The Angband Ladder: dragon2ME, Draconian Magic-Eater by JohnCW9

  [PosChengband 3.2.0 Character Dump]


 Name       : dragon2ME                    ========== Stats ==========
 Sex        : Male                               STR  :        16
 Personality: Munchkin                           INT  :     18/61
 Race       : Draconian                          WIS  :     18/40
 Subrace    : None                               DEX  :     18/40
 Class      : Magic-Eater                        CON  :     18/20
                                                 CHR  :     18/10

 Level      :       23                           HP   :   378/378
 Cur Exp    :    12506                           SP   :       0/0
 Max Exp    :    12506                           AC   :       102
 Adv Exp    :    12852                           Speed:       +11

                                           ========== Skills =========
 Gold       :    20641                     Melee      : Superb
 Kills      :     1739                     Ranged     : Superb
 Uniques    :       22                     SavingThrow: Superb
 Artifacts  :        1                     Stealth    : Excellent
                                           Perception : Superb
 Game Day   :        9                     Searching  : Superb
 Game Time  :     6:33                     Disarming  : Excellent
 Play Time  :    69:17                     Device     : Legendary[5]


============================= Character Equipment =============================

a) The Dagger 'Nimthanc' (1d4) (+6,+6) (+1 to speed) {Sp;CoCf;Th|Co}
b) a Large Leather Shield of Night and Day [6,+13] {LiDk}
c) a Sling of Accuracy (x2) (+11,+8)
d) a Ring of Protection [+19] {Nx}
e) a Ring of Protection [+5] {FaSi(InCn}
f) an Elemental Charm {ElFiCoPo}
g) a Feanorian Lamp of Extra Light
h) The Soft Studded Leather 'Mercury' [5,+16] (+3) {Dx;AcDkNt}
i) a Cloak of Elemental Protection [1,+7] {FiCo}
j) The Hard Leather Cap 'Destiny Star' [2,+6] (+3 to speed)
{SpWiCnChSrIf;DkShSoCa}
k) a Set of Leather Gloves of Slaying (+2,+5) [1,+11]
l) a Pair of Soft Leather Boots of Levitation [2,+6] {Lv}


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+....+  65%           Speed      : +........+..+
 Elec       : .....+......+  65%           Free Act   : ....+........
 Fire       : .....+..+...+  72%           See Invis  : ....+........
 Cold       : +....+..+...+  75%           Warning    : .............
 Poison     : .....+.......  50%           SlowDigest : .............
 Light      : .+...........  50%           Regenerate : .............
 Dark       : .+.....+.+...  72%           Levitation : ...........++
 Confusion  : +...........+  65%           Perm Lite  : ............+
 Nether     : .......+.....  50%           Reflection : .............
 Nexus      : ...+.........  50%           Hold Life  : ............+
 Sound      : .........+...  50%           Sust Str   : .............
 Shards     : .........+...  50%           Sust Int   : ....+........
 Chaos      : .........+...  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ....+........
 Blindness  : ............+  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .........+...  50'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .........+...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : +............                TY Curse   : .............


              |)}=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............     12  2 -1  3  0     16
        INT : ....s........  18/01  1  2  3  0  18/61
        WIS : .........3...     14  1  1  3  3  18/40
        DEX : .......3.....     13  1  2  3  3  18/40
        CON : ....s....3...     14  2 -2  3  3  18/20
        CHR : .........3...     13  2 -2  3  3  18/10


==================================== Melee ====================================

 Hand #1: The Dagger 'Nimthanc' (1d4) (+6,+6) (+1 to speed) Accuracy
 Weight : 1.2 lbs                                            AC Hit
 To Hit : 6 + 11 = 17                                        25 86%
 To Dam : 6 + 6 = 12                                         50 77%
 Blows  : 1.94                                               75 67%
 Damage                                                     100 58%
 Crits  : 1.03x                                             125 49%
 Normal : 28 (25-31) [1.03x]                                150 39%
 Cold   : 34 (27-42) [2.57x]                                175 30%
                                                            200 20%


