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The Angband Ladder: Acialdan, High-Elf Alchemist by <logan.mcintyre@gmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Acialdan               Age                296       STR!     40       
 Sex   : Female                 Height             111       INT!     40       
 Race  : High-Elf               Weight             165       WIS!     40       
 Class : Alchemist              Social Class         0       DEX!     40       
 Body  : Player                                              CON:     35       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit         371 Level             50    Hit Points     1486/  1486 
 + To Melee Damage      365 Experience  10655976    Spell Points    549/   550 
 + To Ranged Hit         55 Max Exp     10655976    Sanity          930/   930 
 + To Ranged Damage      15 Exp to Adv.    *****    Piety                37848 
   AC                35+105 Gold          125859    Speed           Fast (+14) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[240Perception  : Very Bad     Blows/Round:  11        
 Bows/Throw  : Legendary[7] Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  1518d28+40
 Stealth     : Poor         Magic Device: Legendary[27]Infra-Vision: 80 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Vanyarin Prince.  You           
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 50 (2500')
        Angband: Level 72 (3600')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 28 (1400')
        Orc Cave: Level 14 (700')
        Erebor: Level 60 (3000')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 26 (1300')
        A lost temple: Level 25 (1250')

 You have done something illegal.
 You have done something experimental.
 Your body is a Player.
 You are currently on level 72 of Angband.
 You have defeated 7530 enemies.
 You abandoned Gondolin when it most needed you, thus causing its destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 36 princesses.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 28th Hrive of the 2890th year of the third age.
 You have been adventuring for 96 days.

                    adefkmnopsuxz{|@            
        Add Str   : 52..4.....4.....            
        Add Int   : 5........3......            
        Add Wis   : 5.3.4..........+            
        Add Dex   : 5..4.....3......            
        Add Con   : 52.4............            
        Add Chr   : ....4....3......            
        Mul Mana  : ...............+            
        Add Stea. : 5..4..23........            
        Add Sear. : .........3......            
        Add Infra : ...4............            
        Add Speed : ...443.3.3......            
        Add Blows : ..3.............            
        Chaotic   : +...............            
        Slay Anim.: +...............            
        Slay Und. : +...............            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Kill Drag.: +...............            
        Sharpness : +...............            
        Poison Brd: +...............            
        Sust Str  : +...............            
        Sust Int  : ..+.............            
        Sust Wis  : ................            
        Sust Dex  : +...............            
        Sust Con  : ...+............            
        Sust Chr  : ..+.............            
        Invisible : ................            
        Mul life  : +...............            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .........+.+....            
        Hold Life : +....+..........            
        Res Acid  : +......+........            
        Res Elec  : ++....+.........            
        Imm Fire  : ++..+..........*            
        Res Cold  : ++.+.....+......            
        Res Pois  : +...+...........            
        Res Fear  : +.+.+...........            
        Res Light : ...+.+...+.....+            
        Res Dark  : +..+.+...+......            
        Res Blind : +.+......+......            
        Res Conf  : +....+..........            
        Res Sound : +.++.....+......            
        Res Shard : +........+......            
        Res Neth  : +.........+.....            
        Res Nexus : +......+........            
        Res Chaos : +....+..........            
        Res Disen : +...+...........            
        Levitate  : ..+.............            
        Lite      : .........+......            
        See Invis : +....+...+.....+            
        Digestion : +...............            
        Regen     : ++..............            
        Xtra Might: .+..............            
        Activate  : +...++++.+......            
        Fly       : ......+.........            
        Climb     : ..............+.            
        Orc.ESP   : +....+..........            
        Troll.ESP : +...............            
        Dragon.ESP: +...............            
        Giant.ESP : +...............            
        Undead.ESP: +...............            
        Animal.ESP: +...............            

 Corruption list:
Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters


Skills (points left: 0)
 - Combat                                        50.000 [0.700]
          . Weaponmastery                        50.000 [0.700]
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.300 [0.900]
          . Stealth                              04.000 [0.400]
          . Disarming                            00.400 [0.000]
 - Magic                                         11.604 [0.900]
          . Magic-Device                         50.000 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.500 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.700 [0.700]
          . Thaumaturgy                          00.300 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  16.200 [0.800]
          . Prayer                               32.500 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting
 * Spread blows

 One of your companion(s) has been killed.

  [Fates]

You may meet a Giant black ant on level 1.
You may meet a Newt on level 1.
You may find a Potion of Water on level 16.
You are fated to find a Scroll of Door/Stair Location on level 1.
You may meet a Newt on level 3.
You may find a Fortune cookie on level 11.
You may find a Potion of Resist Cold on level 1.
You may meet Farmer Maggot on level 1.
You are fated to find a Scroll of Magic Mapping on level 1.
You are fated to find a Ring of Weakness on level 1.
You are fated to find a Mushroom of Confusion on level 1.
You may find a Scroll of Nothing on level 1.


