The Angband Ladder: Brush, Kobold Geomancer by <rkyllo@shaw.ca>

  [ToME 2.2.3 Character Dump]

 Name  : Brush                  Age                 14       STR:     13       
 Sex   : Male                   Height              61       INT:     26       
 Race  : Kobold                 Weight             126       WIS:     12       
 Class : Geomancer              Social Class        19       DEX:     20       
 Body  : Player                                              CON:      9       
 God   : Yavanna Kementari                                   CHR:     10       
                                                                               
 + To Melee Hit          -9 Level             29    Max Hit Points       141   
 + To Melee Damage      -12 Experience     89185    Cur Hit Points        -6   
 + To Ranged Hit         -9 Max Exp       114599    Max SP (Mana)        239   
 + To Ranged Damage       0 Exp to Adv.   116250    Cur SP (Mana)        206   
   AC                 38+49 Gold          125340    Piety             -11973   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Bad          Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Very Good    Mel.dmg/Rnd:  1d4-12    
 Stealth     : Bad          Magic Device: Legendary[12]Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Large Kobold.  You              
          have glowing eyes, long black hair, and white leprous skin.          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 26 (1300')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 25 (1250')

 Your body was a Player.
 You have defeated 4059 enemies.
 You saved 25 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 12th Quelle of the 2890th year of the third age.
 Your adventure lasted 26 days.

     Your Attributes:
You are dead, killed by a Hellblade on level 26 of Mirkwood.
You can throw poisoned darts.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You are unlucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
Your intelligence is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.

Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 - Sneakiness                                    03.700 [0.900]
          . Stealth                              03.200 [0.500]
 - Magic                                         30.763 [0.900]
          . Magic-Device                         33.550 [1.050]
          . Spell-power                          31.100 [0.700]
          - Geomancy                             22.000 [0.700]
                   . Fire                        15.170 [1.050]
                   . Water                       15.170 [1.050]
                   . Air                         15.170 [1.050]
                   . Earth                       15.170 [1.050]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           09.100 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          04.200 [0.700]
 - Spirituality                                  05.400 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  01.500 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may find a Potion of Slowness on level 1.
You may meet a Mean-looking mercenary on level 1.


  [Character Equipment]

a) The Mage Staff of Arodolvar [Identify] (1d4) (+0,+0) [+3] (+5)
        It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your intelligence and spell power by 5.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the ground on level 16 of The Old Forest.
d) (nothing)
e) a Ring of Strength (+6)
    It 
    increases your strength by 6.  
    You bought it from the Black Market.
f) a Ring of See Invisible
    It allows you to see invisible
    monsters.  
    You bought it from the Black Market.
k) an Amulet of Spell [Noxious Cloud]
m) a Dwarven Lantern
    It provides light (radius 2)
    forever.  It cannot be harmed by fire.  
n) Gold Dragon Scale Mail (-2) [30,+10]
    It can be activated for 
    breathe sound (130) every 90+d90 turns if it is being worn. It
    provides resistance to sound.  It allows you to fly.  It cannot be
    harmed by acid, cold, lightning or fire.  
o) a Mouse Fur of Protection [1,+4]
    It provides resistance to 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Small Leather Shield of Resistance [2,+9]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Black ogre on level 15 of The Old Forest.
s) a Metal Cap of Intelligence [3,+4] (+2)
u) (nothing)
x) a Pair of Soft Leather Boots of Free Action [2,+2]
z) (nothing)
{) (nothing)
|) Climbing Set


  [Character Inventory]

a) 2 Books of Beginner Cantrips {@m1@b1}
    
b) a Spellbook of Geyser {@m2@b2}
    
c) The Bottomless Bottle
d) Jor's Buckler of Missile Attraction {restore}
    
    It can be activated for restore stats and life levels every 750 turns.
    
    You found it in the remains of a Dark elven mage on level 13 of The Old
    Forest.
e) 6 Potions of Speed
f) 9 Potions of Cure Critical Wounds
    
g) 2 Potions of Restore Mana
h) a Scroll of Summon Never-Moving Pet
i) 8 Scrolls of Phase Door {@r4}
    
j) a Scroll of Reset Recall
k) a Moonstone Rod of Capacity of Recall (150/150) {@z4!d!s!k!k!z}
    It can hold more mana.  
    You bought it from the Black Market.
l) a Silver Rod of Capacity of Disarming (200/200) {@z2!d!s!k!K}
    It can hold more mana.  
    You bought it from the Black Market.
m) a Mithril Rod of Capacity of Teleport Other (320/320) {@z9!d!s!k!k}
    It can hold more mana.  
    You bought it from the Black Market.
n) 4 Wands of Manathrust[1|15] (29 charges) {@a0}
    
o) a Wand of Ice Storm[3|29] (4 charges)
p) a Ring of Sustain Charisma
q) an Amulet of the Serpents [+3] (+2)
r) a Ball-and-Chain of Aman (2d4) (+7,+8) [+2] (+3)
s) a Fiery Lead-Filled Mace (3d4) (+7,+5)
t) 56 Empty Bottles
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Identify
    
b) a Spellbook of Noxious Cloud {@m3@b3}
    
c) 4 Sprigs of Athelas
    
d) 11 Potions of Cure Light Insanity
e) 4 Potions of Cure Serious Insanity
f) a Potion of Cure Critical Insanity
g) 15 Potions of Cure Insanity
    
h) 8 Potions of Healing
i) 4 Potions of Curing
j) 5 Wands of Manathrust[1|15] (62 charges) {@a0}
    
k) a Ring of Acid [+15] {90% off}
    It can be activated for ball of
    acid and resist acid every 50+d50 turns if it is being worn. It
    provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Black Market.
l) a Ring of Invisibility
m) a Mage Staff of Power (1d4) (-14,-13) (+7)



Posted on 25.10.2003 07:59
Last updated on 26.10.2003 02:20

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Comments

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On 25.10.2003 07:59 rkyllo@shaw.ca wrote:
One thing I really like about ToME is that every time a create a random character I get something different. There are so many race/class combinations.

On 26.10.2003 02:20 rkyllo@shaw.ca wrote:
He was shaping up well, and I thought he'd survive longer. Unfortunately, his staff of teleportation got burned, and then a swarm of hellblades came through the trees and a phase door just took him into the middle of them. Oh well. I'll look forward to a geomancer coming up again. That was fun to play.

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