The Angband Ladder: Grunhiel, High-Elf Blackguard by Talharim

  [Angband 4.2.4 Character Dump]

 Name   Grunhiel     Age            123          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'3"   STR:  18/93  +1  +2  +2 18/143
 Class  Blackguard   Weight    15st 3lb   INT:     18  +3  +0  +2  18/50
 Title  Tormentor    Turns used:          WIS:      9  -1  -3  +2      7
 HP     -200/383     Game       1024355   DEX:     15  +3  +0  +8  18/80
 SP     67/67        Standard     97328   CON:     16  +1  +2  +0  18/10
                     Resting       1430

 Level                 33    Armor      [72,+55]    Saving Throw     71%
 Cur Exp           351356                           Stealth          Bad
 Max Exp           351356    Melee       4d2,+39    Disarm - phys.   74%
 Adv Exp           398750    To-hit       69,+25    Disarm - magic   55%
                             Blows      7.0/turn    Magic Devices     81
 Gold              124094                           Searching        61%
 Burden          178.6 lb    Shoot to-dam     +7    Infravision    70 ft
 Overweight       -1.3 lb    To-hit       36,+30    Speed         Normal
 Max Depth    1850' (L37)    Shots      1.4/turn

 You are one of several children of a Noldorin Warrior.  You have light
 grey eyes, wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+++.... pFear:.......+.....
 Elec:......+.+.... pBlnd:.........+...
 Fire:......+.+.... pConf:.........+...
 Cold:......+.+.... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:............+
 Dark:.............   ESP:.............
Sound:............. S.Inv:+......+.+..+
Shard:......+...... FrAct:.......+.....
Nexus:......+....+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+...........+
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:............+


  [Last Messages]

> You tear the greater draconic quylthulg (45).
> You miss the greater draconic quylthulg.
> You bite the greater draconic quylthulg (45).
> The ancient multi-hued dragon conjures up weird things.
> You retain your presence of mind.
> You resist the effect!
> You bite the ancient multi-hued dragon (53).
> You bite the ancient multi-hued dragon (51).
> You slash the ancient multi-hued dragon (53).
> You miss the ancient multi-hued dragon.
> You bite the ancient multi-hued dragon (79). It was a good hit!
> You bite the ancient multi-hued dragon (49).
> You bite the ancient multi-hued dragon (51).
> The ancient multi-hued dragon breathes poison.
> You die.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Boldor, King of the Yeeks, at 950 feet (level 19)
     
     +2 dexterity.
     +2 extra blows.
     Slays undead, animals, evil creatures.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     With +3 STR and +0 DEX you would get 7.1 blows
     With +0 STR and +2 DEX you would get 7.3 blows
     Average damage/round: 437.5 vs undead, 388.5 vs animals and evil
     creatures, and 338.8 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+14,+7) <+4>
     Dropped by Shagrat, the Orc Captain, at 900 feet (level 18)
     
     +4 shooting speed.
     
c) a Ring of Dexterity <+6>
     Found lying on the floor of a special room at 1650 feet (level 33)
     
     +6 dexterity.
     Sustains dexterity.
     
d) a Ring of Damage (+0,+10)
     Dropped by an orc captain at 1100 feet (level 22)
     
e) an Amulet of Infravision <+3>
     Dropped by an imp at 1300 feet (level 26)
     
     +3 infravision.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 38% for an
     average of 22.0 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.7%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Khîm, Son of Mîm, at 950 feet (level 19)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
h) the Cloak of Thorongil [1,+9]
     Dropped by Golfimbul, the Hill Orc Chief, at 950 feet (level 19)
     
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Knight's Shield of Resistance [15,+6]
     Dropped by Bill the Stone Troll at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Lugdush, the Uruk, at 1100 feet (level 22)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 96.2%
     
k) a Set of Caestus (+0,+3) [5,+0]
     Taken from a chest found at 1000 feet (level 20)
     
l) a Pair of Iron Shod Boots of Stability [4,+11]
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {!g}
     
     You can read this book.
     
b) 3 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 27 Potions of Cure Serious Wounds
e) 14 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 14 Potions of Neutralize Poison
h) 7 Potions of Speed
i) 4 Potions of Resist Poison
j) 9 Scrolls of Phase Door
k) 3 Scrolls of Identify Rune
l) a Rod of Probing
m) a Rod of Fire Balls
n) 2 Rods of Curing
o) a Rod of Teleport Other {!z}
p) a Rod of Disable Traps
q) a Rod of Light {@z1}
r) 3 Wands of Teleport Other (28 charges)
s) a Wand of Drain Life (2 charges)
t) a Staff of Mapping (10 charges)
u) 2 Staves of Teleportation (17 charges) {!u}




  [Character Quiver]

0) 12 Bolts (1d5) (+4,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 85.6.
     20% chance of breaking upon contact.
     
1) 17 Bolts of Frost (1d5) (+7,+7)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 171.5 vs creatures not resistant to cold and
     98 vs. others.
     20% chance of breaking upon contact.
     