  [Character Equipment]

a) a Chaotic Bastard Sword of Greater Life (138d28) (+328,+328)(100%) (+5 to
steal
        It can be wielded two-handed.  It can be activated for Unknown! if it
    is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution and stealth by 5.  It increases your hit points
     by 100%.  It poisons your foes.  It produces chaotic effects.  It is
    very sharp and can cut your foes.  It is very sharp and can make your
    foes bleed.  It is a great bane of dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is a great bane of undead.  It
    is especially deadly against natural creatures.  It sustains your 
    strength and dexterity.  It makes you completely fearless.  It
    provides resistance to life draining, acid, electricity, fire, cold, 
    poison, dark, blindness, confusion, sound, shards, nether, nexus, 
    chaos and disenchantment.  It allows you to see invisible monsters.  
    It allows you to sense the presence of orcs, trolls, dragons, giants, 
    undead and animals.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid.  It cannot be
    harmed by electricity.  It cannot be harmed by fire.  
    You made it yourself.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.
    It provides resistance to electricity, fire and cold.  It speeds your
    regenerative powers.  It fires missiles with extra might.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring 'Rhuor' (+11 to accuracy) (+3)
    It increases your wisdom and attack
    speed by 3.  It sustains your intelligence and charisma.  It makes you
    completely fearless.  It provides resistance to blindness and sound.  
    It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great crystal drake on level 69 of Dol
    Guldur.
f) The Ring 'Apantaras' (+4 to speed) {100% off}
    It increases your dexterity, constitution, stealth, infravision
     and speed by 4.  It sustains your constitution.  It provides
    resistance to cold, light, dark and sound.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) (charging)
    It can be activated for heal and
    cure black breath every 200 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your strength, wisdom, 
    charisma and speed by 4.  It makes you completely fearless.  It
    provides resistance to fire, poison and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Horned Reaper on level 71 of Angband.
m) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Brown Thunderlord in a shallow water area.
n) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+13] (+2 to stealth)
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
    It can be activated for analyze
    monster every 500+d200 turns if it is being worn. It provides light
    (radius 1) forever.  It increases your intelligence, dexterity, 
    charisma, searching and speed by 3.  It provides immunity to
    paralysis.  It provides resistance to cold, light, dark, blindness, 
    sound and shards.  It allows you to see invisible monsters.  It drains 
    mana.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) a Set of Leather Gloves of Power (+2,+3) [1,+3] (+4)
    It increases your strength by 4.  It
    provides resistance to nether.  
    You bought it from the Armoury.
x) a Pair of Hard Leather Boots of Free Action [3,+5]
    It provides immunity to paralysis.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 61 Arrows (1d4) (+9,+9)
|) a Climbing Set


  [Character Inventory]

a) Gruumsh's Bottle of Death
    It can be activated for darkness.
    
    You found it in the remains of a Lost soul on level 70 of Angband.
b) The Cunning Plan of Zog (charging)
    It
    can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 63 of Dol Guldur.
c) 5 Sprigs of Athelas
d) 3 Potions of Speed
e) 12 Scrolls of Word of Recall
f) 38 Scrolls of Identify
g) a Scroll of *Destruction*
h) 3 Scrolls of Nothing
i) a Ring of Speed (+8)
j) 7 Empty Bottles
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 99 Scrolls of Nothing
b) 7 Wands of Nothing[1|1] (3 charges)
c) 2 Staffs of Nothing[1|1] (1 charge)
d) 30 Rings of Nothing
e) 7 Amulets of Nothing
f) 3 Essences of Explosion
g) 23 Essences of Teleport
h) 2 Essences of Cold
i) an Essence of Fire
j) 4 Essences of Life
k) 5 Essences of Confusion
l) 8 Essences of Light
m) 6 Essences of Chaos
n) 4 Essences of Time
o) an Essence of Magic
p) 2 Essences of Extra Life
q) 33 Essences of Darkness
r) 99 Essences of Knowledge
s) 16 Essences of Knowledge
t) 17 Essences of Force
u) 99 Essences of Mana
v) 4 Essences of Mana
w) 99 Empty Bottles
x) 3 Empty Bottles


