The Angband Ladder: Tony XVI, Half-Troll Warrior by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XVI     Age             23          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'1"   STR:     18  +4  +3  +0  18/70
 Class  Warrior      Weight    23st 4lb   INT:     10  -4  -2  +0      4
 Title  Veteran      Turns used:          WIS:     10  -2  -2  +2      8
 HP     -1/278       Game        281862   DEX:     18  -4  +2  +0     16
 SP     0/0          Standard     28191   Con:     10  +3  +2  +0     15      8
                     Resting        886

 Level                 25    Armor      [79,+37]    Saving Throw     36%
 Cur Exp            19099                           Stealth          Bad
 Max Exp            19099    Melee       1d6,+23    Disarming        42%
 Adv Exp            21000    To-hit        67,-8    Magic Devices     26
                             Blows      3.4/turn    Perception   1 in 43
 Gold               29813                           Searching        13%
 Burden          179.9 lb    Shoot to-dam    +10    Infravision    40 ft
 Overweight        0.0 lb    To-hit       52,-14    Speed         Normal
 Max Depth    1500' (L30)    Shots        2/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy dark purple hair, and blue ulcerous skin.



rAcid:........+.... Nexus:...........+.
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:+.+.......... Disen:.............
rPois:............. pFear:.............
rLite:+............ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:....+.......+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............! Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Ghast misses you.
> The Ghast claws you.
> *** LOW HITPOINT WARNING! ***
> The Ghast misses you.
> *** LOW HITPOINT WARNING! ***
> The Ghast tries to make you stop moving.
> The Ghast conjures up scary horrors.
> You are more scared!
> *** LOW HITPOINT WARNING! ***
> The Ghast misses you.
> *** LOW HITPOINT WARNING! ***
> You can move again.
> The Ghast claws you.
> You die.

Killed by a Ghast.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@w0}
     Dropped by a Priest at 1050 feet (level 21)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 116.2 vs. creatures not resistant to cold,
     103.8 vs. animals, and 91.8 vs. others.
     
b) a Sling of Extra Shots (x2) (+6,+10) <+1>
     Dropped by Brodda, the Easterling at 600 feet (level 12)
     
     +1 shooting speed.
     
c) a Malachite Ring of Resist Fire and Cold
     Dropped by an Easterling warrior at 600 feet (level 12)
     
     Provides resistance to fire, frost.
     
d) a Topaz Ring of Protection [+6]
     Found lying on the floor at 750 feet (level 15)
     
e) an Obsidian Amulet of Infravision <+1>
     Dropped by a Soldier at 1000 feet (level 20)
     
     +1 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a pit at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 89.3%
     
g) Metal Lamellar Armour (-3) [58,+4]
     Dropped by an Apprentice at 700 feet (level 14)
     
h) a Fur Cloak [3,+2]
     Found lying on the floor at 1300 feet (level 26)
     
i) a Small Metal Shield of Resist Acid [5,+5]
     Found lying on the floor in a pit at 600 feet (level 12)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Metal Cap of Wisdom [3,+3] <+2>
     Dropped by a Soldier at 1150 feet (level 23)
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Gauntlets [3,+3]
     Dropped by a Black ogre at 1450 feet (level 29)
     
l) a Pair of Steel Shod Boots of Stability [7,+5]
     Dropped by Orfax, Son of Boldor at 600 feet (level 12)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Dark Green Mushrooms of Second Sight
b) 7 Dark Red Potions of Cure Light Wounds
c) 8 Green Potions of Cure Serious Wounds
d) 10 Vermilion Potions of Cure Critical Wounds
e) 3 Smoky Potions of Speed {!*}
f) 4 Purple Speckled Potions of Berserk Strength
g) 2 Metallic Purple Potions of True Seeing
h) 7 Shimmering Potions of Infravision
i) 30 Scrolls titled "izzy quor" of Phase Door
j) 8 Scrolls titled "no sis dirrius" of Magic Mapping
k) 2 Scrolls titled "quus trudario" of Trap Detection
l) 7 Scrolls titled "por ago" of Satisfy Hunger
m) 5 Scrolls titled "lacadsus quo" of Identify
n) 4 Scrolls titled "arum comuo" of Word of Recall {!*!*!*}
o) 3 Magnesium Rods of Treasure Location {@a2}
p) a Copper-Plated Rod of Door/Stair Location
q) an Ashen Staff of Detect Invisible (13 charges)
r) 2 Elm Staves of Detect Evil (34 charges)
s) 2 Teak Staves of Teleportation (14 charges) {!*}
t) a Pick (1d3) (+4,+4) <+2> {@w0}
     Dropped by N�r, the Dwarf at 900 feet (level 18)
     
     +2 tunneling.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 12.
     




  [Character Quiver]

0) 22 Bolts of Slay Giant (1d5) (+7,+3)
     Slays giants.
     
1) 6 Rounded Pebbles of Slay Evil (1d2) (+2,+4)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 124 vs. evil creatures, and 62 vs. others.
     25% chance of breaking upon contact.
     
2) 19 Iron Shots of Slay Demon (1d4) (+4,+4)
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 165 vs. demons, and 66 vs. others.
     25% chance of breaking upon contact.
     
3) 16 Iron Shots (1d4) (+6,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Flint Stone Amulet of Searching <+4>
     Taken from a chest found at 950 feet (level 19)
     
     +4 searching skill.
     
b) 9 Bolts (1d5) (+4,+2)
c) 33 Arrows (1d4) (+3,+2)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       601    100'  Reached level 2
       601    100'  Reached level 3
       847    150'  Reached level 4
       904    200'  Reached level 5
      1331    250'  Killed Grip, Farmer Maggot's dog
      1331    250'  Reached level 6
      2283    250'  Reached level 7
      2396    250'  Killed Sméagol
      2921    300'  Reached level 8
      2934    300'  Reached level 9
      2958    300'  Reached level 10
      3055    300'  Found the Phial of Galadriel
      3519    300'  Reached level 11
      4991    350'  Killed Bullroarer the Hobbit
      5255    350'  Reached level 12
      5644    400'  Killed Lagduf, the Snaga
      7157    400'  Reached level 13
      8511    450'  Killed Wormtongue, Agent of Saruman
      8572    450'  Reached level 14
      9535    450'  Killed Mughash the Kobold Lord
     12310    550'  Reached level 15
     12496    600'  Killed Brodda, the Easterling
     13416    600'  Killed Ulfast, Son of Ulfang
     13416    600'  Reached level 16
     13428    600'  Killed Fang, Farmer Maggot's dog
     14428    600'  Killed Grishnákh, the Hill Orc
     14552    600'  Reached level 17
     14579    600'  Killed Golfimbul, the Hill Orc Chief
     15578    600'  Reached level 18
     15883    600'  Killed Orfax, Son of Boldor
     16743    700'  Reached level 19
     18262    850'  Reached level 20
     19320    900'  Killed Nár, the Dwarf
     19849    900'  Reached level 21
     22518    950'  Reached level 22
     24021   1050'  Found the Rapier 'Forasgil'
     24637   1100'  Reached level 23
     25138   1200'  Killed Gorbag, the Orc Captain
     26101   1250'  Reached level 24
     27377   1350'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 10.12.2015 11:21
Last updated on 11.12.2015 19:08

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14868. on the Ladder (of 18941)
5486. on the Angband Ladder (of 6485)
20. for this player (

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