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The Angband Ladder: Gnim 3, Balrog Red-Mage by wobbly

  [PosChengband 3.4.4 Character Dump]
              ***LOSER***

 Name       : Gnim 3                       ========== Stats ==========
 Sex        : Male                               STR  :    18/130
 Personality: Nimble                             INT  :    18/160
 Race       : Balrog                             WIS  :        14
 Subrace    : None                               DEX  :    18/106
 Class      : Red-Mage                           CON  :    18/127
                                                 CHR  :     18/40

 Level      :       31                           HP   :  -607/435
 Cur Exp    :   356988                           SP   :    28/207
 Max Exp    :   356988                           AC   :       103
 Adv Exp    :   378000                           Speed:        +2

                                           ========== Skills =========
 Gold       :    23002                     Melee      : Superb
 Kills      :     4420                     Ranged     : Superb
 Uniques    :       52                     SavingThrow: Superb
 Artifacts  :       20                     Stealth    : Excellent
                                           Perception : Very Good
 Game Day   :       10                     Searching  : Very Good
 Game Time  :    10:26                     Disarming  : Superb
 Play Time  :    34:47                     Device     : Heroic


============================= Character Equipment =============================

a) The Broad Sword 'Pestilence' (2d5) (+22,+14) (+4) {Cn;Nt|PV/Z Orcrist}
b) a Dagger (Death) (1d4) (+8,+10) (charging) {Hl|V/p A:Darkness Storm}
c) a Light Crossbow of Velocity (x4.25) (+8,+15)
d) a Ring of Combat (+0,+11) (+1) (charging) {Cn A:Earthquake}
e) a Ring of Archery (+0,+14) (+3) {Dx}
f) an Amulet of Trickery (+3)
g) a Feanorian Lamp of Infravision (+3 to infravision) {If}
h) The Chain Mail 'the Eye of the Aethiopica' (-2) [14,+17] (+4 to stealth)
{InChSlIf;PoCfSoFe(In Arvedui}
i) The Cloak of Belegennon [1,+17] {ShNx Colannon}
j) The Iron Helm 'Gospel' [5,+20] (+1) {Wi;ShNt;Si Holhenneth}
k) The Set of Leather Gloves of the Wizard [1,+8] (+2) {InCh;FaSi Pippin}
l) The Pair of Metal Shod Boots 'Rengoku-Kaen' [6,+8] (+3 to speed)
{Sp;FiPoCaDiFe;Lv Tetsu-geta of Flame}


              ||}=="~[(]]]                              ||}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .............   0%           Speed      : ...........+.
 Elec       : .............   0%           Free Act   : ..........+..
 Fire       : ...........++  65%           See Invis  : .........++.+
 Cold       : .............   0%           Warning    : .............
 Poison     : .......+...+.  65%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .............   0%           Levitation : ...........+.
 Confusion  : .......+.....  50%           Perm Lite  : .............
 Nether     : +........+..+  72%           Reflection : .............
 Nexus      : ........+....  50%           Hold Life  : .+..........+
 Sound      : .......+.....  50%           Sust Str   : .............
 Shards     : ........++...  65%           Sust Int   : .......+.....
 Chaos      : ...........+.  50%           Sust Wis   : .............
 Disenchant : ...........+.  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .......+...+.                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ............#


              ||}=="~[(]]]                              ||}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : ............#
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .+...........                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : +............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: ......++..... 120'
 Quake      : .............                Stealth    : .......+.....
 Vampiric   : ++...........                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              ||}=="~[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............  18/80  4  2 -1  0 18/130
        INT : .......4..2..  18/50  2  2  1  6 18/160
        WIS : .........1...  18/67-10 -1 -1  1     14
        DEX : ....3........  18/26  2  1  2  3 18/106
        CON : 4..1.........  18/57  3  0 -1  5 18/127
        CHR : .......4..2..     15  2 -1  0  6  18/40


==================================== Melee ====================================

 Hand #1: The Broad Sword 'Pestilence' (2d5) (+22,+14) (+4) Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 22 + 19 = 41                                       25 72%
 To Dam : 14 + 15 = 29                                       50 48%
 Blows  : 3.38                                               75 23%
 Skill  : 25.0%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.11x (8.5%)                                      150  5%
 Normal : 119 (104-135) [1.11x]                             175  5%
 Animals: 151 (114-189) [2.77x]                             200  5%
 Poison : 151 (114-189) [2.77x]


