The Angband Ladder: Leon, Human Ranger by bron

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:  18/68  +0  +0  +4 18/108
 Race   Human        Weight     8st 6lb   INT:     15  +0  +2  +1     18
 Class  Ranger       Turns used:          WIS:     12  +0  -2  +0     10
 Title  Pathfinder   Game        403530   DEX:  18/87  +0  +1  +2 18/117
 HP     -5/348       Standard     55062   CON:     14  +0  -1  +7  18/20
 SP     33/37        Resting       2276

 Level                 36    Armor      [67,+63]    Saving Throw     65%
 Cur Exp           664205                           Stealth         Fair
 Max Exp           664205    Melee       1d7,+16    Disarming        64%
 Adv Exp           715000    To-hit        54,+6    Magic Devices     64
                             Blows      4.3/turn    Perception   1 in 24
 Gold               21948                           Searching        24%
 Burden         190.5 lbs    Shoot to-dam    +16    Infravision     0 ft
 Speed                  2    To-hit        78,+7
 Max Depth    2550' (L51)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:......+...... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.......+...+.
  ESP:............. Blows:.............
Invis:+....+....... Shots:.............
FrAct:+.......+.... Might:.+...........
HLife:....+........ S.Dig:....+........
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Something breathes.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You have been knocked out.
> Something breathes.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> 2 Plasma hounds resist.
> Something breathes.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes plasma.
> You die.

Killed by a Plasma hound.

  [Character Equipment]

a) a Short Sword of Westernesse (1d7) (+10,+10) <+2>
     Bought from a store.
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 125.4 vs. orcs, 125.4 vs. trolls, 125.4 vs.
     giants, and 89.4 vs. others.
     
b) a Long Bow of Extra Might (x4) (+11,+16) <+1>
     Dropped by a Master rogue at 2200 feet (level 44).
     
     +1 shooting power.
     
c) a Ring of Constitution <+4>
     Found lying on the floor of a cavern at 2450 feet (level 49).
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Damage (+0,+10)
     Dropped by a Mage at 1300 feet (level 26).
     
e) an Amulet of Sustenance
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) a Lantern of True Sight (11185 turns) <+2>
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+27]
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak [6,+5] <+1>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).
     
     +1 stealth, speed.
     
i) a Small Metal Shield (Dwarven) (+3,+2) [5,+9] <+2, +1>
     Dropped by Gorlim, Betrayer of Barahir at 1900 feet (level 38).
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Intelligence [2,+8] <+1>
     Dropped by Bolg, Son of Azog at 1900 feet (level 38).
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Caestus of Slaying (+1,+8) [5,+4]
     Bought from a store.
     
l) a Pair of Iron Shod Boots of Speed [4,+3] <+2>
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).
     
     +2 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 14 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 149.4.
     35% chance of breaking upon contact.
     
o) 24 Seeker Arrows of Frost (4d4) (+15,+8)
     Dropped by Smaug the Golden at 2450 feet (level 49).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 485.4 vs. creatures not resistant to cold,
     and 277.4 vs. others.
     35% chance of breaking upon contact.
     
p) 2 Arrows of Acid (1d4) (+8,+13)
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 445.4 vs. creatures not resistant to acid,
     and 254.4 vs. others.
     35% chance of breaking upon contact.
     
q) 32 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 149.4.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 5 Mushrooms of Clear Mind {!*}
e) 12 Potions of Cure Critical Wounds
f) 9 Potions of Healing
g) 20 Scrolls of Phase Door
h) 7 Scrolls of Teleportation
i) 7 Scrolls of Word of Recall
j) 9 Scrolls of Recharging
k) a Scroll of *Destruction*
l) 5 Rods of Treasure Location
m) 2 Rods of Detection (2 charging)
     Cannot be harmed by electricity.
     
n) 4 Rods of Lightning Bolts (1 charging)
o) 2 Wands of Stone to Mud (2 charges)
p) a Wand of Teleport Other (10 charges)
q) 3 Staves of Mapping (7 charges)
r) 2 Staves of Teleportation (16 charges)
s) 2 Staves of Speed (2 charges)
t) 2 Staves of Identify (28 charges)


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Mushrooms of Vigor
c) 20 Potions of Cure Critical Wounds
d) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 8 Potions of Restore Mana
f) 5 Potions of Restore Life Levels
g) 12 Potions of Speed
h) 3 Potions of Resist Poison
i) a Scroll of Acquirement
j) 2 Scrolls of Banishment
k) 17 Scrolls of Identify
l) a Scroll of Rune of Protection
m) a Ring of Constitution <+4>
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     +4 constitution.
     Sustains constitution.
     
n) a Ring of Resist Poison
     Found in a chest from 1950 feet (level 39).
     
