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The Angband Ladder: Ethoredus, DeathMold Loremaster by <blueclay_r@yahoo.com>

  [ToME 2.2.5 Character Dump]

 Name  : Ethoredus              Age                 20       STR: 18/110       
 Sex   : Male                   Height               8       INT:     10       
 Race  : DeathMold              Weight              50       WIS: 18/110       
 Class : Loremaster             Social Class         7       DEX: 18/148       
 Body  : Bolg, Son of Azog                                   CON:  18/90       
 God   : Tulkas                                              CHR:      3       
                                                                               
 + To Melee Hit          25 Level             31    Max Hit Points       288   
 + To Melee Damage       24 Experience    314461    Cur Hit Points       288   
 + To Ranged Hit         33 Max Exp       314461    Max SP (Mana)          1   
 + To Ranged Damage       5 Exp to Adv.   435000    Cur SP (Mana)          1   
   AC                 77+99 Gold          376472    Piety               8073   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Good         Disarming   : Very Good    Mel.dmg/Rnd:  10-480    
 Stealth     : Legendary[32]Magic Device: Fair         Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a pile of dust, created by a curious mage           
          apprentice.  Since then you have given life to hundreds of           
          foul offspring.                                                      
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 16 (800')
        Moria: Level 36 (1800')

 You have done something experimental.
 Your body is Bolg, Son of Azog.
 You are currently on level 36 of Moria.
 You have defeated 3640 enemies.
 You saved 32 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Add Wis   : .1..............            
        Add Dex   : ..5.2.3.........            
        Add Stea. : .......3........            
        Add Sear. : ..5....3........            
        Add Tun.. : ..............4.            
        Add Speed : ......3.........            
        Slay Evil : .+..............            
        Slay Und. : .+..............            
        Slay Demon: .+..............            
        Sust Str  : ..+.............            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : .++.......+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+....+            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ..+.............            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ....+..........+            
        Res Fear  : .+..............            
        Res Lite  : ..........+.....            
        Res Dark  : ..+.............            
        Res Blind : ..+.............            
        Res Conf  : ..+.............            
        Res Sound : ..+.............            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : .........++.....            
        See Invis : .+..............            
        Activate  : ....+.....+.....            
        Blessed   : .+..............            
        Evil.ESP  : .+..............            

Skills (points left: 12)
 - Combat                                        30.400 [0.700]
          . Weaponmastery                        03.100 [0.700]
          . Archery                              01.000 [0.700]
          . Barehand-combat                      35.300 [0.700]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.700]
 - Magic                                         01.800 [0.600]
          . Magic-Device                         04.000 [1.000]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  01.000 [0.700]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  13.210 [1.100]
          . Summoning                            00.000 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           35.500 [0.500]
          . Symbiosis                            01.500 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) (nothing)
d) a Wooden Boomerang of Aman (1d8) (+8,+5) [+3] (+1)
        It increases your wisdom by 1.  It strikes at demons with holy wrath.  
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It sustains your constitution.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of evil beings.  It has been blessed by the gods.  
    It was given to you as a reward.
e) The Ring 'Ecthrim' (+5 to searching)
    It increases your dexterity and 
    searching by 5.  It sustains your strength and constitution.  It
    provides resistance to electricity, dark, blindness, confusion and 
    sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 32 of Mirkwood.
f) a Ring of Protection [+16]
k) an Amulet of the Serpents [+3] (+2)
m) The Phial of Galadriel (+4)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak [4,+11] (+3 to stealth)
p) (nothing)
s) an Iron Helm of Light [5,+6]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated
    for magic missile (2d6) every 2 turns if it is being worn. It provides
    light (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Stability [6,+7]
z) (nothing)
{) (nothing)
|) an Orcish Pick of Digging (+9,+9) (+4)


  [Character Inventory]

a) Tenser's Alteration Manual
    It can be activated
    for teleport (range 100) every 45 turns.  
    You bought it from the Magic shop.
b) The Grail of Kenault
    It can be activated for restore
    stats and life levels every 750 turns.  
    You found it lying on the ground on level 30 of Moria.
c) 18 Rations of Food
d) 4 Potions of Cure Critical Wounds
e) 2 Potions of Healing
f) 7 Scrolls of Teleportation
g) 3 Scrolls of Word of Recall
h) a Copper Rod of Trap Location (20/20)
i) The Wand of Digging of Thrain (216 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
j) a Staff of Remove Curses[1|16] (4 charges)
k) a Staff of Disarm[1|20]
l) The Stone of Lore
    It can be activated for perilous identify every turn if it is
    being worn. It provides light (radius 1) forever.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
m) Metal Scale Mail [13] {average}
n) a Dagger (2d4) {special}
o) a Basillard (1d8) {average}
p) a Long Sword (2d5) {average}
q) a Dark Sword (3d7) {excellent}
r) a Lead-Filled Mace (3d4) {good}
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Filthy Rag [1,+6]
b) a Small Metal Shield of Resist Fire [3,+6]
c) a Metal Cap [3] {good}


  [Home Inventory - Lothlorien ]

a) 12 Potions of Cure Insanity
b) a Scroll of *Remove Curse*
c) a Moonstone Rod of Nothing (75/75)
d) a Rod Tip of Recall (80 Mana to cast)
e) a Ring of Acid [+19]
f) a Ring of See Invisible
g) a Ring of Accuracy (+14)
h) a Ring of Fear Resistance
i) a Ring of Flying
j) an Amulet of Acid Resistance
k) The Leather Scale Mail of Irinde (-1 to accuracy) [11,+10]
    It sustains your 
    constitution.  It provides resistance to life draining, light and dark
    .  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) The Cloak 'Holcolleth' [1,+4] (+2)
m) The Cloak 'Colluin' [1,+20]
    It can be activated for resistance
    (20+d20 turns) every 111 turns if it is being worn. It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to sense the presence of good beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
n) a Metal Cap [3,+5]
o) a Wooden Boomerang (Defender) (1d8) (+8,+11) [+8] (+1 to stealth)
    It increases your stealth by 1.  It
    sustains your constitution.  It provides immunity to paralysis.  It
    provides resistance to acid, electricity, fire, cold and nether.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) a Mature green dragon corpse



Posted on 1.2.2004 10:17
Last updated on 1.2.2004 14:51

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