The Angband Ladder: Nergalle, Half-Orc Priest by Estie

  [Angband 4.0.5 Character Dump]

 Name   Nergalle     Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  -1 +11 18/***
 Class  Priest       Weight     9st 9lb   INT:  18/85  -1  -3  +5  18/95
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +3  +7 18/200
 HP     713/837      Game        727513   Dex! 18/100  +0  -1  +7 18/160 18/130
 SP     38/332       Standard    105928   CON! 18/100  +1  +1 +11 18/***
                     Resting      50014

 Level                 43    Armor      [76,+89]    Saving Throw     97%
 Cur Exp          2693383                           Stealth         Good
 Max Exp          2693383    Melee       8d4,+53    Disarm - phys.   65%
 Adv Exp          2730000    To-hit       48,+99    Disarm - magic   62%
                             Blows      3.8/turn    Magic Devices     75
 Gold              187025                           Searching        67%
 Burden          108.4 lb    Shoot to-dam    +19    Infravision    30 ft
 Overweight      -71.5 lb    To-hit      38,+100    Speed             22
 Max Depth   5000' (L100)    Shots        1/turn

 You dedicated your life to the vilest of magics in another game. One
 morning, you awoke in Angband town, determined to repent your sins. Or
 is this all a ruse...?


rAcid:......+..+... Nexus:.........+...
rElec:............. Nethr:.............
rFire:...*......... Chaos:.............
rCold:..*......+... Disen:....+..+.....
rPois:......+.+.... pFear:+..++...+....
rLite:............. pBlnd:..+.....+....
rDark:.........+..+ pConf:......+......
Sound:............. pStun:.............
Shard:............. HLife:..+..........

Regen:..++......... Stea.:.......+.....
  ESP:..++......... Sear.:.............
Invis:+.++.+....... Infra:............+
FrAct:.++++....++.. Tunn.:.............
Feath:..+.......... Speed:.+++...+...+!
S.Dig:...+......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Scythe of Slicing (Holy Avenger) (8d4) (+16,+15) [+1] <+2>
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 498.8 vs. undead, 498.8 vs. demons, 405.1
     vs. evil creatures, and 311.4 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> (charging)
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 83.0%
     
d) the Ring of Fire 'Narya' (+2,+2) <+1, +5> (charging)
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 795 to 1560 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
e) an Amulet of Weaponmastery (+5,+5) <+3>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Elendil <+3> (charging)
     Dropped by E�l, the Dark Elf at 3450 feet (level 69)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by a dreadmaster at 2650 feet (level 53)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 39 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
h) an Elven Cloak of Aman [6,+16] <+4, +1>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +4 stealth.
     +1 speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> (charging)
     Dropped by Ibun, Son of M�m at 2400 feet (level 48)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by a mature gold dragon at 3450 feet (level 69)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+2]
     Dropped by a mind flayer at 1850 feet (level 37)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+11] <+10> {!d, ignore}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +10 speed.
     




  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom] {@m2!k}
b) a Holy Book of Prayers [Chants and Blessings] {@m3!k}
c) a Holy Book of Prayers [Exorcism and Dispelling] {@m4!k}
d) a Holy Book of Prayers [Ethereal Openings] {@m5!k}
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Godly Insights] {@m6!k}
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Purifications and Healing] {@m7!k}
     Cannot be harmed by fire.
     
g) a Holy Book of Prayers [Holy Infusions] {@m8!k}
     Cannot be harmed by fire.
     
h) a Holy Book of Prayers [Wrath of God] {@m9!k}
     Cannot be harmed by fire.
     
i) 5 Potions of Cure Critical Wounds
j) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 2 Potions of Enlightenment
l) 4 Potions of Speed
m) 2 Potions of Heroism
n) 2 Scrolls of Phase Door
o) 3 Rods of Teleport Other (2 charging) {@z5}
p) a Wand of Drain Life (0 charges)
q) 3 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     




  [Character Quiver]



  [Home Inventory]

a) a Ring of Speed <+11>
     Taken from a chest found at 3450 feet (level 69)
     
     +11 speed.
     
b) a Ring of Damage (+0,+14)
     Dropped by an ice troll at 2350 feet (level 47)
     
c) the Band of Tulkas <+4>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 588 to 1170 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
d) an Amulet of Wisdom <+6> {!d, ignore}
     Bought from a store
     
