The Angband Ladder: Frank, Kobold Rogue by Sphara

  [Angband 4.2.4 Character Dump]

 Name   Frank        Age             25          Self  RB  CB  EB   Best
 Race   Kobold       Height        2'9"   STR! 18/100  -1  +0  +9 18/180
 Class  Rogue        Weight    4st 11lb   INT! 18/100  -1  +1  +2 18/120
 Title  Master Thief Turns used:          WIS:  18/50  +0  -3  +5  18/70
 HP     -60/757      Game        219669   DEX! 18/100  +2  +3  +1 18/160
 SP     110/201      Standard     32447   CON! 18/100  +2  -1  +7 18/180
                     Resting        905

 Level                 46    Armor     [84,+134]    Saving Throw     79%
 Cur Exp          3512832                           Stealth       Superb
 Max Exp          3579155    Melee      18d1,+45    Disarm - phys.  100%
 Adv Exp          3600000    To-hit       79,+47    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     90
 Gold              122480                           Searching       100%
 Burden          143.0 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -36.9 lb    To-hit       71,+40    Speed      24 (3.4x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You come from a litter of 8 pups. Your father was a warrior, and your
 mother was a cook. You have light brown eyes, a reddish-brown hide,
 and large, flat teeth.

Resistances         Abilities
 Acid:+.....+.+.... pFear:+.+......+...
 Elec:++.-..+.+.... pBlnd:.......+.....
 Fire:++*.+.+.+.... pConf:.........+...
 Cold:++....+.+.... pStun:.........+...
 Pois:............+ HLife:.............
Light:............. Regen:.++..........
 Dark:......+......   ESP:..+..........
Sound:.........+... S.Inv:+.+..........
Shard:...+......... FrAct:+.+..........
Nexus:+............ Feath:...........+.
Nethr:............. S.Dig:..+..........
Chaos:............. TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:..........+.. Tunn.:+............
NoTel:............. Speed:..++.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:...+......... Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, smashes you with psionic energy.
> You shake off a splitting migraine.
> You resist the effect!
> You have 2 charges remaining.
> Morgoth, Lord of Darkness, sneers.
> Morgoth, Lord of Darkness, summons ancient dragons.
> Feagwath, the Undead Sorcerer, disappears!
> Cantoras, the Skeletal Lord, tries to cast a spell, but fails.
> There is a wall in the way!
> You failed to concentrate hard enough!
> Cantoras, the Skeletal Lord, disappears!
> Omarax, the Eye Tyrant, disappears!
> You feel yourself slow down.
> The ancient multi-hued dragon breathes lightning.
> You die.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8>
     Dropped by Ibun, Son of Mîm, at 1800 feet (level 36)
     
     +4 wisdom.
     +8 tunneling.
     Slays dragons (powerfully), undead, demons, evil creatures.
     Branded with acid.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 799 vs dragons, 579.5 vs undead, demons, and
     creatures not resistant to acid, 469.5 vs evil creatures, and 360
     vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Lokkak, the Ogre Chieftain, at 3500 feet (level 70)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to Fire.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 693 to 1360 turns to recharge at your current speed.
     Your chance of success is 91.7%
     
d) a Ring of Speed <+10> {cursed}
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     It makes your skin harder to damage, but conduct electricity.
     +10 speed.
     Can be destroyed if you attempt to remove its curses.  
     
e) the Amulet of Carlammas <+1, +3>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +1 strength.
     +3 constitution.
     Provides resistance to Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 768 to 1530 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 42% for an
     average of 22.7 damage.
     Takes 37 to 68 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by Hoarmurath of Dir at 4900 feet (level 98)
     
     +3 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark,
     Disenchantment.
     Cannot be harmed by Acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1700 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
h) an Ethereal Cloak of the Magi [0,+24] <+1>
     Dropped by The Witch-King of Angmar at 4900 feet (level 98)
     
     +1 intelligence.
     +1 stealth.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     
i) a Large Metal Shield of Resistance [12,+11]
     Bought from a store
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Crown of Serenity [0,+15]
     Found lying on the floor at 4800 feet (level 96)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Caestus of Combat (+5,+8) [5,+12] <+2, +1>
     Dropped by a dread at 3950 feet (level 79)
     
     +2 strength.
     +1 constitution.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Boots of Elvenkind [2,+11] <+2, +9>
     Found lying on the floor of a special room at 3700 feet (level 74)
     