2) 16 Mithril Shots (2d4) (+7,+8)
     Combat info:
     Average thrown damage: 26.7.
     


  [Home Inventory]

a) 7 Mushrooms of Vigor
b) 40 Potions of Cure Serious Wounds
c) 21 Potions of Cure Serious Wounds
d) 35 Potions of Cure Critical Wounds
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 16 Potions of Restore Mana
g) 3 Potions of Enlightenment
h) 40 Scrolls of Phase Door
i) 12 Scrolls of Teleportation {!r}
j) 8 Scrolls of Magic Mapping
k) 2 Scrolls of Identify Rune
l) 16 Scrolls of Blessing
m) 3 Wands of Teleport Other (24 charges)
n) 2 Staves of Mapping (14 charges)
o) 3 Staves of Teleportation (18 charges)
p) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by a guardian naga at 950 feet (level 19)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
q) the Main Gauche of Maedhros (2d6) (+12,+15) <+3>
     Found lying on the floor at 1350 feet (level 27)
     
     +3 intelligence.
     +3 dexterity.
     Slays giants, trolls.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 5.7 blows
     With +0 STR and +1 DEX you would get 5.7 blows
     Average damage/round: 383.9 vs giants and trolls, and 295.2 vs.
     others.
     
r) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
     +2 extra blows.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.1 blows/round.
     With +2 STR and +0 DEX you would get 7.5 blows
     With +0 STR and +2 DEX you would get 7.5 blows
     Average damage/round: 393 vs creatures not resistant to poison,
     360.1 vs animals, and 327.2 vs. others.
     
s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Azog, Enemy of the Dwarves, at 1300 feet (level 26)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +3 STR and +0 DEX you would get 5.1 blows
     With +0 STR and +2 DEX you would get 5.3 blows
     Average damage/round: 318.5 vs trolls and orcs, and 248 vs.
     others.
     
t) a Trident of Gondolin (1d10) (+13,+12) <+1>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.1 blows/round.
     With +2 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 314.7 vs dragons, demons, trolls, and orcs,
     and 249.7 vs. others.
     
u) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by a soldier at 1450 feet (level 29)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to Acid, Fire, Dark.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 81 to 160 turns to recharge.
     Your chance of success is 96.2%
     
     Combat info:
     4.3 blows/round.
     With +4 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 485.3 vs demons, 374.9 vs dragons, trolls,
     and creatures not resistant to acid, and 264.9 vs. others.
     
v) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor at 950 feet (level 19)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 403.5 vs demons, trolls, and orcs, and 263.2
     vs. others.
     
w) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Azog, Enemy of the Dwarves, at 1300 feet (level 26)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 96.2%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 348.9 vs creatures not resistant to fire,
     294.4 vs evil creatures, and 239.8 vs. others.
     
x) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Dropped by Bullroarer the Hobbit at 950 feet (level 19)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     When activated, it detects all objects in the immediate area.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 96.2%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 251.5 vs evil creatures and 225.5 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       123      0'  Killed Farmer Maggot
       281     50'  Reached level 2
      1782     50'  Reached level 3
      2141     50'  Reached level 4
      3341    100'  Killed Grip, Farmer Maggot's Dog
      3463    100'  Killed Fang, Farmer Maggot's Dog
      3463    100'  Reached level 5
      3600    100'  Reached level 6
      4065    150'  Reached level 7
      4391    150'  Reached level 8
      5988    150'  Killed Sméagol
      5988    150'  Reached level 9
      6792    200'  Found the Dagger 'Narthanc' (LOST)
      7040    200'  Reached level 10
      7047    200'  Killed Mughash the Kobold Lord
      7125    200'  Reached level 11
      8952    350'  Reached level 12
      8972    350'  Killed Grishnákh, the Hill Orc
      9109    350'  Reached level 13
     10262    400'  Reached level 14
     10922    400'  Killed Wormtongue, Agent of Saruman
     11967    400'  Reached level 15
     15087    750'  Reached level 16
     15108    750'  Killed Brodda, the Easterling
     15607    750'  Reached level 17
     18815    750'  Reached level 18
     18821    750'  Killed Lagduf, the Snaga
     19251    750'  Killed Ufthak of Cirith Ungol
     19877    800'  Reached level 19
     21589    850'  Reached level 20
     22551    850'  Killed Orfax, Son of Boldor
     22884    850'  Killed Nár, the Dwarf
     23540    850'  Reached level 21
     24627    900'  Killed Ulfast, Son of Ulfang
     24910    900'  Killed Shagrat, the Orc Captain
     25211    900'  Reached level 22
     28240    950'  Reached level 23
     31033    950'  Killed Boldor, King of the Yeeks
     31040    950'  Found the Scimitar 'Haradekket'
     31054    950'  Killed Golfimbul, the Hill Orc Chief
     31059    950'  Found the Cloak of Thorongil
     31062    950'  Killed Bullroarer the Hobbit
     31080    950'  Killed Khîm, Son of Mîm
     31083    950'  Reached level 24
     31084    950'  Found the Chain Mail of Arvedui
     31091    950'  Found the Quarterstaff 'Eriril'
     31694    950'  Found the Battle Axe of Balli Stonehand
     34059    950'  Found the Soft Leather Armour 'Hithlomir'
     34583   1000'  Reached level 25
     37929   1000'  Killed Gorbag, the Orc Captain
     38368   1050'  Reached level 26
     42065   1100'  Killed Lugdush, the Uruk
     42131   1100'  Found the Iron Helm 'Holhenneth'
     42932   1100'  Killed Old Man Willow
     42932   1100'  Reached level 27
     46054   1100'  Killed Uglúk, the Uruk
     48514   1150'  Reached level 28
     52149   1250'  Killed Ibun, Son of Mîm
     53823   1250'  Killed Sangahyando of Umbar
     53837   1250'  Killed Angamaitë of Umbar
     55387   1300'  Found the Short Sword 'Dagmor'
     56720   1300'  Killed Azog, Enemy of the Dwarves
     56720   1300'  Found the Flail 'Totila'
     56723   1300'  Killed Bolg, Son of Azog
     56729   1300'  Found the Long Sword 'Elvagil'
     56785   1300'  Reached level 29
     60394   1350'  Found the Main Gauche of Maedhros
     68506   1400'  Killed Ulwarth, Son of Ulfang
     74666   1400'  Killed Uldor the Accursed
     75210   1450'  Reached level 30
     75451   1450'  Killed Beorn, the Shape-Changer
     75460   1450'  Reached level 31
     77916   1450'  Reached level 32
     78778   1450'  Found the Beaked Axe of Húrin
     80399   1450'  Reached level 32
     80470   1450'  Found the Phial of Galadriel
     82598   1550'  Killed Bill the Stone Troll
     82623   1550'  Killed Tom the Stone Troll
     82692   1550'  Killed Bert the Stone Troll
     87887   1650'  Found the Dagger 'Dethanc' (LOST)
     89195   1700'  Reached level 33
     89330   1700'  Killed Ulfang the Black
     92984   1750'  Reached level 33
     94087   1750'  Found the Cutlass 'Gondricam' (LOST)
     94372   1800'  Killed Lokkak, the Ogre Chieftain
     94825   1800'  Killed Mîm, Betrayer of Turin
     95998   1800'  Killed Draebor, the Imp


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.4.2023 17:03
Last updated on 20.4.2023 21:05

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10408. on the Ladder (of 18940)
4234. on the Angband Ladder (of 6485)
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Comments

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On 17.4.2023 17:03 Talharim wrote:
2 Wands of TO and 1 rod of TO on the same level!

On 18.4.2023 02:09 PowerDiver wrote:
Ugh. Turn off the flavors in descriptions.

You should try to avoid being slowed. At a minimum, leave the boots home as Arvedui covers Nexus. Be ready to ditch staves of sleep or confuse in the dungeon if necessary, but maybe they are more useful than I remember from 3.x.

Advanced technique: inscribe the two staves of mapping @u1 and @u2, or anything, so long as different. Then when you use one up you can drop it. Presumably you will gain weight in the dugeon. Plan ahead what to drop to keep under the weight limit as long as possible.

On 19.4.2023 19:21 Talharim wrote:
I would know what weapon to use on a Warrior but here I am not sure.

On 19.4.2023 20:07 Estie wrote:
The one that does the most damage. Nothing you have beats your Haradekket, as poison brand is almost worthless (plus, you get it as a spell anyway).

On 19.4.2023 20:12 Talharim wrote:
But Dagmor does

Average damage/round: 229.9 vs creatures not resistant to poison,
209.8 vs animals, and 189.6 vs. others.

while Haradekket does

Average damage/round: 219.2 vs undead, 193.9 vs animals and evil
creatures, and 168.3 vs. others.

So Dagmor seems better against most while Haradekket is better against evil and undead. Arguably most will probably be evil at the current depth.

On 20.4.2023 00:06 sffp wrote:
PD - that's a great tip on the inscription - I didn't know that trick!

Tal - Any reason you don't have the Fear and Torment book?

You can buy it in the store and "Maim Foe" is really useful.

On 20.4.2023 03:11 Estie wrote:
Dagmor and Harradekket are currently the same, but the latter does the same damage at a lower amount of blows, so eventually it will become better.

In fact Haradekket is a low end Morgoth weapon.

On 20.4.2023 21:05 Talharim wrote:
the greater draconic quylthulg summonned an ancient multi-hued dragon.
The first thing it did was to breathe poison.
Getting back to the game after a long hiatus is hard!

On 21.4.2023 00:15 Estie wrote:
Condolences.

I almost never fight Qs. They are very high on the banish/teleport away list. If anything, shoot out of LOS.



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