     +6 wisdom.
     Sustains wisdom.
     
e) an Amulet of Trickery <+5, +2, +7, +4, +3>
     Taken from a chest found at 4900 feet (level 98)
     
     +5 dexterity.
     +2 stealth.
     +7 searching skill.
     +4 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Amulet of Carlammas <+1, +3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 881 to 1755 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
g) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
h) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
i) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) the Cloak of Thingol [1,+18] <+3>
     Dropped by Saruman of Many Colours at 3400 feet (level 68)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 273 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
k) a Cloak of the Magi [1,+17] <+1>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
l) the Wicker Shield of Elros [2,+20] <+1, +4>
     Conjured forth by magic at 2650 feet (level 53)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
m) a Small Metal Shield (Dwarven) (+3,+3) [5,+22] <+2, +1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +5 wisdom.
     +1 light.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid.
     Sustains wisdom, dexterity.
     Radius 1 light.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 390 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
o) a Metal Cap of Telepathy [3,+12]
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     Grants telepathy.  
     
p) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Scatha the Worm at 2500 feet (level 50)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
q) a Set of Alchemist's Gloves of Thievery (+8,+2) [0,+14] <+3, +6>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +3 dexterity.
     +6 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
r) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     Radius 1 light.
     
     When activated, it turns rock into mud.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 410.4 vs. creatures not resistant to fire,
     410.4 vs. giants, 347.2 vs. animals, and 284 vs. others.
     
s) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 359.2 vs. creatures not resistant to acid,
     359.2 vs. demons, 359.2 vs. trolls, 359.2 vs. orcs, and 284.4 vs.
     others.
     
t) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Kavlax the Many-Headed at 2100 feet (level 42)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
u) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a dread at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
v) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by M�m, Betrayer of Turin at 3500 feet (level 70)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +1 shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       423     50'  Reached level 2
      1587    300'  Reached level 3
      1697    350'  Reached level 4
      2299    350'  Reached level 5
      2762    350'  Reached level 6
      3097    350'  Reached level 7
      3535    350'  Reached level 8
      5153      0'  Reached level 9
      5697    400'  Reached level 10
      7492    450'  Reached level 11
     10109    500'  Reached level 12
     11431    550'  Reached level 13
     13739    550'  Reached level 14
     15771    600'  Reached level 15
     15871    600'  Killed Fang, Farmer Maggot's Dog
     16353    600'  Killed Bullroarer the Hobbit
     18339    700'  Reached level 16
     18654    700'  Killed Ufthak of Cirith Ungol
     19816    700'  Reached level 17
     21539    750'  Killed Orfax, Son of Boldor
     21639    750'  Killed Boldor, King of the Yeeks
     22675   1000'  Reached level 18
     24146   1050'  Killed Gorbag, the Orc Captain
     24146   1050'  Reached level 19
     24155   1050'  Found the Phial of Galadriel (LOST)
     24847   1050'  Reached level 20
     26534   1150'  Reached level 21
     27332   1150'  Killed Uglúk, the Uruk
     28282   1150'  Killed Lugdush, the Uruk
     28282   1150'  Reached level 22
     28283   1150'  Found the Rapier 'Forasgil' (LOST)
     32388   1150'  Reached level 23
     35863   1200'  Killed Wormtongue, Agent of Saruman
     35865   1200'  Found the Broad Axe 'Barukkheled' (LOST)
     36004   1200'  Killed Nár, the Dwarf
     36004   1200'  Reached level 24
     37859   1200'  Killed Sangahyando of Umbar
     38256   1200'  Killed Angamaitë of Umbar
     41356   1300'  Reached level 25
     42163   1350'  Killed Grishnákh, the Hill Orc
     44271   1400'  Found the Metal Cap of Thengel (LOST)
     45556   1400'  Found the Cutlass 'Gondricam' (LOST)
     45699   1400'  Reached level 26
     45715   1400'  Killed Uldor the Accursed
     47658   1700'  Killed Shagrat, the Orc Captain
     49506   1750'  Reached level 27
     50704   1750'  Found the Short Bow of Amrod
     51008   1750'  Reached level 28
     54734   1850'  Reached level 29
     55885   2100'  Killed Uvatha the Horseman
     55885   2100'  Reached level 30
     56476   2100'  Killed Kavlax the Many-Headed
     56489   2100'  Found the Mace 'Taratol' (LOST)
     56494   2100'  Found the Short Bow of Amras
     57050   2100'  Found the Dagger 'Narthanc' (LOST)
     57908   2300'  Reached level 31
     59394   2350'  Found the Set of Gauntlets 'Paurhach' (LOST)
     59525   2350'  Killed The Queen Ant
     61222   2400'  Killed Golfimbul, the Hill Orc Chief
     61536   2400'  Reached level 32
     61715   2400'  Killed Ibun, Son of Mîm
     61722   2400'  Found the Leather Shield of the Haradrim
     62233   2400'  Found the Leather Scale Mail 'Thalkettoth'
     63237   2500'  Killed Scatha the Worm
     63240   2500'  Found the Iron Helm 'Holhenneth'
     63559   2500'  Found the Dagger 'Belangil' (LOST)
     63871   2500'  Reached level 33
     64085   2500'  Killed The Balrog of Moria
     64162   2500'  Found the Dagger 'Dethanc' (LOST)
     65125   2500'  Killed Akhorahil the Blind
     65125   2500'  Reached level 34
     66188   2550'  Killed Rogrog the Black Troll
     66574   2550'  Killed Grip, Farmer Maggot's Dog
     67581   2600'  Killed Ariel, Queen of Air
     68037   2600'  Killed Brodda, the Easterling
     68737   2650'  Killed Lagduf, the Snaga
     68924   2650'  Found the Augmented Chain Mail of Caspanion
     69435   2650'  Reached level 35
     69685   2650'  Reached level 35
     69744   2650'  Reached level 35
     69875   2650'  Reached level 35
     71311   2650'  Found the Wicker Shield of Elros
     71433   2650'  Killed Ren the Unclean
     71436   2650'  Found the Iron Crown of Berúthiel (LOST)
     71530   2650'  Killed Khîm, Son of Mîm
     71820   2650'  Found the Short Sword 'Sting' (LOST)
     72616   2900'  Killed Draebor, the Imp
     72640   2900'  Found the Cloak of Thorongil (LOST)
     72983   2900'  Reached level 36
     73085   2900'  Found the Spear of Oromë
     73098   2900'  Found the Beaked Axe of Théoden (LOST)
     73445   2900'  Found the Lochaber Axe 'Mundwine' (LOST)
     73597   2950'  Killed Vargo, Tyrant of Fire
     74373   3000'  Killed Bolg, Son of Azog
     74575   3050'  Killed Lokkak, the Ogre Chieftain
     74721   3050'  Killed Adunaphel the Quiet
     74921   3050'  Found the Pick of Erebor
     74986   3050'  Found the Mithril Shield of Gil-galad
     75646   3100'  Found the Scythe 'Avavir' (LOST)
     75826   3100'  Reached level 37
     76479   3250'  Killed Bill the Stone Troll
     76489   3250'  Killed Tom the Stone Troll
     76490   3250'  Found the Ring of Barahir (LOST)
     76496   3250'  Killed Bert the Stone Troll
     78578   3400'  Killed Saruman of Many Colours
     78804   3400'  Found the Cloak of Thingol
     79162   3450'  Killed Eöl, the Dark Elf
     79162   3450'  Reached level 38
     79493   3450'  Found the Star of Elendil
     79494   3450'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     79911   3450'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     79926   3450'  Found the Leather Shield of Celegorm (LOST)
     79990   3450'  Reached level 38
     80039   3450'  Killed Ulfast, Son of Ulfang
     80047   3450'  Found the Steel Helm of Hammerhand
     81483   3450'  Found the Pendant of Ingwë
     83044   3500'  Reached level 39
     83085   3500'  Killed Castamir the Usurper
     83379   3500'  Killed Mîm, Betrayer of Turin
     83380   3500'  Found the Long Bow 'Belthronding'
     83381   3500'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     83476   3500'  Found the Lucerne Hammer 'Turmil' (LOST)
     83518   3500'  Found the Ring of Fire 'Narya'
     83545   3500'  Found the Amulet of Carlammas
     85137   3650'  Killed Smaug the Golden
     85137   3650'  Reached level 40
     85139   3650'  Found the Executioner's Sword 'Crisdurian' (LOST)
     86292   3850'  Killed Beorn, the Shape-Changer
     86864   4050'  Killed The Cat Lord
     87545   4150'  Killed Harowen the Black Hand
     87596   4150'  Killed Gorlim, Betrayer of Barahir
     87729   4150'  Found the Band of Tulkas
     88554   4300'  Reached level 41
     88722   4300'  Reached level 41
     89106   4350'  Killed Fundin Bluecloak
     89737   4400'  Killed Ji Indur Dawndeath
     90158   4450'  Killed Ar-Pharazôn the Golden
     90696   4600'  Found the Elfstone 'Elessar'
     90716   4600'  Found the Broad Sword 'Aranrúth' (LOST)
     91726   4650'  Killed Dwar, Dog Lord of Waw
     92054   4700'  Reached level 42
     92364   4700'  Reached level 42
     92474   4700'  Reached level 42
     93199   4750'  Reached level 42
     93444   4750'  Reached level 42
     93446   4750'  Killed Hoarmurath of Dir
     94469   4900'  Killed Waldern, King of Water
     97061   4900'  Killed Itangast the Fire Drake
     98891   4900'  Found the Morning Star 'Firestar' (LOST)
     99255   4900'  Killed Qlzqqlzuup, the Emperor Quylthulg
     99629   4900'  Reached level 43
    100070   4900'  Found the Beaked Axe of Húrin (LOST)
    101303   4900'  Found the Ring of Adamant 'Nenya'
    102706   4900'  Found the Long Bow of Bard
    104561   4950'  Killed Sauron, the Sorcerer
    105928   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 15.5.2017 15:19
Last updated on 16.5.2017 02:38

