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The Angband Ladder: Grarnriss, Giant Anarchist by <lemming030@ntlworld.com>

  [Steamband 0.3.1 Character Dump]

 Name   Grarnriss                                Self  EB    Best
 Sex    Female            Age       106   Mus:    700  -1    676
 Race   Giant             Height     81   AGI:    324  +6    384
 Class  Anarchist         Weight    173   VIG:    441  +5    491
 Title  Revolter          Status      1   SCH:    328  +6    388
 HP     -184/728                          EGO:    475  +6    535
 SP     22/184            Preserve    Y   Chr:    383  +2    399

 Level           37       Armor     [27,+99]     Saving Throw  Legendary[5+]
 Cur Exp    2636841       Fight    (+14,+15)     Stealth       Legendary[5+]
 Max Exp    2790795       Melee    (+51,+76)     Fighting      Legendary[5+]
 Adv Exp    2800000       Shoot    (+24,+12)     Shooting          Favorable
                          Blows     8+3/turn     Disarming              Good
 Gold         81950       Shots       1/turn     Magic Device         Heroic
                                                 Perception    Legendary[5+]
 Burden   120.0 lbs       Infra         0 ft     Searching     Legendary[5+]

     You are the first child of a Warrior. You have slime green
     eyes, mangy bright red hair, and black scabby skin.




   Disarming Traps  1
     Using Devices 20
      Saving Throw 20
           Stealth 20
         Searching  7
        Tunnelling  1
      Rock Tossing 20
   Neophyte Combat 20
   Standard Combat 20
    Hafted / Blunt  1
      Power Strike 20
   Accurate Strike 20
    Vicious Strike 20
       Swift Blows 20
    Weapon Finesse 20
 Neophyte Firearms  1
          Throwing  1
             Latin  5
       Occult Lore  1
      Ritual Magic  1
      Spirituality 16
            Prayer  1
    Lesser warding  1
     Tempered will  1
 Clockwork Carbine  1
  Advanced Devices  1


  [Last Messages]

> Blink!
> You have finished the tunnel.
> It breathes disenchantment.
> You have found 76 gold pieces worth of gold.
> You destroy a Beaked Axe (2d6).
> You see no more Beaked Axes (2d6).
> You destroy a Small Black Walking stick (1d3).
> You see no more Small Black Walking sticks (1d3).
> On the ground: a Dark Red Anodyne of Persian Gum.
> You have found 673 gold pieces worth of adamantite.
> You have found 18 gold pieces worth of copper.
> The Great Dome of Chaos breathes chaos.
> You feel drugged!
> You feel your life draining away!
> You die.


  [Character Equipment]

a) The Pneumatic Axe of 'Viridigen' (5d8) (+17,+41) (+3 attacks)
     It affects your attack speed.
b) The .38 Revolver of Nick Carter (x2) (+10,+12) (+6)
     It affects your stealth.
     It affects your searching.
     It provides resistance to disenchantment.
c) a Marble Ring of Celerity (+13)
d) The Ring of Dr. Materialismus  (+2)
     It can be activated for...
     confuse monster
     ...if it is being worn.
     It affects your muscle.
     It affects your agility.
     It affects your vigor.
     It affects your schooling.
     It affects your ego.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
e) The Amulet of Arbaces (+4)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your schooling.
     It affects your ego.
     It sustains your schooling.
     It sustains your ego.
     It provides immunity to fire.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to blindness.
     It provides resistance to confusion.
     It gives telepathic powers.
     It provides immunity to paralysis.
f) The Electric Lamp of Edison
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
g) a Tweed Suit of the Machine (+3,+2) [16,+16] (+1)
     It sustains your vigor.
h) a Fur Cloak of Protection [3,+25]
i) a Pair of Pantaloons of Inviolability to Cold [4,+14]
j) a Golden Crown of Seeing [0,+15] (+5 to searching)
k) The Set of Gloves 'Geophonic' [2,+15] (+2)
     It can be activated for...
     stone to mud
     ...if it is being worn.
     It affects your ability to tunnel.
     It provides resistance to acid.
     It provides resistance to poison.
     It provides resistance to sound.
     It provides resistance to shards.
l) The Pair Needle Toe Dress Shoes 'Areoscope' [2,+11] (+1 to stealth)
     It can be activated for...
     stinking cloud (12)
     ...if it is being worn.
     It affects your agility.
     It affects your stealth.
     It affects your searching.
     It affects your speed.
     It induces feather falling.
     It provides immunity to paralysis.


  [Character Inventory]

a) 2 Holy Books of Prayers [Treatise on the Resurrection]
b) 2 Holy Books of Prayers [Odes of Solomon]
c) 2 Holy Books of Prayers [The Pnakotic Manuscripts]
d) an Eureka Pepsin - A Never Failing Tonic of Berserk Strength
e) 2 Ferro China Milano Tonics of Restore Mana
f) a "Venusian Microcopter" Mechanism of Genocide
g) a "Nickel-Plated Seismograph" Mechanism of Power Cell
h) a Zinc Apparatus of Perception (recharging)
i) a Copper-Plated Apparatus of Recall {!z}
j) a Mithril-Plated Apparatus of Enlightenment
k) a Brass Apparatus of Teleport Other
l) 2 Gold Apparatuses of Drain Life
m) a Lead Ray Gun of Annihilation (3 charges)
n) a Copper-Plated Ray Gun of Dragon's Breath (2 charges)
o) a Hemlock Tool of Holiness (3 charges)
p) The Mystical Amulet of John Dee (+8)
     It can be activated for...
     identify
     ...if it is being worn.
     It affects your schooling.
     It affects your ego.
     It affects your charisma.
     It affects your searching.
     It affects your speed.
     It sustains your schooling.
     It sustains your ego.
     It sustains your charisma.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to blindness.
     It provides resistance to confusion.
     It gives telepathic powers.
     It provides immunity to paralysis.
q) The Nautilus of Captain Nemo (+4)
     It can be activated for...
     resistance (20+d20 turns)
     ...if it is being worn.
     It affects your vigor.
     It affects your stealth.
     It affects your speed.
     It sustains your vigor.
     It provides resistance to electricity.
     It provides resistance to fire.
     It allows you to see invisible monsters.
r) The Pocket Lantern of Sherlock Holmes (+2)
     It can be activated for...
     probing
     ...if it is being worn.
     It provides light (radius 3) forever.
     It affects your schooling.
s) The Photic Illuminator of Tesla
     It can be activated for...
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
t) The Leather Waistcoat of Tom Sawyer [4,+8] (+2 to stealth)
     It can be activated for...
     phase door
     ...if it is being worn.
     It affects your agility.
     It affects your charisma.
     It affects your stealth.
     It affects your searching.
     It affects your speed.
     It sustains your agility.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It slows your metabolism.
     It provides immunity to paralysis.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.11.2003 17:18

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7144. on the Ladder (of 16292)
99. on the Steamband Ladder (of 303)
44. for this player (out of 105)

Comments

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On 4.11.2003 17:18 lemming030@ntlworld.com wrote:
Spotted a C in LoS as I pressed a direction. If I'd teleported I'd have been fine. Or even stepped back the way I'd come. FUCK!

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