 Hand #2: a Dagger (Death) (1d4) (+8,+10) (charging)        Accuracy
 Weight : 1.2 lbs                                            AC Hit
 To Hit : 8 + 23 = 31                                        25 79%
 To Dam : 10 + 4 = 14                                        50 62%
 Blows  : 4.49                                               75 44%
 Skill  : 42.2%                                             100 27%
 Damage                                                     125 11%
 Crits  : 1.05x (4.3%)                                      150  5%
 Normal : 73 (67-80) [1.05x]                                175  5%
 Human  : 89 (71-107) [2.62x]                               200  5%


=================================== Shooting ==================================

 Shooting: a Light Crossbow of Velocity (x4.25) (+8,+15)
 Range   : 100'
 Shots   : 0.83
 Mult    : 4.63x
 To Hit  : 8 + 12 = 20
 To Dam  : 15 (Multiplier Applies)
 Xtra Dam: 14 (Multiplier Does Not Apply)

 Ammo #1 : 21 Seeker Bolts (6d5) (+8,+8) (203/169)                 AC Hit
 Weight  : 0.3 lbs                                                 50 75%
 To Hit  : 8 + 20 = 28                                            100 55%
 To Dam  : 8 + 15 = 23 (Multiplier Applies)                       150 35%
 Damage                                                           175 25%
 Crits   : 1.02x                                                  200 14%
 Normal  : 171 (124-219) [4.72x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Breathe Fire/Nether   15   20   5% dam 93           154   80  34%
Double Magic          48   20   0%                    0    0   0%
Recall                17   50   5%                   21    5  19%


==================================== Spells ===================================

Realm: Life

     [High Mass]             Profic Lvl  SP Fail Desc            Cast Fail
  a) Remove Curse             ![Sk]  20  22   5%                    2    0   0%
  b) Fasting                  ![Sk]  23  25   5%                   46    6  12%
  c) Cure Critical Wounds     ![Sk]  26  28   5% heal 8d10         13    3  19%
  d) Resist Heat and Cold     ![Sk]  30  31  25% dur 20+1d20        1    0   0%
  e) Sense Surroundings       ![Sk]  34  33  47% unknown            0    0   0%
  f) Turn Undead              ![Sk]  38  35  69% unknown            0    0   0%
  g) Healing                  ![Sk]  42  42  95% unknown            0    0   0%
  h) Glyph of Warding         ![Sk]  45  87  95% unknown            0    0   0%

Realm: Sorcery

     [Master Sorcerer's Hand Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Mapping            ![Sk]  26  18  26% rad 30             7    4  36%
  b) Identify                 ![Sk]  29  19  35%                  134  147  52%
  c) Slow Monster             ![Sk]  32  21  39% unknown            0    0   0%
  d) Mass Sleep               ![Sk]  34  25  50% unknown            0    0   0%
  e) Teleport Away            ![Sk]  35  29  58% unknown            0    0   0%
  f) Haste Self               ![Sk]  39  32  75% unknown            0    0   0%
  g) Detection True           ![Sk]  42  38  95% unknown            0    0   0%
  h) Identify True            ![Sk]  46  44  95% unknown            0    0   0%

Realm: Nature

     [Nature Mastery]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Stone to Mud             ![Sk]  16  11   5% dam 1d30+20      176   21  11%
  b) Frost Bolt               ![Sk]  18  13   5% dam 9d8            0    0   0%
  c) Nature Awareness         ![Sk]  19  15   5% rad 30             0    0   0%
  d) Fire Bolt                ![Sk]  21  17   5% dam 11d8           5    0   0%
  e) Ray of Sunlight          ![Sk]  23  17   5% dam 6d8            1    0   0%
  f) Entangle                 ![Sk]  26  30  21% power 62           0    0   0%
  g) Nature's Gate            ![Sk]  37  42  95% unknown            0    0   0%

Realm: Trump

     [Conjurings & Tricks]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Phase Door               ![Sk]   3   3   5% range 10          94    4   4%
  b) Trump Spiders            ![Sk]   7   6   5%                   23    0   0%
  c) Shuffle                  ![Sk]   9   9   5% random             0    0   0%
  d) Reset Recall             ![Sk]  12  11   5%                    0    0   0%
  e) Teleport                 ![Sk]  15  13   5% range 124         97   21  18%
  f) Trump Spying             ![Sk]  18  19   5% dur 25+1d30       21    0   0%
  g) Teleport Away            ![Sk]  21  25   5% power 62           0    0   0%
  h) Trump Animals            ![Sk]  25  33   5%                    7    0   0%

