The Angband Ladder: Greldan, DeathMold Possessor by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Greldan                Age                 19       STR!     40       
 Sex   : Male                   Height              11       INT!     31       
 Race  : DeathMold              Weight              49       WIS!     40       
 Class : Possessor              Social Class        21       DEX!     40       
 Body  : DarkGod, the Mighty Coder of Hell                   CON!     40       
 God   : Nobody                                              CHR!     25       
                                                                               
 + To Melee Hit         103 Level             50    Hit Points     6464/  6464 
 + To Melee Damage      101 Experience  25975900    Spell Points     19/    19 
 + To Ranged Hit         81 Max Exp     25975900    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****                               
   AC                195+125Gold         1618491    Speed           Fast (+91) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[57]Perception  : Very Good    Blows/Round:  12        
 Bows/Throw  : Legendary[17]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  60d5+1212 
 Stealth     : Poor         Magic Device: Bad          Infra-Vision: 160 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You were born in dirty straw, called to life by Sauron               
          himself.  Since then you have given life to hundreds of              
          foul offspring.                                                      
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 104 (5200')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 21 (1050')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 26 (1300')

 You have done something experimental.
 Your body is DarkGod, the Mighty Coder of Hell.
 You are currently on level 103 of Angband.
 You have defeated 4745 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 67 princess quests.
 You have completed 27 lost sword quests.
 You saved Arda and became a famed Queen.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 8th Quelle of the 2890th year of the third age.
 You have been adventuring for 22 days.

                    abdefghijkpqsuvx|@          
        Add Str   : 2....31..4.4.2..6.          
        Add Int   : ......1.....3.....          
        Add Wis   : ......1..4........          
        Add Dex   : 23....1.....3.4...          
        Add Con   : .....312...4.2.3..          
        Add Chr   : .....31..4..3.....          
        Mul SPower: ............+.....          
        Add Stea. : ...............3..          
        Add Sear. : .....3......3...6.          
        Add Infra : ................6.          
        Add Tun.. : ................6.          
        Add Speed : 2.*99.1.54.....3..          
        Add Blows : .3.....2..........          
        Slay Anim.: .+................          
        Slay Evil : +.................          
        Slay Orc  : .+..............+.          
        Slay Troll: ................+.          
        Slay Giant: ................+.          
        Slay Drag.: ................+.          
        Sharpness : ++................          
        Poison Brd: .+................          
        Acid Brand: ................+.          
        Sust Str  : ...+..+...+.......          
        Sust Int  : ..........+.......          
        Sust Wis  : ....+.+...+.......          
        Sust Dex  : ..........+.......          
        Sust Con  : ....+.+...+.......          
        Sust Chr  : ......+...+.......          
        Invisible : ..................          
        Mul life  : ..................          
        Sens Fire : ..................          
        Reflect   : .................+          
        Free Act  : ++....+.+..+.++...          
        Hold Life : ..............+...          
        Imm Acid  : ........+.+*+.+.++          
        Res Elec  : ..........+......+          
        Imm Fire  : ..+..**..++.+....+          
        Res Cold  : ...+......+......+          
        Res Pois  : .+.......+.......+          
        Res Fear  : ......+..+.......+          
        Res Light : ...+...+..........          
        Res Dark  : ...+...+...+....+.          
        Res Blind : ....+.............          
        Res Conf  : ....+......+.....+          
        Res Sound : ..+....+..++......          
        Res Shard : ....+...+...+.....          
        Res Neth  : ......+..........+          
        Res Nexus : ........+.........          
        Res Chaos : ....+......+......          
        Res Disen : ...+.....+..+...+.          
        Aura Fire : .................+          
        Aura Elec : .................+          
        Levitate  : ...+...++........+          
        See Invis : +....++.+.........          
        Digestion : +.................          
        Regen     : +.....+.+........+          
        Activate  : ..+..++..+..+.+.+.          
        Fly       : ....++............          
        Climb     : ................+.          
        Orc.ESP   : .+.........+....+.          
        Evil.ESP  : ..........+.......          
        TLord.ESP : .....+............          

Skills (points left: 0)
 - Combat                                        32.800 [0.600]
          . Weaponmastery                        37.700 [0.600]
          . Archery                              03.900 [0.500]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              26.000 [0.700]
          . Disarming                            02.500 [0.500]
 - Magic                                         06.480 [0.600]
          . Magic-Device                         00.500 [1.000]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  19.900 [0.500]
          . Prayer                               43.500 [0.500]
          . Mindcraft                            30.200 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  35.210 [1.100]
          . Summoning                            01.000 [0.300]
          . Corpse-preservation                  27.100 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            04.700 [0.500]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)

 14 of your companions have been killed.

  [Fates]

You are fated to find a Scroll of Darkness on level 1.
You are fated to meet a Mean-looking mercenary on level 1.


