The Angband Ladder: Thalas, High-Elf Mage by <jefflund@gmail.com>

  [Angband 3.0.5 Character Dump]

 Name   Thalas                                   Self  RB  CB  EB   Best
 Sex    Male              Age       112   STR:  18/85  +1  -5  +2  18/65
 Race   High-Elf          Height    101   INT:  18/88  +3  +3  +1 18/158
 Class  Mage              Weight    188   WIS:  18/56  -1  +0  +0  18/46
 Title  Conjurer          Status     79   DEX:  18/36  +3  +1  +5 18/126
 HP     -7/200            Maximize    Y   CON:     18  +1  -2  +0     17
 SP     146/207           Preserve    Y   CHR:  18/46  +5  +1  +0 18/106

 Level           33       Armor     [31,+22]     Saving Throw     Superb
 Cur Exp     542202       Fight     (+9,+14)     Stealth          Superb
 Max Exp     612984       Melee    (+21,+26)     Fighting         Superb
 Adv Exp     632500       Shoot      (+9,+0)     Shooting         Superb
 MaxDepth   1700 ft       Blows       2/turn     Disarming        Superb
 Gold         83924       Shots       0/turn     Magic Device  Legendary
                                                 Perception         Good
 Burden   172.9 lbs       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin Mage.  You have light
 grey eyes, straight brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.............
 Elec:*.....+.+.... Confu:......+......
 Fire:......+.+.... Sound:......+......
 Cold:......+.+.... Shard:.............
 Pois:............. Nexus:.............
 Fear:......+...... Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:...........+.
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:.............
Invis:.....+......+ Blows:.............
FrAct:...+......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The 9-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 9-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 9-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 9-headed hydra bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The 9-headed hydra bites you.
> You are enveloped in flames!
> You die.


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed by
   the elements.  
b) (nothing)
c) an Opal Ring of Damage (+11)
d) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
e) a Bronze Amulet of Regeneration
   It speeds your regeneration.  
f) The Star of Elendil (charging)
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) a Cloak [1,-1]
i) a Small Leather Shield of Resistance [2,+9]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) an Iron Helm of Intelligence [5,-5] (+1)
   It increases your intelligence by 1.  It sustains your intelligence.  
k) a Set of Leather Gloves of Agility [1,-1] (+3)
   It increases your dexterity by 3.  
l) a Pair of Hard Leather Boots of Stealth [3,-3] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
   It cannot be harmed by the elements.  
g) a Furry Mushroom of Restore Strength
h) a Yellow Mushroom of Restoring
i) 12 Cloudy Potions of Cure Critical Wounds {40% off}
j) 2 Tungsten Rods of Recall {@z1}
   It cannot be harmed by electricity.  
k) a Silver Rod of Sleep Monster
l) 11 Zinc Rods of Lightning Bolts {@z4}
m) 5 Lead Rods of Fire Bolts (2 charging) {@z5}
n) 6 Ivory Rods of Frost Bolts {@z3, 90% off}
o) a Magnesium Rod of Lightning Balls {@z6}
p) a Zirconium Rod of Fire Balls (charging) {@z2}
q) 3 Pewter Wands of Teleport Other (24 charges)
r) an Oak Staff of Teleportation (7 charges)
s) an Emerald Ring of Dexterity (+2)
   It increases your dexterity by 2.  It sustains your dexterity.  
t) an Opal Ring of Damage (+6)
u) a Scimitar (2d5) (+5,+4)
v) a Two-Handed Sword (3d6) (+6,+7)
w) 22 Mithril Shots (2d4) (+9,+11)
   It cannot be harmed by acid.  


  [Home Inventory]

a) a White Mushroom of Restore Constitution
b) a Yellow Mushroom of Restoring
c) 2 Blue Speckled Potions of Restore Strength
d) a Green Speckled Potion of Restore Intelligence
e) a Copper Speckled Potion of Restore Charisma
f) 4 Chromium Wands of Clone Monster (27 charges)
g) White Dragon Scale Mail (-2) [30,+16]
   It provides resistance to cold.  It activates for breathe frost (110)
   every 450+d450 turns.  It cannot be harmed by the elements.  
h) a Pair of Metal Shod Boots of Free Action [6,+8]
   It grants you immunity to paralysis.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.2.2005 21:47
Last updated on 9.3.2005 20:21

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10191. on the Ladder (of 18933)
4154. on the Angband Ladder (of 6480)
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Comments

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On 2.2.2005 21:47 jefflund@gmail.com wrote:
A decent start. Its been real nice to have Raal's. The rob of fire ball has also helped. I got lucky enough to find both real early so I've had no real problems yet. 21 uniques dead.

On 6.3.2005 03:03 jefflund@gmail.com wrote:
haven't played in a while. still i did manage to get the rohirrim off mim.

On 9.3.2005 20:21 jefflund@gmail.com wrote:
Thats what you get for going into the stupid vault.

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