The Angband Ladder: Nimariul, High-Elf Rogue by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Nimariul     Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'8"   STR! 18/100  +1  +0  +5 18/160
 Class  Rogue        Weight    16st 8lb   INT! 18/100  +3  +1  +4 18/180
 Title  ***WINNER*** Turns used:          WIS:  18/57  -1  -3  +4  18/57
 HP     653/653      Game        264538   DEX! 18/100  +3  +3  +6 18/***
 SP     304/305      Standard     44385   CON! 18/100  +1  -1  +5 18/150
                     Resting       4400

 Level                 42    Armor     [43,+102]    Saving Throw     94%
 Cur Exp          2311127                           Stealth       Heroic
 Max Exp          2311127    Melee       4d5,+43    Disarm - phys.  100%
 Adv Exp          2610000    To-hit       78,+51    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    104
 Gold            10263137                           Searching       100%
 Burden          186.9 lb    Shoot to-dam    +19    Infravision    90 ft
 Overweight        7.0 lb    To-hit       72,+46    Speed      3.8x (30)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Telerin Mage.  You have light grey eyes,
 wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:+............
 Elec:........+.... pBlnd:...+...+++...
 Fire:........++... pConf:.........+...
 Cold:+..*....++... pStun:.........+...
 Pois:....+.+...... HLife:...+.+.......
Light:+....+..++..+ Regen:+..+.....+...
 Dark:.....+..+....   ESP:...+.........
Sound:............. S.Inv:+..+.+...+..+
Shard:............. FrAct:++.+......+..
Nexus:....+......+. Feath:...+.......+.
Nethr:......+...... S.Dig:+............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+++++.......!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+...+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 7 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You have no room for a Light Crossbow of Extra Shots (x3) (+20,+22) <+6>.
> You have no room for Chain Mail (Dwarven) (-2) [32,+25] <+2, +4>.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Set of Gauntlets of Power (+3,+1) [3,+12] <+3> {cursed,
??}.
> You have no room for a Hard Leather Cap of Telepathy [2,+15].
> You have no room for Adamantite Plate Mail of Resistance (-4) [80,+14].
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Lead-Filled Mace of Extra Attacks (4d3) (+15,+18) <+2>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it fires a ball of frost with radius 2, dealing
     100 damage at the centre, which your device skill increases by 42%
     for an average of 142.0 damage.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 573.2 vs demons, 438.1 vs undead, trolls,
     and creatures not resistant to cold, 370.6 vs evil creatures, and
     303 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Dropped by Rogrog the Black Troll at 3900 feet (level 78)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +13 speed.
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 848 to 1260 turns to recharge at your current speed.
     Your chance of success is 92.7%
     
e) an Amulet of Trickery <+3, +2, +6, +5>
     Found lying on the floor at 4050 feet (level 81)
     
     +3 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+4>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 2650 feet (level 53)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 424 to 840 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
i) a Fur Cloak of the Magi [3,+10] <+2, +3>
     Dropped by a grave wight at 1650 feet (level 33)
     
     +2 intelligence.
     +3 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
m) the Leather Shield of Celegorm [8,+20]
     Dropped by Ufthak of Cirith Ungol at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
n) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
     Dropped by Ar-Pharazôn the Golden at 4950 feet (level 99)
     
     +3 strength.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to fire, cold, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     When activated, it heals 500 hit points.
     Takes 1050 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
o) a Set of Caestus of Free Action (+0,+3) [5,+16]
     Found lying on the floor at 2550 feet (level 51)
     
     Prevents paralysis.  
     
p) a Pair of Steel Shod Boots of Stability [7,+11]
     Dropped by Itangast the Fire Drake at 2700 feet (level 54)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 10 Rations of Food
d) 19 Potions of Cure Critical Wounds
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 18 Potions of Restore Mana
i) 16 Scrolls of Phase Door
m) 4 Scrolls of Word of Recall
n) 6 Rods of Magic Mapping (1 charging)
o) 7 Wands of Slow Monster (2 charges)
p) 2 Wands of Stun Monster (8 charges)
q) 4 Wands of Stone to Mud (3 charges)
r) 3 Wands of Teleport Other (3 charges)
s) 7 Wands of Drain Life (8 charges)
t) 3 Wands of Annihilation (7 charges)
     Cannot be harmed by lightning.
     
u) 2 Staves of *Destruction* (2 charges)
v) 2 Staves of Teleportation (10 charges)
w) 2 Staves of Speed (6 charges)
x) an Amulet of Devotion <+3, +1>
     Taken from a chest found at 3850 feet (level 77)
     
     +3 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
y) an Amulet of Weaponmastery (+4,+4) <+3>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     




  [Character Quiver]

0) 4 Arrows of Wounding (1d4) (+16,+15)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 192.5.
     35% chance of breaking upon contact.
     
1) 19 Arrows of Wounding (1d4) (+20,+21)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 224.8.
     35% chance of breaking upon contact.
     