     +2 stealth.
     +9 speed.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 34 Potions of Cure Critical Wounds
d) 13 Potions of Healing
e) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 9 Potions of Restore Mana
g) 5 Potions of Speed
h) 9 Scrolls of Phase Door
i) 6 Scrolls of Teleportation
j) a Scroll of Banishment
k) a Scroll of *Destruction*
l) 2 Rods of Slow Monster (1 charging)
m) 4 Rods of Teleport Other (3 charging)
n) 11 Wands of Stone to Mud (5 charges)
o) a Wand of Annihilation (2 charges)
     Cannot be harmed by Lightning.
     
p) the Band of Tulkas <+4>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 513 to 1020 turns to recharge at your current speed.
     Your chance of success is 91.7%
     
q) an Amulet of Sustenance
     Found lying on the floor at 3650 feet (level 73)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
r) an Amulet of Weaponmastery (+4,+5) <+3>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     




  [Character Quiver]

0) 31 Seeker Arrows of Wounding (4d4) (+19,+19)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 184.8.
     35% chance of breaking upon contact.
     
1) 26 Mithril Arrows of Wounding (3d4) (+25,+20)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 180.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of Cure Critical Wounds
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 3 Potions of Restore Life Levels
d) 7 Scrolls of Recharging
e) a Scroll of Rune of Protection
f) a Staff of *Destruction* (1 charge)
g) 14 Staves of Teleportation (55 charges)
h) a Ring of Damage (+0,+13)
     Found lying on the floor at 3050 feet (level 61)
     
i) an Amulet of the Magi [+4] <+4, +3>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +4 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
j) an Iron Crown of the Magi [0,+5] <+2>
     Found lying on the floor at 2350 feet (level 47)
     
     +2 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
k) the Iron Helm 'Holhenneth' [7,+11] <+2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 190 to 374 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
l) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Shagrat, the Orc Captain, at 1100 feet (level 22)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to Light, Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 729.5 vs undead, 533.5 vs creatures not
     resistant to poison, 435 vs evil creatures, and 337 vs. others.
     
m) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Dropped by Wormtongue, Agent of Saruman, at 3000 feet (level 60)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
n) 22 Seeker Arrows of Wounding (4d4) (+17,+18)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 180.6.
     35% chance of breaking upon contact.
     