Realm: Arcane

     [Manual of Mastery]     Profic Lvl  SP Fail Desc            Cast Fail
  a) See Invisible            ![Sk]  36  38  86% unknown            0    0   0%
  b) Resist Poison            ![Sk]  39  42  95% unknown            0    0   0%
  c) Teleport Level           ![Sk]  42  45  95% unknown            0    0   0%
  d) Teleport Away            ![Sk]  46  47  95% unknown            0    0   0%
  e) Recharging               ![Sk]  48  50  95% unknown           33   52  61%
  f) Detection                ![Sk]  49  52  95% unknown            0    0   0%
  g) Word of Recall           ![Sk]  50  76  95% unknown            0    0   0%

Realm: Daemon

     [Immortal Rituals]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Dominate Demon           ![Sk]  28  30  22% power 62           0    0   0%
  b) Vision                   ![Sk]  32  32  54% unknown            0    0   0%
  c) Resist Nether            ![Sk]  35  36  83% unknown            0    0   0%
  d) Plasma bolt              ![Sk]  38  39  95% unknown            0    0   0%
  e) Fire Ball                ![Sk]  41  44  95% unknown            5    3  38%
  f) Fire Branding            ![Sk]  42  98  95% unknown            0    0   0%
  g) Nether Ball              ![Sk]  47  55  95% unknown            0    0   0%
  h) Summon Demon             ![Sk]  49 121  95% unknown            0    0   0%

Realm: Crusade

     [Ways of War]           Profic Lvl  SP Fail Desc            Cast Fail
  a) Scatter Evil             ![Sk]  27  30  16% power 100          0    0   0%
  b) Holy Orb                 ![Sk]  29  31  52% dam 3d6+38         0    0   0%
  c) Exorcism                 ![Sk]  33  35  54% unknown            0    0   0%
  d) Remove Curse             ![Sk]  35  33  55% unknown            2    0   0%
  e) Sense Unseen             ![Sk]  37  41  95% unknown            0    0   0%
  f) Protection from Evil     ![Sk]  40  38  95% unknown            0    0   0%
  g) Judgment Thunder         ![Sk]  45  60  95% unknown            0    0   0%
  h) Holy Word                ![Sk]  48  71  95% unknown            0    0   0%



=================================== Dungeons ==================================

 Angband         : level  34
!Camelot         : level  35
!Orc cave        : level  23
 Graveyard       : level  46
!Forest          : level  32
 Castle          : level  35
 Chameleon cave  : level  41
!Icky cave       : level  35
 Giant's Hall    : level  40

 You were killed by Utgard-Loke on level 40 of Giant's Hall.

 Last Message: Fatality!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  The Borshin                              (Dungeon level:   6) - level 17
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 18
  Vapor Quest                              (Danger  level:  25) - level 23
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 23
  Orc Camp                                 (Danger  level:  15) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Gachapin                                 (Dungeon level:  24) - level 28
  The Barrow Downs                         (Danger  level:  35) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29

< Failed Quest >
  Nothing.


 Arena: 29 Victories


============================== Defeated Monsters ==============================

You have defeated 4420 enemies including 52 unique monsters in total.

< Unique monsters top 20 >
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Strygalldwir                             (level  41)
  Sheer Heart Attack, the Bomb Hand        (level  35)
  Groo the Wanderer                        (level  33)
  Arthur Pendragon                         (level  32)
  Shelob, Spider of Darkness               (level  32)
  Sir Lancelot                             (level  30)
  The Multi-hued Centipede                 (level  30)
  Barney the Dinosaur                      (level  29)
  Jaian, the Boss of the Kids              (level  29)
  Gachapin                                 (level  29)
  Sir Gareth                               (level  28)
  Grendel                                  (level  27)
  Alberich the Nibelung King               (level  27)
  Poor, the Thief                          (level  25)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Sir Kay                                  (level  22)
  Old Man Willow                           (level  22)


=================================== Virtues ===================================

Your alighnment : Neutral Evil

You are a champion of Mysticism.
You are the living embodiment of Valour.
You are very virtuous in Knowledge.
You are the polar opposite of Compassion.
You are a champion of Sacrifice.
You are the polar opposite of Honour.
You have sinned against Patience.
You are the living embodiment of Temperance.


 You were born as Gnome.


================================== Mutations ==================================

You can travel between town and the depths.