=================================== Shooting ==================================

 Shooting: a Sling of Accuracy (x2) (+11,+8)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.02x
 To Hit  : 11 + 3 = 14
 To Dam  : 8 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 10 Rounded Pebbles of Hurt Evil (1d2) (+5,+5) (29/36)   AC Hit
 Weight  : 0.4 lbs                                                 50 66%
 To Hit  : 5 + 14 = 19                                            100 36%
 To Dam  : 5 + 8 = 13 (Multiplier Applies)                        150  6%
 Damage                                                           175  5%
 Crits   : 1.01x                                                  200  5%
 Normal  : 36 (35-37) [2.04x]
 Evil    : 54 (52-56) [3.06x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Draconian Breath       1    8   5% dam 46
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           47  47   4% 
Door/Stair Location     18  18   4% 
Treasure Location       66  66   4% 
Object Location         66  66   4% 
Detect Invisible        17  17   4% 
Detect Evil             70  70   4% 
Enlightenment           71  71   4% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                  22  22   4% 
Healing                 14  14  59% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               54  54   4% 
Dispel Evil             36  36  51% dam 100
Holiness                18  18  51% dam 150
Power                    4   5  51% dam 150
Genocide                 8   8  75% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   62  62   4% 
Perception              63  63   4% 
Sleep Monsters          52  52   4% 
Slow Monsters           52  52   4% 
Remove Curse            32  32  34% 
Teleportation           20  20   4% 
Probing                 24  24  11% 
Earthquakes             36  36  34% 
Animate Dead            29  29  21% 
Speed                   20  20  34% dur 15+1d30
Destruction             24  24  51% Power 92

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                10  10   4% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           38  38   4% dam 4d6
Stinking Cloud          61  61   4% dam 17
Wonder                  60  60   4% 
Frost Bolts             38  38   4% dam 7d8
Acid Bolts              38  38   4% dam 9d8
Fire Bolts              46  46   4% dam 10d8
Lightning Balls         13  13  11% dam 57
Cold Balls               9   9  11% dam 67
Acid Balls               8   8  11% dam 77
Fire Balls               8   8  11% dam 87
Striking                 6   6  55% dam 22d13

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   55  55   4% 
Trap/Door Destruction   27  27   4% 
Confuse Monster         15  15   4% 
Scare Monster           14  14   4% 
Sleep Monster           29  29   4% Power 69
Slow Monster            42  42   4% 
Tame Monster             9   9  11% 
Stone to Mud            22  22   4% 
Teleport Other          23  23   4% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster            11  11   4% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           25  25   4% 
Door/Stair Location     14  14   4% 
Monster Location        10  10   4% 
Enlightenment            7   7  34% 
Detection               16  16   4% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   5   5  50% heal 50
Healing                  2   2  59% heal 500
Restoration              2   2  59% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   17  17   4% 
Pesticide               25  25   4% dam 4
Lightning Bolts         16  16   4% dam 6d8
Frost Bolts              9   9   4% dam 7d8
Acid Bolts               6   6   6% dam 9d8
Fire Bolts              16  16   4% dam 10d8
Lightning Balls          9   9   4% dam 63
Cold Balls               6   6   6% dam 73
Acid Balls               5   5   6% dam 83
Fire Balls              11  11   6% dam 93
Drain Life               3   3  34% dam 71
Mana Balls               4   4  59% dam 223
Havoc                    1   1  73% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination            15  15   4% 
Sleep Monster           15  15   4% Power 69
Slow Monster            18  18   4% 
Polymorph               10  10   4% 
Disarming               11  11   4% 
Escaping                10  10   4% 
Teleport Other           5   5  15% 
Stone to Mud             9   9   6% 
Probing                 14  14   6% 
Recall                  11  11   4% 
Perception               5   5   4% 
Speed                    1   1  44% dur 15+1d30

=================================== Dungeons ==================================

 Angband         : level  12
 Camelot         : level   5

 Now, you are in Outpost.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 13
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:   6) - level 16
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 20
  Old Man Willow Quest                     (Danger  level:  22) - level 23

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 1739 enemies including 22 unique monsters in total.

