The Angband Ladder: Kagnus, Dwarf Warrior by <fotisil@hotmail.com>

  [Angband 3.0.3 Character Dump]

 Name   Kagnus                                   Self  RB  CB  EB   Best
 Sex    Male              Age        37   STR:  18/44  +2  +5  +6 18/174
 Race   Dwarf             Height     47   INT! 18/100  -3  -2  +2  18/70
 Class  Warrior           Weight    140   WIS:  18/30  +2  -2  +2  18/50
 Title  Champion          Status     41   DEX:  18/89  -2  +2  +4 18/129
 HP     -9/622            Maximize    Y   CON:  18/78  +2  +2  +2 18/138
 SP     0/0               Preserve    Y   CHR:  18/70  -3  -1  +0  18/30

 Level           37       Armor     [28,+91]     Saving Throw     Superb
 Cur Exp     675771       Fight     (-2,+16)     Stealth            Good
 Max Exp     675771       Melee     (+8,+31)     Fighting      Legendary
 Adv Exp     840000       Shoot      (+9,+6)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold          1687       Shots       2/turn     Magic Device     Superb
                                                 Perception         Poor
 Burden   140.3 lbs       Infra        70 ft     Searching          Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Vibration hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Vibration hound misses you.
> The Vibration hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Vibration hound breathes sound.
> The Vibration hound resists. <2x>
> *** LOW HITPOINT WARNING! ***
> The Vibration hound breathes sound.
> The Vibration hound resists. <2x>
> *** LOW HITPOINT WARNING! ***
> The Vibration hound breathes sound.
> The Vibration hound resists. <2x>
> You die.


  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w1@A1}
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+11,+6) (+1)
   It increases your shooting speed by 1.  
c) a Tortoise Shell Ring of Damage (+12)
d) a Tortoise Shell Ring of Damage (+11)
e) a Coral Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel (charging) {@A2}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Chain Mail (Dwarven) (-2) [14,+19] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
h) a Cloak of Aman [1,+11] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to 
   disenchantment.  It cannot be harmed by the elements.  
i) a Small Metal Shield of Resistance [3,+17]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) a Set of Gauntlets of Free Action [2,+8]
   It grants you immunity to paralysis.  
l) a Pair of Metal Shod Boots of Stealth [6,+8] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) 12 Violet Speckled Potions of Cure Critical Wounds
b) 4 Clotted Red Potions of Healing
c) 3 Dark Green Potions of Restore Life Levels
d) a Scroll titled "monox arze" of Trap Creation
e) 10 Scrolls titled "shupay satri" of Phase Door
f) 21 Scrolls titled "bekla mivly" of Teleportation
g) 23 Scrolls titled "plubit marnej" of Identify
h) a Scroll titled "biebie er" of Door/Stair Location
i) 23 Scrolls titled "alaite bietem" of Satisfy Hunger
j) a Chromium Rod of Recall {@z2}
k) a Pewter Rod of Detection {@z1}
l) a Lead Rod of Healing {z@4}
m) a Copper-Plated Rod of Teleport Other {@z3, 10% off}
n) an Eucalyptus Staff of Teleportation (7 charges)
o) a Gnomish Shovel of Digging (1d2) (+4,+9) (+5) {@w1}
   It increases your tunneling by 5.  It is branded with acid.  


  [Home Inventory]

a) 8 Scrolls titled "aksmon uni" of *Identify*
b) 2 Scrolls titled "vly mar oxy" of Remove Curse
c) a Scroll titled "hapo ausplu" of *Remove Curse*
d) a Scroll titled "mar nelgerk" of Banishment
e) a Gold Wand of Clone Monster (6 charges)
f) a Chromium Wand of Stone to Mud (7 charges)
g) a Chromium Wand of Stone to Mud (4 charges)
h) a Chromium Wand of Stone to Mud (5 charges)
i) a Hawthorn Staff of Perception (19 charges)
j) a Hawthorn Staff of Perception (14 charges)
k) a Mistletoe Staff of Light (13 charges)
l) a Golden Staff of Enlightenment (8 charges)
m) a Runed Staff of *Destruction* (3 charges)
n) a Quartzite Ring of Flames [+8] (charging)
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
o) a Lapis Lazuli Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
p) an Ivory Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
q) The Metal Cap of Thengel [3,+10] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
r) a Pair of Hard Leather Boots of Free Action [3,+4]
   It grants you immunity to paralysis.  
s) The Dagger 'Belangil' (2d4) (+7,+9) (+2) {@w1@A1}
   It increases your dexterity by 2.  It is branded with frost.  It
   provides resistance to cold.  It slows your metabolism and speeds your
   regeneration.  It grants you the ability to see invisible things.  It
   activates for frost ball (48) every 5+d5 turns.  It cannot be harmed by
   the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.1.2004 02:03
Last updated on 22.1.2004 19:48

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9117. on the Ladder (of 18938)
3843. on the Angband Ladder (of 6484)
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Comments

Jump to latest

On 19.1.2004 23:00 fotisil@hotmail.com wrote:
Still alive! My best vanilla char ever!

On 21.1.2004 21:29 fotisil@hotmail.com wrote:
I think I should better start looking for some confusion resistance. I hate those Umber Hulks.

On 22.1.2004 19:48 fotisil@hotmail.com wrote:
AARG! I died while I was hacking through a team of vibration hounds! AAARG!

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