============================= Character Inventory =============================

a) a Crusade Spellbook [Ways of War]
b) a Daemon Spellbook [Immortal Rituals]
c) an Arcane Spellbook [Manual of Mastery]
d) a Trump Spellbook [Conjurings & Tricks]
e) 2 Nature Spellbooks [Nature Mastery]
f) a Sorcery Spellbook [Master Sorcerer's Handbook]
g) a Life Spellbook [High Mass]
h) 10 Potions of Cure Critical Wounds
i) 4 Potions of Curing
j) 20 Scrolls of Teleportation
k) 2 Scrolls of Teleport Level
l) a Rod of Enlightenment
m) 2 Rods of Detection (1 charging)
n) 2 Rods of Sleep Monster
o) a Rod of Drain Life
p) 3 Rods of Lightning Balls
q) a Rod of Mana Bolts
r) a Wand of Acid Bolts (14 charges)
s) a Staff of Teleportation (10 charges)
t) a Torc of the Hero (+3,+5) [+4] {Fe;FaSiRg[F(StDx A:Heroism}
u) a Glaive of *Slay* Troll (2d6) (+6,+6) (+1)
v) 21 Seeker Bolts (6d5) (+8,+8) (203/169) {99% off}
w) a Capture Ball (empty) { A:Capture Pet}
x) a Capture Ball (empty) { A:Capture Pet}
y) a Capture Ball (empty) { A:Capture Pet}
z) a Capture Ball (a Nightgaunt) { A:Capture Pet}


================================ Home Inventory ===============================

 ( page 1 )
a) 7 Armageddon Spellbooks [Book of Elements]
b) an Armageddon Spellbook [Earth, Wind and Fire]
c) 2 Crusade Spellbooks [Rites of Initiation]
d) 5 Daemon Spellbooks [Dark Incantations]
e) 2 Daemon Spellbooks [Immortal Rituals]
f) 2 Craft Spellbooks [Handbook for Pupils]
g) 6 Craft Spellbooks [Grade Holder's Book]
h) 2 Arcane Spellbooks [Cantrips for Beginners]
i) an Arcane Spellbook [Major Arcana]
j) an Arcane Spellbook [Manual of Mastery]
k) 7 Trump Spellbooks [Conjurings & Tricks]
l) a Trump Spellbook [Deck of Many Things]

 ( page 2 )
a) 4 Death Spellbooks [Black Prayers]
b) 2 Death Spellbooks [Black Mass]
c) 3 Chaos Spellbooks [Sign of Chaos]
d) a Chaos Spellbook [Chaos Mastery]
e) 5 Nature Spellbooks [Call of the Wild] {90% off}
f) a Nature Spellbook [Nature Mastery]
g) a Sorcery Spellbook [Beginner's Handbook] {25% off}
h) 3 Sorcery Spellbooks [Master Sorcerer's Handbook]
i) 9 Life Spellbooks [Book of Common Prayer]
j) 3 Life Spellbooks [High Mass]
k) a Mushroom of Cure Blindness
l) 10 Mushrooms of Cure Paranoia

 ( page 3 )
a) 2 Mushrooms of Restore Strength
b) 4 Mushrooms of Restore Constitution
c) 4 Pieces of Elvish Waybread
d) 5 Potions of Boldness
e) 25 Potions of Speed
f) 9 Potions of Healing {25% off}
g) 2 Potions of *Healing*
h) a Potion of Life {robin hood}
i) a Potion of Restore Mana {25% off}
j) 5 Potions of Restore Life Levels
k) 3 Potions of Restore Strength
l) 2 Potions of Restore Intelligence

 ( page 4 )
a) 5 Potions of Restore Wisdom
b) 4 Potions of Restore Constitution
c) 6 Potions of Resistance
d) 10 Potions of Curing
e) a Potion of Clarity
f) 29 Scrolls of Teleportation
g) 6 Scrolls of Teleport Level
h) 22 Scrolls of Word of Recall {25% off}
i) a Scroll of *Identify*
j) a Scroll of *Remove Curse*
k) 5 Scrolls of Recharging
l) 5 Scrolls of Mundanity

 ( page 5 )
a) 3 Scrolls of Holy Prayer
b) a Scroll of Rune of Protection
c) a Scroll of Destruction
d) 5 Scrolls of Dispel Undead
e) 2 Scrolls of Genocide
f) a Rod of Enlightenment
g) a Rod of Disarming
h) 11 Rods of Light
i) 5 Rods of Lightning Bolts
j) 2 Rods of Fire Bolts
k) a Rod of Frost Bolts
l) a Rod of Acid Balls