     Provides resistance to poison.
     
o) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
p) Studded Leather Armour of Elvenkind (-1) [12,+13] <+1>
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Small Metal Shield of Elvenkind [5,+16] <+1>
     Dropped by a Nether wraith at 1900 feet (level 38).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) an Iron Helm of Seeing [7,+5] <+2>
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     +10% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
s) a Set of Leather Gloves of Thievery (+7,+1) [1,+10] <+2, +3>
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     +2 dexterity.
     +15% to searching.
     Feather Falling.  Prevents paralysis.  
     
t) a Set of Gauntlets of Combat (+5,+2) [3,+11] <+2>
     Found lying on the floor of a cavern at 2250 feet (level 45).
     
     +2 strength, constitution.
     Aggravates creatures nearby.  
     
u) a Pair of Leather Boots of Stability [2,+12]
     Found lying on the floor at 2300 feet (level 46).
     
     Provides resistance to nexus.
     Feather Falling.  
     
v) a Tulwar (Defender) (2d4) (+10,+13) [+8] <+2>
     Dropped by Shagrat, the Orc Captain at 1300 feet (level 26).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 84.9.
     
w) a Mace of Gondolin (2d4) (+17,+8) <+1>
     Dropped by Angamait� of Umbar at 1200 feet (level 24).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     Radius 1 light.
     
     Combat info:
     3.1 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 91.7 vs. demons, 91.7 vs. orcs, 91.7 vs.
     trolls, 91.7 vs. dragons, and 58.6 vs. others.
     
x) a Mace (Blessed) (2d4) (+3,+6) <+2>
     Bought from a store.
     
     +2 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     3.1 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 51.4.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       176     50'  Reached level 2
      1025     50'  Reached level 3
      1295    100'  Killed Grip, Farmer Maggot's dog
      1295    100'  Reached level 4
      1776    100'  Reached level 5
      2676    150'  Reached level 6
      3574    150'  Killed Fang, Farmer Maggot's dog
      3574    150'  Reached level 7
      4531    250'  Reached level 8
      6133    300'  Reached level 9
      7068    350'  -- Note: Short Bow of Extra Might (x3) (+2,+19)  (!)
      7131    350'  Reached level 10
      7943    350'  Reached level 11
      8471    400'  Killed Mughash the Kobold Lord
      8471    400'  Reached level 12
      9257    400'  Killed Wormtongue, Agent of Saruman
      9257    400'  Reached level 13
     10488    450'  Reached level 14
     10558    450'  Killed Bullroarer the Hobbit
     10572    450'  -- Note: Boots of Speed <+2>
     11192    500'  Killed Lagduf, the Snaga
     11192    500'  Reached level 15
     11274    500'  Killed Grishnákh, the Hill Orc
     11903      0'  Killed Farmer Maggot
     12647    550'  Reached level 16
     13270    650'  Reached level 17
     14009    750'  Reached level 18
     14776    850'  -- Note: I really need Free Action ...
     15176    850'  -- Note: Amulet of Inertia; negates the Boots, but
     15176    850'  -- Note: gives Free Action
     15238    850'  Reached level 19
     15879    900'  Killed Sméagol
     16434    900'  Killed Boldor, King of the Yeeks
     16461    900'  Killed Orfax, Son of Boldor
     16462    900'  Reached level 20
     17021   1000'  Reached level 21
     17240   1000'  -- Note: Ring of Escaping
     18322   1050'  Reached level 22
     19137   1100'  Killed Nár, the Dwarf
     19728   1100'  Reached level 23
     20021      0'  -- Note: Ring of Free Action in Black Market
     20021      0'  -- Note: (Blessed) ESP Mace
     20416   1150'  Killed Uglúk, the Uruk
     20450   1150'  Killed Lugdush, the Uruk
     20683   1150'  Reached level 24
     20767   1150'  Killed Khîm, Son of Mîm
     21181   1200'  Killed Sangahyando of Umbar
     21193   1200'  -- Note: Elven Cloak
     21236   1200'  Killed Angamaitë of Umbar
     22002   1250'  Reached level 25
     22847   1300'  Killed Ibun, Son of Mîm
     23325   1300'  Killed Shagrat, the Orc Captain
     23332   1300'  -- Note: Tulwar (Defender)
     24112   1350'  Reached level 26
     25001   1550'  Reached level 27
     25196   1550'  Killed Gorbag, the Orc Captain
     25293   1550'  -- Note: !Str
     26645   1600'  Killed Lokkak, the Ogre Chieftain
     26792   1600'  Reached level 28
     27100   1650'  -- Note: !Dex
     27908      0'  -- Note: !Nimbleness: DEX 18 -> 18/24, -1 Str
     28429   1700'  -- Note: !Str
     28897   1750'  -- Note: !Brawn: Str 18 -> 18/24, -1 Dex
     29120   1750'  Reached level 29
     29312   1750'  Killed Brodda, the Easterling
     29586   1800'  Killed Ulfang the Black
     29641   1800'  Killed Ulfast, Son of Ulfang
     29651   1800'  Killed Ulwarth, Son of Ulfang
     29797   1800'  -- Note: !Nimbleness: DEX 18/14 -> 18/45, -1 Wis
     29868   1800'  -- Note: !Dex
     30206   1800'  Reached level 30
     30405   1800'  -- Note: !Int
     30434   1800'  -- Note: !Dex
     30494   1800'  -- Note: !Wisdom
     30795   1800'  Killed Draebor, the Imp
     33162   1850'  -- Note: !Dex
     33352      0'  -- Note: !Wis (Black Market)
     33731   1900'  Killed Azog, King of the Uruk-Hai
     33736   1900'  Killed Bolg, Son of Azog
     34337   1900'  -- Note: Nice little vault, but I got no TO, and
     34337   1900'  -- Note: the Great Hell Wyrm would kill me ...
     34648   1900'  Reached level 31
     34737   1900'  -- Note: Staff of Speed
     36145   1900'  Killed Gorlim, Betrayer of Barahir
     37174   1900'  -- Note: Got the Hell Wyrm to follow me.
     37174   1900'  -- Note: Teleported back and got the MultiHued DSM
     37381   1950'  -- Note: Kelek's Grimoire !  Nice, except I'm not a mage
     38014   1950'  Reached level 32
     39337   2000'  -- Note: !Str
     39549   2050'  Killed Uvatha the Horseman
     39729   2050'  Killed Castamir the Usurper
     41043   2150'  Reached level 33
     41451   2150'  Killed Rogrog the Black Troll
     42099   2200'  -- Note: Long Bow of Extra Might (x4) (+11,+16)
     43594   2200'  Reached level 34
     44695   2250'  Reached level 34
     46074   2300'  Killed Beorn, the Shape-Changer
     46750   2350'  -- Note: !Aug
     46980   2350'  -- Note: !Int
     47073   2350'  Killed Itangast the Fire Drake
     47073   2350'  Reached level 35
     47927   2400'  Killed Bert the Stone Troll
     48018   2400'  Killed Bill the Stone Troll
     48149   2400'  Killed Tom the Stone Troll
     49576      0'  -- Note: Home space is tight, so quaff the 2 Toughness now.
     49578      0'  -- Note: 2 Toughness: +2Con, -1Int, -1Wis
     49585      0'  -- Note: The Toughness and my +Con gear give +70 HP, so
     49585      0'  -- Note: I'm going to try switching out the Rings of
Escaping.
     50222   2450'  Killed Smaug the Golden
     51131   2450'  -- Note: !Dex
     52291   2500'  Killed Adunaphel the Quiet
     52291   2500'  Reached level 36
     54609   2550'  -- Note: Teleport Other wand (finally!)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 4.2.2015 08:31
Last updated on 8.2.2015 04:35

