The Angband Ladder: Buckee II of, Hobbit Ranger by Grotug

  [Angband 4.2.5 Character Dump]

 Name   Buckee II of Buckland        28          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR! 18/100  -2  +0  +1  18/90
 Class  Ranger       Weight    3st 13lb   INT:     17  +2  +0  +0  18/10
 Title  Pathfinder   Turns used:          WIS:  18/83  +1  +2  +3 18/143
 HP     699/699      Game        264754   DEX:  18/77  +3  +1 +10 18/217
 SP     211/211      Standard     29017   CON! 18/100  +2  -1 +10 18/210
                     Resting        291

 Level                 37    Armor     [29,+119]    Saving Throw     98%
 Cur Exp           834350                           Stealth       Heroic
 Max Exp           834350    Melee       3d5,+24    Disarm - phys.  100%
 Adv Exp           840000    To-hit       66,+39    Disarm - magic   74%
                             Blows      5.0/turn    Magic Devices     86
 Gold               99983                           Searching       100%
 Burden          207.6 lb    Shoot to-dam    +20    Infravision    40 ft
 Overweight       27.7 lb    To-hit       86,+43    Speed      13 (2.3x)
 Max Depth    2950' (L59)    Shots      3.0/turn

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have brown eyes, straight auburn hair,
 and a very dark complexion.

Resistances         Abilities
 Acid:+............ pFear:.............
 Elec:+............ pBlnd:.............
 Fire:+............ pConf:.............
 Cold:+.........+.. pStun:.............
 Pois:......+...... HLife:............+
Light:............. Regen:+............
 Dark:....+........   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:+....+..+.+..
Nexus:............. Feath:+............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.....+....+.
ImpSP:............. Sear.:.....+.......
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+....+.....
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Katana (Defender) (3d5) (+13,+11) [+4] <+4> {@1}
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 178.9.
     
b) a Sling of Buckland (x4) (+17,+20) <+5, +8, +2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +5 dexterity.
     +8 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+10>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +10 speed.
     
d) a Ring of Constitution <+4>
     Dropped by an emperor wight at 1800 feet (level 36)
     
     +4 constitution.
     Sustains constitution.
     
e) the Elfstone of Barocar <+3, +4>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 dexterity.
     +4 constitution.
     Provides resistance to dark.
     
f) the Star 'Tuorthri' <+3, +2, +5>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 wisdom.
     +2 dexterity.
     +5 searching skill.
     +3 light.
     Cannot be harmed by fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
g) Green Dragon Scale Mail of Stealth (-2) [20,+19] <+1>
     Taken from a chest found at 2950 feet (level 59)
     
     +1 stealth.
     Provides resistance to poison.
     
i) the Ethereal Cloak of Elegil [0,+22] <+4>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +4 speed.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     
m) a Small Metal Shield (Dwarven) (+2,+2) [5,+15] <+1, +2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) a Hard Leather Cap of Telepathy [2,+11]
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     Grants telepathy.  
     
o) the Set of Alchemist's Gloves of Tellum (+7,+6) [0,+23]
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) a Pair of Leather Boots of Stealth [2,+10] <+3>
     Dropped by Angamaitë of Umbar at 1600 feet (level 32)
     
     +3 stealth.
     




  [Character Inventory]

a) 4 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 28 Potions of Cure Critical Wounds
c) 8 Potions of Healing
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 21 Scrolls of Phase Door
f) 5 Scrolls of Teleportation {!r}
g) 10 Scrolls of Word of Recall {!r}
i) 2 Rods of Detection
     Cannot be harmed by lightning.
     
m) 3 Rods of Slow Monster
n) 2 Rods of Teleport Other {@8}
o) 2 Rods of Disable Traps
p) 3 Wands of Teleport Other (0 charges)
q) 2 Staves of Teleportation (14 charges) {!u!g}
r) the Band of Hilmant <+5, +2> {??}
     Dropped by Saruman of Many Colours at 2950 feet (level 59)
     
     You do not know the full extent of this item's powers.
     +5 intelligence.
     +2 constitution.
     It brands your melee attacks with lightning.
     Provides resistance to lightning, light, dark.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Feather Falling.  Speeds regeneration.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 188 to 230 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
s) the Pendant of Entelaron <+3, +1, +5>
     Taken from a chest found at 2950 feet (level 59)
     
     +3 intelligence.
     +1 wisdom.
     +5 speed.
     Provides resistance to cold.
     
t) the Jewel 'Borog' <+4, +2, +1> {??}
     Taken from a chest found at 2950 feet (level 59)
     
     You do not know the full extent of this item's powers.
     +4 dexterity.
     +2 stealth.
     +1 light.
     Provides resistance to fire, dark.
     Sustains dexterity.
     Sustains your life force.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 57 to 62 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
u) the Pair of Leather Sandals of Harotel [1,+21] <+3, +1> {??}
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     You do not know the full extent of this item's powers.
     +3 dexterity.
     +1 light.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
v) the Battle Axe of Lastaldil (2d8) (+10,+10) {??}
     Dropped by Smaug the Golden at 2950 feet (level 59)
     
     You do not know the full extent of this item's powers.
     Slays undead (powerfully), demons, orcs.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it fires a ball of lightning with radius 2,
     dealing 85 damage at the centre, which your device skill increases
     by 40% for an average of 119.0 damage and extends electricity
     resistance for 20+1d20 turns.
     Takes 207 to 253 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 376.3 vs undead, 275.9 vs demons, orcs, and
     creatures not resistant to fire, and 175.5 vs. others.
     