 ( page 6 )
a) 3 Wands of Heal Monster (17 charges)
b) a Wand of Haste Monster (6 charges)
c) 3 Wands of Teleport Other (30 charges)
d) a Wand of Trap/Door Destruction (15 charges)
e) a Wand of Stone to Mud (7 charges)
f) a Wand of Light (10 charges)
g) 5 Wands of Sleep Monster (71 charges)
h) a Wand of Slow Monster (13 charges)
i) a Wand of Confuse Monster (10 charges)
j) a Wand of Magic Missile (13 charges)
k) a Wand of Acid Bolts (7 charges)
l) a Wand of Tame Monster (6 charges)

 ( page 7 )
a) a Wand of Lightning Balls (8 charges)
b) a Wand of Fire Balls (7 charges)
c) a Staff of Haste Monsters (9 charges)
d) a Staff of Haste Monsters (12 charges)
e) 4 Staffs of Teleportation (4x 10 charges)
f) a Staff of Enlightenment (7 charges)
g) a Staff of Cure Wounds (12 charges)
h) a Staff of Curing (7 charges)
i) 2 Staffs of Sleep Monsters (2x 11 charges)
j) 3 Staffs of Sleep Monsters (3x 10 charges)
k) a Staff of Slow Monsters (12 charges)
l) a Staff of Slow Monsters (9 charges)

 ( page 8 )
a) a Staff of Slow Monsters (7 charges)
b) a Staff of Animate Dead (5 charges)
c) a Ring
d) a Ring of Protection [+9] {Bl;FaSi}
e) a Ring of Protection [+12] {Fa A:Stone Skin}
f) 2 Elemental Ring {ElFi}
g) a Ring of Protection [+9] {FaSiWr(Wi}
h) a Ring of Protection [+8] {FaSi}
i) a Ring of Protection {FaSi A:Resist Fire}
j) a Ring of Protection [+10] {Fa}
k) an Elemental Ring {Co A:Cure Poison}
l) a Ring of Protection {(WiCn}

 ( page 9 )
a) a Ring of Protection [+10] {(Dx}
b) a Ring of Wizardry (+2) [+10%]
c) a Ring of Protection {Si}
d) 3 Amulets
e) an Amulet of Devotion (+2) {Wi;Sh A:Heroism}
f) a Sacred Pendant [+5] (+3) {St;Nt;LuBs}
g) an Amulet of Devotion (+2) {Wi;Rf}
h) an Elemental Charm {ElFiCo}
i) a Sacred Pendant [+10] (+1) {StWi;Bs A:Breathe Shards}
j) an Amulet of Trickery (+2) {SlSr;Nx}
k) an Elemental Charm {AcCo}
l) a Barbarian Talisman (+1) {Dx[M A:Berserk}

 ( page 10 )
a) an Amulet of Devotion (+1) {WiCh;Fe}
b) an Amulet of Trickery (+2) {DxSlSr}
c) a Barbarian Talisman [+1] (+1)
d) The Amulet of Seeking [+8] {CoPo Boromir}
e) The Amulet 'Snotling Princess' (+1 to stealth) {SlSrIf;Co;Fa Fang}
f) a Feanorian Lamp
g) The Phial 'Talisman' (+3 to searching) {Sr;Sd Galadriel}
h) The Phial of Otiluke (+4 to searching) {Sr Galadriel}
i) The Ring Mail of the Devine Jewel (-2) [12,+15] {AcElFiCoBlFe[F A:Acid Ball}
j) The Soft Leather Armour of Sad Giant [4,+17] (+2 to searching) {StSr;AcPoSh
A:Earthquake Hithlomir}
k) The Rhino Hide Armour 'Defender' (-1) [8,+1] (+3 to infravision)
{If;AcElFiCoPo Dasai}
l) The Cord Armour 'Snow White' [6,+18] (+2) {WiCh;DkCa[C Sumo Wrestlers
Loincloth}

 ( page 11 )
a) The Leather Scale Mail 'Enlightenment from Heaven' (-1) [11,+1] (+1 to
stealth) {StWiSl;AcPoNxDiFe[C Thalkettoth}
b) The Cloak 'Rubber Coat' [1,+6] (+3 to searching) {Sr;ElNt Merry}
c) an Elven Cloak [4,+7] (+3 to stealth) {99% off}
d) an Ethereal Cloak [0,+12]
e) a Large Metal Shield of Reflection [8,+9]
f) a Mirror Shield [10,+15] {Li;Rf}
g) an Iron Crown of Seeing [0,+7] (+4 to searching)
h) The Hard Leather Cap of Kevlar [2,+8] (+2 to stealth) {SlIf;PoCf;Si Sam}
i) a Metal Cap of Piety [3,+8] (+2)
j) The Metal Cap of Libyan Desert [3,+8] (+1) {StInCh;FiBl~Tele~poL Thengel}
k) a Pair of Hard Leather Boots of Levitation [3,+6] {Cf;Lv}
l) a Pair of Hard Leather Boots (Gnomish) [3,+7]