  [Home Inventory - Gondolin ]

a) The Ring of Barahir (+1)
    It can be
    activated for dispel small life every 55+d55 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth and searching by 1.  It provides
    resistance to poison and dark.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 66 of
    Dol Guldur.
b) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides
    resistance to acid, electricity, fire, cold, confusion, sound and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Long Sword 'Rimbal' (2d5) (+704,+684)(40%) (+2 attacks)
    It provides light (radius 1) forever.  
    It increases your attack speed by 2.  It increases your hit points by 
    40%.  It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It produces chaotic effects.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It makes you completely fearless.  
    It provides resistance to life draining, acid, electricity, fire, cold
    , poison, light, dark, blindness, confusion, sound, shards, nether, 
    nexus, chaos and disenchantment.  It drains mana.  It has been blessed
    by the gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
d) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
    It can be wielded two-handed.  It increases your 
    dexterity, ability to tunnel and speed by 5.  It sustains your 
    dexterity.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
    It increases your dexterity and 
    stealth by 3.  It provides resistance to disenchantment.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 69 of Dol
    Guldur.
f) 45 Essences of Cold
g) 4 Essences of Fire
h) 4 Essences of Acid
i) an Essence of Life
j) 8 Essences of Confusion
k) 8 Essences of Chaos
l) an Essence of Magic
m) 20 Essences of Knowledge
n) 4 Essences of Force
o) 13 Essences of Lightning
p) 4 Essences of Mana
q) 6 Empty Bottles


  [Home Inventory - Minas Anor ]

a) a Potion of Dexterity
b) The Ring of Power of Uvatha the Horseman (+1 to speed)
    It increases your intelligence, constitution, stealth and speed
     by 1.  It makes you invisible.  It sustains your intelligence.  It
    makes you completely fearless.  It provides resistance to acid and 
    sound.  It slows your metabolism.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
c) The Amulet of Ingwe (+3)
    
    It can be activated for dispel evil (level*5) every 300+d300 turns if
    it is being worn. It increases your intelligence, wisdom, charisma, 
    searching and infravision by 3.  It provides immunity to paralysis.  
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Black reaver on level 69 of Angband.
d) The Metal Cap of Thengel [3,+12] (+3)
    
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 69 of Dol
    Guldur.
e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  


  [Home Inventory - Lothlorien ]

a) The Star of Elendil (+1)
    It can be activated for light (dam
    2d15) & map area every 50+d50 turns if it is being worn. It grants you
    the power of detect curses if it is being worn.  It provides light
    (radius 4) forever.  It increases your speed by 1.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Itangast the Fire Drake on level 47 of The
    Sacred Land Of Mountains.
b) a Fur Cloak of Electricity [3,+6]
    It provides resistance to electricity.  It
    produces an electric sheath.  It cannot be harmed by acid.  It cannot
    be harmed by electricity.  
    It was given to you as a reward.
c) a Dwarven Metal Cap [3,+6] (+4 to infravision)
    It increases your constitution and 
    infravision by 4.  It provides resistance to fire.  It allows you to
    sense the presence of trolls and dragons.  
    You made it yourself.
d) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear in every
    direction if it is being worn. It decreases your intelligence, wisdom
     and searching by 5.  It provides immunity to cold.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid, fire, poison and disenchantment.  It allows you to
    see invisible monsters.  It produces an anti-magic shell.  It drains 
    life.  It induces random teleportation.  It is heavily cursed.  It
    carries an ancient foul curse.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Forest troll on level 25 of Heart of the
    Earth.
e) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it
    is being worn. It can be used to store a spell.  It provides
    resistance to acid.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
f) a Dagger (1d4) (+5,+2)
g) The Small Sword 'Sting' (E:8200, L:18) (1d6) (+2,+1) (+2 to speed)
    It provides light (radius 1) forever.  
    It increases your strength, dexterity, constitution, speed and attack
    speed by 2.  It does extra damage from fire.  It is especially deadly
    against orcs.  It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It is especially deadly against natural
    creatures.  It makes you invisible.  It provides immunity to
    paralysis.  It provides resistance to fire, light and nether.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs, spiders and undead.  It produces a fiery sheath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
h) a Dark Sword of *Slay Evil* (3d7) (+3,+8) (+1)
i) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It increases your stealth, infravision
     and speed by 3.  It does extra damage from frost.  It strikes at
    undead with holy wrath.  It provides resistance to cold and dark.  It
    allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) a Spectral Ball-and-Chain (2d4) (+5,+7)
k) The Morning Star of Umladuin (2d6) (+15,+2) (+5 to speed)
    It increases your speed by 5.  It can
    cause earthquakes.  It is especially deadly against giants.  It
    strikes at demons with holy wrath.  It is a great bane of undead.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) a Wooden Boomerang of Accuracy (1d8) (+14,+7)
    
    It was given to you as a reward.



Posted on 2.10.2005 04:11

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2621. on the Ladder (of 12511)
863. on the ToME Ladder (of 2972)

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