2) 35 Mithril Arrows of Slay Demon (3d5) (+14,+11)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 328.4 vs demons and 205.3 vs. others.
     35% chance of breaking upon contact.
     
3) 17 Mithril Arrows of Wounding (3d4) (+19,+13)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 208.8.
     35% chance of breaking upon contact.
     
9) a Throwing Axe (Holy Avenger) (2d3) (+18,+15) [+1] <+2> {@v9}
     Taken from a chest found at 3450 feet (level 69)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 240.4 vs undead and demons, 218.6 vs evil
     creatures, and 196.8 vs. others.
     Average thrown damage: 404 vs undead and demons, 303.1 vs evil
     creatures, and 101.3 vs. others.
     


  [Home Inventory]

a) a Mushroom of Clear Mind
b) 7 Potions of Healing
c) 9 Potions of Restore Life Levels
d) 2 Scrolls of Identify Rune
e) a Staff of Teleportation (6 charges)
f) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by a barbazu at 4100 feet (level 82)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
g) Metal Lamellar Armour of Elvenkind (-3) [58,+17] <+2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
h) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor at 3450 feet (level 69)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Dropped by Kavlax the Many-Headed at 3350 feet (level 67)
     
     +5 damage reduction.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
j) a Robe of Permanence [2,+17]
     Dropped by a berserker at 4200 feet (level 84)
     
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
k) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Gorlim, Betrayer of Barahir, at 3400 feet (level 68)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
l) the Wicker Shield of Elros [2,+20] <+1, +4>
     Dropped by Gorlim, Betrayer of Barahir, at 3400 feet (level 68)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
m) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Conjured forth by magic at 2800 feet (level 56)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 210 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
n) an Iron Crown of Night and Day [0,+14] <+1>
     Dropped by a vampire lord at 3050 feet (level 61)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
o) the Metal Cap of Celebrimbor [3,+18] <+2, +3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +2 intelligence.
     +2 dexterity.
     +3 searching skill.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid.
     
p) a Heavy Crossbow of Extra Might (x5) (+13,+16) <+1>
     Dropped by Beorn, the Shape-Changer, at 3450 feet (level 69)
     
     +1 shooting power.
     
q) 18 Seeker Arrows (4d4) (+5,+9)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 198.7.
     35% chance of breaking upon contact.
     
r) 26 Seeker Arrows (4d4) (+10,+7)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 189.
     35% chance of breaking upon contact.
     
s) 24 Mithril Arrows (3d4) (+6,+8)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 180.5.
     35% chance of breaking upon contact.
     
t) 8 Mithril Arrows of Wounding (3d4) (+19,+13)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 208.8.
     35% chance of breaking upon contact.
     