 ( page 12 )
a) a Pair of Hard Leather Boots of Stealth [3,+7] (+2 to stealth)
b) a Pair of Dragon Boots [5,+10] {AcFiSoNt}
c) a Tanto of *Slay* Dragon (1d5) (+10,+9) (+1)
d) The Small Sword 'Joyeuse' (1d6) (+5,+14) (+3 to speed) {SpWi;Fi;Bs|S/*U
Sting}
e) The Short Sword 'Gospel' (1d7) (+18,+30) { Merlin}
f) a Sabre (1d7) (+4,+7) {99% off}
g) a Cutlass (Crusade) (1d7) (+11,+8) (+4) {Wi;Fe;SiBs/*UL(Cn}
h) an Executioner's Sword of Freezing (4d5) (+10,+7)
i) a Zweihander of *Slay* Troll (4d6) (+8,+7) (+2)
j) a Blade of Chaos (6d5) (+0,+0)
k) a Poison Needle (1d1) (+8,+8) {99% off}
l) a Dragon Fang (1d8) (+8,+8) {Di}

 ( page 13 )
a) a Beaked Axe of Venom (2d6) (+6,+7)
b) a Broad Axe (2d6) (+2,+3)
c) a Halberd of *Slay* Undead (3d5) (+8,+8) (+1) {Wi;Nt;SiHl/L~L}
d) a Halberd (Death) (3d5) (+6,+5)
e) a Guisarme of Slay Demon (2d5) (+8,+8) (+2) {-10%} <-15%>
f) a Battle Axe (2d8) (+0,+0)
g) a Whip (1d6) (+2,+5)
h) a Quarterstaff of Shocking (2d9) (+5,+6)
i) a Nunchaku (2d3) (+8,+7)
j) a Mace (Nature) (2d4) (+7,+9) (+1)
k) a Mace of *Slay* Orc (2d4) (+3,+6) (+1)
l) a Ball-and-Chain (Nature) (2d4) (+13,+13) (+2)

 ( page 14 )
a) a War Hammer (3d3) (+2,+1)
b) a Three Piece Rod (Armageddon) (6d3) (+5,+11)
c) a Morning Star (2d6) (+3,+5)
d) The Flail of Vishnu (4d6) (+3,+29) {Si|Ca/DU Winblows}
e) a Bo Staff (1d11) (+0,+0)
f) a Lead-Filled Mace (3d4) (+9,+5)
g) a Wizardstaff (1d2) (+8,+8) {99% off, Dm}
h) The Short Bow 'Rustbringer' (x3) (+18,+8) (+2 to speed)
{SpWiCnIf;AcBlCfCa;LuXsBs(In Robin Hood}
i) a Light Crossbow (x4) (+8,+8) {99% off}
j) 3 Steel Bolts (3d5) (+5,+4) (143/119) {99% off}
k) 28 Bolts (1d5) (+7,+7) (129/107) {99% off}
l) 20 Steel Bolts (3d5) (+8,+8) (162/135) {99% off}

 ( page 15 )
a) 20 Bolts (1d5) (+8,+8) (134/111) {99% off}
b) 31 Bolts of Flame (1d5) (+8,+8) (134/111)
c) 33 Seeker Arrows of Hurt Evil (6d4) (+8,+8)
d) 4 Rounded Pebbles (1d2) (+8,+8) {99% off}
e) 21 Iron Shots of Hurt Dragon (1d3) (+8,+8)
f) 13 Iron Shots of Wounding (1d3) (+8,+8)


==================================== Museum ===================================

 ( page 1 )
a) 2 Books of Kendo [Yagyuu Bugeichou]
b) an Armageddon Spellbook [Book of Elements]
c) a Daemon Spellbook [Dark Incantations]
d) a Craft Spellbook [Handbook for Pupils]
e) an Arcane Spellbook [Cantrips for Beginners]
f) a Trump Spellbook [Conjurings & Tricks]
g) a Death Spellbook [Black Prayers]
h) a Chaos Spellbook [Sign of Chaos]
i) a Nature Spellbook [Call of the Wild] {90% off}
j) a Life Spellbook [Book of Common Prayer]
k) a Scroll of Trap Detection
l) a Wand of Scare Monster (6 charges)

