The Angband Ladder: Aral, Elf Swordmaster by <aardwolfe@earthlink.net>

  [ToME 2.2.5 Character Dump]

 Name  : Aral                   Age                214       Str:     21     22
 Sex   : Female                 Height              54       INT:      9       
 Race  : Skeleton Elf           Weight              70       WIS:      7       
 Class : Swordmaster            Social Class        51       DEX:     21       
 Body  : Player                                              CON:     19       
 God   : Nobody                                              CHR:      8       
                                                                               
 + To Melee Hit          29 Level             22    Max Hit Points       250   
 + To Melee Damage       32 Experience     13482    Cur Hit Points        -5   
 + To Ranged Hit         27 Max Exp        13482    Max SP (Mana)         12   
 + To Ranged Damage       0 Exp to Adv.    13860    Cur SP (Mana)          0   
   AC                 44+58 Gold            7271                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Good         Blows/Round:  2         
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  4d5+64    
 Stealth     : Fair         Magic Device: Excellent    Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You rose from the dead a century after being unjustly                
          killed. Your eyesockets glow a pale grey, and your                   
          bones are bleached white.                                            
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 16 (800')

 Your body was a Player.
 You have defeated 1025 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventure lasted 4 days.

     Your Attributes:
You are dead, killed by a Mimic on level 16 of Orc Cave.
You cannot see.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You can sense the presence of evil beings.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to lightning.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to blasts of shards.
You are completely fearless.
Your strength is affected by your equipment.
Your constitution is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against dragons.

Skills (points left: 0)
 - Combat                                        27.947 [0.900]
          - Weaponmastery                        21.661 [0.950]
                   . Sword-mastery               14.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              07.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    02.125 [0.900]
          . Stealth                              02.500 [0.300]
          . Disarming                            05.500 [0.900]
 - Magic                                         01.615 [0.300]
          . Magic-Device                         18.250 [1.150]
 - Spirituality                                  06.900 [0.500]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            04.000 [0.300]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Fates]

You may find a Small Sword on level 26.


  [Character Equipment]

a) a Broad Sword of Gondolin (2d5) (+8,+11) (+1) {cursed}
        It provides light (radius 1) forever.  It increases your strength and 
    constitution by 1.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It is cursed.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Invisibility
f) an Indestructible Ring of Lightning [+15] {100% off}
    It can be activated for ball of
    lightning and resist lightning every 50+d50 turns if it is being worn. 
    It provides resistance to electricity.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Jewelry Shop.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 10234 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Pseudo Dragon Scale Mail (-2 to accuracy) [30,+9]
    It can be activated for breathe
    light/darkness (200) every 60+d90 turns if it is being worn. It
    provides resistance to light and dark.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
o) a Cloak [1,+2]
    
p) a Small Metal Shield [3,+9]
    
s) a Metal Cap [3,+7]
u) a Set of Leather Gloves of Slaying (+5,+6) [1,+5]
x) a Pair of Metal Shod Boots [6,+9]
    
z) (nothing)
{) (nothing)
|) a Shovel of Digging (+2,+4) (+2)


  [Character Inventory]

a) 17 Mushrooms of Cure Serious Wounds {100% off}
b) 13 Potions of Cure Critical Wounds {25% off}
    
c) 2 Scrolls of Word of Recall {75% off}
    
d) 6 Scrolls of Identify {25% off}
    
e) a Scroll of *Identify*
    
f) 5 Scrolls of Satisfy Hunger
    
g) a Wand of Manathrust[1|16] (2 charges)
h) a Wand of Noxious Cloud[1|25] (7 charges)
    
i) a Staff of Identify[2|19] (15 charges)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Raistlin's Ready Ranger
    It can be
    activated for cure confusion.  
    You found it in the remains of a Black orc on level 14 of Orc Cave.
b) a Potion of Cure Light Insanity
c) a Wooden Rod of Cheapness of Nothing (10/10)
    It
    can cast spells for a lesser mana cost.  
    You bought it from the Black Market.
d) a Ring of Slow Digestion
e) a Ring of Levitation
f) a Ring of Searching (+1)
g) a Ring of Fear Resistance
    It makes you completely fearless.  
h) Elven Leather Scale Mail of Resist Fire (-1 to accuracy) [11,+13] (+1 to
stealt
    
    It increases your stealth by 1.  It provides resistance to acid, 
    electricity, fire, cold and confusion.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
i) a Sling of Extra Shots (x2) (+10,+10)
j) a Light Crossbow of Extra Shots (x3) (+9,+6)



Posted on 14.2.2004 13:49
Last updated on 14.2.2004 19:19

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Comments

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On 14.2.2004 13:49 aardwolfe@earthlink.net wrote:
Eek, Pseudo Dragon Scale Mail on the first level of orc caves. I am SO dead when the RNG catches on.

On 14.2.2004 19:19 aardwolfe@earthlink.net wrote:
Bah. Bloody mimics.

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