The Angband Ladder: Garrick, Dunadan Warrior by <skltbref@yahoo.com>

  [Angband 3.0.4 Character Dump]

 Name   Garrick                                  Self  RB  CB  EB   Best
 Sex    Male              Age        62   STR:  18/19  +1  +5  +2  18/99
 Race   Dunadan           Height     83   INT:     13  +2  -2  +0     13
 Class  Warrior           Weight    169   WIS:     10  +2  -2  +4     14
 Title  Commando          Status     61   DEX:     18  +2  +2  +5  18/90
 HP     426/426           Maximize    Y   CON:     18  +3  +2  +0  18/50
 SP     0/0               Preserve    Y   CHR:  18/85  +2  -1  +2 18/115

 Level           32       Armor     [31,+63]     Saving Throw     Superb
 Cur Exp     270285       Fight     (+7,+24)     Stealth            Fair
 Max Exp     270285       Melee    (+17,+33)     Fighting      Legendary
 Adv Exp     360000       Shoot     (+19,+8)     Shooting      Legendary
 MaxDepth   1450 ft       Blows       4/turn     Disarming     Excellent
 Gold         31067       Shots       2/turn     Magic Device  Excellent
                                                 Perception         Fair
 Burden   114.4 lbs       Infra         0 ft     Searching          Fair

 You are the first child of a Guildsman.  You are a credit to the
 family.  You have brown eyes, straight brown hair, and a very fair
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:....+.+.+.... Blind:.........+...
 Elec:......+.+.... Confu:.............
 Fire:......+.+.... Sound:.............
 Cold:......+.+.... Shard:......+......
 Pois:............. Nexus:......+......
 Fear:+...........+ Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+........+... Blows:.............
FrAct:...........+. Shots:.+...........
HLife:............. Might:.............


  [Character Equipment]

a) a Long Sword (Holy Avenger) (2d5) (+10,+9) [+2] (+4) {@1@0}
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your 
   intelligence.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
b) a Long Bow of Extra Shots (x3) (+12,+8) (+1)
   It increases your shooting speed by 1.  
c) a Platinum Ring of Damage (+9)
d) a Platinum Ring of Damage (+10)
e) a Mother-of-Pearl Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+12] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) a Cloak [1,+9]
i) a Small Metal Shield of Resistance [3,+10]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) a Steel Helm of Seeing [6,+8] (+2 to searching)
   It increases your searching by 2.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) a Set of Leather Gloves of Agility [1,+8] (+5)
   It increases your dexterity by 5.  
l) a Pair of Metal Shod Boots of Free Action [6,+9]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 18 Pieces of Elvish Waybread
b) 4 Hazy Potions of Speed
c) 19 Gold Potions of Cure Critical Wounds
d) 2 Gloopy Green Potions of Restore Life Levels
e) 4 Scrolls titled "roksef rogtox" of Phase Door
f) 2 Scrolls titled "doenep roknej" of Teleport Level
g) 12 Scrolls titled "nertem sri" of Word of Recall
h) 21 Scrolls titled "umviv ninarg" of Identify
i) 2 Copper Rods of Trap Location
j) a Nickel Rod of Door/Stair Location
k) an Aluminum-Plated Rod of Illumination
l) a Shovel of Earthquakes (1d2) (+11,+11) (+3) {@2@0}
   It increases your strength by 3.  It increases your tunneling by 3.  It
   is branded with acid.  It creates earthquakes on impact.  
m) 12 Arrows (1d4) (+4,+4) {=g}
n) 12 Mithril Arrows of Flame (3d4) (+10,+8) {=g}
   It is branded with fire.  It cannot be harmed by acid and fire.  


  [Home Inventory]

a) a Black Mushroom of Restore Strength
b) 2 Light Blue Mushrooms of Restore Constitution
c) 3 Gloopy Green Potions of Restore Life Levels
d) 2 Black Potions of Restore Strength
e) 2 Purple Speckled Potions of Restore Intelligence
f) 7 Coagulated Crimson Potions of Restore Dexterity
g) 3 Tangerine Potions of Restore Constitution
h) 5 Scrolls titled "tue fusno" of *Identify*
i) 8 Scrolls titled "nejorg rog" of Enchant Armor
j) a Tungsten Rod of Acid Bolts
k) 3 Mithril-Plated Rods of Lightning Bolts
l) a Gold Rod of Frost Bolts
m) 3 Adamantite Rings of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
n) a Lapis Lazuli Ring of Protection [+14]
o) a Lapis Lazuli Ring of Protection [+12]
p) a Ruby Ring of Accuracy (+12)
q) a Ruby Ring of Accuracy (+7)
r) Gold Dragon Scale Mail (-2) [30,+10]
   It provides resistance to sound.  It activates for breathe sound (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
s) a Small Leather Shield of Resistance [2,+9]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
t) a Large Leather Shield of Resist Lightning [4,+8]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
u) a Shield of Deflection [10,+13]
   It cannot be harmed by acid.  
v) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
w) The Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to lightning.  
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
x) The Dagger 'Narthanc' (2d4) (+8,+8)
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.4.2004 00:28
Last updated on 17.5.2004 02:41

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10843. on the Ladder (of 18930)
4373. on the Angband Ladder (of 6477)

Comments

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On 26.4.2004 00:28 skltbref@yahoo.com wrote:
I just started playing this game this week.. this is my third character.

On 28.4.2004 08:33 andrew@msri.org wrote:
Get yourself a cloak! buy 'em for 3gp at the general store, or more for the enchanted ones... and FYI rings of slaying, damage, the elements (Flames, Ice, Acid, Lightning), are better than Protection if you come across any of those. Lucky bow - use it! enchant your arrows when you get a chance - and improve your quality of life by inscribing "{" your arrows with =g so you pick them up automatically when you step oer them.

On 29.4.2004 00:45 skltbref@yahoo.com wrote:
Thanks for the advice! I guess I confused a "robe" with a "cloak" when I first started playing and didn't really know what that equipment slot was for. Now I'm working on enchanting mine..

I also found a damage ring at the black market; I wasn't sure if offense or defense was better. Good stuff.

On 29.4.2004 05:46 skltbref@yahoo.com wrote:
Got some more goodies.. I'm liking the extra +17 to-dam from the rings.

On 2.5.2004 07:14 skltbref@yahoo.com wrote:
Finally got an avenger.. but I still like the 4 attacks with my main gauche. ;)

On 9.5.2004 08:11 skltbref@yahoo.com wrote:
Just a few updates.. got a cool shovel and some nice mithril arrows. Progess is really slowing down in these lower levels. I didn't realize how much of a pain in the ass this game can be! ;P

On 11.5.2004 05:27 skltbref@yahoo.com wrote:
Finally hit level 30.. I'm getting my ass kicked down in 1400'.. bats of gorgoroth are a pain.

On 12.5.2004 19:44 DoovyD@yahoo.com wrote:
Lookin' good.
If you come across a poison resist ring buy it or keep it and wear it! Your'e going to need it fairly soon.


On 17.5.2004 02:47 skltbref@yahoo.com wrote:
Hit level 32. I've been running around a lot but haven't found poison resistence anywhere.. those bats of gorgoroth and air hounds are killer without it.

On 5.12.2005 11:16 garrieirons@hotmail.com wrote:
why the shovel? I thought you'd be digging quickly enough with the longsword at STR:18/99

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