< Unique monsters top 20 >
  Sangahyando of Umbar                     (level  24)
  Old Man Willow                           (level  22)
  King Mulu, the Chief of Southerings      (level  16)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Mauhur, the Orc Captain                  (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  Robin Hood, the Outlaw                   (level   8)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)
  Mughash the Kobold Lord                  (level   7)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)
  Wolf, Farmer Maggot's dog                (level   2)


============================= Character Inventory =============================

a) 4 Rations of Food
b) 3 Pieces of Elvish Waybread
c) 20 Potions of Boldness
d) 18 Potions of Speed
e) 4 Potions of Resist Heat
f) 5 Potions of Resist Cold
g) 5 Potions of Heroism
h) 5 Potions of Cure Serious Wounds
i) 20 Potions of Cure Critical Wounds
j) a Potion of Curing
k) 11 Scrolls of Teleportation
l) a Staff of Detect Evil (14 charges)
m) an Elemental Ring
n) a Trident of *Slay* Demon (1d8) (+10,+6) (+2)
o) a War Hammer (3d3) (+3,+4)
p) a Pick of Digging (1d3) (+4,+3) (+2) {Dg}
q) 10 Rounded Pebbles of Hurt Evil (1d2) (+5,+5) (29/36) {/*}


================================ Home Inventory ===============================

 ( page 1 )
a) 4 Flasks of oil
b) a Potion of New Life
c) 18 Scrolls of Word of Recall {!r}
d) 3 Scrolls of *Remove Curse*
e) a Ring of Protection {ShCf}
f) a Ring of Protection [+7] {Si}
g) a Sacred Pendant [+12] (+2) {St;LuBs}
h) a Barbarian Talisman (+1) {St;-In;Fa}
i) 2 Brass Lanterns (with 7500 turns of light)
j) Ring Mail of Protection (-2) [12,+9]
k) Soft Leather Armour [4,+0]
l) Hard Leather Armour of Protection (-1) [6,+10]

 ( page 2 )
a) Hard Studded Leather of Protection (-1) [7,+12]
b) Padded Armour of Elemental Protection [5,+13] {AcFiPo}
c) Padded Armour of Protection [5,+11]
d) Leather Scale Mail of Protection (-1) [11,+11]
e) Leather Scale Mail of Protection (-1) [11,+9]
f) a Cloak of Protection [1,+7]
g) a Small Metal Shield [5,+6]
h) a Metal Cap of Fortitude [3,+9] (+2) {Cn(Cn}
i) a Set of Leather Gloves [1,+5]
j) a Broken Sword of Freezing (1d2) (-1,+1) {Co|Co}
k) a Dagger (1d4) (+3,+5)
l) a Main Gauche (1d5) (+5,+6)

 ( page 3 )
a) a Short Sword (1d7) (+5,+5)
b) a Short Sword of Slay Troll (1d7) (+6,+3)
c) a Tulwar (2d4) (+7,+6)
d) a Long Sword (2d5) (+1,+4)
e) a Scimitar (2d5) (+5,+3)
f) a Glaive (2d6) (+4,+3)
g) 30 Bolts of Hurt Dragon (1d5) (+7,+4) {/D}
h) 23 Bolts of Hurt Animal (1d5) (+5,+8) {/Z}
i) 20 Iron Shots (1d3) (+4,+3) (26/32)
j) 17 Iron Shots (1d3) (+4,+5) (30/37)



================================ Last Messages ================================

> The Huorn misses you. <x2>
> You hit the Huorn. <x2>
> It was a good hit!
> You hit the Huorn. <x2>
> The Huorn flees in terror!
> You hit the Huorn.
> You have slain the Huorn.
> You just completed your quest!
> You have a War Hammer (3d3) (+3,+4) (m).
> You see a Huorn Corpse. <x3>
> You have a Staff of Detect Evil (14 charges) (l).
> You feel yourself slow down.
> You see a Sasquatch Corpse.
> You see a Huorn Corpse. <x4>
> There is a permanent wall blocking your way.
> Autosaving the game...
> You go back to the surface.
> Regenerated Speed (47 rnds/chg)
> You hit the Singing, happy drunk.
> You have slain the Singing, happy drunk.
> You see a Singing, happy drunk Skeleton.
> You collect 38 gold pieces worth of copper.
> You see a Singing, happy drunk Skeleton.
> Autosaving the game...
> You see a Ring.
> You have an Elemental Ring (m).
> This seems to be permanent rock.
> There is a permanent wall blocking your way.
> Regenerated Holiness (59 rnds/chg)
> The barkeep gives you some gruel and a beer.
> You are full!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 1.8.2014 02:07

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On 1.8.2014 02:07 JohnCW9 wrote:
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