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 70 of Angband.
b) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great crystal drake on level 44 of Mordor.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and sound.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Greater titan on level 62 of Mordor.
e) The Ring called 'mine' (+9)
    It increases your speed by 9.  It sustains your strength.  It provides
    resistance to cold, light, dark and disenchantment.  It allows you to
    levitate.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
f) The Ring 'Mothotele' (+9) {100% off}
    It increases your speed by 9.  It sustains your wisdom and 
    constitution.  It provides resistance to blindness, shards and chaos.  
    It allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Speed Ring Market.
g) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater titan on level 62 of Mordor.
h) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Ring 'Firdin' [+13] (+2 attacks)
    It increases your constitution and attack speed by 2.  It provides
    resistance to light, dark and sound.  It allows you to levitate.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon in a shallow water
    area.
j) The Ring of Gwendri (+5) {100% off}
    It increases your speed by 5.  It provides immunity to paralysis.  It
    provides resistance to acid, shards and nexus.  It allows you to
    levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Speed Ring Market.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and sound.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Death drake on level 41 of Mordor.
q) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to dark, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Osyluth on level 66 of Mordor.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Greater titan on level 62 of Mordor.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Hell knight on level 99 of Mount Doom.
    
v) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to life draining and acid.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 88 of Mount Doom.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 89 of Mount Doom.


  [Character Inventory]

a) a Fireproof Corrupted Tome of Melkor {!k}
    It cannot be harmed by fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
b) a Sprig of Athelas
c) 10 Potions of Healing
d) 26 Potions of *Healing*
e) 2 Potions of Life
f) 18 Potions of Enlightenment {100% off}
g) a Potion of *Enlightenment*
h) a Scroll of Remove Curse
i) 16 Scrolls of Satisfy Hunger {!k}
j) a Scroll of Rune of Protection
k) 3 Scrolls of Trap/Door Destruction
l) 6 Scrolls of *Destruction* {100% off}
m) 3 Scrolls of Genocide
n) a Silver Rod of Simplicity of Recall (100/100)
o) a Silver Rod of Simplicity of Disarming (100/100)
    
    You found it in the remains of a Lesser black reaver on level 48 of Mordor.
p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
q) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
r) a Sabre of Westernesse (1d7) (+21,+15) (+2) {!k}
    It increases your strength, dexterity and constitution by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs, trolls and giants.  It can resist being
    shattered by morgul beings.  
    You found it in the remains of a Great Wyrm of Thunder on level 96 of
    Angband.
s) a Long Sword of Westernesse (2d5) (+16,+15) (+2) {!k}
    It increases your strength, dexterity and constitution by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    You found it in the remains of a Death quasit on level 89 of Mount Doom.
t) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Greater draconic quylthulg (1500 hp)
b) a Greater demonic quylthulg (1500 hp)
c) a Greater draconic quylthulg (1500 hp)
d) a Greater demonic quylthulg (1500 hp)
e) a Greater draconic quylthulg (1500 hp)
f) a Greater rotting quylthulg (479 hp)
g) a Greater rotting quylthulg (716 hp)
h) The Dagger 'Erien' (1d4) (+17,+20)
    It does extra damage from electricity and frost.  It poisons your foes
    .  It is very sharp and can make your foes bleed.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 77 of Angband.
i) The Sabre 'Careth Asdriag' (2d7) (+6,+9) (+2 to speed)
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 89 of Mount Doom.
j) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+4)
    It provides light (radius 1) forever.  It increases your searching by 
    4.  It does extra damage from electricity.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It makes you completely fearless.  
    It provides resistance to electricity, fire and blindness.  It allows
    you to sense the presence of orcs, trolls and giants.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
k) The Lochaber Axe 'Dragonbane' (3d8) (+20,+20) (+2 attacks)
    It increases your attack speed by 2.  It is a great bane of dragons.  
    It provides resistance to acid, electricity, fire, cold and poison.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Phoenix on level 78 of Angband.


  [Home Inventory - Lothlorien ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black wraith on level 69 of Paths of the
    Dead.
b) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your charisma by 5
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of demons.  It slows your metabolism.  It speeds your
    regenerative powers.  It can re-curse itself.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 38 of Mordor.
c) a Fireproof Tome of the Mind
d) a Greater draconic quylthulg (1500 hp)
e) a Potion of Restore Mana
f) 2 Rod Tips of Detection (80 Mana to cast)
g) a Rod Tip of Disarming (50 Mana to cast)
h) The Ring 'Galch' (+2 attacks)
    It increases your constitution and attack speed by 2.  It sustains 
    your wisdom and dexterity.  It provides resistance to disenchantment.  
    It allows you to fly.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master vampire on level 69 of Paths of
    the Dead.
i) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
j) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
k) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
l) The Small Sword of Tharn (1d6) (+17,+23) (+3)
    It increases your intelligence, wisdom and charisma by 3.  It does
    extra damage from electricity and frost.  It poisons your foes.  It
    drains life from your foes.  It strikes at demons with holy wrath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
m) The Small Sword of Firinaren (1d6) (+4,+9)
    It does extra damage from acid and fire.  It drains life from your
    foes.  It is very sharp and can make your foes bleed.  It is
    especially deadly against dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
n) a Greater titan corpse {!k}



Posted on 14.7.2023 21:39

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On 14.7.2023 22:40 Estie wrote:
Speed + 91 :D

What are you doing with prayer and no god ?

On 14.7.2023 23:19 Yottle wrote:
I started with Melkor and didn't remember to re-enlist after destroying the Ring. I didn't need divine help with that body.

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