 ( page 2 )
a) a Ring of Protection {Fa}
b) a Ring of Protection [+10]
c) an Elemental Charm {Fi}
d) an Amulet of Trickery (+1) {DxSlSr}
e) a Jingasa of Knowledge [4,+6] (+1) {In(In A:Probing, }
f) a Set of Dragon Gloves [4,+10] {Co}
g) a Pair of Metal Shod Boots of Levitation [6,+6] {Li;Lv}
h) a Ninjato (1d9) (+0,+0)
i) a Katana (3d4) (+5,+7)
j) a Broad Spear of Freezing (2d9) (+8,+4) {Co|Co}
k) a War Hammer of Morgul (3d3) (+11,+23) [+4] {cursed, SiAg|P/LGood~L}
l) a Capture Ball (a Chameleon) { A:Capture Pet, }



================================== Statistics =================================

  Objects Found    :   4625
  Objects Bought   :    304
  Objects Destroyed:   1858

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    52     36    69     9
  Curing                  21      3     8     2
  Speed                   46      0    17     4
  Healing                  8      2     1     0
  *Healing*                2      0     0     0
  Life                     1      0     0     0
  Restore Mana             0      1     0     0
  Restore Life Levels     18      1     6     1
  Strength                 3      0     3     0
  Intelligence             5      0     5     0
  Wisdom                   2      0     2     0
  Dexterity                3      0     3     0
  Constitution             2      0     2     0
  Charisma                 1      0     1     0
  Totals                 703     93   399   209

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          41      1    13     1
  Identify               184     43   223     7
  *Identify*               1      5     6     0
  Remove Curse             0      2     3     0
  *Remove Curse*           0      1     0     0
  Teleportation           93      4    13     5
  Teleport Level           8      0     0     0
  Destruction              1      0     0     0
  Genocide                 2      0     0     0
  Acquirement              1      0     1     0
  Totals                 670     71   408   149

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     2     0
  Teleport Other           3      0     0     0
  Totals                  41      3   144     1

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               4     10   303     0
  Enlightenment            6      0    18     1
  Totals                  48     11   426     6

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           10      0    80     0
  Door/Stair Location      3      0    38     0
  Monster Location         1      0    12     0
  Illumination             3      0    32     0
  Recall                   1      0     1     0
  Detection                2      0   174     0
  Enlightenment            2      0    58     0
  Totals                  57      0  1163     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                 126     22     0    19


  Egos Found    :    293
  Egos Bought   :      1
  Egos Destroyed:     31

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> Your weapon drains life from the Lesser titan!
> You feel a little better.
> You hit the Lesser titan.
> You feel a little better.
> The Lesser titan seems weakened.
> The Lesser titan hits you.
> The Lesser titan misses you. <x4>
> The Lesser titan hits you.
> The Lesser titan misses you. <x2>
> You miss the Lesser titan. <x6>
> You hit the Lesser titan.
> Your weapon drains life from the Lesser titan!
> You feel a little better.
> You miss the Lesser titan.
> The Lesser titan seems weakened.
> The Lesser titan hits you.
> The Lesser titan misses you.
> The Lesser titan hits you.
> The Lesser titan misses you.
> The Lesser titan hits you. <x2>
> The Lesser titan misses you.
> The Lesser titan hits you.
> You feel very good.
> You do not have enough mana to cast this spell.
> Utgard-Loke breathes frost.
> You feel scared.
> You dastardly villain!
> What a noble sacrifice!
> Fatality!
> 2 of your Potions of Cure Critical Wounds (h) were destroyed!
> Goodbye, Gnim 3!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Random Artifacts:   ENABLED
 No Selling:         ENABLED

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 20.4.2015 18:37
Last updated on 24.4.2015 22:54

Download this dump

10337. on the Ladder (of 17942)
940. on the PosChengband Ladder (of 2377)
94. for this player (out of 320)

Comments

Jump to latest

On 20.4.2015 18:39 wobbly wrote:
Turned off selling, but have been digging around like a dirty little gnome. Still not sure which is less hassle. Robin Hood dropped a potion of life & Fang dropped the "Snotling Princess". That's my new favourite name for an artifact.

On 20.4.2015 19:15 TheOtherMITZE@yahoo.com wrote:
If your class can ride monsters, there's always the option of riding a tunneler and using them to dig.

On 20.4.2015 19:50 wobbly wrote:
trench worms destroy gold.

I'm undecided whether using enchant as an id (it inscribes every non-ego below my enchant bonus with 99% off) is an exploit. On the 1 hand it's the UI leaking information, on the other semi-id for an enchanter makes sense.

