The Angband Ladder: Hipno Dumpy, Dwarf Mindcrafter by budswell

  [ToME 2.3.5(CVS) Character Sheet]

 Name  : Hipno Dumpy            Age                 38       STR:     26       
 Sex   : Female                 Height              44       INT:      9       
 Race  : Dwarf                  Weight             150       WIS:     22       
 Class : Mindcrafter            Social Class        41       DEX:     17       
 Body  : Player                                              CON:     28       
 God   : Manwe Sulimo                                        CHR:      8       
                                                                               
 + To Melee Hit          12 Level             26    Hit Points     -275/   319 
 + To Melee Damage       10 Experience     31252    Spell Points    100/   100 
 + To Ranged Hit          6 Max Exp        31252    Sanity          187/   187 
 + To Ranged Damage       0 Exp to Adv.    36250    Piety                 -209 
   AC                 30+54 Gold          144249    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  2         
 Bows/Throw  : Fair         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  6d4+20    
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 110 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          Look into my eyes, it messes people about. You are one               
          mother firetrucker. You are out to avenge the untimely but           
          stupid death of J R Jimmy Recard.                                    
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 19 (950')

 Your body was a Player.
 You have defeated 2126 enemies.
 You have completed eight princess quests.
 You have completed two lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by a Fastitocalon in a deep water area east of Lothlorien.
You can feel the danger of evil magic.
You can use secret passages.
You are confused.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of dragons.
You are lucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ..6...2.........            
        Add Wis   : 2...............            
        Add Dex   : 2........4......            
        Add Con   : 2.....2..4......            
        Add Stea. : 2...............            
        Add Infra : ......2..4......            
        Add Tun.. : ..............1.            
        Sust Str  : ......+.........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : +........+......            
        Sust Con  : ......+.........            
        Sust Chr  : .......+........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.....++........            
        Hold Life : +...............            
        Res Acid  : +......+........            
        Res Elec  : +...............            
        Res Fire  : +......+.+......            
        Res Cold  : +...............            
        Res Pois  : +...............            
        Res Fear  : +.....++........            
        Res Light : ................            
        Res Dark  : ......+.........            
        Res Blind : ...............+            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : .......+........            
        Levitate  : +...............            
        See Invis : +...............            
        Regen     : +...............            
        Activate  : .........+......            
        Cursed    : .........+......            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            

Skills (points left: 1)
 - Combat                                        14.950 [0.700]
          - Weaponmastery                        30.500 [0.700]
                   . Axe-mastery                 00.000 [0.200]
          . Archery                              01.500 [0.300]
 - Sneakiness                                    01.700 [1.100]
          . Stealth                             -01.000 [0.400]
          . Disarming                            00.200 [0.900]
 - Magic                                         20.665 [0.900]
          . Magic-Device                         30.650 [1.150]
          . Spell-power                          09.000 [0.600]
          . Necromancy                           00.000 [0.400]
 - Spirituality                                  12.100 [1.000]
          . Prayer                               30.700 [0.900]
          . Mindcraft                            30.700 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Lead-Filled Mace (*Defender*) (3d4) (+11,+4) [+8] (+2 to stealth)
    It can be wielded two-handed.  It increases your wisdom, dexterity, 
    constitution and stealth by 2.  It sustains your dexterity.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to life draining, acid, electricity, fire, cold
     and poison.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 3 of
    Barrow-Downs.
d) (nothing)
e) an Indestructible Ring of Strength (+6)
    It increases your strength by 6.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Expensive Black Market.
f) a Ring of Spell [Noxious Cloud]
k) an Amulet of Spell
m) a Dwarven Lantern
n) a Dwarven Ring Mail (-2) [12,+15] (+2)
    It increases your strength, constitution and infravision by 2.  It
    sustains your strength and constitution.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Orc Cave.
o) The Cloak of Hanni [1,+8]
    It sustains your charisma.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid and 
    fire.  It produces a fiery sheath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Snotling on level 17 of Orc Cave.
p) a Shield of Deflection [10,+20]
    It cannot be harmed by acid.  
s) a Dwarven Metal Cap of the Noldor [3,+14] (+4 to infravision) {cursed}
    It can be activated for detect treasure every 10+d20 turns if it is
    being worn. It increases your dexterity, constitution and infravision
     by 4.  It sustains your dexterity.  It provides resistance to fire.  
    It allows you to sense the presence of orcs, trolls and dragons.  It
    is cursed.  
    It was given to you as a reward.
u) a Set of Leather Gloves [1,+6]
x) a Pair of Hard Leather Boots [3,+7]
    
z) (nothing)
{) (nothing)
|) a Shovel (+1) {25% off}
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Fireproof Tome of Translocation {!k!d!v!y!s}
    It cannot be harmed by fire.  
    You bought it from the Library.
b) 2 Potions of Speed
c) 12 Potions of Cure Critical Wounds
    
d) 7 Scrolls of Teleportation {!k!d!v!y!s}
    
e) 4 Scrolls of Word of Recall {@r0}
    
f) 40 Scrolls of Identify {@r2}
    
g) 13 Scrolls of Satisfy Hunger {@r1}
    
h) a Wand of Dig[1|1] (9 charges)
i) a Staff of Globe of Light[4|10] (6 charges) {@u1}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
    
b) a Spellbook of Noxious Cloud
    
c) a Spellbook of Manwe's Blessing
    
d) The Gem of Venom {Curing}
    It can be activated for curing every 110 turns.  
    You found it in the remains of a Black orc on level 16 of Orc Cave.
e) 4 Potions of Cure Light Insanity
f) 17 Scrolls of *Identify*
    
g) a Fireproof Scroll of *Remove Curse*
h) a Wooden Rod of the Istari of Nothing (20/20)
i) an Iron Rod of Simplicity of Nothing (50/50)
j) a Wand of Fireflash[1|18] of Plenty (9 charges)
k) a Staff of Globe of Light[2|10] (13 charges)
l) an Elven Bar Chain Mail of Resist Fire (-2 to accuracy) [18,+14] (+1 to
stealth
    It increases your stealth by 1.  It provides resistance to acid, 
    electricity, fire, cold and confusion.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 15 of Orc Cave.
m) a Cutlass of Aman (1d7) (+13,+11) [+1] (+2 attacks)
    It increases your wisdom and attack speed by 2.  It strikes at demons
    with holy wrath.  It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It sustains your charisma.  It makes you
    completely fearless.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It has been blessed
    by the gods.  
    You found it in the remains of a Hill orc on level 16 of Orc Cave.


  [Home Inventory - Lothlorien ]

a) a Spellbook of Wind Shield
    
b) 2 Sprigs of Athelas
c) a Potion of Cure Serious Insanity
d) 3 Scrolls of *Identify*
    
e) a Wand of Tidal Wave[1|20] (11 charges)


  [The Mathom-house Inventory - Bree ]

a) 16 Mushrooms of Cure Serious Wounds {100% off}
    
b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 19.8.2009 16:03

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