when needed, assuming you are fighting in a properly Destroyed area.

It is generally best to let as few monsters as possible see you at a time. Avoiding melee with Morgoth is good because he will have a chance to waste his turn walking towards you.

If the summons that can see you only really do damage breathing fire (or any other element you are immune to), do not get rid of them because they will do no damage and occupy space that could be filled with more dangerous things.

Morgoth can destroy walls by walking, like Atlas. His melee attacks try to drain all of your stats except for XP. I think they also drain charges, which can I think mess up your rods?

Good luck! And get those potions before heading for him!

On 29.7.2014 23:01 krazyhades wrote:
Clarification: when you first enter the level, detect for Morgoth, then cast Destruction, then Teleport, and do it again, etc, until as much of the level as possible is a jumbled mess of Destroyed tiles. Do this before fighting Morgoth if possible. If you spot him while doing this, teleport him away.

On 29.7.2014 23:04 krazyhades wrote:
As for equipment, as many immunities to elements as possible, +20 speed so that Haste brings you to 30. For mages, the melee damage is not so important so weapon is not a big deal. Do not worry about Hold Life, especially if you can get an elemental immunity instead, because it is your least important stat for this fight.

On 29.7.2014 23:09 Angrist wrote:
Saving throw increased to 100%. Going to look for potions.

On 30.7.2014 10:46 Angrist wrote:
I think for a long time now I do not want to start playing again. Mage in the late stage of the game was so powerful that try different classes and do not want to. Thanks for krazyhades tactics. I was lucky and creatures of Morgoth never to attack me during the battle.

On 5.8.2014 22:14 krazyhades wrote:
Hoorah winner! Glad to pass on some of the advice I've learned from this community.

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