On 20.4.2015 20:43 wobbly wrote:
[clvl 19, Angband lvl 20] The demonite magically summons cyberdemons. I'll take that as my cue to leave.

On 20.4.2015 21:01 TheOtherMITZE@yahoo.com wrote:
>trench worms destroy gold.

Damn. And here I thought I was being clever. ;(

>The Demonite magically summons Cyberdemons!

Man, does that Demonite have friends in high places!

On 20.4.2015 22:04 wobbly wrote:
Demonite of Slanesh summoned an arch-ville & I left for real this time.

[clvl 23, dlvl 23] Going back to town, sick of not knowing what my items actually do. +my inventory has been taken over by random spell books.

On 21.4.2015 00:42 wobbly wrote:
I think thematically nimble gnome red mages are my all time favorite. As warriors they struggle, but have intrinsic magic & device skills + free action & phase.

On 21.4.2015 10:23 wobbly wrote:
Had HL so decided to go do vapour quest, at some stage a weird fume breathed on me, I'm not complaining.

On 21.4.2015 17:01 TheOtherMITZE@yahoo.com wrote:
Just remember that you don't have the gnomish intrinsics anymore!

On 21.4.2015 18:28 wobbly wrote:
@MITZE up until recently I still did because I was wearing gnomish boots.

[lvl 25] killed Azog, more strength.

On 21.4.2015 22:44 wobbly wrote:
death/nature is good for resists I notice. Resist environment+Undead Resistance=fire/elec/cold/acid/poison/nether

On 21.4.2015 23:48 HugoTheGreat2011 wrote:
The worst part about Balrogs is the absolute need for spare corpses on reserve.

On 21.4.2015 23:57 wobbly wrote:
@hugo satisfy hunger from life/craft both work. It spoils the thematic but I ate some filthy filthy street urchins for fun anyway. Almost feel like the logrus master should mutate you when you eat him. Been training different weapons, can red mages break past skilled in anything?

On 22.4.2015 04:13 TheOtherMITZE@yahoo.com wrote:
Looking at the skill edit file, it looks like the only things that red-mages can train to mastery are sabres, namake, and dokubari--nothing else breaks past skilled.

Dunno what namake and dokubari are--if I had to guess, though, I'd say they're the lazy equipment.

On 22.4.2015 10:33 wobbly wrote:
[clvl 28, chameleon caves] thought I'd dig some gold & actually *id some gear. Not the safest place to dig but I need weapon training anyways.

"Joyeuse" my sting rand-art is a joy to use, speed+sharpness.

On 22.4.2015 19:43 wobbly wrote:
Nice to finally know what my gear actually does

On 22.4.2015 19:59 wobbly wrote:
LR 88/100

Max.(s)
Str 18/110
Int 18/70
Wis 18/100
Dex 18/70
Con 18/130
Chr 18/120

So if I'm reading that right I can get a good con but my hps will suck anyway so I should use new life if I find it & fix the int/dex?

On 23.4.2015 03:44 wobbly wrote:
Dark Elf quest would of been a lot easier if I'd picked up the right sword, but the westernesse 1 still did the job & superb stealth on a balrog is pretty good. Even used the "snotling princess" again for the cold resist. Finally high enough level to start using armageddon spells.

On 23.4.2015 11:57 wobbly wrote:
[clvl 29, camelot] Angmaite of Umber, a dragon, a couple of headless & the knights of the round table all showed up together & started laying in to each other on dlvl 34 but that was nothing compared to when in the middle of fighting King Arthur, Sir Kay turned up & started laying in to the king.

On 23.4.2015 21:17 wobbly wrote:
Lvl 30 (finally, damn balrog xp penalty). Found an unknown potion & considered quaffing, nah better wait to id. Potion of death, wonder how much damage that does? Inspect: You die when you quaff it. Hmm.. friendly.

On 24.4.2015 03:00 HugoTheGreat2011 wrote:
Potions of Death do 5000 HP, IIRC

On 24.4.2015 09:32 wobbly wrote:
[clvl 30 graveyard] excellent stealth. Stealthy balrog.

On 24.4.2015 10:17 wobbly wrote:
[clvl 31 graveyard dlvl42] zap rod of mana bolts at colossus w/wearing mirror shield - "the attack bounces, the attack bounces"

On 24.4.2015 22:55 wobbly wrote:
Switched armour. Didn't realise I'd lost cold resist

On 25.4.2015 00:58 HugoTheGreat2011 wrote:
Yeah, Utgard-Loke's unresisted Cold Breath hurts *A LOT*

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