The Angband Ladder: Frardog, Dunadan Swordmaster by <ambrozyw@poczta.onet.pl>

  [ToME 2.3.0 Character Sheet]

 Name  : Frardog                Age                 93       STR:     22       
 Sex   : Neuter                 Height              87       INT:     23       
 Race  : Dunadan                Weight             215       WIS:     24       
 Class : Swordmaster            Social Class         1       DEX:     26       
 Body  : Player                                              CON:     23       
 God   : Nobody                                              CHR:     22       
                                                                               
 + To Melee Hit          71 Level             32    Max Hit Points       406   
 + To Melee Damage       61 Experience    285739    Cur Hit Points       406   
 + To Ranged Hit         20 Max Exp       285739    Max SP (Mana)         20   
 + To Ranged Damage       7 Exp to Adv.   360000    Cur SP (Mana)         20   
   AC                 27+66 Gold          172975                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Good         Blows/Round:  5         
 Bows/Throw  : Very Good    Searching   : Good         Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  20d5+305  
 Stealth     : Fair         Magic Device: Legendary[7] Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You are the              
          black sheep of the family.  You have hazel eyes, straight            
          red hair, and an average complexion.                                 
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 36 (1800')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Paths of the Dead: Level 40 (2000')
        Maze: Level 25 (1250')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 13 (650')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Land Of Rhun: Level 26 (1300')
        The Sandworm lair: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 2450 enemies.
 You saved 34 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 13th Quelle of the 2890th year of the third age.
 You have been adventuring for 27 days.

                    adefkmnopsuxz{|@            
        Add Int   : .........2......            
        Add Wis   : ....6....2......            
        Add Dex   : ....6...........            
        Add Stea. : ......1.........            
        Add Sear. : .....4...2......            
        Add Tun.. : ..............5.            
        Add Speed : *...............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Troll: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+...........            
        Sust Con  : ....+..........+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..........+....            
        Hold Life : ..+.............            
        Res Acid  : ......+.+.++....            
        Res Elec  : ......+.+.......            
        Res Fire  : ......+.+.......            
        Res Cold  : +...+.+.+.......            
        Res Pois  : ....+.+....+....            
        Res Fear  : +..............+            
        Res Lite  : +...............            
        Res Dark  : ...........+....            
        Res Blind : .........+......            
        Res Conf  : ....+...........            
        Res Sound : ...........+....            
        Res Shard : ................            
        Res Neth  : ..+.............            
        Res Nexus : ................            
        Res Chaos : ....+...........            
        Res Disen : ...........+....            
        Lite      : +...............            
        See Invis : +........+......            
        Digestion : +...............            
        Regen     : +...+..........+            
        Activate  : +...++...++.....            
        Blessed   : +...............            
        Cursed    : .++.............            
        Orc.ESP   : ......+.........            

Skills (points left: 107)
 - Combat                                        08.813 [0.900]
          - Weaponmastery                        14.605 [0.950]
                   . Sword-mastery               36.700 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              02.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.800 [0.900]
          . Stealth                              02.000 [0.400]
          . Disarming                            01.400 [0.900]
 - Magic                                         01.567 [0.300]
          . Magic-Device                         36.000 [1.150]
          . Divination                           01.000 [0.300]
 - Spirituality                                  03.500 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
        It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Light Crossbow of Accuracy (x3) (+7,+7) {cursed}
    It is cursed.  
    It was given to you as a reward.
e) a Ring of Nether Resistance {cursed}
    It provides resistance to life draining
     and nether.  It is cursed.  
    You found it in the remains of an Ancient white dragon on level 30 of
    Mirkwood.
f) a Ring of Slaying (+10,+14)
    
    You bought it from the Black Market.
k) The Amulet of Falaquen [+7] (+6)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    wisdom and dexterity by 6.  It sustains your dexterity and 
    constitution.  It provides resistance to cold, poison and chaos.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15)
    every 10+d10 turns if it is being worn. It provides light (radius 3)
    forever.  It increases your searching and luck by 4.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) an Elven Metal Scale Mail of Resist Cold (-2 to accuracy) [13,+19] (+1 to
steal
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Cloak [1,+0]
p) a Large Leather Shield of Resistance [4,+9]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection
    every 55+d55 turns if it is being worn. It increases your intelligence
    , wisdom and searching by 2.  It provides resistance to blindness.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) The Pair of Soft Leather Boots 'Londude' [2,+2]
    It provides immunity to paralysis.  It
    provides resistance to acid, poison, dark, sound and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Magical Dwarven Shovel of Digging (+5)


  [Character Inventory]

a) 5 Rations of Food
b) 10 Scrolls of Word of Recall
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Bigby's Big Book of Brutality
b) 2 Potions of Corruption
c) 40 Scrolls of Identify
d) a Cleaver (Defender) (2d4) (+10,+5) [+3] (+3 to stealth)
    It increases your stealth by 3.  It
    sustains your charisma.  It provides immunity to paralysis.  It
    provides resistance to acid, electricity, fire, cold and 
    disenchantment.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Tulwar of *Slay Demon* (2d4) (+4,+1) (+1)
f) a Long Sword of Slaying (4d5) (+4,+4)


  [Home Inventory - Lothlorien ]

a) a Potion of Corruption
b) 7 Potions of Restore Life Levels
c) a Silver Rod of Simplicity of Nothing (100/100)
    
    It was given to you as a reward.
d) a Wand of Ice Storm[2|33] (6 charges)
e) a Wand of Ice Storm[2|25] (12 charges)
f) a Wand of Noxious Cloud[6|25] (8 charges)
g) The Ring 'Ortholion' (+3)
    It increases your intelligence by 3.  
    It sustains your wisdom and constitution.  It provides resistance to 
    nexus.  It allows you to levitate.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 30 of
    Mirkwood.
h) The Jewel Encrusted Crown of Minde [0,+2]
    It sustains your wisdom and constitution.  It provides
    immunity to paralysis.  It provides resistance to poison, confusion, 
    shards and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
i) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Master vampire on level 27 of Mirkwood.
j) The Tulwar 'Corthilda' (2d4) (+7,+3) (+1)
    
    It increases your charisma by 1.  It produces chaotic effects.  It
    drains life from your foes.  It is a great bane of dragons.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 9 of Barrow-Downs.
k) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be
    activated for sing a cheerful song every 3 turns if it is being worn. 
    It increases your luck by 3.  It makes you completely fearless.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) a Trident of *Slay Dragon* (1d8) (+5,+9) (+2)
    It can be wielded two-handed.  It 
    increases your constitution by 2.  It is a great bane of dragons.  It
    makes you completely fearless.  It provides resistance to acid and 
    fire.  It allows you to sense the presence of dragons.  
    You found it in the remains of an Ancient white dragon on level 30 of
    Mirkwood.
m) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
    It can be wielded two-handed.  It increases your intelligence
     by 3.  It does extra damage from fire.  It is especially deadly
    against natural creatures.  It provides resistance to fire.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) a Mage Staff of Wizardry (1d4) (-9,-25)(40%) (+2)
    It can be wielded two-handed.  It can
    be used to store a spell.  It increases your spell power by 2.  It
    increases your mana capacity by 40%.  
    It was given to you as a reward.



Posted on 14.12.2004 20:57

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