u) 24 Seeker Bolts of Slay Undead (4d5) (+12,+10)
     Slays undead.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        76     50'  Reached level 2
       250    100'  Reached level 3
       469    100'  Killed Fang, Farmer Maggot's Dog
       469    100'  Reached level 4
       772    200'  Reached level 5
       872    200'  Reached level 6
      1447    250'  Reached level 7
      1847    300'  Reached level 8
      1877    300'  Reached level 9
      2082    300'  Reached level 10
      2285    300'  Killed Grip, Farmer Maggot's Dog
      3272    450'  Reached level 11
      4036    500'  Reached level 12
      4607    600'  Reached level 13
      5493    700'  Reached level 14
      5930      0'  Killed Farmer Maggot
      6204    750'  Reached level 15
      6351    800'  Reached level 16
      6800    900'  Killed Sangahyando of Umbar
      6800    900'  Reached level 17
      6937    900'  Killed Angamaitë of Umbar
      6937    900'  Reached level 18
      7433   1000'  Reached level 19
      7665   1050'  Reached level 20
      7683   1050'  Killed Gorbag, the Orc Captain
      7731   1050'  Killed Grishnákh, the Hill Orc
      7733   1050'  Killed Bullroarer the Hobbit
      7766   1050'  Killed Golfimbul, the Hill Orc Chief
      8344   1050'  Reached level 21
      8924   1150'  Reached level 22
     10449   1300'  Reached level 23
     10603   1300'  Reached level 23
     10932   1450'  Reached level 24
     12199   1500'  Reached level 25
     13180   1600'  Killed Ufthak of Cirith Ungol
     13182   1600'  Found the Leather Shield of Celegorm
     13270   1600'  Killed Shagrat, the Orc Captain
     13751   1650'  Reached level 26
     14234   1650'  Found the Phial of Galadriel (LOST)
     14245   1650'  Found the Cloak of Thorongil
     14253   1650'  Reached level 26
     14938   1650'  Found the Dagger 'Dethanc' (LOST)
     14949   1650'  Found the Long Sword 'Ringil'
     14952   1650'  -- Note: !!!!! Ringil !!!!!
     15797   1650'  Reached level 27
     16721   1750'  Killed Ibun, Son of Mîm
     17708   1750'  Found the Short Sword 'Sting' (LOST)
     18222   1750'  Reached level 28
     18436   1850'  Killed Orfax, Son of Boldor
     19790   2200'  Reached level 29
     20832   2350'  Killed Uldor the Accursed
     22191   2500'  Killed Bolg, Son of Azog
     22294   2500'  Killed Wormtongue, Agent of Saruman
     22657   2500'  Reached level 30
     23440   2650'  Found the Hard Leather Armour of Himring
     23933   2650'  Killed Ulfast, Son of Ulfang
     23941   2650'  Killed Ulwarth, Son of Ulfang
     24332   2650'  Reached level 31
     25048   2700'  Killed Itangast the Fire Drake
     25048   2700'  Reached level 32
     25048   2700'  Found the Long Sword 'Anguirel' (LOST)
     26311   2800'  Found the Leather Shield of the Haradrim
     26395   2800'  Killed Vargo, Tyrant of Fire
     26524   2800'  Reached level 33
     26680   2800'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     27176   2800'  Killed Scatha the Worm
     28147   3000'  Found the Metal Cap of Thengel
     28657   3050'  Killed Shelob, Spider of Darkness
     28657   3050'  Reached level 34
     28883   3100'  Killed Nár, the Dwarf
     30935   3350'  Killed Kavlax the Many-Headed
     30937   3350'  Found the Mithril Chain Mail 'Belegennon'
     30981   3350'  Killed Lugdush, the Uruk
     30986   3350'  Killed Uglúk, the Uruk
     31103   3350'  Killed Ulfang the Black
     31299   3400'  Killed Gorlim, Betrayer of Barahir
     31300   3400'  Found the Wicker Shield of Elros
     31301   3400'  Found the Soft Leather Armour 'Hithlomir'
     31633      0'  Reached level 35
     31780   3450'  Found the Pike 'Til-i-arc' (LOST)
     31843   3450'  Killed Beorn, the Shape-Changer
     31854   3450'  Found the Amulet of Carlammas (LOST)
     31988   3450'  -- Note: !!!!! helm of telepathy !!!!!
     32521   3450'  Found the Full Plate Armour of Isildur
     32818   3600'  Reached level 36
     33582   3800'  Found the Scythe 'Avavir' (LOST)
     33834   3800'  Found the Mace 'Taratol' (LOST)
     33936   3800'  Found the Metal Cap of Celebrimbor
     34003   3800'  Killed Wiruin, the Maelstrom
     34105   3800'  Killed Draebor, the Imp
     34108   3800'  Found the Halberd 'Osondir' (LOST)
     34625   3800'  Reached level 37
     34871   3850'  Killed Uvatha the Horseman
     35351   3900'  Killed Rogrog the Black Troll
     35351   3900'  Reached level 38
     35366   3900'  Found the Long Bow of Bard
     36374   4050'  Killed Saruman of Many Colours
     36684   4050'  Found the Star of Elendil (LOST)
     37031   4100'  Killed Dwar, Dog Lord of Waw
     37031   4100'  Reached level 39
     37032   4100'  Found the Necklace of the Dwarves (LOST)
     37200   4100'  Killed Adunaphel the Quiet
     37520   4100'  Found the Arkenstone of Thráin
     37537   4100'  Found the Pendant of Ingwë (LOST)
     37595   4100'  Found the Ring of Barahir (LOST)
     37841   4100'  Killed Tom the Stone Troll
     37843   4100'  Found the Ring of Adamant 'Nenya'
     37846   4100'  Reached level 40
     37854   4100'  Found the Metal Brigandine Armour of the Rohirrim
     37860   4100'  Killed Bert the Stone Troll
     38977   4200'  Killed The Phoenix
     39285   4250'  Killed Lorgan, Chief of the Easterlings
     39382   4250'  Killed Smaug the Golden
     40454   4450'  Killed Akhorahil the Blind
     40454   4450'  Reached level 41
     40454   4450'  Found the Battle Axe 'Lotharang' (LOST)
     40718   4500'  Found the Beaked Axe of Húrin (LOST)
     41814   4850'  Killed Qlzqqlzuup, the Emperor Quylthulg
     42078   4950'  Killed Ar-Pharazôn the Golden
     42078   4950'  Found the Golden Crown of Gondor
     42522   4950'  Killed Lokkak, the Ogre Chieftain
     42708   4950'  Killed Sauron, the Sorcerer
     44366   5000'  Killed Morgoth, Lord of Darkness
     44366   5000'  Reached level 42
     44379   5000'  Found the Mighty Hammer 'Grond'
     44383   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.12.2023 20:34

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7757. on the Ladder (of 18939)
3346. on the Angband Ladder (of 6485)
78. for this player (

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On 6.12.2023 20:38 malcontent wrote:
It was a ho-hum game until Ringil was found lying on the dungeon floor. The game was much more fun after that.

It is rare for me to have a rogue, find Sting, and wonder if I will ever use it. Nope, not with Ringil on board as your only source of speed.

Note that I had pretty good speed at the end, without any boots of speed.

Also, Bard, paired with Ringil, is pretty F-ing awesome :) Never found any slay evil ammo, but never needed any with all the wands.

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