Download this dump

5. on the Competition No.205 Ladder (of 19)

Comments

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On 15.5.2017 15:19 Estie wrote:
I made it to the midgame, got time-hounded and forgot the dump.

Traps are annoying in a bad way in the early game. You know they are there bacause you saw them or stumbled onto them, you cant go past because they block your path in a hallway and you dont want to leave active traps behind in case you have to run. So attempt disarm, fail, wait out the effects, rinse wash and repeat pointlessly till its disarmed.

There is no tactical element involved because there are no monsters around and dealing with traps takes up more game time than dealing with the monsters.

On 15.5.2017 19:11 Estie wrote:
Well, same thing happened to my second Nergalle. This time I did create a file.

On 16.5.2017 02:38 Estie wrote:
3rd time´s the charm.

On 16.5.2017 06:59 bron wrote:
Well, that's pretty discouraging! I haven't even managed to download the nightly yet, and there's already a winner I can't possibly beat on the board!

I note that most of your stuff was "found lying the the floor in a vault". I'm guessing you used "Banish Evil" and/or lots of Teleport Other? You're certainly very low on the "number of uniques killed" scale, especially the big nasties. When I do this, I always get into trouble at the end when it seems that Morgoth manages to summon pretty much all of them. Clearly, you are more successful than I at dealing with the issue.

A remarkable run; congrats!!


On 16.5.2017 10:37 Estie wrote:
Thanks, but I doubt I´ll win with this as I never save on turncount; I just play like I always do.

The procedure when he summons (and he will, a lot, because the fight takes ages with low priest offense): read ?phase, wait for him to dig through to you while the summons remain behind, when he summons again, repeat; when theres too much around for safe phasing, teleport him away and destruct.

I had a nice stack of acid arrows for Sauron, so he was no problem (and I am still wielding Bard, forgot to switch to something more useful for Morgoth).

Consumables for Morgoth were a stack of !ccw, a stack of ?phase, 5 heal, 10 *heal*, 8 ?*Destruction* and 8 !mana iirc. It was barely enough. I used the mana mostly for glyphs, relying on potions for healing, rods for teleporting stuff away and scrolls for destructing.

I basically never use banish evil, just teleport other.



On 16.5.2017 12:00 Gwarl wrote:
Congratulations. I'm running another character but I doubt I'll catch you. Good job!

On 17.5.2017 02:41 penster wrote:
I won't ever manage this one, but nicely done!

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