Download this dump

8. on the Competition No.169 Ladder (of 35)

Comments

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On 4.2.2015 08:31 bron wrote:
My second attempt; descending a bit faster this time. Leon has managed to find some nice stuff; particularly the bow of extra might, and the speed boots. On the other hand, the Black Market has been singularly devoid of useful items, other than the Ring of Free Action. I'm currently completely forgoing melee, which allows Leon to wear a Ring of Escaping; I hope to find another.

On 6.2.2015 07:23 bron wrote:
Found a second Ring of Escaping, so now Leon is running in full "weird mode": two Rings of Escaping, archery attacks only, but with +10 speed. Stumbled across a small vault with Multi-Hued Dragon Scale Mail, but guarded by a Great Hell Wyrm. There was no way to stand up to it, but I managed to get it to chase me across the level, and then Teleport Self back to the vault. A very nice piece of equipment. I'm considering when I'm going to shift back to a more normal (i.e. non Ring of Escaping) posture; it's unclear.

Things are going reasonably well at the moment, but there's a long way to go ...

On 7.2.2015 09:09 bron wrote:
I'm getting increasingly pessimistic about Leon's survival. I have not found *any* Con potions so far (although I did find one Augmentation). The Forced Descent is pushing Leon deeper and deeper, and there's already way too many things that can one-shot him at this depth. Leon has found a few nice things: those gloves of Combat +2 will come in handy in the end-game, if I ever get that far. But crucial things, like Teleport Other, have been completely lacking. Found a great bow, but so far only *one* pile of ego arrows all game. Soon enough, something I don't resist is going to breathe on me, and that'll be it.


On 8.2.2015 04:35 bron wrote:
Well, that didn't take long. Walked in on some Plasma Hounds, got knocked out and died. I did at least mange to finally get a TO wand and a second stack of ego arrows.

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