  [Character Quiver]

0) 20 Iron Shots (1d4) (+2,+6)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 355.6.
     Average thrown damage: 17.8.
     0% chance of breaking upon contact.
     
1) 20 Iron Shots (1d4) (+3,+7)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 368.4.
     Average thrown damage: 19.9.
     0% chance of breaking upon contact.
     
2) 17 Iron Shots (1d4) (+7,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 344.6.
     Average thrown damage: 15.8.
     0% chance of breaking upon contact.
     
3) 10 Iron Shots of Lightning (1d4) (+7,+9)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 690.1 vs creatures not resistant to
     lightning and 394.6 vs. others.
     Average thrown damage: 96.1 vs creatures not resistant to
     lightning and 24.2 vs. others.
     0% chance of breaking upon contact.
     
4) 16 Iron Shots of Slay Evil (1d4) (+12,+13)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 669.2 vs evil creatures and 446.4 vs.
     others.
     Average thrown damage: 97.5 vs evil creatures and 32.7 vs. others.
     0% chance of breaking upon contact.
     
5) 24 Mithril Shots (2d4) (+5,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 375.2.
     Average thrown damage: 21.
     0% chance of breaking upon contact.
     
6) 20 Mithril Shots (2d4) (+9,+9)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 426.4.
     Average thrown damage: 29.4.
     0% chance of breaking upon contact.
     
7) 16 Mithril Shots (2d4) (+13,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 415.2.
     Average thrown damage: 27.5.
     0% chance of breaking upon contact.
     
8) 23 Bolts of Slay Evil (1d5) (+13,+15)
     Slays evil creatures.
     
9) 20 Seeker Bolts of Wounding (4d5) (+21,+16)


  [Home Inventory]

a) 4 Mushrooms of Emergency
b) 10 Potions of Cure Serious Wounds
c) 8 Scrolls of Phase Door
d) a Scroll of Deep Descent {!r}
e) 2 Scrolls of Trap Creation
f) 2 Staves of Detect Evil (25 charges)
g) a Ring of Dexterity <+4>
     Dropped by a young gold dragon at 2100 feet (level 42)
     
     +4 dexterity.
     Sustains dexterity.
     
h) a Ring of Damage (+0,+11)
     Found lying on the floor of a special room at 2450 feet (level 49)
     
i) a Ring of Damage (+0,+9)
     Found lying on the floor at 1550 feet (level 31)
     
j) a Ring of Protection [+8]
     Dropped by an unknown monster at 800 feet (level 16)
     
k) an Amulet of Wisdom <+5>
     Dropped by a young gold dragon at 2350 feet (level 47)
     
     +5 wisdom.
     Sustains wisdom.
     
l) Metal Lamellar Armour of Elvenkind (-3) [58,+11] <+1>
     Dropped by a brigand at 1850 feet (level 37)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
m) the Iron Helm 'Edhreth' [7,+12] <+4>
     Taken from a chest found at 1650 feet (level 33)
     
     +4 constitution.
     Cannot be harmed by acid.
     
n) a Short Sword of *Slay Orc* (1d7) (+3,+4) <+2> {@1}
     Found lying on the floor of a special room at 800 feet (level 16)
     
     +2 dexterity.
     Slays orcs.
     Grants telepathy.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 153.9 vs orcs and 110.9 vs. others.
     
o) the Spear 'Randorgor' (1d6) (+11,+5) <+5> {??}
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     You do not know the full extent of this item's powers.
     +5 tunneling.
     Slays evil creatures.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 132.2 vs evil creatures and 113.4 vs.
     others.
     Average thrown damage: 161.6 vs evil creatures and 54.1 vs.
     others.
     
p) the Glaive of Elondi (2d6) (+11,+21)
     Dropped by an Easterling champion at 1600 feet (level 32)
     
     Slays undead (powerfully), dragons (powerfully), giants, animals.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
     When activated, it restores 4d8 hit points, neutralizes poison and
     leaves you very well fed.
     Takes 75 to 82 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 384.8 vs undead and dragons, 306.1 vs
     giants, 266.7 vs animals, and 227.3 vs. others.
     
