The Angband Ladder: Silnar, High-Elf Mindcrafter by <therealmatrix@hotmail.co.uk>

  [ToME 2.2.7 Character Dump]

 Name  : Silnar                 Age                177       STR:     10       
 Sex   : Male                   Height             112       INT:     21       
 Race  : Spectre High-Elf       Weight             171       WIS:     30       
 Class : Mindcrafter            Social Class        36       DEX:     23       
 Body  : Player                                              CON:     21       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit           5 Level             23    Max Hit Points       139   
 + To Melee Damage        2 Experience     25377    Cur Hit Points       139   
 + To Ranged Hit          2 Max Exp        25377    Max SP (Mana)        213   
 + To Ranged Damage       0 Exp to Adv.    30600    Cur SP (Mana)        213   
   AC                17+116 Gold            6381    Piety              19799   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Superb       Blows/Round:  1         
 Bows/Throw  : Good         Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  1d4+2     
 Stealth     : Heroic       Magic Device: Heroic       Infra-Vision: 70 feet   
                                                       Tactic:       careful   
                                                       Explor:       brisk     
                         (Character Background)                                
          You are the only child of a Telerin Ranger.  You have light          
          blue eyes, wavy silver hair, and a fair complexion.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 19 (950')
        Barrow-Downs: Level 10 (500')
        The Sandworm lair: Level 25 (1250')

 Your body is a Player.
 You are currently on level 1 of Barrow-Downs.
 You have defeated 1092 enemies.
 You saved 21 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 14th Quelle of the 2890th year of the third age.
 You have been adventuring for 28 days.

                    adefkmnopsuxz{|@            
        Add Int   : ....3.........2.            
        Add Wis   : ....3....3....2.            
        Add Dex   : ..........2...2.            
        Add Con   : .2..............            
        Add Chr   : .........3....2.            
        Add Stea. : ......33........            
        Add Sear. : .....4.3........            
        Add Tun.. : ..............2.            
        Add Speed : ...........9....            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : ......+.........            
        Res Elec  : .+....+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+........+            
        Res Pois  : ......+........+            
        Res Fear  : ................            
        Res Lite  : ...............+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ......++........            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : ....+...........            
        See Invis : ...............+            
        Digestion : ...............+            
        Activate  : .+...+..........            
        Orc.ESP   : ......+.........            

Skills (points left: 0)
 - Combat                                        11.100 [0.700]
          . Weaponmastery                        02.400 [0.700]
 . Sneakiness                                    01.000 [1.100]
 - Magic                                         28.009 [0.900]
          . Magic-Device                         15.950 [1.150]
          . Spell-power                          00.000 [0.600]
          . Necromancy                           10.800 [0.500]
 - Spirituality                                  06.100 [1.000]
          . Prayer                               07.300 [0.900]
          . Mindcraft                            27.100 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff (1d4) (+5,+8)
d) a Dragon Horn (+2)
        It can be activated for large acid ball (300) every 100 turns if it is
    being worn. It increases your constitution by 2.  It provides
    resistance to electricity.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Protection [+16]
    
    You bought it from the Magic shop.
f) a Ring of Protection [+12] {25% off}
    
    You bought it from the Magic shop.
k) an Amulet of Brilliance (+3)
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 3.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
n) Elven Padded Armour of Resist Fire [4,+16] (+3 to stealth)
    It 
    increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold, poison and shards.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
o) an Elven Cloak of Protection [4,+25] (+3 to stealth) {100% off}
    It increases your stealth, 
    searching and luck by 3.  It provides resistance to shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
p) a Small Metal Shield of Reflection [3,+9]
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 17 of Mirkwood.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases 
    your wisdom, charisma and luck by 3.  It provides resistance to 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
u) a Set of Leather Gloves of Agility [1,+11] (+2)
    It 
    increases your dexterity by 2.  
    You found it in the remains of a Snotling Shaman on level 13 of Mirkwood.
x) a Pair of Soft Leather Boots of Speed [2,+10] (+9)
    
    It increases your speed by 9.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) The Pick of Taland (+5,+5) (+2)
    It increases your intelligence, wisdom
    , dexterity, charisma and ability to tunnel by 2.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) Bumganir's Bag of Magic Toys {Teleport 100}
    It can be activated for teleport
    (range 100) every 45 turns.  
    You found it lying in a vault on level 22 of The Sandworm lair.
b) 2 Potions of Cure Insanity
c) a Potion of Healing
d) 6 Scrolls of Satisfy Hunger
e) a Silver Rod of Recall (100/100)
f) a Silver Rod of Disarming (100/100)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of See the Music
b) The Lost Works of Kenault {Teleport Level}
    It can
    be activated for teleport level.  
    You found it in the remains of a Dark elven priest on level 4 of
    Barrow-Downs.
c) 10 Scrolls of Enchant Armor
d) a Wooden Rod of Nothing (10/10)
e) an Iron Rod of Nothing (50/50)
f) a Golden Rod of Quickness of Nothing (125/125)
    It can cast spells faster.  
    You bought it from the Black Market.
g) a Feanorian Lamp {100% off}
h) The Phial of Undeath (-5)



Posted on 9.12.2005 21:47

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15207. on the Ladder (of 18915)
2631. on the ToME Ladder (of 3145)
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Comments

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On 9.12.2005 21:47 therealmatrix@hotmail.co.uk wrote:
Experimental character ... having fun.

VERY low HP

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