The Angband Ladder: Rhaomas, RohanKnight Unbeliever by <twilson3764@hotmail.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Rhaomas                Age                 84       Str:  18/70  18/90
 Sex   : Male                   Height              60       INT:      3       
 Race  : Zombie RohanKnight     Weight              84       WIS:     13       
 Class : Unbeliever             Social Class         1       DEX:  18/60       
 Body  : Player                                              CON:  18/50       
 God   : Nobody                                              CHR:      9       
                                                                               
 + To Melee Hit          10 Level             19    Max Hit Points       248   
 + To Melee Damage       20 Experience     10098    Cur Hit Points        -6   
 + To Ranged Hit         15 Max Exp        10098    Max SP (Mana)          7   
 + To Ranged Damage       7 Exp to Adv.    11660    Cur SP (Mana)          7   
   AC                 19+28 Gold            6743                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  12d7+80   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the first child of a Serf.  You have brown eyes,             
          wavy black hair, and an average complexion.                          
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 16 (800')

 Your body was a Player.
 You have defeated 738 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 45th Yavie of the 2890th year of the third age.
 Your adventure lasted 2 days.

     Your Attributes:
You are dead, killed by a Cloaker on level 16 of Orc Cave.
You can use rohir powers.
You are terrified.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are surrounded by an anti-magic field.
You are resistant to acid.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
Your constitution is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        21.200 [0.800]
          - Weaponmastery                        23.150 [1.050]
                   . Sword-mastery               00.000 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              10.500 [0.600]
          . Antimagic                            22.450 [0.650]
 - Sneakiness                                    08.480 [0.900]
          . Stealth                              -8.000 [0.400]
          . Disarming                            21.800 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) a Dark Sword (3d7) (+0,+0)
        It generates an antimagic field.  
d) a Short Bow (x2) (+5,+7)
    
e) a Ring of Slaying (+4,+12)
    
    You bought it from the Jewelry Shop.
f) a Ring of Protection [+6]
    
    You bought it from the Magic shop.
k) an Amulet of Infravision (+1)
m) a Brass Lantern (with 765 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) The Cord Armour of Hilwe [6,+4]
    It sustains your constitution.  
    It provides resistance to life draining, acid, cold, light, sound and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
o) a Cloak [1,+0]
    
p) a Large Leather Shield [4,+0]
    
s) The Metal Cap of Thengel [3,+12] (+3)
u) a Set of Gauntlets of Agility [2,+3] (+4)
x) a Pair of Hard Leather Boots [3,+0]
    
z) (nothing)
{) The Arrow 'Ladhorod' (1d4) (+11,+6) {@w0}
    It does extra damage from acid and 
    electricity.  It poisons your foes.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Bullroarer the Hobbit on level 7 of
    Barrow-Downs.
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) 6 Flasks of oil
    
b) 3 Potions of Cure Critical Wounds
    
c) a Potion of Apple Juice
d) a Potion of Sickliness
e) a Potion of Slowness
f) 4 Scrolls of Word of Recall
    
g) 4 Scrolls of Satisfy Hunger
    
h) a Scroll of Blessing
i) a Staff of Globe of Light[2|10] (11 charges)
j) a Staff of Identify[2|15] (12 charges)
k) a Fireproof Staff of Sense Hidden[2|10] (4 charges)
l) an Indestructible Ring of Spell
m) a Ring of Spell
n) an Amulet of Spell
o) a Hard Leather Armour (-1 to accuracy) [6,+0]
p) a Leather Scale Mail (-1 to accuracy) [11,+0]
q) a Broad Axe (2d6) (+0,+0)
r) a Dagger of Slay Giant (1d4) (+8,+3)
s) a Dagger (1d4) (+0,+0)
t) a Cutlass (1d7) (+0,+0)
u) a Spear of *Slay Orc* (1d6) (+4,+7) (+1)
v) a Sling (x2) (+4,+1)
w) 19 Bolts (1d5) (+1,+4)


  [Home Inventory - Bree ]

a) a Ring of Invisibility
b) a Broad Axe of Slay Evil (2d6) (+4,+3)
c) a Spectral Sickle (2d3) (+3,+1)
d) a Frozen Whip (1d6) (+11,+5)
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra
    damage from acid, electricity, fire and frost.  It poisons your foes.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 13 of Orc Cave.


  [The Mathom-house Inventory - Bree ]

a) Mordekainen's Pocket Magician
    It can be
    activated for cure hallucination every 100 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) Benetar's Mana Battery
    It can be
    activated for Ruination.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) Raal's Tormented Spirits
    It can be
    activated for something weird every 5 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) Bigby's Big Book of Brutality
    It can be
    activated for decreasing Strength.  
    You found it lying on the ground on level 5 of Barrow-Downs.
e) Jor's Buckler of Missile Attraction
    It can be
    activated for stun.  
    You found it lying on the ground on level 1 of Barrow-Downs.
f) The Hard Leather Armour 'Elemen' [6,+1] {cursed}
    It
    prevents teleportation.  It aggravates nearby creatures.  It is
    heavily cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.



Posted on 20.4.2005 05:15

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On 20.4.2005 05:15 twilson3764@hotmail.com wrote:
Forgot about free action.

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