q) a Morning Star (Holy Avenger) (2d6) (+9,+13) [+4] <+4>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 257.3 vs undead and demons, 218.5 vs evil
     creatures, and 179.8 vs. others.
     
r) 17 Bolts of Slay Animal (1d5) (+6,+3)
     Slays animals.
     
s) 17 Bolts of Wounding (1d6) (+14,+8)
t) 20 Bolts of Slay Dragon (1d5) (+10,+14)
     Slays dragons.
     
u) 33 Arrows (1d4) (+0,+0)
v) 21 Arrows (1d4) (+5,+6)
w) 26 Arrows of Slay Animal (1d5) (+4,+3)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        91      0'  Killed Farmer Maggot
       533     50'  Reached level 2
      1027    100'  Reached level 3
      1122    150'  Reached level 4
      1131    150'  Killed Fang, Farmer Maggot's Dog
      1131    150'  Reached level 5
      1282    150'  Reached level 6
      1597    350'  Reached level 7
      1937    400'  Reached level 8
      1970    400'  Reached level 9
      1989    400'  Reached level 10
      3021    500'  Reached level 11
      3286    550'  Reached level 12
      3510    700'  Killed Grishnákh, the Hill Orc
      3510    700'  Reached level 13
      3768    700'  Reached level 14
      3935    700'  Killed Wormtongue, Agent of Saruman
      4273    700'  Reached level 15
      4971    750'  Reached level 16
      5365    800'  Killed Bullroarer the Hobbit
      5389    800'  Reached level 17
      5389    800'  Killed Golfimbul, the Hill Orc Chief
      5651    800'  Killed Orfax, Son of Boldor
      6087    800'  Reached level 18
      6552    800'  Killed Brodda, the Easterling
      6916    800'  Reached level 19
      7819    800'  Killed Boldor, King of the Yeeks
      8194    850'  Reached level 20
      8807    950'  Reached level 21
      9212   1050'  Killed Grip, Farmer Maggot's Dog
      9225   1050'  Reached level 22
      9384   1300'  Killed Ulfast, Son of Ulfang
      9772   1300'  Killed Ulwarth, Son of Ulfang
      9822   1300'  Reached level 23
     10415   1300'  Killed Lugdush, the Uruk
     10415   1300'  Reached level 24
     11064   1600'  Reached level 25
     11303   1600'  Killed Sangahyando of Umbar
     11769   1600'  Found the Glaive of Elondi
     11801   1600'  Reached level 26
     12383   1600'  Found the Elfstone of Barocar
     12542   1600'  Found the Spear 'Randorgor'
     12619   1600'  Reached level 27
     12619   1600'  Reached level 28
     12748   1600'  Found the Phial of Sulen (LOST)
     12814   1600'  Killed Angamaitë of Umbar
     13387   1650'  Found the Iron Helm 'Edhreth'
     13423   1650'  Reached level 29
     14244   1700'  Killed Uglúk, the Uruk
     15823   1800'  Reached level 30
     16240   1800'  Killed Lokkak, the Ogre Chieftain
     16797   1800'  Found the Star 'Tuorthri'
     17210   1800'  Found the Metal Cap of Turion
     17307   1800'  Killed Mughash the Kobold Lord
     17956   1850'  Found the Rapier of Negil (LOST)
     18631   1950'  Reached level 31
     20801   2250'  Killed Draebor, the Imp
     20867   2250'  Reached level 32
     22956   2600'  Reached level 33
     25567   2950'  Found the Ethereal Cloak of Elegil
     25722   2950'  Killed The Phoenix
     25722   2950'  Reached level 34
     26044   2950'  Reached level 35
     26332   2950'  Found the Set of Alchemist's Gloves of Tellum
     26396   2950'  Found the Pendant of Entelaron
     26397   2950'  Found the Jewel 'Borog'
     26469   2950'  Found the Lead-Filled Mace of Balva (LOST)
     26589   2950'  Found the Pair of Leather Sandals of Harotel
     27051   2950'  Reached level 36
     27389   2950'  Killed Harowen the Black Hand
     27389   2950'  Reached level 37
     27392   2950'  Found the Full Plate Armour 'Taras' (LOST)
     28324   2950'  Killed Smaug the Golden
     28326   2950'  Found the Battle Axe of Lastaldil
     28332   2950'  Found the Pick 'Ossil'
     28676   2950'  Killed Saruman of Many Colours
     28676   2950'  Found the Band of Hilmant


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0f5c45b4


Posted on 25.10.2023 13:49

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9073. on the Ladder (of 18939)
3814. on the Angband Ladder (of 6485)
49. for this player (

Comments

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On 25.10.2023 13:49 Grotug wrote:
I'm standing on a stack of other useful items that I can't fit in my inventory like a ring of speed <+8>, an amulet of weaponmastery and 24 arrows of acid. But, I found a good sling of buckland so things are going pretty great. That was quite the vault I just raided; I drank about about 5 potions of augmentation in the vault!

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