o) 16 Seeker Bolts of Acid (4d5) (+8,+12)
     Branded with acid.
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       156     50'  Reached level 2
       325    150'  Reached level 3
       389    150'  Reached level 4
       560    150'  Reached level 5
       778    150'  Found the Dagger 'Narthanc' (LOST)
       881    150'  Reached level 6
      1009    200'  Killed Fang, Farmer Maggot's Dog
      1061    200'  Killed Grip, Farmer Maggot's Dog
      1061    200'  Reached level 7
      1718    300'  Killed Bullroarer the Hobbit
      1718    300'  Reached level 8
      1897    550'  Reached level 9
      1978    550'  Reached level 10
      2215    600'  Reached level 11
      2279    600'  Reached level 12
      2489    850'  Reached level 13
      2798    900'  Reached level 14
      2823    900'  Reached level 15
      3103    950'  Reached level 16
      3435   1000'  Reached level 17
      3635   1000'  Killed Orfax, Son of Boldor
      3635   1000'  Reached level 18
      3882   1100'  Reached level 19
      3990   1100'  Killed Shagrat, the Orc Captain
      3990   1100'  Found the Trident of Wrath
      4021   1100'  Reached level 20
      4184   1100'  Reached level 21
      4260   1100'  Killed Mughash the Kobold Lord
      4382   1100'  Killed Ufthak of Cirith Ungol
      4410   1100'  Found the Phial of Galadriel
      4670   1150'  Reached level 22
      5004   1200'  Reached level 23
      5338   1250'  Reached level 24
      6296   1400'  Reached level 25
      6558   1400'  Killed Grishnákh, the Hill Orc
      6573   1400'  Killed Golfimbul, the Hill Orc Chief
      7235   1500'  Killed Beorn, the Shape-Changer
      7241   1500'  Reached level 26
      8049   1550'  Reached level 27
      8642   1600'  Reached level 28
      9571   1750'  Killed The Queen Ant
      9571   1750'  Reached level 29
      9759   1750'  Killed Ulwarth, Son of Ulfang
      9772   1750'  Killed Ulfang the Black
      9799   1750'  Killed Ulfast, Son of Ulfang
     10029   1800'  Found the Short Sword 'Dagmor' (LOST)
     10286   1800'  Killed Khîm, Son of Mîm
     10293   1800'  Killed Ibun, Son of Mîm
     10296   1800'  Found the Great Hammer of Aulë
     11123   1950'  Killed Bolg, Son of Azog
     11237   1950'  Reached level 30
     12446   2150'  Reached level 31
     12720   2150'  Killed Draebor, the Imp
     12724   2150'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     13056   2200'  Killed Uglúk, the Uruk
     13067   2200'  Killed Lugdush, the Uruk
     14225   2350'  Killed Tom the Stone Troll
     14229   2350'  Killed Bert the Stone Troll
     14238   2350'  Killed Bill the Stone Troll
     14518   2400'  Reached level 32
     15350   2500'  Reached level 33
     16696   2650'  Killed Itangast the Fire Drake
     16754   2650'  Found the Battle Axe 'Lotharang' (LOST)
     16786   2650'  Reached level 34
     17590   2800'  Reached level 35
     18443   2900'  Killed Lorgan, Chief of the Easterlings
     19008   2950'  Found the Iron Helm 'Holhenneth'
     19670   3000'  Killed Wormtongue, Agent of Saruman
     19670   3000'  Found the Short Bow of Amras
     20719   3150'  Reached level 36
     20835   3150'  Found the Quarterstaff 'Eriril' (LOST)
     20966   3150'  -- Note: ## ESP at 3150
     21616   3250'  Reached level 37
     21704   3250'  Killed Shelob, Spider of Darkness
     21704   3250'  Found the Scythe 'Avavir' (LOST)
     21825   3300'  Killed Uldor the Accursed
     22123   3300'  Reached level 38
     22768   3500'  Killed Lokkak, the Ogre Chieftain
     22768   3500'  Found the Short Bow of Amrod
     23571   3650'  Killed Boldor, King of the Yeeks
     23571   3650'  Found the Metal Cap of Thengel (LOST)
     23808   3650'  Reached level 39
     24728   4100'  Reached level 40
     25591   4250'  Found the Trident of Ulmo (LOST)
     25794   4250'  Killed Uvatha the Horseman
     25794   4250'  Reached level 41
     25835   4250'  Killed Ren the Unclean
     25836   4250'  Found the Short Sword 'Sting' (LOST)
     26084   4300'  Killed Ji Indur Dawndeath
     26266   4350'  Killed Adunaphel the Quiet
     26351   4350'  Killed Makar, the Warrior
     26643   4500'  Killed Nár, the Dwarf
     26644   4500'  Found the Glaive of Pain (LOST)
     26873   4750'  Found the Ring of Fire 'Narya'
     26985   4750'  Reached level 42
     27782   4850'  Killed Khamûl, the Black Easterling
     28027   4900'  Killed The Witch-King of Angmar
     28030   4900'  Found the Beaked Axe of Théoden (LOST)
     28033   4900'  Found the Mace 'Taratol' (LOST)
     28081   4900'  Killed Vargo, Tyrant of Fire
     28092   4900'  Reached level 43
     28331   4900'  Killed Hoarmurath of Dir
     28332   4900'  Found the Mithril Plate Mail of Celeborn
     28551   4900'  Killed Smaug the Golden
     28809   4950'  Reached level 44
     29104   4950'  Killed Rogrog the Black Troll
     29242   4950'  Killed The Balrog of Moria
     29468   4950'  Reached level 45
     29603   4950'  Reached level 45
     29675   4950'  Killed Draugluin, Sire of All Werewolves
     29740   4950'  Killed The Phoenix
     29781   4950'  Found the Band of Tulkas
     29825   4950'  Killed Eöl, the Dark Elf
     30057   4950'  Killed Old Man Willow
     30543   4950'  Killed Ungoliant, the Unlight
     30543   4950'  Reached level 46
     30988   4950'  Killed Baphomet the Minotaur Lord
     31251   4950'  Killed Tselakus, the Dreadlord
     31251   4950'  Found the Iron Crown of Berúthiel (LOST)
     31519   4950'  Killed Sauron, the Sorcerer
     31521   4950'  Found the Amulet of Carlammas
     31528   4950'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     32128   5000'  Killed Kavlax the Many-Headed


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.2.2023 18:25
Last updated on 17.2.2023 18:25

Download this dump

6784. on the Ladder (of 18938)
2949. on the Angband Ladder (of 6484)
58. for this player (

Comments

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On 17.2.2023 18:35 Sphara wrote:
When the best ring of speed you can find has 97% steelskin curse... Scroll of *Remove Curse* is 50+d50 btw, and the ring was already at fragile.

Got Morgoth down to **-------. I think this was the most memorable character death I have experienced. Would've been my second best game ever if I just had found one good speed ring. Laugh all you f*****g packrats!

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